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Author Topic: Thinking of a small 2000AD skirmish game project  (Read 40233 times)

Offline H.M.Stanley

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Re: Thinking of a small 2000AD skirmish game project
« Reply #180 on: April 21, 2014, 07:36:25 AM »
Annakins - she don't play nice!

Gassed my Cultists and the Demon (I wasn't sure about that one but let it ride as it was funny) and discovered the joys of heat seeking rounds when my Spit Gun fellas were in heavy cover.

She also nullified my Shroud of the Dead GW by lobbing Stumm Gas Grenades (humph!)

She's taken to this rather too quickly for my liking ...  lol
« Last Edit: April 21, 2014, 07:39:27 AM by H.M.Stanley »
"Ho, ho, ho! Well, if it isn't fat stinking billy goat Billy Boy in poison! How art thou, thou globby bottle of cheap, stinking chip oil? Come and get one in the yarbles, if ya have any yarbles, you eunuch jelly thou!"

Offline H.M.Stanley

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Re: Thinking of a small 2000AD skirmish game project
« Reply #181 on: April 21, 2014, 09:47:41 AM »
Ace! Fatties ahoy.

Offline Archie

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    • The Grinning Frog
Re: Thinking of a small 2000AD skirmish game project
« Reply #182 on: April 21, 2014, 11:43:44 PM »
All looks very neat  ... and the blob for fatties is a great idea.

And  minor point but just how many yellow barrels does one wargamer need?!

Offline H.M.Stanley

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Re: Thinking of a small 2000AD skirmish game project
« Reply #183 on: April 22, 2014, 06:13:51 AM »
You may have a point about the barrels  :)

It was only after that I thought I should have got 50/50 oil & toxic

Your bases on their way today mate

Offline H.M.Stanley

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Re: Thinking of a small 2000AD skirmish game project
« Reply #184 on: April 22, 2014, 10:12:28 PM »
Harpy/Demon ĺĺ - what colour to paint one?

I'm having a painting block

Offline Ahistorian

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    • A-Historical Wargaming
Re: Thinking of a small 2000AD skirmish game project
« Reply #185 on: April 22, 2014, 11:09:48 PM »
Grey has always been a favourite of mine for orcs & demons &c, but in the comics they seem generally to be red/smoky-black coloured.

Offline H.M.Stanley

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Re: Thinking of a small 2000AD skirmish game project
« Reply #186 on: April 23, 2014, 07:05:52 AM »
I have done the Lesser in grey and Greater in red. Looked at images of Jason and the Argonauts and the harpies were blue/black. I might try purple/black ...

Offline H.M.Stanley

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Re: Thinking of a small 2000AD skirmish game project
« Reply #187 on: April 24, 2014, 01:19:02 PM »
got a pic of the fig?

I'll put one up when i get a mo

Offline H.M.Stanley

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Re: Thinking of a small 2000AD skirmish game project
« Reply #188 on: April 24, 2014, 01:24:32 PM »
Spikes, 2 x Mech I's and a Vatican City Judge arrived today  :D

... as well as the Heroclix Judge Death.

Now, on the Dark Judges and in particular the bases, do i:

A.  leave as is;
B.  just add base material to match my existing collection: or
C.  rebase entirely?

I might also give them a little bit of a painting touch-up (ooh, err) but I'm not planning on doing anything exciting on that front

Offline Ahistorian

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Re: Thinking of a small 2000AD skirmish game project
« Reply #189 on: April 24, 2014, 10:31:34 PM »
We played again tonight. Brit Cit vs Cabal and Brit Cit vs Mega-City One. Was the result ever in doubt!?

http://ahwargaming.blogspot.co.uk/2014/04/club-dredd.html

Offline H.M.Stanley

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Re: Thinking of a small 2000AD skirmish game project
« Reply #190 on: April 25, 2014, 06:41:21 AM »
Nice AAR report. Evil Warlock indeed.   lol

I may have to reconsider how best (sic) to use the Cultists in 500pts.  A level 4 GW with Trans-Dime and an (almost) automatic summoning of a Grade II Demon feels a bit like a one trick pony. Whoever controls him wins, or at least until you stop bringing a knife to a stump gun fight ....  ;)

I may also start using the unarmed Bros. as a Mob to limit their flexibility

Offline Ahistorian

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    • A-Historical Wargaming
Re: Thinking of a small 2000AD skirmish game project
« Reply #191 on: April 25, 2014, 08:47:46 AM »
@Scurv: Cheers! Part of the problem is how expensive Judges are and how cheap the demon is - tooling up to fight it leaves you drastically exposed to the occasional spit gun hit. (That's not a crack at your cultists James, that's a legitimate concern!)

@HMS: Thank you too!  ;D I think more cultists, or at least more cheap hangers-on is probably the way forward - their low Will really counts against them in a Judge fight and bodies would help negate that. They would also be a buffer against an unfriendly demon  ;)

Offline H.M.Stanley

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Re: Thinking of a small 2000AD skirmish game project
« Reply #192 on: April 25, 2014, 09:01:25 AM »
The issue is of course the level 4 Hero/GW. There's lot of points in him (150)

I could keep him at level 1 and add another 5 unarmed cultist now that i have got the demon thing out of my system ...  :)

Offline Ahistorian

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    • A-Historical Wargaming
Re: Thinking of a small 2000AD skirmish game project
« Reply #193 on: April 25, 2014, 12:48:44 PM »
The problem with doing the 3-act structure is that the board takes just as long to set up for a 20 minute game as a three hour long one - and we only have so much kit.

It's a nice idea though - the vigilante could be the fattie's trainer, desperate to get him back before the Championship!

Reducing his level is certainly an option worth considering - maybe not all the way down to 1 though, he was a little fragile back then.

Offline H.M.Stanley

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  • Posts: 2812
Re: Thinking of a small 2000AD skirmish game project
« Reply #194 on: April 25, 2014, 01:30:00 PM »
I like the idea of a three part scenario but would probably do it over a few weeks to allow for other projects/gaming. That way you could bring different scenery each game.

To make it easier, for me,  :D i might leave the GW as level 4 Hero with T-D ... BUT ... look to summoning the Minor Demonic Pact (Melee +2/Will +1/Hits 2 etc). The Baby Demon has less "Oomph!" but still has a bit of a bite*.

I could spend the 55 pts saved by making the GW a Werewolf (lose an unarmed Minion too) or a Punk with a High Velocity Rifle! Be careful what you wish for  ;)

Consider taking an Exorcist Judge ...

*That or stop taking the Class II with Wings/Lightning Bolt which gives me a couple of extra cannon-fodder
« Last Edit: April 25, 2014, 01:45:11 PM by H.M.Stanley »

 

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