*

Recent Topics

Author Topic: Kobolds - update 20/01/ - Guards!  (Read 19511 times)

Offline Vermis

  • Scatterbrained Genius
  • Posts: 2433
    • Mini Sculpture
Re: Kobolds
« Reply #15 on: 07 July 2016, 10:06:56 PM »
I think rather large insects fit the bill. A proper Centipede comes to mind.

Here's a proper centipede. :D


Offline Schrumpfkopf

  • Mad Scientist
  • Posts: 809
    • Westfalia Miniatures
Re: Kobolds
« Reply #16 on: 08 July 2016, 11:04:20 AM »
That's one mean beast. I think we have a winner.
westfaliaminiatures.com - proper stuff in 28mm

Offline Schrumpfkopf

  • Mad Scientist
  • Posts: 809
    • Westfalia Miniatures
Re: Kobolds
« Reply #17 on: 08 July 2016, 02:56:14 PM »
And here are some images... This guy is smaller than my thumbnail.




Offline The Dozing Dragon

  • Scatterbrained Genius
  • Posts: 3962
    • The Little Soldier Company
Re: Kobolds - update: first sculpt
« Reply #18 on: 08 July 2016, 03:09:38 PM »
Love it!

Offline beefcake

  • Galactic Brain
  • Posts: 7698
Re: Kobolds - update: first sculpt
« Reply #19 on: 09 July 2016, 01:36:23 AM »
Very cool. I like that guy a lot.
What about one of those cave spider type creatures for a mount. It would be too spindly but I think they look freaky and would fit kobolds very well.



Offline Schrumpfkopf

  • Mad Scientist
  • Posts: 809
    • Westfalia Miniatures
Re: Kobolds - update: first sculpt
« Reply #20 on: 09 July 2016, 01:37:59 PM »
Very cool. I like that guy a lot.
What about one of those cave spider type creatures for a mount. It would be too spindly but I think they look freaky and would fit kobolds very well.



What a fantastic beast! Never seen that before.

Offline Vermis

  • Scatterbrained Genius
  • Posts: 2433
    • Mini Sculpture
Re: Kobolds - update: first sculpt
« Reply #21 on: 09 July 2016, 02:54:39 PM »
That's nicely done! Man, its tiny...

What a fantastic beast! Never seen that before.

Amblypygids, More easily remembered as (as mentioned) cave spiders, tailless whipscorpions, and in spanish-speaking countries, cankles. (Which I would prefer if it wasn't already terrible slang for swollen ankles) Though they're not spiders (order Aranaea) or scorpions (order Scorpiones) but their own separate order, Amblypygi, within Arachnida. They're called tailless whipscorpions because their whips are their first pair of extremely long legs, adapted into feelers, as opposed to the whipscorpions of order Thelyphonida, which have their 'whips' at the end of their abdomens. :D

I used to have a couple of small ones, back when I kept things with too many legs. They sit still most of the time but move like lightning. You can barely see it, almost like teleportation.

Khurasan used them as the model for their 'Arachnian' aliens, though while I don't blame them for leaving off the spindly parts, I think there's still room for a few different gaming-miniatures interpretations...
« Last Edit: 09 July 2016, 02:56:14 PM by Vermis »

Offline Cubs

  • Galactic Brain
  • Posts: 5084
  • "I simply cannot survive without beauty ..."
Re: Kobolds - update: first sculpt
« Reply #22 on: 09 July 2016, 03:04:16 PM »
Weeeell ... that's my nightmare for tonight sorted then.
'Sir John ejaculated explosively, sitting up in his chair.' ... 'The Black Gang'.

Paul Cubbin Miniature Painter

Offline Schrumpfkopf

  • Mad Scientist
  • Posts: 809
    • Westfalia Miniatures
Re: Kobolds - update: first sculpt
« Reply #23 on: 12 July 2016, 12:16:45 PM »
As much as I like these creeps - I somehow think that they might be a bit to fiddly as a model to be honest.
For the first 'allied monster' I've settled on a centipede.




Offline Tordenskjold

  • Librarian
  • Posts: 188
Re: Kobolds - update: bug attug
« Reply #24 on: 12 July 2016, 04:43:53 PM »
It's already giving me the creeps - looking forward to seeing what else you might come up with!

Offline VoidValue

  • Assistant
  • Posts: 41
Re: Kobolds - update: bug attug
« Reply #25 on: 12 July 2016, 05:02:09 PM »

Offline joshuaslater

  • Scientist
  • Posts: 266
Re: Kobolds - update: bug attug
« Reply #26 on: 12 July 2016, 05:02:18 PM »
If these Kobolds are cast in metal, I'm throwing some money at you.  Looking great!

Offline beefcake

  • Galactic Brain
  • Posts: 7698
Re: Kobolds - update: bug attug
« Reply #27 on: 12 July 2016, 11:18:56 PM »
Very nice. I sculpted a mutant centipede a while ago. Ended up looking quite good and vicious.

Offline Schrumpfkopf

  • Mad Scientist
  • Posts: 809
    • Westfalia Miniatures
Re: Kobolds - update: bug attug
« Reply #28 on: 13 July 2016, 12:46:11 PM »
Very nice. I sculpted a mutant centipede a while ago. Ended up looking quite good and vicious.

Please share!

Offline DeafNala

  • Supporting Adventurer
  • Elder God
  • *
  • Posts: 10333
Re: Kobolds - update: bug attug
« Reply #29 on: 13 July 2016, 04:18:19 PM »
I didn't comment earlier simply because I've never had occasion to paint a Kobold or see one in a RPG...they are just too twinky/fragile. HOWEVER, your Little Dog Faced Guy is JUST TOO COOL to maintain my prejudice. AND the centipede has potential to be just as cool. OUTSTANDING WORK!
I'd NEVER join a club that would have me as a member.  G.Marx

 

Related Topics

  Subject / Started by Replies Last post
9 Replies
9317 Views
Last post 31 August 2009, 01:40:52 PM
by Doomhippie
35 Replies
13528 Views
Last post 05 October 2014, 02:07:26 AM
by Kyusumu
12 Replies
3667 Views
Last post 23 July 2014, 02:52:14 PM
by Thargor
6 Replies
735 Views
Last post 26 March 2025, 11:27:09 AM
by EZPAINTER
12 Replies
1126 Views
Last post 11 May 2025, 07:12:55 PM
by CapnJim