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Author Topic: Conan [Monolith Boardgame] - KS over and funded  (Read 251062 times)

Offline axabrax

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Re: Conan [Monolith Boardgame] - KS over and funded
« Reply #690 on: 20 June 2015, 03:32:19 PM »
+1

These are masterpieces. I'd kill to have half his skill

I think it's a very skillful style of painting - perhaps not to everyone's taste because it's got such a distinct 'flavour' to it - but superbly executed.

Offline PanzerKaput

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Re: Conan [Monolith Boardgame] - KS over and funded
« Reply #691 on: 21 June 2015, 11:57:38 PM »
I love the style and those figures look so good, just a pity I have t wait for them. I wish I could see a couple of WIPs for his painting style or a tutorial on how I paint.

Offline Connectamabob

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Re: Conan [Monolith Boardgame] - KS over and funded
« Reply #692 on: 22 June 2015, 01:30:25 AM »
Conan looks like a corpse that's been left somewhere humid for a few days, and the NMM on his weapons is all random and weird. That figure is luridly horrible, and I don't know how anyone could think it even looks competent, regardless of the target style.

Rest are Ok to good, depending on what the goal was. Skulthas doesn't "pop" despite the aggressive highlights because he's got a bad combo of busy and low-contrast going on. Baal Peotor looks well done, just not a style I like, but IMO the best of the bunch in terms of skill on display. Zelata's face looks horribly wind-burned instead of like a high-contrast stylization, but otherwise the figure looks good. Wolf looks okay. Don't think the brown shadows were the right call, but it's well done.

Skeleton warrior and mummy are my favs. Mummy has the best contrast and definition out of the whole bunch by a wide margin IMO. I absolutely love the colors on the skeleton warrior. Wish it was less "fuzzy" but it still looks very cool due to great color choice and great shadow/highlight placement/strength.

Biggest problem (apart from all the random light source and colorblind gradient weirdness on Conan) is the blending on all of them is too indiscriminate in general, so they all have the sort of pervasive fuzziness I associate with beginner airbrush paintings. Secondary problem is the colors are a bit wonky ("spray tan orange" seems to be the painters preferred flesh tone), and often contrasty in bizarrely non-complimentary ways.

Overuse of white highlights just looks terrible to me as well. I know it's supposed to make things "pop", but when it's done too indiscriminately it lust looks like either everything's been worn down to white primer from handling, or everything's painted to look like it's being overlit from all sides by really harsh lights.
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Offline Braxandur

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Re: Conan [Monolith Boardgame] - KS over and funded
« Reply #693 on: 22 June 2015, 09:37:33 PM »
Interesting, you indeed sum up nicely what i don't like about the paint jobs, even though  I still thinkt it's a painted with a lot of skill.

It might also be the lightning on the pictures. They can look better if seen under different lightning
« Last Edit: 22 June 2015, 09:41:02 PM by Braxandur »
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Offline Admiral Benbow

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Re: Conan [Monolith Boardgame] - KS over and funded
« Reply #694 on: 22 June 2015, 10:54:49 PM »
Overuse of white highlights just looks terrible to me as well. I know it's supposed to make things "pop", but when it's done too indiscriminately it lust looks like either everything's been worn down to white primer from handling, or everything's painted to look like it's being overlit from all sides by really harsh lights.

Completely agree. Especially the Conan is terribly overpainted or photographed under very bad lighting. The painter is definitely a very good painter but his style don't complement the great sculpts. For me, that is.

Offline Elbows

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Re: Conan [Monolith Boardgame] - KS over and funded
« Reply #695 on: 23 June 2015, 01:51:28 AM »
When I first looked, my first thought was that he took a non-metallic metal approach...to all the surfaces on the figure.  Skilled, just not a fan of that look.  Mine will be painted suitably sub-par and shall escape any criticism.  lol
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Offline Eithriall

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Re: Conan [Monolith Boardgame] - KS over and funded
« Reply #696 on: 02 July 2015, 05:09:05 PM »
The Pledge Manager will be going live on Saturday the 25th of July !

Pledge Manager goes live Saturday July 25th.  It will be open for one month.   It will be open to non backers.
If you missed the Kickstarter Campaign, you can still buy in at the original prices and get all the free stretch goals.

https://www.kickstarter.com/projects/806316071/conan/posts/1282262
« Last Edit: 02 July 2015, 05:16:59 PM by Eithriall »
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Offline Pijlie

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Re: Conan [Monolith Boardgame] - KS over and funded
« Reply #697 on: 02 July 2015, 05:34:14 PM »
So the reward for us backers that have handed over their cash at the earliest possible moment is ..... that we started waiting earlier? We could simply have paid next weekend?

Hmmm. Am I being negative? Or is it just the heat...?
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When the sun shines out yer bum?

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Offline Devoted of Slaanesh

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Re: Conan [Monolith Boardgame] - KS over and funded
« Reply #698 on: 02 July 2015, 06:14:04 PM »
I hope that this is not a prelude to a significant delay...

Offline Braxandur

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Re: Conan [Monolith Boardgame] - KS over and funded
« Reply #699 on: 02 July 2015, 06:23:14 PM »
So the reward for us backers that have handed over their cash at the earliest possible moment is ..... that we started waiting earlier? We could simply have paid next weekend?

Hmmm. Am I being negative? Or is it just the heat...?

Yes,
yes,
yes,
and defenitly... YES  :D

We early backers allowed them to start working on the game much earlier. anyone who joins in later makes the chance of the game becoming a big succes much higher, so I don't mind anyone joining in.

Offline Duke Donald

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Re: Conan [Monolith Boardgame] - KS over and funded
« Reply #700 on: 02 July 2015, 06:36:17 PM »
Quote
So the reward for us backers that have handed over their cash at the earliest possible moment is ..... that we started waiting earlier? We could simply have paid next weekend?

Hmmm. Am I being negative? Or is it just the heat...?

Fundamentally I don't mind ... but it is still a bit odd that there is no benefit to have supported the kickstarter

Offline Tactalvanic

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Re: Conan [Monolith Boardgame] - KS over and funded
« Reply #701 on: 02 July 2015, 07:08:26 PM »
So the reward for us backers that have handed over their cash at the earliest possible moment is ..... that we started waiting earlier? We could simply have paid next weekend?

Hmmm. Am I being negative? Or is it just the heat...?


Actually it sounds a like a pre-order  pledge-manager combo...

Welll, ok, don't exactly mind, as long as I get what I payed for.. sooner being preferable to later though...  ::)

Offline Pijlie

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Re: Conan [Monolith Boardgame] - KS over and funded
« Reply #702 on: 02 July 2015, 08:29:36 PM »
Oh never mind me. It's just the heat  o_o

Offline Duncan McDane

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Re: Conan [Monolith Boardgame] - KS over and funded
« Reply #703 on: 02 July 2015, 10:09:52 PM »
but it is still a bit odd that there is no benefit to have supported the kickstarter

If we didn't there wouldn't be so many stretch goals as there are now  ;).
I don't mind people jumping on the band wagon later on, as the more money Monolith gets the greater chance we have they can deliver and won't cut costs on anything. And they might be more eager to start on their next KS-quest.

Which makes me wonder. When they finish this mammoth project, what will be next?
Cthulhu has been done, but I missed that, so... Marvel maybe? DC? Tarzan?
The Hercules/Xena universe would be quite interesting too.   :D
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Offline Eithriall

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Re: Conan [Monolith Boardgame] - KS over and funded
« Reply #704 on: 04 July 2015, 06:38:58 AM »

 

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