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Author Topic: Jetengine in Frostgrave  (Read 17742 times)

Offline jetengine

  • Mad Scientist
  • Posts: 675
Re: Jetengine in Frostgrave
« Reply #105 on: September 21, 2021, 04:57:56 PM »
The last of my warband, a thief and an Assassin

Offline jetengine

  • Mad Scientist
  • Posts: 675
Re: Jetengine in Frostgrave
« Reply #106 on: September 22, 2021, 12:29:15 PM »
On the villainous front, we've got some Cultists and a Minor Demon.

Offline jetengine

  • Mad Scientist
  • Posts: 675
Re: Jetengine in Frostgrave
« Reply #107 on: September 28, 2021, 01:30:34 PM »
Two Wraith Knights and The Liche Lord!

The wraith knights are lovely models and it's a bit sad we only  have two poses, these guys would make a killer unit of elite warriors for RnF games. They ARE a bit of a pain to paint though, so I cheated with Contrast paints.

The Liche Lord began as a Reaper Miniatures model that I wanted to give a bit of a visual story for. His bright (yet faded) colours indicate he wasn't always an undead monster. In my mind he began as a light wizard, slowly corrupted trying to attain the eternal nature of light.

Offline Chief Lackey Rich

  • Mastermind
  • Posts: 1462
Re: Jetengine in Frostgrave
« Reply #108 on: September 28, 2021, 02:58:36 PM »
Inclined to agree, more wraith knight sculpts would be cool.  The existing ones are very nice.

Offline jetengine

  • Mad Scientist
  • Posts: 675
Re: Jetengine in Frostgrave
« Reply #109 on: October 03, 2021, 10:54:21 AM »
To battle against these fiendish hordes of undeath is natures own great balancer, the Rangifers! Or in my case Beastmen Gors, since despite their lovely quality, I'm not paying £40 for 6 minis  with two poses that may never get used.

Also, another Major Demon that could feasibly sub in as an Alchemical Monstrosity.

Offline LiamFrostfang

  • Mad Scientist
  • Posts: 670
Re: Jetengine in Frostgrave
« Reply #110 on: October 03, 2021, 02:29:01 PM »
 8) way cool...lookin great!!! forge world had 2 kinda cool necromunda scuplts...not $35 worth of cool for 2 figs...so i do hear ya on that edge!!!

Offline Grumpy Gnome

  • Galactic Brain
  • Posts: 5333
    • The Grumpy Gnome
Re: Jetengine in Frostgrave
« Reply #111 on: October 04, 2021, 06:55:57 AM »
Great work!

I was thinking of using GW  Gors or Wargames Atlantic Satyr/Fauns as Rangifers for the very same reason mate.
Home of the Grumpy Gnome

https://thegrumpygnome.home.blog/

Offline Bloggard

  • Scatterbrained Genius
  • Posts: 3458
Re: Jetengine in Frostgrave
« Reply #112 on: October 04, 2021, 08:59:20 AM »
excellent stuff.

Offline jetengine

  • Mad Scientist
  • Posts: 675
Re: Jetengine in Frostgrave
« Reply #113 on: October 10, 2021, 02:49:33 PM »
The last of my bestiary folks!

Considering this is a game I'm unlikely to play much of in my area (no players sadly) this will be the finale,  I can't justify taking up more space and paint time then the rulebook and first supplement. Still, it has been a fun project but its done now.

There's a chance I may be back if I find a fun miniature or I get a campaign going, but as for now this is it.

Offline Chief Lackey Rich

  • Mastermind
  • Posts: 1462
Re: Jetengine in Frostgrave
« Reply #114 on: October 10, 2021, 02:58:58 PM »
Considering this is a game I'm unlikely to play much of in my area (no players sadly) this will be the finale,  I can't justify taking up more space and paint time then the rulebook and first supplement.

There's a fair number of solo scenarios in later supplement, and of course the Rangers of Shadow Deep spinoff game.  Don't really need other players if you really want to play.  :)

Offline Grumpy Gnome

  • Galactic Brain
  • Posts: 5333
    • The Grumpy Gnome
Re: Jetengine in Frostgrave
« Reply #115 on: October 10, 2021, 07:22:45 PM »
Yeah, my thoughts echo those of Rich‘s. You have done a great job so far, it seems a shame for it not to continue.

 

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