Lead Adventure Forum

Miniatures Adventure => The Conflicts that came in from the Cold => Topic started by: CapnJim on May 23, 2021, 07:30:49 PM

Title: CapnJim's Modern Stuff - Balczaki-Soviet Bridge Fight Full AAR - Pg 54-10 Aug 25
Post by: CapnJim on May 23, 2021, 07:30:49 PM
Today, it's modern US police.  First 3 pics are patrol officers and their rides.  These officers are all Crooked Dice 28mm.  Great figs.  5 packs, 4 figs each.  One pack each armed with pistols, shotguns, patrol rifles, batons, and bolt action rifles (SMLE's though - an odd choice for US police...).  Each pack comes with enough heads to outfit each officer with either traditional "bus-driver" hats, "Smoky-the-Bear" hats, baseball caps, or bare heads.  Even female officers are included.  These are great figs!  Vehicles are 1/43 PD cars (just a bit big, but they work for us...)  Anyhoo, I have done 3 different generic departments, as our "cops-n-robbers" games will be set in a small town somewhere, and that will involve multiple departments responding through mutual aid. 

The next 2 pics are the County's SWAT team.  They are older Steve Jackson Games Special Ops figs, but they work out quite nicely for a SWAT team.  Outfitted just right - a leader, a breacher with a ram, a sniper, and 3 team members.  All but the breacher and sniper are armed with H&K MP5s.  The breacher has a shotgun slung on his back, and the sniper has (Surprise!) a scoped rifle.  One of the MP5-armed team-members has a flash-bang grenade readied.  These figs are OK, sculpt-wise, but they painted up decently enough.
The vehicle is a Solido Cadillac-Gage V100, kitted out in Police livery (I plan to doll it up just a bit). 

Enjoy!
Title: Re: More CapnJim's modern stuff...
Post by: majorsmith on May 24, 2021, 05:54:45 PM
Nice collection!
Title: Re: More CapnJim's modern stuff...
Post by: Marine0846 on May 25, 2021, 01:25:10 AM
Very well painted.
Love them.
Title: Re: More CapnJim's modern stuff...
Post by: CapnJim on May 25, 2021, 05:47:56 PM
Thanks for the comments!  Working on a cops-n-robbers-type scenario in which to use them...
Title: Re: More CapnJim's modern stuff...
Post by: Ultravanillasmurf on May 25, 2021, 06:19:16 PM
Nice work.
Title: Re: More CapnJim's modern stuff...
Post by: CapnJim on May 26, 2021, 12:07:09 AM
Thanks!
Title: Re: More CapnJim's modern stuff...
Post by: CapnJim on June 22, 2021, 02:40:39 PM
I am working on MOFO Miniatures modern African militia.  Hope to have them done sometime next week.  Pics to follow soon after that, of course.... 
Title: Re: More CapnJim's modern stuff...
Post by: Paul @ Empress Miniatures on June 22, 2021, 03:06:11 PM
Great stuff  ;)
Title: Re: More CapnJim's modern stuff...
Post by: mikedemana on June 23, 2021, 03:56:55 AM
I look forward to getting a chance to see them in action at one of the area conventions, Jim! Those are looking great. Your last scenario we played at Drums was a blast!

Mike Demana
http://leadlegionaries.blogspot.com/
Title: Re: More CapnJim's modern stuff...
Post by: Sparrow on June 23, 2021, 05:28:58 AM
Nice…
Title: Re: More CapnJim's modern stuff...
Post by: CapnJim on June 24, 2021, 01:25:41 AM
Thanks! 

6 of 15 done on the African militia.  Getting there.

@mikedemana:  One of the scenarios ideas I have for Advance the Colors is some kind of cops-n-robbers stuff...
Title: Re: More CapnJim's modern stuff...
Post by: miros on July 01, 2021, 07:06:15 PM
Nice work, I like your choice to depict different police departments.  I have those Crooked Dice police in my very long paint queue.
Title: Re: More CapnJim's modern stuff...
Post by: Lord Raglan on July 01, 2021, 08:16:45 PM
Love it mate, top quality
Title: Re: More CapnJim's modern stuff...
Post by: has.been on July 01, 2021, 11:06:35 PM
Quote
Nice work, I like your choice to depict different police departments.

On my first visit to the USA, (As part of the SK 'On Tour') we were
at a small town (Stanton Virginia). In the first week we were
putting on displays, not getting our hire cars until week two, so
when we found out the shopping mall was only a mile away,
we walked. I never knew a small town could have soooo many
different types of Law Enforcement Officers. Three times we were
stopped for something called, 'Jay walking'. They were all VERY
nice to us. :D
Title: Re: More CapnJim's modern stuff(MOFO African Militia 02 Jul 2021)
Post by: CapnJim on July 03, 2021, 02:06:16 AM
Love it mate, top quality

Thanks!  Appreciate it.

...I never knew a small town could have soooo many different types of Law Enforcement Officers...

Yep.  And the smaller the town, the more likely it is that phenomena plays out.

And now for some more figs.  These are MOFO Modern Africa Militia.  The first fella is their fearless leader.  Then shots of the 2 "squads".  Then the whole bunch together.  Enjoy!


Title: Re: More CapnJim's modern stuff(MOFO African Militia 02 Jul 2021)
Post by: mikedemana on July 03, 2021, 04:52:13 PM
Those look great, Jim! The leader looks like one of the Somali leaders from Black Hawk Down. I foresee more fun convention games being run by Capn Jim...  lol

Mike Demana
http://leadlegionaries.blogspot.com/
Title: Re: More CapnJim's modern stuff(MOFO African Militia 02 Jul 2021)
Post by: CapnJim on July 04, 2021, 04:52:16 PM
Thanks, Mike.  I'm thinking both the Police, and the African militia, will make an appearance at Advance the Colors (AtC) in October.  In separate games, of course.

In fact, sending in my game sign-ups for AtC is on my list of stuff to do today...
Title: Re: More CapnJim's modern stuff (Cops-n-Robbers Scenario prep added 29 Aug 21)
Post by: CapnJim on August 29, 2021, 02:20:12 AM
On Tuesday, we will be playtesting my other scenario for Advance the Colors (AtC) (Springfield, OH, USA 01-02 Oct 21).  It's a Cops-n-Robbers scenario.  Well actually 3 linked successive mini-scenarios.  The 1st scenario will involve units from 3 or 4 PDs responding to a robbery of a tobacco shop in a small town somewhere.  I chose that because I smoke cigars, and robbing such a fine establishment would be quite the travesty...  ;) The 2nd scenario will see the police setting up a roadblock to try to nab the robbers who get away.  The last scenario will see a SWAT raid on the robbers hideout.  We'll be using 28mm figs - see the police earlier in this thread, while the robbers will be some of my narcos figs in another thread).  There'll be civilians too.  Vehicles are various diecasts I have.  We'll be using Fistful of Lead (the re-issued, non-western version).  I, as the GM, will play the robbers, while the players will play the cops.

The pics below show the little town from various angles.  I'll use the same board for all 3 mini-scenarios, re-set between them.  I'll post an AAR with pics after the game, likely Wednesday or Thursday.  That is, if I don't accidently delete the pics like I did for our old west scenario playtest of Ted's AtC game we did this Thursday past... :o

Till then...enjoy...
Title: Re: More CapnJim's modern stuff (Cops-n-Robbers Scenario prep added 29 Aug 21)
Post by: AKULA on August 31, 2021, 07:46:51 AM
Could have sworn I’d commented on this thread already, but apparently not.

A great setup  - look forward to seeing some more AAR photos

 8)
Title: Re: More CapnJim's modern stuff (Cops-n-Robbers Scenario prep added 29 Aug 21)
Post by: Ultravanillasmurf on August 31, 2021, 07:24:32 PM
Nice set up.
Title: Re: More CapnJim's modern stuff (Cops-n-Robbers Scenario AAR 31 Aug 21)
Post by: CapnJim on August 31, 2021, 11:42:35 PM
Cheers, fellas!  Here goes...

Headline:  Crime Spree in Somewhereville Leaves 6 Cops Injured, 2 Seriously.

9 Suspects Shot, 3 in Custody.

A crime spree by an previously unknown gang has left a trail of violence through normally sleepy Somewhereville.  At 11:15am Tuesday, 2 robbers held up Southam's Tobacco Shop at 123 Main Street while, according to witnesses, 2 more stayed outside as a lookout and getaway driver.  Deputies from Adjoining Township were first on the scene, followed by Somewhereville officers.  It is reported that they were backed up by agents from The US Border Patrol, who happened to be in the area, and officers from NextTown.

According to Police reports and witnesses, the robbers tried to take 2 hostages to their getaway car with them, including the tobacco store owner and a customer.  The suspects opened fire on Police, and in the ensuing gun battle, 3 suspects were shot, while one deputy from Adjoining Township was seriously wounded.  Allegedly, no hostages were injured in the incident, and managed to escape their captors in the confusion. 

Meanwhile, witnesses indicated another robber tried to slip out the back door of Southam's, but was apprehended as he tried to flee the area on foot.  A Somewhereville officer was injured trying to take that suspect in custody.  NextTown officers were able to subdue the alleged robber.

Continued on Page 2.  See Crime Spree...   
Title: Re: More CapnJim's modern stuff (Cops-n-Robbers Scenario AAR 31 Aug 21)
Post by: CapnJim on September 01, 2021, 12:41:49 AM
Page 2

Crime Spree (Continued from Page 1...)

Officials now believe the tobacco store robbery was a decoy for a robbery at 7th National Bank, 425 S. 1st Street, that occurred at nearly the same time as the tobacco store heist.  Responding police were unable to arrive in time to stop the alleged robbers' escape from the bank robbery, but spotted the getaway car, a black Mercedes, a short time later.  Adjoining Township and US Border Patrol units initiated a pursuit, while Somewhereville and NextTown officers established a roadblock at the intersection of Main Street and Madison Road. 

