Hi Matt, yeah, I think you lost something in the setting moving away from a limited tech, animal powered, distant apocalypse world to a gasoline rich "Fury Road" asthetic.
I guess where you are now could be a Post Exodus pre Dark Age version of the WA world hence the prevalence of vehicles and tech, but I really liked the 4th generation post Dark Age world of the original.
Something unique about resurgence clans with limited equipment fighting over a few cattle, boars or horses that made the WA experience different from all the other High Octane Post Apoc games that are around. The fact that there were no vehicles in WA is what so appealed to me at the beginning.
But hey, it is your game, I am really glad to see it moving forward again and pulling in new players. Now if you could just get a damned European distributor sorted out so that those of us over here can actually buy stuff it would be great. I still need some of the Church of Fun guys and the rules for them (I have some proxy GW Flagellant conversions on the go somewhere around here to finish up).
..........From what I've seem, not a serious company............
I have to disagree totally with this comment, My experience has been exactly the opposite.
Yes, there were problems with production and distribution of Wreck Age pieces (particularly outside USA) after the first KS but I have always found the guys at Hyacinth to be approachable, honest and trying really hard to sort out the problems that have come up.
I think they take what they do seriously and very much care about the gamers who support them. No complaints from me about the many orders I have had from them.