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Author Topic: Jetengine in Frostgrave  (Read 17743 times)

Offline jetengine

  • Mad Scientist
  • Posts: 675
Re: Jetengine in Frostgrave
« Reply #30 on: March 14, 2021, 11:04:04 PM »
Finished off all the reaper treasures. Lots of interesting details so you can go ham, I only went with the more obvious stuff but it still works.

Also a Frost Giant, somewhat characterful, I think his pose is a tad stiff however.

Finally a ton of zombies.

Offline LiamFrostfang

  • Mad Scientist
  • Posts: 670
Re: Jetengine in Frostgrave
« Reply #31 on: March 14, 2021, 11:53:47 PM »
 :D lookin great!!!

Offline jetengine

  • Mad Scientist
  • Posts: 675
Re: Jetengine in Frostgrave
« Reply #32 on: March 29, 2021, 08:27:11 AM »
Deep in the dark, beneath the caverns and tombs of Felstad lurks a beast. A monster of many worlds. He is...the Ghoul King!

Whilst the Ghoul King has his own model and is considered unarmed, I rather liked this Nolzurs wight model, has a certain regal element to it.
« Last Edit: March 29, 2021, 08:29:19 AM by jetengine »

Offline jetengine

  • Mad Scientist
  • Posts: 675
Re: Jetengine in Frostgrave
« Reply #33 on: April 07, 2021, 07:47:35 AM »
Finished up two wraiths, used a very minimal palette as an experiment. Also a heroclix goat-man I mostly left as standard (a clix with a good paint job, shock horror!).

Offline jetengine

  • Mad Scientist
  • Posts: 675
Re: Jetengine in Frostgrave
« Reply #34 on: April 11, 2021, 06:37:41 PM »
A werewolf with HUGE hands (dude can tangle with an Ogre imo) and some Ice Spiders. The GW giant spiders are really versatile.

Offline LiamFrostfang

  • Mad Scientist
  • Posts: 670
Re: Jetengine in Frostgrave
« Reply #35 on: April 12, 2021, 12:20:35 AM »
 :D lookin good!!!!

Offline Bloggard

  • Scatterbrained Genius
  • Posts: 3458
Re: Jetengine in Frostgrave
« Reply #36 on: April 15, 2021, 10:37:05 AM »
particularly like the wraiths - brilliant.

Offline jetengine

  • Mad Scientist
  • Posts: 675
Re: Jetengine in Frostgrave
« Reply #37 on: April 15, 2021, 07:16:37 PM »
particularly like the wraiths - brilliant.

Thanks, its a simple but effective scheme and (short of a more fluroscent look) really gets the 'spooky' gist across

Offline jetengine

  • Mad Scientist
  • Posts: 675
Re: Jetengine in Frostgrave
« Reply #38 on: April 19, 2021, 03:51:13 PM »

Four winged imps for scenario and general monster encounters. All four are pop culture themed, however they began as some Mage Knight minis.

Offline Bloggard

  • Scatterbrained Genius
  • Posts: 3458
Re: Jetengine in Frostgrave
« Reply #39 on: April 20, 2021, 08:51:13 AM »
knock-out  :-*

Offline jetengine

  • Mad Scientist
  • Posts: 675
Re: Jetengine in Frostgrave
« Reply #40 on: April 20, 2021, 07:58:37 PM »
More Mage Knight repaints! This time its a converted Necromancer, now a Wraith. I remodeled his weapon, carved out his face, primed white then just a simple application on Tessarect Glow and Blue Tone to finish.

Offline LiamFrostfang

  • Mad Scientist
  • Posts: 670
Re: Jetengine in Frostgrave
« Reply #41 on: April 21, 2021, 07:39:47 AM »
 8) way cool....nice work!!!

Offline jetengine

  • Mad Scientist
  • Posts: 675
Re: Jetengine in Frostgrave
« Reply #42 on: April 21, 2021, 08:57:55 AM »
Finally the last few bits.

The last of my Ice Spiders, some more treasure tokens (useful for scatter as well) and another Mage Knight mini, this guy may actually end up as a gang member not just a random encounter.

Offline jetengine

  • Mad Scientist
  • Posts: 675
Re: Jetengine in Frostgrave
« Reply #43 on: April 26, 2021, 06:14:10 AM »
Grabbed some Oathmark Skeletons. They're pretty damn good. Paint up very easy. Though the cloth/leather straps are a bit iffy since they kind of "fuse" into the bone on occasion.

Offline Bloggard

  • Scatterbrained Genius
  • Posts: 3458
Re: Jetengine in Frostgrave
« Reply #44 on: April 26, 2021, 09:59:35 AM »
good stuff. Skellies have come out well.

 

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