According to official reports and witnesses, the alleged bank robbers stopped their car short of the roadblock, exited their vehicle and attempted to flee on foot.  Pursuing officers arrived almost immediately.  Witnesses indicated that 2 suspects opened fire on officers and fled south, while 2 suspects fled north, all through residential neighborhoods.

Apparently, one suspect that fled north was shot early in his flight, while his accomplice injured a NextTown officer who tried to apprehend him.  The other suspect who fled north was allegedly hit by a NextTown police vehicle, and a NextTown officer was able to take that suspect into custody.

Of the suspects who fled to the south, one suspect was able to elude officers, fleeing through Saint Joseph's Cemetery after injuring a Somewhereville Police Sergeant.  A bystander was injured by the other suspect, who invaded the bystander's home.  The homeowner, who according to sources is a 2-tour Army veteran, was able to recover and assist officers in subduing the suspect who invaded his home.  It is reported that that suspect was badly injured during his apprehension.  Officials have nor released how that suspect was injured.  Mayor Blatheren of Somewhereville reportedly indicated that officials were considering recognizing the homeowner for his assistance in this incident.

Continued on Page 3. See Crime Spree...

Title: Re: More CapnJim's modern stuff (Cops-n-Robbers Scenario AAR 31 Aug 21)
Post by: CapnJim on September 01, 2021, 01:24:21 AM
Page 3

Crime Spree (Continued from page 2...)

Reportedly, Somewhereville Police were able to get information from the suspects taken into custody, and determined that the crime gang's main hideout was located in a factory on Oak Street, in Somewhereville.  The County SWAT team was apparently activated, and raided the factory while patrol units set up roadblocks in the area.

According to reports, the County SWAT vehicle had difficulty making entry into the back door of the factory, apparently suffering a mechanical malfunction in the process.  The SWAT team had to use a battering ram to get inside the factory.

Witnesses indicate that the SWAT team entered the rear factory door at approximately 3:00pm Tuesday afternoon.  Suspects reportedly opened fire on the SWAT team with automatic weapons, wounding a SWAT team member.  Three suspects were shot in the ensuing gunfight, while the 4thh suspect barricaded himself in the plant office with the Plant Manager as a hostage.  While officials wouldn't confirm this, it is alleged that the SWAT team ultimately utilized flash-bang grenades to subdue the suspect.  The suspect was badly injured during his apprehension.  The Plant Manager, while apparently uninjured, is reported to have been badly shaken up by the incident.

Meanwhile, witnesses and officials report that a vehicle travelling at a high rate of speed, eluded police roadblocks and attempted to gain entry to the factory yard through the Oak Street gate.  The vehicle apparently got tangled up in the gate, and 2 occupants exited the vehicle and fired automatic weapons at officers, who returned fire.  Officers shot the suspects, seriously wounding them.  NextTown officials report one of their officers was badly wounded in that exchange of gunfire.

Officials believe that there is no longer a threat to the community, but it is not clear what the ultimate motives of the crime gang may have been.  Officials have not released information on the conditions of the 9 suspects and 3 police officers who were seriously wounded during these incidents.  Thus, it is not known if there have been any fatalities, but all are reported to have been hospitalized.  So far, aside from the homeowner who was treated and released at the County hospital, it appears that no civilians were seriously injured during this crime spree.         

The 3 suspects who were apprehended have all been charged with multiple felonies, as will any injured suspects who survive once released from the hospital.

Bernard Patton, County Times


And there you have it.  Each of the 3 mini-scenarios (each described in it's own "news column") played out in about an hour.  Took us about 3-1/2 hours to play the whole shebang.  In addition to the regular cards dealt out for figures, the half-dozen or so civilians also got a card, and they all acted on that one card.  I controlled the civilians, who acted in ways that made sense given the circumstances.  They tended to come out and see what all the Police ruckus was about, but also tended to get out of the way once shots were fired.  The homeowner had to pass a task roll to resist the home invasion (he was standing on his front porch).  He passed, by a fair bit.  We even gave him a chance to be armed - but he wasn't.  And the vehicle in his driveway happened to be a diecast civilian jeep with US Army graphics on it.  So we justified his decision to resist by his being an Army veteran...and he ended up helping an officer "subdue" the guy who invaded his home once he recovered from his wound.

We also had a joker in the deck.  Not only was it a wild card, but the activating player/figure could have something bad happen to the other side, or something good happen to his side.  Examples included a few figures tripping and falling, a figure getting an extra move, the SWAT vehicle breaking down, the factory doors finally opening, etc.

All in all, we had a blast.  No tweaks needed for the convention in a month.  We think it's ready to go "as is".

And thanks for reading...comments/questions/critiques welcome! :D
Title: Re: More CapnJim's modern stuff (Cops-n-Robbers Scenario AAR 31 Aug 21)
Post by: miros on September 08, 2021, 04:26:51 PM
Enjoyed reading the AAR, looks like a great game.
Title: Re: More CapnJim's modern stuff (Cops-n-Robbers Scenario AAR 31 Aug 21)
Post by: CapnJim on September 08, 2021, 05:22:43 PM
Thanks.  It was a great game.  It seems that fun was had by all!
Title: Re: More CapnJim's modern stuff (Cops-n-Robbers Scenario AAR 31 Aug 21)
Post by: AKULA on September 08, 2021, 05:58:39 PM
Great looking game - enjoyed reading the AAR

  8)
Title: Re: More CapnJim's modern stuff (Cops-n-Robbers Scenario AAR 31 Aug 21)
Post by: CapnJim on September 10, 2021, 01:34:47 AM
Thanks, AKULA!
Title: Re: More CapnJim's modern stuff (Cops-n-Robbers Scenario AAR 31 Aug 21)
Post by: Paul @ Empress Miniatures on September 10, 2021, 08:26:27 AM
Love this. Great terrain as well.  :-*

Reminds me of 'Heat' and '21 Bridges.' ;)
Title: Re: More CapnJim's modern stuff (Cops-n-Robbers Scenario AAR 31 Aug 21)
Post by: CapnJim on September 14, 2021, 12:29:48 AM
Reminds me of 'Heat' and '21 Bridges.' ;)

Exactly the vide we go for in these types of games!  More movie/TV, and less reliance on "real life"... ;)
Title: Re: More CapnJim's modern stuff (Cops-n-Robbers Scenario AAR 31 Aug 21)
Post by: Ultravanillasmurf on September 18, 2021, 07:29:29 AM
Great board and AAR.
Title: Re: More CapnJim's modern stuff (Cops-n-Robbers Scenario AAR 31 Aug 21)
Post by: CapnJim on September 21, 2021, 11:40:48 PM
Thanks!
Title: Re: More CapnJim's modern stuff (Cops-n-Robbers Scenario AAR 31 Aug 21)
Post by: CapnJim on December 31, 2021, 11:10:19 PM
Been thinking on how to do up some "armed civilians" for my modern(ish) stuff.  WW3 partisans-type guys and the like.  Then, I had an epiphany - I grabbed my Wargames Atlantic French resistance box (WAFR), some Warlord Project Z survivor weapons (WPZW) and Special Operator (WPZS) sprues I had, and some spare Warlord GI (1st set) (WGI) and USMC (WMC) sprues, and kit-bashed them.  My first 6 attempts are below (pre-painting, or course).

1st pic below
Left fig - WAFR body and head, WMC arms, and WPZW AK.
Right fig - WAFR Body and head, WGI arms, and WPZW AK.

2nd pic below
Both figs:  WAFR body and head, WGI arms, and WPZW M16.

3rd pic below
Left fig - WAFR body and head, WPZS RPG arm and RPG spare ammo, and WGI left arm.
Right fig - WAFR body, head, and left arm; and WPZW arm with .45.

So far so good, I think.  I plan to do up another 6, with a few more AKs/M16s, an UZI, a shotgun, and a warlord German MG42 (portraying an MG3).  I'll post pics once they're painted up (after I finish my prepped and primed Vietnam War GI squad...). 

Any thoughts from anyone?

Oh, and Happy New Year!

 

     
Title: Re: More CapnJim's modern stuff (Armed Civilians 31 Dec 21)
Post by: commissarmoody on January 01, 2022, 08:53:09 AM
Not bad.  :D
Title: Re: More CapnJim's modern stuff (Armed Civilians 31 Dec 21)
Post by: Mick_in_Switzerland on January 01, 2022, 11:29:31 AM
I like your thinking - well done. :D
Title: Re: More CapnJim's modern stuff (Armed Civilians 31 Dec 21)
Post by: AKULA on January 01, 2022, 11:33:12 AM
They look great  8)
Title: Re: More CapnJim's modern stuff (Armed Civilians 31 Dec 21)
Post by: Kourtchatovium104 on January 01, 2022, 03:02:57 PM
Great! I particularly like the one mixing fedora and rocket launcher...  :-*
Title: Re: More CapnJim's modern stuff (Armed Civilians 31 Dec 21)
Post by: CapnJim on January 01, 2022, 05:22:41 PM
Thanks!  I'm pretty happy with them so far.  Only one figure needed a bit of shaving where the arms connect to the body (the guy with the rolled-up sleeves aiming his AK).  Other than that, it was pretty straight-forward.

And yeah - the RPG gunner (and one of the chaps with an AK) apparently is old school - can't go out without dressing for it you know...

I'll do up 6 more figs this afternoon, and post pre-painting pics here later.
Title: Re: More CapnJim's modern stuff (Armed Civilians 31 Dec 21)
Post by: Marine0846 on January 01, 2022, 06:36:22 PM
Your new figures look excellent.
Look forward to seeing them painted.
Good looking tables.
Title: Re: More CapnJim's modern stuff (Armed Civilians 31 Dec 21)
Post by: CapnJim on January 01, 2022, 09:47:37 PM
Thanks!

