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Author Topic: Blood on the Sands **NEW** Friends, Romans, countrymen, lend me your ears...  (Read 214019 times)

Offline Ray Earle

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Re: Gladiator bouts: Blood on the Sands **NEW AAR 9/9/13**
« Reply #315 on: 10 October 2013, 10:24:29 AM »
Looking forward to playing these at some point.  :D
Ray.

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Offline Malamute

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Re: Gladiator bouts: Blood on the Sands **NEW AAR 9/9/13**
« Reply #316 on: 10 October 2013, 10:39:22 AM »
Looking forward to playing these at some point.  :D
Ray, if you are at BLAM on the Friday we will be hosting some BoTS arena fun, so you will able to spill your blood inthe name of the Emperor. :D
"These creatures do not die like the bee after the first sting, but go on age after age, feeding on the blood of the living"  - Abraham Van Helsing

Offline Furt

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Re: Gladiator bouts: Blood on the Sands **NEW AAR 9/9/13**
« Reply #317 on: 10 October 2013, 11:28:14 AM »
Did you intend to use the campaign rules at BLAM Nick or are you happy to start after BLAM?
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Offline Malamute

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Re: Gladiator bouts: Blood on the Sands **NEW AAR 9/9/13**
« Reply #318 on: 10 October 2013, 11:32:56 AM »
I think we will probably do some short contests,  with some sort of knock out system resultingsomeone being the Primus Palus on the day. I don't think we will need the campaign rules for that?

Offline Furt

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Re: Gladiator bouts: Blood on the Sands **NEW AAR 9/9/13**
« Reply #319 on: 10 October 2013, 09:37:30 PM »
A simple elimination type contest would work, depending on how many players you have.

You may have to throw the matched pairings out the window though, but I think it would work fine. Just try to avoid things like retiarius vs retiarius.

« Last Edit: 11 October 2013, 10:34:15 AM by Furt »

Offline Malamute

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Re: Gladiator bouts: Blood on the Sands **NEW AAR 9/9/13**
« Reply #320 on: 11 October 2013, 09:37:09 AM »
Hi Frank,

Sounds pretty much what we had in mind. Can't have Net Pansies facing off with each other. Its bad enough having one in a match, but two together would be too much. lol

Offline Furt

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Re: Gladiator bouts: Blood on the Sands **NEW AAR 9/9/13**
« Reply #321 on: 11 October 2013, 10:38:58 AM »
Don't know what happened to the link to the image but it's back now. Something simple like that would work well, ending with the determining of the Primus Palus.


Sounds pretty much what we had in mind. Can't have Net Pansies facing off with each other. Its bad enough having one in a match, but two together would be too much. lol

And yes you are right, two net pansies do not make them any more manly!  lol

Offline fastolfrus

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Re: Gladiator bouts: Blood on the Sands **NEW AAR 9/9/13**
« Reply #322 on: 11 October 2013, 11:50:09 PM »
Hope the rules are getting close to release - was wanting to take them into school for the end of term (December, so we have a while).
Gary, Glynis, and Alasdair (there are three of us, but we are too mean to have more than one login)

Offline Furt

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Re: Gladiator bouts: Blood on the Sands **NEW AAR 9/9/13**
« Reply #323 on: 12 October 2013, 08:18:29 AM »
Hope the rules are getting close to release - was wanting to take them into school for the end of term (December, so we have a while).

Although I really hoped they would be done by the end of the year, I can't guarantee that.  :(

I need to keep plodding along until I get it right, but I really appreciate everyone's interest.  :)

Offline pocoloco

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Re: Gladiator bouts: Blood on the Sands **NEW AAR 9/9/13**
« Reply #324 on: 23 October 2013, 02:03:25 PM »
End of the year? No chance of release any sooner?

Offline Mason

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Re: Gladiator bouts: Blood on the Sands **NEW AAR 9/9/13**
« Reply #325 on: 23 October 2013, 03:49:06 PM »
There should be a fair bit of feedback coming Furt's way very soon, what with the outing for BotS at BLAM next month.

There should be plenty of opinion and discussion there.... ;)


Offline Malamute

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Re: Gladiator bouts: Blood on the Sands **NEW AAR 9/9/13**
« Reply #326 on: 23 October 2013, 03:52:51 PM »
There should be a fair bit of feedback coming Furt's way very soon, what with the outing for BotS at BLAM next month.

There should be plenty of opinion and discussion there.... ;)



 lol

Offline pocoloco

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Re: Gladiator bouts: Blood on the Sands **NEW AAR 9/9/13**
« Reply #327 on: 23 October 2013, 06:33:31 PM »
Next month is too late... unless it's ready before mid-month :)

Oh well, I guess I need to try some other gladiator rules in the meantime.

Offline Furt

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Re: Gladiator bouts: Blood on the Sands **NEW AAR 9/9/13**
« Reply #328 on: 23 October 2013, 08:52:35 PM »
There should be a fair bit of feedback coming Furt's way very soon, what with the outing for BotS at BLAM next month.

There should be plenty of opinion and discussion there.... ;)



I'd love to hear everyone's thoughts and suggestions after the game - but will have to take the opinions of the losing lanistae with a grain of salt.  ;)

It sounds like BLAM will feature the largest game of Blood on the Sands played yet - hang on shouldn't I be there?!?!?!  :o

Next month is too late... unless it's ready before mid-month :)

Oh well, I guess I need to try some other gladiator rules in the meantime.

Good things come to those who wait, pocoloco.  :D

In all seriousness, this rule writing business is a lot more difficult than one might imagine, but I am working hard to finish BotS, believe me, as it is taking ALL of my limited free time.

Regardless, it would be a great idea for you to try a few other of the gladiator rulesets - then you'd have something to compare BotS with.


Offline Elbows

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Re: Gladiator bouts: Blood on the Sands **NEW AAR 9/9/13**
« Reply #329 on: 23 October 2013, 09:16:18 PM »
Furt,

I'll see if I can swing a game or two either with my Brother (who just had a darling little girl, so time has been scarce) or perhaps with my brother in law when I go up to PA.  Simply put, I don't have any gamers down here, so after my rash of visits from buddies and conventions - I've been sitting looking at my gladiators, not doing a damn thing.

(oddly, I'm also at a similar stage as you with my game...writing/re-writing...constantly!)  lol
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