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Author Topic: Wreck Age Launch Kickstarter  (Read 14506 times)

Offline msears

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Re: Wreck Age Launch Kickstarter
« Reply #15 on: 28 August 2012, 09:56:34 PM »
Summer release for the book was a bit naive of us to be honest. We learned a few lessons that will make any future projects go faster though :)

And yes, if you pledged for a book a few months back you will still be getting one!

-Matt

Offline therepoman

  • Scientist
  • Posts: 297
Re: Wreck Age Launch Kickstarter
« Reply #16 on: 28 August 2012, 11:43:03 PM »
Summer release for the book was a bit naive of us to be honest. We learned a few lessons that will make any future projects go faster though :)

And yes, if you pledged for a book a few months back you will still be getting one!

-Matt

We also serious underestimated the time sculptors, artists, and casters were going to take. Ultimately, it's all on us, as this is our project, but we're still learning.

Beyond that, we want to release something that will be solid and won't need a rules revision in a year or so, which ends up getting people upset.

We could have started with something a little easier as our first project, but that's just not the kind of people that we are.
 ;)

Hopefully you'll be happy with the result.
post-collapse tabletop adventures: www.wreck-age.net

Offline styx

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Re: Wreck Age Launch Kickstarter
« Reply #17 on: 29 August 2012, 01:15:18 AM »
Hey guys,

If you are looking for something that doesn't have a pledge level, send the Kickstarter a message. We'll work for you if its something we can do :). I don't think we can add many more pledge levels without melting the internet.

-Matt

I would be curious what 1 box and a book could be for a pledge level. Wish this had a few more weeks as money would be better we are about to take a trip so everything is in the iron grip of savings.

As for melting the internet, Reaper crashed Kickstarter....
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Offline Too Bo Coo

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Re: Wreck Age Launch Kickstarter
« Reply #18 on: 29 August 2012, 01:22:03 PM »
The Reaper thing was crazy...  I took a good long look at your project and then a longer think, and to be honest it's just too expensive however you cut it if the projected box prices are $60.00, especially for 7-9 figs.  I think the sticker shock is the first major blow, and then when one sees what one gets for their $60.00, it is a fatal hit in my opinion. 
I understand about production costs and profits, etc, but I need to guard my hobby dollars very carefully so that I can experience as wide a range of gaming as I like.  If I invest in a game at this price point, it would severely limit my ability to play other games. The reality is '$60.00' turns into many hundreds or more very quickly.  I've already had a love affair with Citadel and she ended up taking all of my money!

All of that said, I think thematically you guys have a top notch concept and a very well done execution.  At least what you were able to show.  The sculpts are very nice with a clear set of characteristics expressed across the various factions.  Not seeing any rules or such I can't comment there.  But as good as your ideas are, to be very frank, I couldn't buy in for anything more expensive than a $40.00 per box price scheme, and then I'd have to LOVE the game.

I hope you take my comments in the spirit that they were intended, even if they may smack of being slightly harsh.  Good luck with your project and I sincerely wish you guys a ton of success!
"A little nonsense now and then, is relished by the wisest men."
-Willy Wonka

Offline Commander Vyper

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Re: Wreck Age Launch Kickstarter
« Reply #19 on: 29 August 2012, 02:34:19 PM »
I have to say that what equates to around 6 quid a mini, doesn't exactly brake the bank from where I'm sitting. I'm assuming like eotd and mordheim before it that this is a  low figure count game, (ie a couple of factions, maybe some npcs and that's it?
Now water can flow....or water can crash...be water my friend.
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Offline therepoman

  • Scientist
  • Posts: 297
Re: Wreck Age Launch Kickstarter
« Reply #20 on: 29 August 2012, 02:57:04 PM »
The Reaper thing was crazy...  I took a good long look at your project and then a longer think, and to be honest it's just too expensive however you cut it if the projected box prices are $60.00, especially for 7-9 figs.  I think the sticker shock is the first major blow, and then when one sees what one gets for their $60.00, it is a fatal hit in my opinion.  
I understand about production costs and profits, etc, but I need to guard my hobby dollars very carefully so that I can experience as wide a range of gaming as I like.  If I invest in a game at this price point, it would severely limit my ability to play other games. The reality is '$60.00' turns into many hundreds or more very quickly.  I've already had a love affair with Citadel and she ended up taking all of my money!

All of that said, I think thematically you guys have a top notch concept and a very well done execution.  At least what you were able to show.  The sculpts are very nice with a clear set of characteristics expressed across the various factions.  Not seeing any rules or such I can't comment there.  But as good as your ideas are, to be very frank, I couldn't buy in for anything more expensive than a $40.00 per box price scheme, and then I'd have to LOVE the game.

I hope you take my comments in the spirit that they were intended, even if they may smack of being slightly harsh.  Good luck with your project and I sincerely wish you guys a ton of success!

We always appreciate honest commentary. That said, with the amount of money we have sunk into each individual figure, I don't see how we could price it any lower. We're on par with Mercs, Malifaux, and just about any other high quality skirmish game on the market. I honestly don't think that we're out of line with our pricing. Sure, we could churn out very simply done figures at half the cost, but that's not our goal.

Let me ask you this, and I'm not one to talk negatively about other companies, so please keep that in mind; If you buy $100 worth of a certain recent Kickstarters minis, you will have 200 minis to paint. Out of those minis, how many of them will you actually want to paint and use in the next year? For me, it's not solely about hobby money, but additionally about hobby TIME. We're aiming to create something that people will want to keep coming back to, and we have sunk an inordinate amount of effort into our rules, background, and miniatures to make that happen.