Here are 6 more.  I also grabbed a sprue of Warlord German grenadiers (the 1st set) (WGG) for these...

1st pic below
Left fig - WAFR body and head, WGG arms and MG (an MG42 posing as an MG3).
Right fig - WAFR Body and head, WGG left arm, WGI right arm, and WPZW AK.

2nd pic below
Both figs:  WAFR body and head, WGI arms, and WPZW weapons (the guy on the left brought the family bird gun to the fight).

3rd pic below
Both figs:  WAFR body and head, WGI arms, and WPZW weapons.  I added the guy with the M16's cigar by drilling out and gluing in a piece of small pin.

That should be enough for now.  All 12 are prepped, and just need priming (likely Monday).  Painting will happen after I finish those Vietnam GIs (pics of them should appear in my Vietnam thread by the end of the week, hopefully).  Pics to follow on these guys, likely in 2 or 3 weeks.



3rd pic below
Left fig - WAFR body and head, WPZS RPG arm and RPG spare ammo, and WGI left arm.
Right fig - WAFR body, head, and left arm; and WPZW arm with .45.
Title: Re: More CapnJim's modern stuff (Armed Civilians 31 Dec 21)
Post by: Ash on January 02, 2022, 04:23:01 PM
Very nicely done, they look great.
Title: Re: More CapnJim's modern stuff (More Armed Civilians 01 Jan 22)
Post by: CapnJim on January 04, 2022, 05:37:22 PM
Thanks, Ash!  They're all prepped and primed now, and in the painting queue.  Hopefully, next week or two....
Title: Re: More CapnJim's modern stuff (More Armed Civilians 01 Jan 22)
Post by: Ultravanillasmurf on January 07, 2022, 10:24:34 PM
Nice kit bashing.
Title: Re: More CapnJim's modern stuff (More Armed Civilians 01 Jan 22)
Post by: CapnJim on January 09, 2022, 05:44:05 PM
Thanks!  Painting is scheduled to start either today or Tuesday...taking down Christmas decorations may impact that... ;)
Title: Re: More CapnJim's modern stuff (More Armed Civilians 01 Jan 22)
Post by: CapnJim on January 15, 2022, 07:36:07 PM
Alrighty then.  I have half of them done up.  Here they are.  1st 3 pics show the leader, a fella with an Uzi, and the guy with his family bird gun.  The next 3 pics show the rather dapper chap with the RPG, and an MG3 team.  The last pic shows the lot all together.

I must say, with absolutely no modesty whatsoever, they seem to have turned out OK!   8)

I should have the other 6 (AKs and M16s) ready for their public debut by the end of this week...
Title: Re: More CapnJim's modern stuff (Painted Armed Civilians 15 Jan 22)
Post by: ulverston on January 16, 2022, 07:12:16 AM
Fantastic conversions, the African militia are superb as well, a great collection.
Title: Re: CapnJim's modern stuff (Painted Armed Civilians 15 Jan 22)
Post by: CapnJim on January 17, 2022, 05:01:28 PM
Thanks for your kind words!  Like I said, I'll post piccies of the other 6, likely tomorrow evening.  I also plan to do up another dozen or so, with various weapons from the afore-mentioned sprues (and maybe others). 

I have at least one scenario for them in mind....I have Warlord's MASH set, and a few casualties from Tiny Terrain.  I'm thinking of a Russian attack on a partisan-held village (that includes a civilian medical station the partisans are protecting, perhaps with US SF help) somewhere in an un-named "former Soviet republic"...I'll see what I come up with, and post relevant details here...
Title: Re: CapnJim's modern stuff (More Painted Armed Civilians 20 Jan 22)
Post by: CapnJim on January 21, 2022, 12:20:05 AM
Well, after a slight delay, here's the other six.  The first 2 pics are the chaps with AKs, and the 2nd 2 pics the guys with M16s.  The 5th pic is these 6 together, while the 6th pic is the whole lot so far.

I have 10 more done up with various weapons (M16s, M4s, a Sig-Sauer AR, AKs, a Dragunov, a civilian hunting rifle, a m3 Benelli, and a couple with older weapons (a revolver and a WW2 bolt gun).  It is, at least in part, a "come as you are" party, after all....I'll paint them up after I do a Vietnam GI squad and a PAVN squad...

   
Title: Re: CapnJim's modern stuff (More Painted Armed Civilians 20 Jan 22)
Post by: Ultravanillasmurf on January 21, 2022, 10:33:37 PM
Very nice conversions and the painting is great.
Title: Re: CapnJim's modern stuff (More Painted Armed Civilians 20 Jan 22)
Post by: Grumpy Gnome on January 22, 2022, 10:12:52 AM
Great to see those WA resistance models being put to other uses so well.

And so much else to love in this thread, especially the law enforcement models. Brilliant!
Title: Re: CapnJim's modern stuff (More Painted Armed Civilians 20 Jan 22)
Post by: CapnJim on January 23, 2022, 04:51:38 PM
Thanks, fellas! 

I'll post pics of the other 10 I've done up in due time...
Title: Re: CapnJim's modern stuff (More Painted Armed Civilians 20 Jan 22)
Post by: mikedemana on January 28, 2022, 02:22:06 AM
Great stuff, Jim! I hope to see these on the tabletop again soon!

Mike Demana
Title: Re: CapnJim's modern stuff (More Painted Armed Civilians 20 Jan 22)
Post by: Lord Raglan on January 28, 2022, 09:03:49 AM
These are excellent 👌
Title: Re: CapnJim's modern stuff (More Painted Armed Civilians 20 Jan 22)
Post by: Sgt_T on January 28, 2022, 10:18:35 AM
I like ' em.
But, oh no, they inspired me to do another project: equip these figures with tommy guns, revolvers and shotguns to represent gangsters/mobsters.
Will have to look in the Pulp section whether this has already been done.
And buy the figures, and some vehicles, and....

T.
Title: Re: CapnJim's modern stuff (More Painted Armed Civilians 20 Jan 22)
Post by: CapnJim on January 28, 2022, 03:10:50 PM
Thanks fellas!

@mikedemana:  Perhaps at Drums and/or AtC this year....we'll have to see what I come up with.... :)

@Sgt_T:  They would easily work for that.  Couple tips:  There's a Winchester 1897 on Warlord's older Bolt Action US weapons sprue.  And their ProjectZ survivors' weapon sprues include both double barrel shotguns and guns that could easily pass for Winchester Model 12s (that's the one I used with these chaps).  The WA French Resistance set comes with 8 arms with revolvers.  As far as correct tommy guns go in plastic, the various 8th army kits have a couple, but their arms have short sleeves (if that matters). 
Title: Re: CapnJim's modern stuff (More Painted Armed Civilians 20 Jan 22)
Post by: Kourtchatovium104 on January 29, 2022, 02:45:18 PM
Depending on the circumstances, size does matter  :D
I mean, short sleeves in the former USSR? Summer only!  :)
Title: Re: CapnJim's modern stuff (More Painted Armed Civilians 20 Jan 22)
Post by: CapnJim on January 29, 2022, 07:03:09 PM
Yes well, it seems there's a war on.  One does what one has to, even if it's a tad chilly out....:D
Title: Re: CapnJim's modern stuff (More Painted Armed Civilians 20 Jan 22)
Post by: CapnJim on February 03, 2022, 10:04:13 PM
I was poking around for my leftover Tiny Terrain Chechens today, in response to an inquiry in the "Bazaar..." section of the LAF, and decided to take pics of the Tiny Terrain (and a few Empress) Chechens I have painted up.  They do duty as Chechens, of course, but also as any generic eastern European/Former Soviet Republic guerilla or paramilitary unit.

I have a commander, an RPG team, 2 PKM teams, a sniper team, 3 "squads", and 2 technicals with HMGs in them.  See the pics below...
Title: Re: CapnJim's modern stuff (Chechens/Eastern European Guerillas 03 Feb 22)
Post by: Digits on February 03, 2022, 10:12:59 PM
Great looking minis.  I love the damaged bonnets on the cars…..these guys need lessons! Lol
Title: Re: CapnJim's modern stuff (Chechens/Eastern European Guerillas 03 Feb 22)
Post by: CapnJim on February 05, 2022, 12:52:24 AM
Thanks, Digits!  It does seem wars are a bit hard on civilian vehicles, doesn't it...? ;)
Title: Re: CapnJim's modern stuff (Chechens/Eastern European Guerillas 03 Feb 22)
Post by: Ash on February 05, 2022, 10:53:42 AM
Nice motley looking bunch, excellent result.
Title: Re: CapnJim's modern stuff (Chechens/Eastern European Guerillas 03 Feb 22)
Post by: CapnJim on February 06, 2022, 05:51:16 PM
Thanks, Ash.  "Motley" was exactly the look I went for...
Title: Re: CapnJim's modern stuff (Chechens/Eastern European Guerillas 03 Feb 22)
Post by: Ultravanillasmurf on February 13, 2022, 01:35:09 PM
Nice work.

Is that a Mantic/TWD:AOW based Technical?
Title: Re: CapnJim's modern stuff (Chechens/Eastern European Guerillas 03 Feb 22)
Post by: CapnJim on February 13, 2022, 05:27:02 PM
Is that a Mantic/TWD:AOW based Technical?

