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Author Topic: Junktown Scrapyard Crew - Update - Muthaship Supplies  (Read 245849 times)

Offline Admiral Benbow

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Re: Junktown Scrapyard Crew - Update - Armour workshop and picket fences
« Reply #405 on: November 08, 2017, 04:35:50 PM »
Breathtaking creativity ...  :-*

Offline clanmac

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Re: Junktown Scrapyard Crew - Update - Armour workshop and picket fences
« Reply #406 on: November 19, 2017, 05:55:15 PM »
Finished the Clothing store - until the photos show me all the bits I've missed. Pics below.









Armour Workbench - with DUCT TAPE!!!




Clothing Stock





Jet engine generator


Mac

It's not big, or clever, but let's do it anyway

https://www.facebook.com/Junkt0wn/

Offline Ogrob

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Re: Junktown Scrapyard Crew - Update - Armour workshop and picket fences
« Reply #407 on: November 19, 2017, 05:55:55 PM »
That is just incredible....

Offline Mason

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Re: Junktown Scrapyard Crew - Update - Clothing and Armour workshop finished
« Reply #408 on: November 19, 2017, 06:36:30 PM »
Stunning!
 :o :o

Whilst it is all fantastic the paintjob/weathering on those planes is the stand-out feature for me.
Top drawer.
 :-* :-*


Offline clanmac

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Re: Junktown Scrapyard Crew - Update - Clothing and Armour workshop finished
« Reply #409 on: November 19, 2017, 06:42:50 PM »
Stunning!
 :o :o

Whilst it is all fantastic the paintjob/weathering on those planes is the stand-out feature for me.
Top drawer.
 :-* :-*



Many thanks Mason - it's artistic licence really, as planes don't rust like that. They just kind of go grey and brittle, but I tried that once and it's just not as satisfying. So rust it is and science be damned.

Offline pacarat

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Re: Junktown Scrapyard Crew - Update - Clothing and Armour workshop finished
« Reply #410 on: November 19, 2017, 07:04:57 PM »
Many thanks Mason - it's artistic licence really, as planes don't rust like that. They just kind of go grey and brittle, but I tried that once and it's just not as satisfying. So rust it is and science be damned.

Yeah, something in that post fallout contamination that makes aluminum rust... ;-)

Great lookng stuff.

Offline Dr. Zombie

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Re: Junktown Scrapyard Crew - Update - Clothing and Armour workshop finished
« Reply #411 on: November 19, 2017, 07:20:00 PM »
Outstanding!


Offline clanmac

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Re: Junktown Scrapyard Crew - Update - Clothing and Armour workshop finished
« Reply #412 on: November 19, 2017, 07:46:10 PM »
A few more detail shots..









Offline Admiral Benbow

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Re: Junktown Scrapyard Crew - Update - Clothing and Armour workshop finished
« Reply #413 on: November 19, 2017, 07:48:51 PM »
Simply breathtaking ... :-*

Offline Captain Blood

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Re: Junktown Scrapyard Crew - Update - Clothing and Armour workshop finished
« Reply #414 on: November 19, 2017, 08:58:39 PM »
Wonderful wonderful decay and accessorizing. Stunning job. Kudos!

Offline Vampifan

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Re: Junktown Scrapyard Crew - Update - Clothing and Armour workshop finished
« Reply #415 on: November 19, 2017, 10:05:01 PM »
There simply aren't enough superlatives to describe this!  :-* :-* :-* :-* :-*

Offline aliensurfer

  • Mastermind
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Re: Junktown Scrapyard Crew - Update - Clothing and Armour workshop finished
« Reply #416 on: November 19, 2017, 11:59:00 PM »
just wow  :-* :-* :o

Offline Malebolgia

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Re: Junktown Scrapyard Crew - Update - Clothing and Armour workshop finished
« Reply #417 on: November 20, 2017, 07:22:08 AM »
...damn...that's one of the most awesome terrain pieces I've ever seen!
“What use was time to those who'd soon achieve Digital Immortality?”

Offline Hammers

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Re: Junktown Scrapyard Crew - Update - Clothing and Armour workshop finished
« Reply #418 on: November 20, 2017, 08:27:18 AM »
Wow. This one goes into the catalog of the most original and beautifully executed terrain pieces on LAF.

Offline clanmac

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Re: Junktown Scrapyard Crew - Update - Clothing and Armour workshop at night
« Reply #419 on: November 20, 2017, 09:34:45 AM »
And just to finish off, a little mood lighting.

I have been playing with O scale railway lighting kits to see what I can do with them. I always loved the distant lights across a ruined city in Fallout 4 so I am trying to creating something similar.







 

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