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Author Topic: Kobolds - update 20/01/ - Guards!  (Read 19585 times)

Offline joshuaslater

  • Scientist
  • Posts: 266
Re: Kobolds - update: bug attug
« Reply #30 on: 13 July 2016, 04:40:03 PM »
Kobolds in large numbers with good tactics, traps, and tricks, can bring down even higher level parties.  One of my favorite foes.

Offline PhilB

  • Scientist
  • Posts: 462
    • A Dragontooth Grognard
Re: Kobolds - update: bug attug
« Reply #31 on: 13 July 2016, 04:45:46 PM »
Speaking of pillbugs...

I knew I'd seen some somewhere. This one was used as a mount for fungus-guys, but hey, why not kobolds, too. Use a really big one as a siege engine transport.


Offline beefcake

  • Galactic Brain
  • Posts: 7706
Re: Kobolds - update: bug attug
« Reply #32 on: 13 July 2016, 09:16:43 PM »
Here's the sculpt I did. Mutant so I didn't have to have it anatomically correct and allowed me to sculpt poorly (I'm happy with it)
For some reason I didn't take photos after changing the mandibles at the front (or whatever you call that part)
http://leadadventureforum.com/index.php?topic=74651.msg916919#msg916919

Really like that pillbug. Looks good for a non-threatening type mount.


Offline Schrumpfkopf

  • Mad Scientist
  • Posts: 809
    • Westfalia Miniatures
Re: Kobolds - update: first painted Kobold
« Reply #33 on: 26 July 2016, 06:37:13 PM »
I received a couple of dollies and I couldn't keep myself from painting one up. They're really small (like proper lvl1 monsters should be) and yet really well detailed.
The centipede is almost ready too, and more spears with proper armour, and bows and the champion and the shaman.







More pics of everybody soon.
westfaliaminiatures.com - proper stuff in 28mm

Offline Hobgoblin

  • Galactic Brain
  • Posts: 5443
    • Hobgoblinry
Re: Kobolds - update: painted test Kobold
« Reply #34 on: 26 July 2016, 06:44:28 PM »
Looks great - and would make a terrific 15mm lizardman too!

Offline SBRPearce

  • Mad Scientist
  • Posts: 634
    • "The Cellar-Dweller" blog
Re: Kobolds - update: painted test Kobold
« Reply #35 on: 26 July 2016, 08:21:28 PM »
You'd need to field a horde of them for a proper challenge...

So how much will a horde cost?

(Kobolds need bows, or blow-guns. Some sort of missile troops - I've always played 'em as leery of getting into melee with "Biggers" unless they seriously outnumber their foe.)
from Mr.Vampire: "It's the paintjob that makes the miniature fight harder not the size."

Offline beefcake

  • Galactic Brain
  • Posts: 7706
Re: Kobolds - update: painted test Kobold
« Reply #36 on: 26 July 2016, 08:49:34 PM »
Very nice. Really level one as you say. I could imagine a hero just wading through them with wild swings.

Offline Schrumpfkopf

  • Mad Scientist
  • Posts: 809
    • Westfalia Miniatures
Re: Kobolds - update: Fogfroog's Raiders
« Reply #37 on: 02 August 2016, 07:40:39 AM »
I now have an initial set of minis, and I like them so much that I'll certainly keep expanding this range.

Lvl1 - wars - here I come!



(The big guy obviously needs his feet)


More soon!
« Last Edit: 02 August 2016, 07:48:21 AM by Schrumpfkopf »

Offline VoidValue

  • Assistant
  • Posts: 41
Re: Kobolds - update: Fogfrog's Raiders
« Reply #38 on: 02 August 2016, 09:15:52 AM »
These are excellent! When are you releasing them?

Offline Schrumpfkopf

  • Mad Scientist
  • Posts: 809
    • Westfalia Miniatures
Re: Kobolds - update: Fogfrog's Raiders
« Reply #39 on: 02 August 2016, 09:47:02 AM »
These are excellent! When are you releasing them?

Glad you like them. I am planning a crowd funding campaign that features, Kobolds, Halfling raiders and a small set of rules written by that Mersey guy. I think the campaign will go live in Oct./Nov.

Offline YPU

  • Galactic Brain
  • Posts: 4448
  • In glorious 3D!
Re: Kobolds - update: Fogfrog's Raiders
« Reply #40 on: 02 August 2016, 09:49:50 AM »
All of them are lovely but that centipede really does it for me.
3d designer, sculptor and printer, at your service!

Offline Brummie Thug

  • Scatterbrained Genius
  • Posts: 2631
    • Brummies Wargaming Blog
Re: Kobolds - update: Fogfrog's Raiders
« Reply #41 on: 02 August 2016, 10:34:23 AM »
Really liking the Kobolds. Looking forward to October then near my birthday :)

Offline YPU

  • Galactic Brain
  • Posts: 4448
  • In glorious 3D!
Re: Kobolds - update: Fogfrog's Raiders
« Reply #42 on: 02 August 2016, 10:43:16 AM »
For some reason I feel like those kobolts would look great in a very dark skin colour with skull face paint.

Offline beefcake

  • Galactic Brain
  • Posts: 7706
Re: Kobolds - update: Fogfrog's Raiders
« Reply #43 on: 02 August 2016, 11:06:04 AM »
Very nice. Centipede looks great too!

Offline Nord

  • Mad Scientist
  • Posts: 970
    • Nord's Painting Saga
Re: Kobolds - update: Fogfrog's Raiders
« Reply #44 on: 02 August 2016, 12:59:42 PM »
Nice, looking forward to October.

 

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