Yep, that's indeed what they are.  With Empress insurgent .50 cals and gunners...
Title: Re: CapnJim's modern stuff (Even More Armed Civilians 10 Apr 22)
Post by: CapnJim on April 10, 2022, 09:57:26 PM
I have painted up a few more modern(ish) armed civilians.  10 more, to be exact, for a grand total for the 2 batches of 22.  Same drill as the first batch earlier in this thread.  Wargames Atlantic bodies and some of the heads.  Various Warlord Bolt Action and ProjectZ arms, a few heads, and weapons.  9 of these guys are built and painted to (more or less) represent armed versions of some of Spectre Miniatures unarmed civilians.

The 1st 2 pics include a few older weapons, like a revolver, a bolt action rifle, and a civilian hunting rifle (that chap is wearing an old Bundeswehr feldmutze).  It also includes a fella with an M3 Benelli shotgun.

The 2nd 2 pics include an SVD (with open sights), an AK74 with optics, and a good ol' everyday AK.

The 3rd 2 pics show a couple of M4-style ARs with optics, and an M16A2.

The 7th pic is this batch all together, while the 8th pic is all 22 figs in one shot.  As you can see, there is quite the assortment of weapons...now on to develop a scenario in which to use them...
Title: Re: CapnJim's modern stuff (Even More Armed Civilians 10 Apr 22)
Post by: Lord Raglan on April 10, 2022, 10:02:22 PM
A cracking group of civies with shooters 👌
Title: Re: CapnJim's modern stuff (Even More Armed Civilians 10 Apr 22)
Post by: commissarmoody on April 10, 2022, 11:23:20 PM
A pretty good looking group of insergents.
Title: Re: CapnJim's modern stuff (Even More Armed Civilians 10 Apr 22)
Post by: AKULA on April 11, 2022, 07:41:08 AM
Those look great!

I’ve got a couple of those WA sprues for my Cold War project...this could be the prod i needed to give them a try  :)
Title: Re: CapnJim's modern stuff (Even More Armed Civilians 10 Apr 22)
Post by: CapnJim on April 11, 2022, 07:28:44 PM
Thanks, fellas!  They were a hoot to build and paint.  I have since got a bunch of Full Metal Miniatures individual weapons (1960s/1970s era stuff, US, Soviet, and British), and if/when I do more, I have an even wider variety of weapons with which to arm them.

@AKULA:  Go ahead and do it!  Looking forward to seeing what you come up with!
Title: Re: CapnJim's modern stuff (Even More Armed Civilians 10 Apr 22)
Post by: CapnJim on August 01, 2022, 05:12:49 PM
Next up is some modern(ish) Policia.  All from Brigade Games DrugWarZ Kickstarter a while back.  All prepped and primed.  Painting to start this afternoon.
Title: Re: CapnJim's modern stuff (Next up is Policia 01 Aug 22)
Post by: CapnJim on August 05, 2022, 03:04:47 AM
And here they are.  They are some of the "Policia" figures from Brigade Games' DrugWarZ Kickstarter some time back.  I don't particularly fancy slotta bases, so the metal tab was trimmed off, and they were gluer to "standard" 25mm round bases. 

First pic is the Chief.  2nd one is the guys who walk their beat (I added the cigar).  3rd and 4th are the patrol units and their rides (diecasts I got on Ebay).  Last 2 are the lot of them so far.

While they are inspired by photos of 1980s Central American police, they do not represent a particular nation's police.  I intend to use them when the local constabulary is needed in an appropriate modern(ish) scenario.  They would also do for some pulpy action - in fact I plan to do just than Friday next.
Title: Re: CapnJim's modern stuff ("Policia" pics 04 Aug 22)
Post by: Grumpy Gnome on August 05, 2022, 03:43:17 AM
They certainly look the part, great work mate!
Title: Re: CapnJim's modern stuff ("Policia" pics 04 Aug 22)
Post by: has.been on August 05, 2022, 07:58:45 AM
Got me worried that my passport isn't 'In order'  ::)
Title: Re: CapnJim's modern stuff ("Policia" pics 04 Aug 22)
Post by: Paul @ Empress Miniatures on August 05, 2022, 09:47:07 AM
Very nice job.  :-*
Title: Re: CapnJim's modern stuff ("Policia" pics 04 Aug 22)
Post by: CapnJim on August 06, 2022, 04:02:41 PM
Thanks, fellas.  They were fun to paint!

The other 8 figs from that set are still in my long and winding painting queue...
Title: Re: CapnJim's modern stuff ("Policia" pics 04 Aug 22)
Post by: AKULA on August 06, 2022, 04:29:57 PM
Really like those policia … bags of character  8)
Title: Re: CapnJim's modern stuff ("Policia" pics 04 Aug 22)
Post by: CapnJim on August 07, 2022, 07:07:32 PM
Thanks, AKULA.  They are nifty little fellas.

Once I have them see the elephant the first time this Friday, I'll post an illustrated AAR, but probably up on the Pulp board.  The scenario will be a variation of my "Prisoner Swap Gone bad" thread up there...
Title: Re: CapnJim's modern stuff ("Policia" pics 04 Aug 22)
Post by: Lord Raglan on August 09, 2022, 06:58:37 PM
Lovely job mate
Title: Re: CapnJim's modern stuff ("Policia" pics 04 Aug 22)
Post by: CapnJim on August 11, 2022, 03:13:41 AM
Thanks m'Lord! :D
Title: Re: CapnJim's modern stuff ("Policia" pics 04 Aug 22)
Post by: mikedemana on August 11, 2022, 03:52:27 AM
Great job on them, Jim.  :o And yes, those would go good with quite a few periods and scenarios...

Mike D
Title: Re: CapnJim's modern stuff ("Policia" pics 04 Aug 22)
Post by: CapnJim on August 11, 2022, 03:58:46 PM
Thanks, Mike!  You'll see 'em in the flesh, er, metal tomorrow......
Title: Re: CapnJim's modern stuff ("Policia" pics 04 Aug 22)
Post by: CapnJim on December 28, 2022, 04:57:58 PM
Ash has inspired me to take pics of my various collections, and post them in my various threads here on the LAF.  My Vietnam War stuff is already up on my Vietnam thread.  Here, I'll document my 'Modern" stuff.  I'm starting with my 28mm minis.

First up are my US troops and MPCs.  The US troops (ostensibly Marine Recon boys) are mostly Eureka, with a few Empress thrown in for good measure.  The PMCs are all Spectre.   
Title: Re: CapnJim's modern stuff (All my Modern stuff - Page 6 28 Dec 22)
Post by: CapnJim on December 28, 2022, 05:00:27 PM
And here are my Soviets/Russians.  (Edit:  They are almost all Tiny Terrain figures.  The dismounted BTR crew are Mongrel Miniatures, and the dismounted tank crew are Empress.)  The BTRs and the T55 are diecasts I got on eBay.
Title: Re: CapnJim's modern stuff (All my Modern stuff - Page 6 28 Dec 22)
Post by: CapnJim on December 28, 2022, 05:04:46 PM
Here are my various military trucks.  All are various diecast, except for the tan 3-ton trucks.  They are plastic toys I dolled up.  The 2nd shot has a couple figures in in to show scale...

Also, here are some miscellaneous troops my Wargaming buddie Ted gave me after he cleaned out his wargame basement.  Not sure who made them, and they came painted as you see them.  They will likely be used for various generic troops or bad guys....
Title: Re: CapnJim's modern stuff (All my Modern stuff - Page 6 28 Dec 22)
Post by: CapnJim on December 28, 2022, 05:11:26 PM
And here are my African troops.  They are a mix of Eureka and MoFo chaps.  (Edit: The dismounted armored car crews are Mongrel Miniatures.) The General is a Spectre figure.  The vehicles are Solido diecasts (the Panhard needs to be weathered and the gun tube needs to be fixed at a level elevation as it's quite loose...).

I still have to post pics of my guerillas/rebels, armed civilians, law enforcement, unarmed civilians, and civilian vehicles.  They should be up within the next few days.  Then it's on to my WW2 stuff...
Title: Re: CapnJim's modern stuff (All my Modern stuff - Page 6 28 Dec 22)
Post by: Grumpy Gnome on December 28, 2022, 08:26:15 PM
Brilliant stuff, across the board mate! 👍
Title: Re: CapnJim's modern stuff (All my Modern stuff - Page 6 28 Dec 22)
Post by: Freddy on December 29, 2022, 09:40:13 AM
They look really great!
Title: Re: CapnJim's modern stuff (All my Modern stuff - Page 6 28 Dec 22)
Post by: Sgt_T on December 29, 2022, 12:46:23 PM
Very nice indeed!
I ordered one of those BTR's from China to see if the scale was right, but couldn't find any more as they were sold out. :( Should've ordered 3.

T
Title: Re: CapnJim's modern stuff (All my Modern stuff - Page 6 28 Dec 22)
Post by: CapnJim on December 29, 2022, 03:30:50 PM
Thanks, chaps!  More pics to follow soon!

I ordered one of those BTR's from China to see if the scale was right, but couldn't find any more as they were sold out. :( Should've ordered 3.

Yep.  I learned a long time ago to buy stuff I want when I see it.  Got burned one too many times going back to find out that what I wanted was gone....That's why I did order 3 of them... ;)
Title: Re: CapnJim's modern stuff (All my Modern stuff - Page 6 28 Dec 22)
Post by: mikedemana on December 30, 2022, 01:46:23 AM
Those look great, Jim! Good collection of vehicles and figs...  :o

Mike Demana
Title: Re: CapnJim's modern stuff (All my Modern stuff - Page 6 28 Dec 22)
Post by: CapnJim on December 30, 2022, 01:57:26 AM
Thanks, Mike!

But wait - there's more!  Now, for the rest of my 28mm moderns...

Next up is what I call my "Eastern European Guerillas/Rebels".  The figs are really Chechens, mostly Tiny Terrain, with some Empress in there as well.  I've only used them as actual Chechens once.  The rest of their fights have seen them as generic Eastern Europe Guerillas or Rebels, hence their name...

