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Author Topic: (KICKSTARTER) WARZONE - Resurrection  (Read 140875 times)

Offline Malebolgia

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Re: WARZONE - Resurrection
« Reply #285 on: 19 February 2013, 03:13:55 PM »
Great cast! If all the casts are so good, then Prodos is doing a mighty fine job.
GW take note: this is how you cast in resin...
“What use was time to those who'd soon achieve Digital Immortality?”

Offline Westfalia Chris

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Re: WARZONE - Resurrection
« Reply #286 on: 19 February 2013, 03:21:49 PM »
I'm not yet 100% convinced by the monopose, multipart approach, but if the figures look that good, I'll certainly prefer it to the rough joints of multi-pose figures. That cyborg monstrosity isn't exactly cybertronickey in my book, either, but it looks awesome on its own.

But damn, I want those iBauhaus troops. And for all that's good and decent, they could actually pull off awesome-looking Venusian Rangers, judging from Ms. Drachen's face mask.

Oh, to think of all the nice doomtrooper-style games one can do. I wish I still had a credit card just to be able to fund this one.

Offline Malebolgia

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Re: WARZONE - Resurrection
« Reply #287 on: 19 February 2013, 09:03:59 PM »
@Chris: I can raise my pledge for you, no problem. Of course, I have to send your stuff from Holland to Germany, but it is a possibility!

Offline Westfalia Chris

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Re: WARZONE - Resurrection
« Reply #288 on: 19 February 2013, 09:51:46 PM »
@Chris: I can raise my pledge for you, no problem. Of course, I have to send your stuff from Holland to Germany, but it is a possibility!

Rather nice of you to offer, thanks! I'll see if I can work something out, or just wait for it to go on general release.

Offline Duregar

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Re: WARZONE - Resurrection
« Reply #289 on: 20 February 2013, 01:17:37 AM »
Oh nooo!

They actually made it into a miniature??

Why would a corporation that can make something as beautiful as this guy:  :-*



go and create this .... thing:  :o




Well, apart from the above and that i think the Cypertronic weapons are too small, I am liking what i see.

Definitely looking forward to some rules for squad building, the posibility of including different specialists in your squads to tailor its role on the battlefield was one of my favorite of old Warzone.


Duregar
Is this gonna be a standup fight, sir, or another bughunt?

Offline Malebolgia

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Re: WARZONE - Resurrection
« Reply #290 on: 20 February 2013, 07:12:29 AM »
$40K met!





Doing well, hopefully Capitol will be unlocked too. Hope Prodos sends out some renders/art for Capitol (& Mishima!) to show the looks for them.

Offline rob_the_robgoblin

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Re: WARZONE - Resurrection
« Reply #291 on: 20 February 2013, 09:45:38 AM »
One step at a time! But that was very quick!  :)

Offline rob_the_robgoblin

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Re: WARZONE - Resurrection
« Reply #292 on: 20 February 2013, 10:38:56 AM »
Design is finished, now just got to work out what pose works best. Feel free to post your opinion. 



Offline Faber

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Re: WARZONE - Resurrection
« Reply #293 on: 20 February 2013, 10:48:16 AM »
 :o
I really do not need any new project but this one is really cool!  :-*  I grow up with mutant chronicle cards and I am still fascinated by the background. Those minis seem fantastic to me, great job!
Tempted  :P

Offline Malebolgia

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Re: WARZONE - Resurrection
« Reply #294 on: 20 February 2013, 11:01:06 AM »
As a Warmachine & Hordes player: PLEASE don't make miniatures with arms and legs sticking out of the base too much. It makes getting models in base contact (for melee combat) a bit of a headache.

Offline Argonor

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Re: WARZONE - Resurrection
« Reply #295 on: 20 February 2013, 12:43:53 PM »
The mortificator renders are much better than the old models with their all too cumbersome armour/helmets.

I really don't see the Mk2 thingy having to have a very dynamic posture; walking, perhaps pointing the ranged weapon forwards, would be be sufficiently menacing. I see a Cybertronic army much as a Terminator force, just with cyborgs mixed into the AIs, so not much fuss, just advancing and firing at everything that moves. I could be wrong (not much 'stealth' involved in that), but still  :)
Ask at the LAF, and answer shall thy be given!


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Offline rob_the_robgoblin

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Re: WARZONE - Resurrection
« Reply #296 on: 20 February 2013, 12:49:11 PM »
We'll have to see what happens. If it's not quite right, then Prodos will respond to customer feedback.

Offline white knight

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Re: WARZONE - Resurrection
« Reply #297 on: 20 February 2013, 12:54:39 PM »
So when do we get the "plastic starter sets" stretch goal?

Offline rob_the_robgoblin

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Re: WARZONE - Resurrection
« Reply #298 on: 20 February 2013, 01:58:36 PM »
When £70,000 is reached.
It ain't cheap!

Offline Faber

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Re: WARZONE - Resurrection
« Reply #299 on: 20 February 2013, 02:36:54 PM »
does someone got a link to some background text or -preferably- pics? I really miss the wonderful cards illustrations...  :P

 

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