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Author Topic: Void Pirates [Play-test Pics Added 5/26/15]  (Read 10178 times)

Offline fourcolorfigs

  • Mastermind
  • Posts: 1912
    • http://www.four-colorstudios.com/
Re: Void Pirates [Play-test Link Updated 5/7/15]
« Reply #30 on: May 17, 2015, 08:28:40 PM »
Ok, saw some laid out pages over the weekend and I am very excited!

Still making tweaks! After playing some games, characters are a tad too slow for my tastes. So I upped basic movement to 8 cm.

If you double that to 16 cm for 28mm, it's just about right at around 6" for a basic move.

I added rules for disarms, and made Basic Ranged Weapons free! So everyone is assumed to carry some kind of ranged attack, and you can define that as a pistol, throwing disc, etc.

Anyway, the rules play very fast, and we had a fight with a crew of 2 vs. a crew of 5 and it took only about 30 minutes!
« Last Edit: May 26, 2015, 11:54:07 AM by fourcolorfigs »
Scott P.
http://scott-pyle.tumblr.com/
http://www.four-colorstudios.com/


======
"The world breaks everyone, and afterward, some are strong at the broken places."

--Ernest Hemingway

Offline fourcolorfigs

  • Mastermind
  • Posts: 1912
    • http://www.four-colorstudios.com/
Re: Void Pirates [Play-test Link Updated 5/7/15]
« Reply #31 on: May 26, 2015, 11:47:20 AM »
We ran some play-test games over the long weekend. Snapped a few pics!










Overall, the rules run very smoothly while still maintaining plenty of character for individual figures. Sky's team of mostly really fast guys carried the day over my mixed-bag Sentinels of the Universe crew, but I chalk it up to poor play on my part!  ;D

 

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