The 2 pick-ups are Mantic's The Walking Dead trucks...
Title: Re: CapnJim's modern stuff (All my Modern stuff - Page 6 28 Dec 22)
Post by: CapnJim on December 30, 2022, 02:01:56 AM
And these are all my various armed civilians.  The boys on the left are my Africans, all MoFo metals.  The guys on the right are Brigade Games metals (from their DrugWarZ line).  The fellers in the middle are my kit-bashed Wargames Atlantic Resistance plastics (except for the lady firing the pistol - she's a Warlord metal).
Title: Re: CapnJim's modern stuff (The rest of my Modern stuff - Page 6-7 29 Dec 22)
Post by: CapnJim on December 30, 2022, 02:06:36 AM
And here are my various 28mm law enforcement minis.  The US patrol cops are Crooked Dice.  The SWAT team is from Steve Jackson Games.  The Feds are Brigade Games and Spectre.  The Policia are Brigade Games.

The vehicles are all diecast.  Please note I have some figs coming from Offensive Miniatures that will crew the ambulance.
Title: Re: CapnJim's modern stuff (The rest of my Modern stuff - Page 6-7 29 Dec 22)
Post by: CapnJim on December 30, 2022, 02:14:33 AM
And here are my unarmed civilians, all metals.  And all Spectre, except the clergy.  The priest is Warlord, while the minister is Footsore.  These are the first 4 pics. 

The last 3 is my attempt to have both armed and unarmed versions of some of the civilians.  The armed versions are some of those Wargames Atlantic kit-bashes (again, except for the lady with the pistol).  As you can, I got the colors and clothes close enough, but it seems that some figures took off their ties and/or grabbed hats when they grabbed their weapons... :D 

I have Empress' new armed/unarmed civilians on the way to add to them...
Title: Re: CapnJim's modern stuff (The rest of my Modern stuff - Page 6-7 29 Dec 22)
Post by: CapnJim on December 30, 2022, 02:17:14 AM
And last, my civilian vehicles.  They are all various diecasts I've picked up along the way.  I added a couple figures in the pics to show scale...

And that's it for my 28mm "Modern" stuff.  Next, I'll work on my 28mm WW2 stuff...
Title: Re: CapnJim's modern stuff (The rest of my Modern stuff - Page 6-7 29 Dec 22)
Post by: has.been on December 30, 2022, 06:50:56 AM
Impressive collection you have there Cap.
Title: Re: CapnJim's modern stuff (The rest of my Modern stuff - Page 6-7 29 Dec 22)
Post by: Freddy on December 30, 2022, 09:38:46 AM
What a great collection!
You can quickly turn any cheap diecast toy car into a serious looking model with two eary steps:
-do the panel lines with black oil paint
-minimal weathering on the lower parts- even if just a drybrush with brown
Title: Re: CapnJim's modern stuff (The rest of my Modern stuff - Page 6-7 29 Dec 22)
Post by: syrinx0 on December 30, 2022, 09:59:34 PM
Nice looking civilian figures.  Might have to get some of the Specter line.
Title: Re: CapnJim's modern stuff (The rest of my Modern stuff - Page 6-7 29 Dec 22)
Post by: CapnJim on December 31, 2022, 05:25:36 PM
Thanks, fellas!

What a great collection!
You can quickly turn any cheap diecast toy car into a serious looking model with two eary steps:
-do the panel lines with black oil paint
-minimal weathering on the lower parts- even if just a drybrush with brown

It's hard to see in the photos, but I've done a bit of that sort of thing on a few of the vehicles in my collections.  A do a couple here and there as the mood strikes me!

Nice looking civilian figures.  Might have to get some of the Specter line.

Yeah, I like them.  They've appeared in several of our games... 
Title: Re: CapnJim's modern stuff (The rest of my Modern stuff - Page 6-7 29 Dec 22)
Post by: CapnJim on January 09, 2023, 12:32:39 AM
Well, I've finished building my bridge.  It is a Miniature Building Authority mdf kit picked up at Advance the Colors a few months ago.

The kit is great - it really reminds me of a highway bridge a couple blocks from my house.  The kit did not come with instructions, but it only took me few minutes to figure out how it goes together.  And it went together like a breeze - only took a couple hours, counting drying time for the PVA glue I used to assemble it.  It is 19" long by 7" wide.

As you can see, it will be very versatile, and I should be able to use it for just about any period in the last 100 years or so...the last few pics show it with some 28mm miniatures on it (both military and civilian).

 
Title: Re: CapnJim's modern stuff (Building bridges, well, a bridge an - Page 7 08 Jan 23)
Post by: commissarmoody on January 09, 2023, 02:06:07 PM
Nice
Title: Re: CapnJim's modern stuff (Building bridges, well, a bridge an - Page 7 08 Jan 23)
Post by: CapnJim on January 12, 2023, 06:44:40 PM
Thanks!

Next up will be some of Gringo40s MACV-SOG.  Currently in "being painted" mode...
Title: Re: CapnJim's modern stuff (Building bridges, well, a bridge an - Page 7 08 Jan 23)
Post by: Lord Raglan on January 14, 2023, 08:15:20 PM
Such a lovely diverse collection of modern miniatures 👍🏻
Title: Re: CapnJim's modern stuff (Building bridges, well, a bridge an - Page 7 08 Jan 23)
Post by: CapnJim on January 15, 2023, 06:07:01 PM
Thanks, M'Lord.  Appreciate that...

I have more to add, all in good time...
Title: Re: CapnJim's modern stuff (Building bridges, well, a bridge an - Page 7 08 Jan 23)
Post by: CapnJim on February 04, 2023, 10:20:08 PM
I am working up a fictional modern(ish) scenario for my weekly gaming group.  It involves US Special Operations units rescuing NGO medical center staff and their local aides in an un-named Former Soviet Republic sometime in the early '90s.   It uses Fistful of Lead: Bigger Battles.  It is inspired by the Gberi Bana scenario (SAS chaps in Sierra Leone in 2000) I wrote for the Bush Wars supplement for Force on force.  A little Tears of the Sun influence may have crept in, as well...

The SOF types, hostages, and baddies are (loosely) based on the SAS mission in that book, adjusted for the setting and my figure/vehicle collection.  The medical staff is primed and ready to paint (I'm going to use Warlord's MASH set painted as civilian medical staff), and I want to paint up a few more armed civilians for the local thugs (explained in the scenario sheets below).  Speaking of which, below is the scenario as it currently stands.  If anyone has any thoughts or suggestions (aside from the setting...  ;) ). just let me know.

The actual game will likely be in April, so I have time to get it right...thanks for any suggestions... :D
Title: Re: CapnJim's modern stuff (Fistful of Lead Hostage Rescue Scenario-Pg. 7-04 Feb 23)
Post by: AKULA on February 10, 2023, 05:40:15 PM
I must have missed an update or two….  :o :o

Really impressive collection !
Title: Re: CapnJim's modern stuff (Fistful of Lead Hostage Rescue Scenario-Pg. 7-04 Feb 23)
Post by: CapnJim on February 10, 2023, 11:27:47 PM
I must have missed an update or two….  :o :o

Really impressive collection !

No worries.  :D   Thanks, AKULA!
Title: Re: CapnJim's modern stuff (Fistful of Lead Hostage Rescue Scenario-Pg. 7-04 Feb 23)
Post by: CapnJim on February 13, 2023, 09:05:37 PM
Next up in my modern stuff is the staff of an NGO medical center.  It started out as Warlord Game's MASH set, but I decided to civilian-ize it.  I'll be using some of the figs in the above scenario...

The first 2 pics are (left to right), the Administrative Assistant, the Director, and a patient (that original figure was Hawkeye from the book, movie, and TV series, and had a cowboy hat on.  I did a head transplant on him and gave him a bandaged head from Warlord's US Marines plastic sprue.  And for any of you who are temperance-minded, be assured his drink is strictly medicinal... ;))

The next 2 pics are (left to right) 2 docs, and an orderly (that figure was Cpl. Klinger, who came with a 50s nurse's head.  Again, a head transplant was in order, and he got a cap-clad head, again from the Warlord plastic US Marine sprue.  He also got a cigar, too - have I mentioned I like to have a few of my figures smoking cigars and the occasional cigarette as appropriate...). 

The next 2 are a nurse and doc checking on another patient.

The last 2 are the whole lot, along with the priest figure that came with the set, whom I had previously painted.
Title: Re: CapnJim's modern stuff (NGO Civilian Medical Center Staff - Pg. 8 - 13 Feb 23)
Post by: Grumpy Gnome on February 14, 2023, 03:50:05 AM
Very clever and good looking conversions! 👍
Title: Re: CapnJim's modern stuff (NGO Civilian Medical Center Staff - Pg. 8 - 13 Feb 23)
Post by: AKULA on February 14, 2023, 08:26:13 AM
Great work - thanks for the reminder… I’d forgotten about the MASH minis… exactly what I need to add for my own project  :)
Title: Re: CapnJim's modern stuff (NGO Civilian Medical Center Staff - Pg. 8 - 13 Feb 23)
Post by: Digits on February 14, 2023, 09:40:55 AM
Really great collection here fella.  Pretty inspiring.
Title: Re: CapnJim's modern stuff (NGO Civilian Medical Center Staff - Pg. 8 - 13 Feb 23)
Post by: CapnJim on February 15, 2023, 04:07:04 PM
Very clever and good looking conversions! 👍

Really great collection here fella.  Pretty inspiring.

Thanks, fellas!

Great work - thanks for the reminder… I’d forgotten about the MASH minis… exactly what I need to add for my own project  :)

Thanks!  And as you can see, they do indeed work for civilian docs, etc.

