I decided to playtest and record a game real quick so you can guys can get the flavor of the game a bit more. Everything in the report is a result of the game rules. This'll be in two parts as I had to take a break in the middle. This also shows how suitable the game is for Solitaire. I had set this up to play with my brother but he didn't make it over...so I played myself and had a good time.

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A Couple of Horse ThievesI decided to play a small scenario of Shoot N' Skedaddle which I'd showcase on here and my blog. I was using a pre-determined town. I would choose six models for each side. The Outlaws would enter at three separate road entrances to the board. Their goal would be to obtain three horses from the board and exit off a distant board edge. I placed three horses on the board. The six lawmen would be deployed randomly between six buildings. Any Lawmen cards (specific to the Lawmen posse) drawn would start in the Sheriff's office.
I drew my Lawmen posse first:
1) Townsperson with Sawed off shotgun (a great combination, as the sawed off helps marksmanship...something the average Townsperson does not excel in!)
2) Hired Gun with a Buffalo Gun (the most devastating rifle in the game!)
3) Deputy with a Sixgun
4) Soiled Dove with derringer and disguise.
5) The Drifter with a carbine and a pair of sixguns...this would likely be an absolute monster in the game. The Drifter is the purpose-built best character card to draw.
6) Hired Gun with a knife, derringer and heavy sixgun.

This was a very random, exciting draw for the posse. I then selected my Outlaw gang:
1) Gunslinger with a knife and sixgun.
2) Soiled dove with derringer and disguise...(potential for a cat fight!)
3) Townsperson with a carbine.
4) Gunslinger with a pair of sixguns (this could be deadly!)
5) Townsperson with a knife and repeating rifle.
6) Indian scout with a stick of dynamite and a carbine.
I assembled the activation deck and rolled to deploy my Lawmen posse. I also placed two Outlaw models at each of the three road entrances I had chosen. The Lawmen posse was reasonably well scattered around the board. The Drifter was placed in a perfect Hotel with lines of sight around the entire board.

I checked everything and began the game. The outlaws began running into town. The Drifter fired off a shot from his carbine, and surprisingly missed the Indian Scout. Nearby one of the townspeople in league with the lawmen grabbed his sawed off shotgun from the counter and bolted out the door to help. A friendly soiled dove also ran into the street, spotting an Outlaw gunslinger. She pushed up her corset and sat, waiting. (The soiled dove has a disguise, meaning she cannot be attacked until she takes an action against her opponent...allowing her to set a trap and ambush unsuspecting models).


One of the Outlaw gunslingers walked over to the nearby horse and mounted it, ready to make his getaway. I'd have to balance the desire to win the scenario, with keeping the Lawmen outgunned if possible. The other Outlaw gunslinger spotted the mischievous looking Soiled Dove and chose to follow his buddy behind some buildings. Discretion might be the better option here...a casual stroll down main street could end badly.

Across town a loyal townsperson fired his sawed off shotgun at an Outlaw Indian Scout. Despite the large blast of pellets, only one struck home, wounding the Scout. Around the town the Lawmen posse was pouring out of buildings in search of the troublemakers. The Deputy knocked out one of his office windows and fired at the Indian Scout who was now hobbling with blood pouring from a wound. The Outlaw's Soiled Dove put on her poker face and ran toward the Sheriff's office, hoping to plead for "help" from the Deputy.

The game began to get a bit more interesting...
The Outlaw gunslinger who had stolen a horse decided to simply run for the board edge.

Nearby, his associate, the Soiled Dove managed to recruit an accomplice (one of her customers perhaps...). The Townsperson willingly joined the fight on the side of the Outlaws. He drew his sixgun and walked up to the door of the Sheriff's office. As luck would have it I drew the new Townsperson activation cards twice in a row. He carefully slipped into the Sheriff's office...and unloaded his sixgun into the back of the Deputy, killing him instantly. The Soiled Dove grinned, and blew the Townsperson a kiss.


The Indian Scout cupped a hand over his wound and looked for a place to hide. As he stepped forward he dropped dead. In a distant Hotel window, the Drifter grinned, chewed on his cigar and reloaded his carbine. The Lawmen attempted to turn one of the Outlaw Townsperson with a special "Snitch" card but failed. The Townsperson decided the greed and money of his current company was better.

A moment later the Drifter struck again, striking a Townsperson with his carbine...wounding him. The Outlaws began to panic, seeing more and more Lawmen returning fire. The remaining Outlaw Gunslinger on foot dove through a nearby window, preparing to assault the Drifter's Hotel room. The Drifter fired again, missing the wounded Townsperson. He spat his cigar out.

Nearby, one of the Lawmen's hired guns ran and mounted one of the free horses, preparing to give chase to any Outlaw who chose to flee. As the fleeing Outlaw gunslinger galloped through a mining camp, a weary miner fired a shot at him, striking him in the back. He gasped and fell over his horse, urging it on. Back in town the Drifter spit as he fired two more times at the wounded Townsperson, missing. (This is shocking, considering the Drifter has an 80% chance of striking when shooting...)

In town, the Lawmen's Hired Gun galloped full speed after the fleeing mounted Gunslinger. The Lawmen's other Hired Gun settled into a window with his large buffalo gun, resting it on the ledge, and crouching into a firing position. The Drifter, already down on his luck, started coughing as he realized the Hotel has been set ablaze by the Outlaws. He choked, and suffered minor burns. (this was an Outlaw special card which came in quite handy...it wounded the Drifter and he is forced to flee the building next activation!).

In one corner of the board two opposing Townspeople engaged in a lengthy gunfight. Townsperson models are very poor shots (just laypeople picking up guns and giving it a go!). The gunfight was going on the second turn (several activations) with no injuries, despite using sawed off shotguns and a repeating rifle!

The remaining Outlaw Gunslinger in town saw the Hotel ablaze, and knocked out the nearby window, drawing his sixguns and firing both into the Drifter's window. He struck with all four shots...and then failed to wound with ALL OF THEM. While he was doing this, the Lawmen's Soiled Dove walked into the room behind him...
In Shoot N' Skedaddle the goal result is always 5+...
Sometimes you just don't have the luck do ya? 
The Gunslinger gritted his teeth and unloaded the rest of his pistols into the Drifter's window. The Hotel was fully ablaze now, but the Gunslinger saw a bloodsoaked arm drop limply out of the window. He grinned. The Gunslinger almost shit his britches as two Derringer rounds shattered the rest of the window. He dropped to the floor and spun around, spotting the Soiled Dove frantically reloading her derringer.

The Outlaws were moving in force toward the horse corral. The Soiled Dove carefully snuck into the fence, preparing to steal the horse. Two Outlaw Townspeople joined her, firing wildly at the Lawmen's Hired Gun who was riding by. Other Outlaws were heading their direction to help. The Lawmen's Soiled Dove ran out the door before the Outlaws could shoot at her.


In the middle of all of this, the Lawmen's Hired Gun stopped his horse, dismounted and called one of the Outlaw's Townspeople out. The Townsperson hopped the fence, and the two engaged in a showdown (a brutal simultaneous gunfight which doesn't stop till someone drops!). The Hired Gun drew and both started shooting. It was over in seconds. The Townsperson dropped, two large Colt-sponsored holes through his chest. The Hired Gun spat his chewing tobacco out and reloaded. He dropped on his butt as an errant bullet from the surrounding gunfight struck his leg.

He staggered up and fired at the nearby Soiled Dove as she stole a horse and made a run for it. He heard her scream as he fired...

TO BE CONTINUED.