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Author Topic: The LAF Games Workshop Discussion Thread  (Read 1742260 times)

Offline beefcake

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Re: The LAF Games Workshop Discussion Thread
« Reply #12270 on: August 04, 2023, 11:00:44 PM »
They are nice but still over the top I think. The Steel Helms are quite nice for rank and file troops (not that they are rank and file any more). Good to see they've got some Dark Angels hauling about the Matriarch there lol


Offline Lost Egg

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Re: The LAF Games Workshop Discussion Thread
« Reply #12271 on: August 05, 2023, 07:36:06 AM »
While there are bits I like overall they are way too busy for my tastes.
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Offline Elbows

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Re: The LAF Games Workshop Discussion Thread
« Reply #12272 on: August 05, 2023, 02:38:24 PM »
While there are bits I like overall they are way too busy for my tastes.

Yep.  While I dislike almost every AoS miniature I've seen, the Cities of Sigmar line is particularly egregious in the "turn it to 11" ultra-high-super-busy fantasy style GW favours.  That's why I'm actually shocked that the Wildercorps or whatever seem almost sane by comparison.
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Offline zemjw

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Re: The LAF Games Workshop Discussion Thread
« Reply #12273 on: August 19, 2023, 10:47:28 AM »
Some separate Kill Team boxes out link

I do like the Beastmen, but I would have liked a few more guns on them, as there's not much SF about them as they are :(

Offline McMordain

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Re: The LAF Games Workshop Discussion Thread
« Reply #12274 on: August 20, 2023, 01:28:55 AM »
Some separate Kill Team boxes out link

I do like the Beastmen, but I would have liked a few more guns on them, as there's not much SF about them as they are :(

All the killteam figures can be built in at least two ways. The beastmen sprues have more than ten pistol holding arms, so I would guess one can build them all wielding a pistol and a cc weapon.
If you meant they lack ranged options, I agree. It would have been nice to have some rifles and heavy ranged weapons on them.

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Offline Codsticker

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Re: The LAF Games Workshop Discussion Thread
« Reply #12275 on: August 20, 2023, 03:17:53 AM »
I might pick up that Beastmen box as I already have a bunch of Traitor guard from Blackstone Fortress. It looks as though I may be building  a Legion of The Damned for Xenos Rampant...

Offline zemjw

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Re: The LAF Games Workshop Discussion Thread
« Reply #12276 on: August 20, 2023, 10:39:05 AM »
All the killteam figures can be built in at least two ways. The beastmen sprues have more than ten pistol holding arms, so I would guess one can build them all wielding a pistol and a cc weapon.
If you meant they lack ranged options, I agree. It would have been nice to have some rifles and heavy ranged weapons on them.

It's good that there are more pistols, but yeah, ranged weapons would have been nice.

Also, bits of armour, pouches etc, something along the lines of their Forge World bounty hunter


Offline beefcake

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Re: The LAF Games Workshop Discussion Thread
« Reply #12277 on: October 07, 2023, 01:36:53 AM »
As a long time Ogre (Ogor, sigh) fan I'm pretty happy with the new warcry set. 5 Gorgers which the metal ones are some of my favourite Ogre minis for the Ogre faction. The human faction is quite nice too
https://www.games-workshop.com/en-NZ/warcry-hunter-and-hunted-2023-eng

Offline Dentatus

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Re: The LAF Games Workshop Discussion Thread
« Reply #12278 on: October 11, 2023, 08:28:53 PM »
I'm not a GW player but I actually bought that Hunter and Hunted box set. The concept and the minis were too cool to pass on, so I'll be slotting that ogre hunt scenario into another rule set.   

Offline Belligerentparrot

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Re: The LAF Games Workshop Discussion Thread
« Reply #12279 on: October 16, 2023, 06:03:15 PM »
This looks fun (and not unlike some very old Confrontation-era art). New Squat ash wastes vehicle.




Offline Ultravanillasmurf

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Re: The LAF Games Workshop Discussion Thread
« Reply #12280 on: October 16, 2023, 08:58:22 PM »
Okay, that is cool.

Offline Vanvlak

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Re: The LAF Games Workshop Discussion Thread
« Reply #12281 on: October 16, 2023, 08:59:12 PM »
It is, and has huge potential. Pity it's Forgeworld - I like their models, but they tend to be more work than regular GW and much more expensive.

Offline Lost Egg

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Re: The LAF Games Workshop Discussion Thread
« Reply #12282 on: October 16, 2023, 09:48:27 PM »
It's an interesting design...I wonder what's going on with the tracks, they look like they are designed to rotate outwards...for driving down crevices / cracks or something?

Yeah, shame its FW.

Offline Daeothar

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Re: The LAF Games Workshop Discussion Thread
« Reply #12283 on: October 18, 2023, 11:00:15 AM »
Perhaps to better descend into caves or something?

The cockpit is very reminiscent of a Bathyscaphe, so perhaps is for exploring submerged cave systems?

Alternatively, the whole track assembly is detachable, and a different payload might be carried underneath?

On second viewing though; there seems to be some mechanical stuff underneath the hull which appears to run all the way from track to track. So possibly the whole arm construction is just some ridiculously over-engineerd suspension system?

But it is an incredibly cool design at any rate...
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Offline YPU

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Re: The LAF Games Workshop Discussion Thread
« Reply #12284 on: October 18, 2023, 12:19:48 PM »
it doesn't hold up to mechanical scrutiny but it looks cool and as said reminds of deep sea exploration, but maybe focused on subteran stuff, the fact that we feel like there s a purpose to the mechanisms is more than a lot of gw designs so I'm happy with it.
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