Next up are Empress' modern "Auf Wiedersehen" civilians (both armed and unarmed).  They are currently being painted, and should show up here next week!
Title: Re: CapnJim's modern stuff (NGO Civilian Medical Center Staff - Pg. 8 - 13 Feb 23)
Post by: CapnJim on February 19, 2023, 12:35:29 AM
Next up are Empress' modern "Auf Wiedersehen" civilians (both armed and unarmed).  They are currently being painted, and should show up here next week!

Speaking of which, here is the first batch.  The first 2 pics are the unarmed fellas.  Mostly straight out of the bag, except for the gray-haired guy's cigar. 

The 2nd 2 are the armed versions.  I added a few details to these.  I added some smoke on the Molotov Cocktail, the ammo belt on the Minimi, and the AK laying on the ground next to the dude with the LAW (that way, he ain't a one-hit wonder...at least the guy with the RPG can reload it...).

The 5th shot is the whole bunch together.

And a nod to Dags, who gave me the idea for the plaid shirt.  I made mine red, so I wasn't blatantly copying him... 8) 

I have 8 more of these guys ready to paint, which should commence Monday...
Title: Re: CapnJim's modern stuff (Empress Miniatures modern civilians - Pg. 8 - 18 Feb 23)
Post by: carlos marighela on February 21, 2023, 04:29:30 AM
Bomber has got a bit grey in his old age and Oz has decided to go underground with a dye job but excellent work all the same.
Title: Re: CapnJim's modern stuff (Empress Miniatures modern civilians - Pg. 8 - 18 Feb 23)
Post by: Paul @ Empress Miniatures on February 21, 2023, 10:38:15 AM
Bomber has got a bit grey in his old age and Oz has decided to go underground with a dye job but excellent work all the same.

 lol

I thought that Bomber looked quite distinguished with grey hair. You need to try and paint Moxey's bad skin  lol

Looking good.

You should look up the original series they are from although you may not understand the regional accents as they are pretty extreme.  ;)
Title: Re: CapnJim's modern stuff (Empress Miniatures modern civilians - Pg. 8 - 18 Feb 23)
Post by: CapnJim on February 21, 2023, 02:54:45 PM
Thanks, fellas.  Dare I be committing heresy, I'm not binding myself to replicating those characters.   :o

But I do like how the "Bomber" figure turned out with his grey hair and cigar...
Title: Re: CapnJim's modern stuff (Empress Miniatures modern civilians - Pg. 8 - 18 Feb 23)
Post by: Paul @ Empress Miniatures on February 21, 2023, 03:35:52 PM
Thanks, fellas.  Dare I be committing heresy, I'm not binding myself to replicating those characters.   :o

But I do like how the "Bomber" figure turned out with his grey hair and cigar...

TBH honest the figures were designed to be a generic group of civies. I just used the TV show as inspiration instead of doing completely generic figures which was a bit boring. Therefore what you have done is exactly what they were really designed to do. Perfecto.  ;)
Title: Re: CapnJim's modern stuff (Empress Miniatures modern civilians - Pg. 8 - 18 Feb 23)
Post by: CapnJim on February 21, 2023, 04:08:46 PM
Thanks, Paul.   I started the other 8 figures in that line yesterday.  I should have them finished perhaps this coming weekend!   Stay tuned for pics of those guys (and gals)...
Title: Re: CapnJim's modern stuff (Empress Miniatures modern civilians - Pg. 8 - 18 Feb 23)
Post by: AKULA on February 23, 2023, 11:11:31 PM
Love the civvies…look forward to seeing the rest  :)
Title: Re: CapnJim's modern stuff (Empress Miniatures modern civilians - Pg. 8 - 18 Feb 23)
Post by: CapnJim on February 26, 2023, 06:59:06 PM
Love the civvies…look forward to seeing the rest  :)

Thanks, AKULA!  The other 8 are indeed underway, and I hope to have pics up of them by this coming Tuesday! 
Title: Re: CapnJim's modern stuff (Empress Miniatures modern civilians - Pg. 8 - 18 Feb 23)
Post by: CapnJim on March 02, 2023, 05:58:10 PM
And here they are!

The first 2 pics show the unarmed versions, while the 2nd 2 pics shown them armed.  No conversions on these guys (and gals).  Did them straight out of the bag...

The 3rd 2 pics are this batch all together, and the 4th 2 pics show all 16 figures of the line together...

I may need to touch up the female figures' legs.  I may have overdone the ink wash - it looks like either she was kneeling in the dirt or she has really cheap panty hose..... :o
Title: Re: CapnJim's modern stuff (Empress modern civilians - Batch 2 - Pg. 8 - 02 Mar 23)
Post by: Ultravanillasmurf on March 05, 2023, 09:52:45 AM
Nice painting on the AWP figures.

If you want some more medical staff, the Crooked Dice Scientists are worth a look (though two will need hand modifications, but they all have separate heads).
Title: Re: CapnJim's modern stuff (Empress modern civilians - Batch 2 - Pg. 8 - 02 Mar 23)
Post by: Freddy on March 05, 2023, 10:41:17 AM
Great looking bunch of civilians!
Title: Re: CapnJim's modern stuff (Empress modern civilians - Batch 2 - Pg. 8 - 02 Mar 23)
Post by: CapnJim on March 05, 2023, 05:11:51 PM
Great looking bunch of civilians!

Nice painting on the AWP figures.

If you want some more medical staff, the Crooked Dice Scientists are worth a look (though two will need hand modifications, but they all have separate heads).

Thanks, fellas!  And I have indeed seen the Crooked Dice figures (but thanks for the tip!).  I have several of their modern US police.  They have a bunch of figures that are on my "maybe someday" list... ;)
Title: Re: CapnJim's modern stuff (Empress modern civilians - Batch 2 - Pg. 8 - 02 Mar 23)
Post by: CapnJim on March 10, 2023, 12:50:26 AM
Well, I went to Menards (a big-box home improvement store here in the States) yesterday.  They had a couple aisle-bins chockfull of diecast cars and trucks.  I picked up 3 US WW2 deuce-and-a-halfs for $3 each (see my thread up in the WW2 Board).  Relevant to this board, I also pickup up a Ford Transit Van and a Dodge Power Wagon.  Both were $5 each, and were labelled as (and measured out to) 1/48 scale.

FYI, the van was show in someone else's thread on cheap diecast cars already.

Attached are pics of the trucks.  The 3rd pic has a few Spectre Miniatures civilians in it to show comparative scale.

The Power Wagon comes in several paint jobs - see the pic of the back of its box (the last one below...).  As you can see, I got the red one.  If they have them on a future Menards run, I may pick up the Army one and maybe the US Forest Service one...and I'll probably repaint the gas can on the one I got.
Title: Re: CapnJim's modern stuff (Some diecast civilian vehicles - Pg. 9 - 09 Mar 23)
Post by: carlos marighela on March 10, 2023, 01:41:21 AM
Damn, you keep reminding me to do the conversion on my Power Wagon. I plan to turn mine into a generic Soviet truck for the Ho Chi Minh trail.

Good finds.
Title: Re: CapnJim's modern stuff (Some diecast civilian vehicles - Pg. 9 - 09 Mar 23)
Post by: CapnJim on March 11, 2023, 04:55:00 PM
Damn, you keep reminding me to do the conversion on my Power Wagon. I plan to turn mine into a generic Soviet truck for the Ho Chi Minh trail.

Good finds.

Yeah - that power wagon can be pretty versatile....
Title: Re: CapnJim's modern stuff (Some diecast civilian vehicles - Pg. 9 - 09 Mar 23)
Post by: eilif on March 11, 2023, 09:05:14 PM
Nice finds.   I got a couple of the Transits a while back.  If I can find a couple of the camo power wagons they'd be great for K47 but I've only seen a smattering of the other versions.
Title: Re: CapnJim's modern stuff (Some diecast civilian vehicles - Pg. 9 - 09 Mar 23)
Post by: CapnJim on March 12, 2023, 05:18:15 PM
Nice finds......but I've only seen a smattering of the other versions.

Yeah - same here.  But I'll likely check again not too far down the road...
Title: Re: CapnJim's modern stuff (Some diecast civilian vehicles - Pg. 9 - 09 Mar 23)
Post by: CapnJim on April 12, 2023, 12:25:20 AM
This was an interesting find.  It's a John Deere 4020 tractor.  I found it at a garage sale my wife and her sister and niece had last summer.  It's actually from a string of John Deere tractor Christmas lights.  So, I asked if I could have one, and was granted permission.  It came in translucent green and yellow plastic (complete with fairly correct JD decals). 

I finally got around to painting it up today.  Since these tractors were manufactured in the '60s and early '70s, I wanted it to look pretty well used.  And I decided to paint over the decals, as perhaps somewhere in the last 50 years, the farmer may have re-painted it...and it scales out to about 1/48!  I've included a few pics with some 28mm Empress modern civilians to show relative scale.  It works for me, particularly with what I paid for it... ;)
Title: Re: CapnJim's Modern Stuff (Nothing Runs Like a Deere! - Pg. 9 - 11 Apr 23)
Post by: Digits on April 12, 2023, 12:28:55 AM
Yup..tractors are cool pieces of scenery on rural tables.  Good find.
Title: Re: CapnJim's Modern Stuff (Nothing Runs Like a Deere! - Pg. 9 - 11 Apr 23)
Post by: carlos marighela on April 12, 2023, 12:39:24 AM
Lovely! Just goes to show that all the cool kids aren't driving around in Kubotas.
Title: Re: CapnJim's Modern Stuff (Nothing Runs Like a Deere! - Pg. 9 - 11 Apr 23)
Post by: mikedemana on April 12, 2023, 02:43:43 AM
Yay! Getting in on the presale for a garage sale... lol

Great job on the weathering and paint job, Jim!