We're still just a start-up, and an un-known one at that, which is why we're relying on the kickstarter model. At this point, it's a bit of a struggle, because it seems over-saturated with established companies making a ton of money off of it, with very little room left for the little guy, because of the "value" that they are able to add due to huge production runs. That's simply not an option for us. We can offer value in terms of quality and customer interaction, and we can make it our goal to not skimp on those things, but we simply don't have the advertising money behind us to run a "successful" kickstarter in the way that some larger companies are able to. That's why we rely so much on message board chatter, because that's our most effective means of getting our message out there.

If you'd like to check out a very early beta version of the rules, they're available for free here:
http://rpg.drivethrustuff.com/product/104146/The-Omen

We're a lot further along than that now, and we'll be releasing something shortly that shows where we're at a little better in terms of mechanics.

Beyond that, I'm on here regularly, and can answer any questions about the game that you (or anyone) would have. We hundreds of pages of background already written, and the rules are locked up pretty tight as well. We'll be posting some videos of game play on our youtube channel shortly for people to see.


I have to say that what equates to around 6 quid a mini, doesn't exactly brake the bank from where I'm sitting. I'm assuming like eotd and mordheim before it that this is a  low figure count game, (ie a couple of factions, maybe some npcs and that's it?

Correct. Figure count will be between 3 and 12 for a game, with 12 being on the high end of things, unless you get into formation-based mechanics (which won't even be in the first edition, although we've play-tested it extensively so far). We have a system that allows for formations and skirmish individuals to interact together on the same board, but it still needs some bugs worked out.

Additionally, we encourage the use of other figures that people already have, and have tried to make some of the factions allow for the use of other models.

And finally, we're going with a Creative Commons model, so if you're the kind of person that does torrents, you'll find our books being seeded by us. Our main goal is to get our game out to people, and if people feel it's a quality product, our hope is that they'll support us.
« Last Edit: 29 August 2012, 04:03:59 PM by therepoman »

Offline msears

  • Bookworm
  • Posts: 62
Re: Wreck Age Launch Kickstarter
« Reply #21 on: 30 August 2012, 07:40:17 AM »
The Omen was a bit rushed for play testing, so keep that in mind when you read it! It's still something we are proud of mind you, but our next RPG module is going to be muuuuch cleaner I promise :)

Here are some (also somewhat outdated, but a better representation for the table top game) quick start rules: http://wreck-age.net/index.php/forum/4-play-testing-comments/294-quick-reference-sheet

-M
« Last Edit: 30 August 2012, 07:43:01 AM by msears »

Offline Love_the_Lash

  • Librarian
  • Posts: 197
Re: Wreck Age Launch Kickstarter
« Reply #22 on: 31 August 2012, 04:42:42 PM »
I love the concepts but being one of he people ho have yet o receiv anything from the first kickstarter that was run find I very hard to back this one.

Offline Commander Vyper

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Re: Wreck Age Launch Kickstarter
« Reply #23 on: 31 August 2012, 04:55:02 PM »
I didn't realise that this was the case....

I'd really expect those intial kickstarters to be honoured before I even considered stumping up for this sorryy.  :?

Offline zizi666

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Re: Wreck Age Launch Kickstarter
« Reply #24 on: 31 August 2012, 06:14:18 PM »
I love the concepts but being one of he people ho have yet o receiv anything from the first kickstarter that was run find I very hard to back this one.

Did you contact them ?
I did when mine didn't come through. It seems they lost a whole shipment in the mail. My package was among that  :'(.
The ltd. drifter figure was currently out of stock, so they sent me the other stuff + extras and the missing figure will follow when available.
So, no complaints about their service here.

danny
Do not meddle in the affairs of dragons,
for you are crunchy and taste good with ketchup.

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Offline Comsquare

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Re: Wreck Age Launch Kickstarter
« Reply #25 on: 31 August 2012, 06:47:49 PM »
Got my minis a while ago, without problems, and waiting for the rules now, but this has time.
Really nice minis I have to say  :)

Offline Commander Vyper

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Re: Wreck Age Launch Kickstarter
« Reply #26 on: 31 August 2012, 06:58:08 PM »
Good to know guys, hate it when something like that surfaces.... glad to see it was an exception rather than the norm.

Offline Love_the_Lash

  • Librarian
  • Posts: 197
Re: Wreck Age Launch Kickstarter
« Reply #27 on: 31 August 2012, 08:31:11 PM »
Did you contact them ?
I did when mine didn't come through. It seems they lost a whole shipment in the mail. My package was among that  :'(.
The ltd. drifter figure was currently out of stock, so they sent me the other stuff + extras and the missing figure will follow when available.
So, no complaints about their service here.

danny

I did and have in fact contacted them two or three times about it, can't blame me for not wanting to throw money away when I've yet to actually receive a product.

Offline zizi666

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Re: Wreck Age Launch Kickstarter
« Reply #28 on: 31 August 2012, 08:41:08 PM »
I did and have in fact contacted them two or three times about it, can't blame me for not wanting to throw money away when I've yet to actually receive a product.

Quite understandable. I wouldn't either.

Offline Belgian

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Re: Wreck Age Launch Kickstarter
« Reply #29 on: 31 August 2012, 08:51:33 PM »
I have some of their boars and they are of excellent quality!  ;) still need a lick of paint though.
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