Mike Demana
Title: Re: CapnJim's Modern Stuff (Nothing Runs Like a Deere! - Pg. 9 - 11 Apr 23)
Post by: has.been on April 12, 2023, 07:08:46 AM
I agree, the tractor looks great, but why didn't you get them all & sell them on to us????
Title: Re: CapnJim's Modern Stuff (Nothing Runs Like a Deere! - Pg. 9 - 11 Apr 23)
Post by: AKULA on April 12, 2023, 08:23:52 AM
A great find  :)
Title: Re: CapnJim's Modern Stuff (Nothing Runs Like a Deere! - Pg. 9 - 11 Apr 23)
Post by: Paul @ Empress Miniatures on April 12, 2023, 10:35:58 AM
Excellent. I want one!!!!  :-*
Title: Re: CapnJim's Modern Stuff (Nothing Runs Like a Deere! - Pg. 9 - 11 Apr 23)
Post by: CapnJim on April 12, 2023, 06:23:50 PM
Thanks, fellas.  @Carlos - you see a LOT of green farm implements around here...

@has.been and Paul - that light string belonged to my wife's niece's ex-husband, and that divorce was considerably less that amicable.  Those lights were emphatically trash-bound - I'm lucky I saw them prior to their intended disposal and got the one I did (fortunately, I'm her good uncle  :D )...
Title: Re: CapnJim's Modern Stuff (Nothing Runs Like a Deere! - Pg. 9 - 11 Apr 23)
Post by: Vagabond on April 12, 2023, 06:42:27 PM
Blimey Cptn Jim you are prolific, this thread looks great, yet again it's been a while since I visited this board and you don't disappoint.

I'm only here to post a game but it's always good to see what you're up to.
Cheers
Title: Re: CapnJim's Modern Stuff (Nothing Runs Like a Deere! - Pg. 9 - 11 Apr 23)
Post by: carlos marighela on April 12, 2023, 11:20:39 PM
Thanks, fellas.  @Carlos - you see a LOT of green farm implements around here...

@has.been and Paul - that light string belonged to my wife's niece's ex-husband, and that divorce was considerably less that amicable.  Those lights were emphatically trash-bound - I'm lucky I saw them prior to their intended disposal and got the one I did (fortunately, I'm her good uncle  :D )...

Pretty prolific around where my mother lives too, although the local dealership in town went tits up ages back. Once upon a time it was just a sea of red though, the Massey Ferguson reigned supreme. Then came the Kubotas and a even a sprinkling of Russian tractors, of all things.
Title: Re: CapnJim's Modern Stuff (Nothing Runs Like a Deere! - Pg. 9 - 11 Apr 23)
Post by: CapnJim on April 15, 2023, 09:48:33 PM
@vagabond:  Thanks, Old Chap!  Your stuff ain't half-bad either...

@carlos:  Russian tractors?  I guess you just never know what you'll see where...

And now, on with the important business at hand.  This Friday coming, my weekly gaming group is set to play out the "Hostage Rescue" scenario I put up on Page 7 of this very thread.  (Edit:  We'll be using Fistful of Lead: Bigger Battles rules.)  As GM, I will play the local thugs and rebels, and Ted and Gene will split the Spec Ops boys.  Of course, an illustrated AAR will follow...but here's the lead in:

The Colonel walked into the CP tent, said "At ease, fellas. Gather 'round".  He walked to the table in the center of the CP, spread out a map and a few aerial recon photos (see below), and said "OK, here's the deal."

"As you are aware, Balszakistan has been heating up since the Soviet breakup.  Coups, counter-coups, riots, and the like.  Anyway, two days ago, rebels overran a US NGO medical center that had been set up to help deal with casualties of the unrest.  They grabbed several of the medical staff and some local aides, bundled them off, and torched the place.  Our assets on the ground have determined that they hauled them off to this little shithole here on the River."  The Colonel pointed to a place on the map.  "It's our job to go and get them out."

"We HALO'ed an OP team in a few hours ago.  They've been keeping an eye on that place."  He grabbed the photos and laid them out for all to see.  "The medical staff is here..." (again pointing) "...in Objective O'Rourke, and their local aids are here..."  (pointing again) "...in Objective Agarn.  The OP has set up here"  (pointing yet again). 

"We fly in from here.  I'll be on top in a Little Bird, while you and you..." looking at each of his team leaders "..will be split into 3 Blackhawks.  We'll have a Shithook along for the rescued hostages and any casualties we might have.  We are bringing EVERYONE out.  Do you all understand?"  Of course, everyone nodded their acknowledgement.  "Good.  We fly in at night, drop down to NOE 5 clicks from our LZ, which will be about 5 clicks from the objectives.  You guys go in on foot, hit the objectives just before dawn, get the hostages out, and get to LZ3 D..." (again, pointing) "...where the birds will pick you up."

"Again, I will be flying on top.  I will alert you guys of any tangoes inbound.  Do what you gotta do, but get in, get the hostages, and get the hell out.  The OP has a couple dozen local thugs in the village guarding the hostages, but we can expect more of those assholes and even some Balszaki rebels in BTRs to get nosy once shooting starts.  So take along your AT teams, just in case."

"That's it fellas.  Questions?"  "Nope.  OK. get the boys ready.  We SP in 1 hour."

Later that night...

"Cowboy elements, Cowboy 6.  We're over Indian country.  Heads up.  We'll hit the RP in 2-5 mikes, then drop down to November Oscar Echo.  Assume attack formation"

30 minutes later, his men were dismounting the Blackhawks in their LZ.  He could see them fanning out to the wood-line through his NVGs.  Now, the Blackhawks and the Chinook will go to their stand-by station, and Cowboy 6 will keep an eye out for his boys.  So far, everything is going as per the plan.  The boys should hit the place just before dawn.  That's when things'll get interesting.  Cowboy 6 said a quick prayer as he pulled up on his stick...         
Title: Re: CapnJim's Modern Stuff (Hostage Rescue Game Preview - Pg. 10 - 15 Apr 23)
Post by: mikedemana on April 15, 2023, 10:38:28 PM
I wanna play!  lol

Seriously, looks like a great game, Jim. I'll be curious to see how Ted's dice rolling screws things up...er, I mean, how the game goes!!  lol

Mike Demana
Title: Re: CapnJim's Modern Stuff (Hostage Rescue Game Preview - Pg. 10 - 15 Apr 23)
Post by: has.been on April 16, 2023, 07:00:20 AM
As many times before, a great set up for a game.
Well done.
Looking forward to seeing how it pans out.
Title: Re: CapnJim's Modern Stuff (Hostage Rescue Game Preview - Pg. 10 - 15 Apr 23)
Post by: Grumpy Gnome on April 16, 2023, 09:28:48 AM
Such a brilliant set up, oozing with juicy immersive narrative. I am envious of the players.
Title: Re: CapnJim's Modern Stuff (Hostage Rescue Game Preview - Pg. 10 - 15 Apr 23)
Post by: Vagabond on April 16, 2023, 07:12:03 PM
This is looking pretty good also pretty serious. Look forward to reading the report, hope it goes well for your chaps.
Title: Re: CapnJim's Modern Stuff (Hostage Rescue Game Preview - Pg. 10 - 15 Apr 23)
Post by: CapnJim on April 16, 2023, 08:05:02 PM
Thanks, fellas.  The Spec Ops boys hit the RP at 1100 hrs. Friday.  News of the application of their expertise to follow.  Hopefully, Ted's dice-rolling reputation doesn't play out... :D
Title: Re: CapnJim's Modern Stuff (Hostage Rescue Game Preview - Pg. 10 - 15 Apr 23)
Post by: CapnJim on April 19, 2023, 11:15:23 PM
"Cowboy 6, Cowboy 1.  Cowboy elements set at RP.  Over".  "Roger, Cowboy 1.  Cowboy 3, SITREP, over."

Cowboy 3 responded in a whispered tone "Cowboy 6, SITREP.  We have 4 tangoes milling around in the gravel area in front of O'Rourke.  We also have 1 tango on the elevated water platform immediately west of O'Rourke.  How copy over?" 

"Cowboy 3, I copy over.  Cowboy 1 and Cowboy 2, acknowledge, over."

"Cowboy 6, Cowboy 1, roger over".  "Cowboy 6, Cowboy 2, roger over".

"Roger.  All Cowboy elements, scratch Alpha.  Execute Bravo, over".

Cowboys 1, 2 and 3 acknowledged Cowboy 6's order.  Cowboy 3 kept quite in their OP position, watching the tangoes they could see in their NVGs.  Cowboys 1 and 2 moved out with their men from the RP, toward the objectives.  It was Go Time....   
Title: Re: CapnJim's Modern Stuff (Hostage Rescue Game SITREP - Pg. 10 - 19 Apr 23)
Post by: Lord Raglan on April 20, 2023, 06:38:58 AM
Love it 👍🏻
Title: Re: CapnJim's Modern Stuff (Hostage Rescue Game SITREP - Pg. 10 - 19 Apr 23)
Post by: CapnJim on April 22, 2023, 01:28:01 AM
Thanks, M'Lord!  :D

We played the game today.  And what a game it was!

Part 1 - It is Darkest Just Before the Dawn...

Plan Alpha was simple.  But with the guards out, it got scratched.  Plan Bravo was a bit less simple, but straightforward enough.  Cowboy 1 would take 2 assault teams, an anti-armor team, and the point man.  He would approach the objectives from the north through the woods.  His men would have primary responsibility from getting the prisoners.  Cowboy 2 would take the other 2 teams, the other anti-armor team, and the M60 gunner.  They would approach the objectives from the south, and they would have primary responsibility for taking care of any bad guys lurking about (like the 4 hanging out in front of Objective O'Rourke, for example...).  Cowboy 3 would remain in place at the OP, and watch over things.  Straightforward.  Right.

After getting another SITREP from Cowboy 3 at the OP (nothing had changed, and things were quiet in the village), the US troops began their approach on the village.  Cowboy 1, along with an assault team and the anti-armor team, headed straight for Objective O'Rourke.  The other assault team brought up the rear, watching their six.  The point man headed off to the right, to check out the tango up on the water tower.

Cowboy 2 sent the M60 gunner and his anti-armor team over to his left, to check out and get into a shack across the road from the OP.  They would, along with Cowboy 3, overwatch the area in front of Objective O'Rourke, as well as the large concrete building that looked like some kind of HQ (it had a large antennae on it...). 

All the US troops made their way through their respective woods.  So far, so good.  The point man set up near the SW corner of the water tower building (the OP team reported that it looked like the guard on the tower was taking a piss, as he was turned around looking straight at the water tank).  Cowboy 1 and his team made it to their wood-line.  He took his RTO (with his SAW) and headed toward the side door of Objective O'Rourke, while an assault team went on overwatch behind them.  His other assault team worked over to the back of the water tower building.

Meanwhile at the south end of the village, the anti-armor team and the M60 gunner cleared the shack by the OP, and set up overwatch positions inside facing north and east.  Cowboy 2 and his assault teams started making their way into the village, setting up along the east side of that big HQ-ish building.  Cowboy 2 then sent one assault team forward to take up a position at the red truck, with orders to be ready to take out the guards in front of O'Rourke.

The guard on the water tower finally turned around, facing the gravel area in front of O'Rourke, but he must have been sleepy - he didn't react at all to the assault team moving up to that red truck.  And, oddly enough, the guards in front of O'Rourke kept looking toward the river for some reason.

Cowboy 6 radioed in, and reported that there was no sign of and movement on the roads leading to our little village.  So, Cowboy 1 brought up the assault team that was on overwatch behind him, with orders to prepare to breach the side door of O'Rourke. 

But it was starting to get light enough to see OK.  Dawn had arrived, and the guards would probably soon spot them.  But everything was in place to begin the rescue phase of the operation.  Cowboy 6, in his Little Bird overhead, gave the order to go.


To be continued in Part 2 - Dawn Breaks, and With It, All Hell is Loosed...   
Title: Re: CapnJim's Modern Stuff (Hostage Rescue Game SITREP - Pg. 10 - 19 Apr 23)
Post by: CapnJim on April 22, 2023, 01:29:03 AM
A couple more pics for Part 1...
Title: Re: CapnJim's Modern Stuff (Hostage Rescue Fistful of Lead AAR - Pg. 10 - 21 Apr 23)
Post by: has.been on April 22, 2023, 07:53:48 AM
as with the bloke who fell off the Empire State Building was heard to say
as he past each floor,  'Ok so far'
 lol lol lol
Title: Re: CapnJim's Modern Stuff (Hostage Rescue Fistful of Lead AAR - Pg. 10 - 21 Apr 23)
Post by: CapnJim on April 22, 2023, 06:02:25 PM
as with the bloke who fell off the Empire State Building was heard to say
as he past each floor,  'Ok so far'
 lol lol lol

Yes, well, we'll see how it goes...

Part 2 - Dawn Breaks, and With It, All Hell is Loosed...

As we left our intrepid heroes, they had made it into the village, and were ready to begin the actual rescue.  And dawn had broken.  So let's continue our story...

As it got lighter, the thug up on the water tower had finally turned to look in the direction of the assault team taking cover behind the red truck.  And he began yelling something frantically in Balszaki.

Then all hell broke loose.  Local thugs poured out of the water tower building and the 2-story building at the east end of the village (near the LZ).  More appeared on the balcony of the central building.  And all kinds of gunfire rang out...

Thugs began dropping left and right.  Cowboys 1 and 2 had positioned their men well.  But, that assault team at the red truck had a couple men go down (their medic would get them back in the fight - he would do so a couple times during the fight...).

Then, Cowboy 6 alerted his men on the ground that Balszaki rebels were coming across the river in small boats, and tangoes in trucks were approaching the village from the east, north, and south.  Wow. Word of the attack had gotten out fast!

While the thugs in town were being taken care of ( ;)), an assault team breached O'Rourke, and began hustling the medical staff prisoners out.  And Cowboy 2 kicked in the door of one of the building at Agarn, and freed 3 of the local aides who were prisoners there.

Then the Balszaki rebels started showing up, and more local thugs came out to play.  The first rebels came on in those boats.  4 boats full of rebels landed near the dock, and were immediately engaged by Cowboy 3 at the OP.  The rebels from the boats and the guys at the OP would have their own little private fight, while the fight to get the prisoners would play out in the village.  More thugs came out on that balcony, and from the water tower building, and were immediately engaged.  Unfortunately, the M60 gunner and the anti-armor team in that shack had begun to move toward the LZ, and the thugs on the balcony dropped the M60 gunner (an errant RPG round destroyed a nearby outhouse in the process).

And, Cowboy 1's RTO went down. 

While our brave boys were hustling their freed prisoners toward the LZ (with 2 of them helping/carrying the wounded RTO along), a Balszaki rebel technical came in from the east.  Only to meet a grisly end, courtesy of the anti-armor team that was moving from that shack by the OP toward the LZ.  Their AT round hit its mark squarely, causing a catastrophic kill that took out the truck and all of its occupants in an impressive fireball. 

As is stood at this point, 2/3 of the way through our fight, the SF boys had taken care of most of the local thugs in the village.  But they had taken 2 men down so far (the M60 gunner and Cowboy 1's RTO - 3 others had been hit, but their medic had gotten them back in the fight).  Rebels were fighting with the OP by the river, and the first rebel truck full of reinforcements had been KOed.  Most importantly, our boys had freed 9 of the 12 prisoners, and they were slowly collapsing their lines toward the LZ.


I'll leave it there for now.  I'll do Part 3 (the final part) later today or tomorrow.  In Part 3 - Get To the Choppers!, I'll answer these questions:

     1.  Will they get the M60 gunner out?
     2.  How will the OP's fight with the rebels at the river end up?
     3.  Will they free the other 3 prisoners, and will they get them all out?

Stay tuned!




Title: Re: CapnJim's Modern Stuff (Hostage Rescue Fistful of Lead AAR Part 2 - Pg. 10)
Post by: AKULA on April 22, 2023, 06:27:32 PM
Great AAR and photos  8)
Title: Re: CapnJim's Modern Stuff (Hostage Rescue Fistful of Lead AAR Part 2 - Pg. 10)
Post by: has.been on April 22, 2023, 10:22:10 PM
Gripping stuff Capt. :)
Title: Re: CapnJim's Modern Stuff (Hostage Rescue Fistful of Lead AAR Part 2 - Pg. 10)
Post by: CapnJim on April 23, 2023, 03:48:57 PM
Thanks, Gents!  And now, for the final chapter in our "gripping" ( ;)) tale...

Part 3 - Get to the Choppers!

While things were looking up (mostly) for our SpecOps boys and the folks they had rescued, it wasn't over yet.

The Balszaki rebels were trading shots with Cowboy 3 in the OP, and while they had suffered a number of casualties at the hands of the OP, they were beginning to give better than they got.  Men in the OP were going down, and it wasn't looking good over there.

But Cowboy 2 had freed that last 3 prisoners.

Meanwhile, the rest of the force was collapsing their lines toward the LZ (and, unfortunately away from the OP).  More local thugs made an appearance, with some spilling out of that large central building, and some making their way downstairs in that 2-story building near the LZ.  The ones that came from the central building were taken care of by the assault team that was covering the force's 6, while the ones in the building by the LZ were slowly driven up onto the roof by Cowboy 2, where they were engaged by nearly everyone on the rescue force...

At about the time all that was happening, 2 more rebel trucks full of rebels came in, one from the south and one from the north.  And, in both cases, it proved to be "wrong place, wrong time...".  For in both cases, they came on right in front of the anti-armor teams and an assault team heading to the LZ.  A couple of AT rockets and a few bursts of M4 fire later, and those 2 trucks and their occupants were no more...

At this point, everyone but the assault team that had gone to retrieve the fallen M60 gunner had made it to the LZ, and that team was heading there and getting close.  Cowboy 1 called in for the choppers waiting on standby.

But, they had lost contact with Cowboy 3 at the OP.  After Cowboy 3 had radioed in it looked like they were about to be overrun, they had quit answering their radio.  And, except for the sound of approaching helicopters, things had gotten pretty quiet.


Conclusions...

And with that, our 15 turns were up.  All of the assault force, with all 12 prisoners, were at the LZ, except for the assault team with the downed M60 gunner.  And they were heading that way and only a couple turns away.  With nearly all the resistance taken care of (except a lone thug with an old hunting rifle, and the 3 rebels closing in on the OP), we decided that the choppers would wait for the assault team with the M60 gunner to get there.

Also, as an epilogue, we decided that Cowboy 6 grabbed a couple men from the LZ, put them on his Little Bird's skid-benches, and went over and rescued Cowboy 3 at the OP (one man had not been hit, but had backed away from their position and its radio).

So, our SpecOps men had rescued all 12 prisoners.  But in the course of the battle, 8 of the SpecOps men had been hit.  Of those 8, 3 were put back in action.  For the other 5 (the RTO, the M60 gunner, and 3 men from the OP), we rolled on the "What happened to him?" chart in the core Fistful of Lead book's campaign section.  Of those 5, 1 ended up OK, while 4 needed medical treatment.  So, at the cost of 8 WIA (4 seriously), our 30 SpecOps men successfully rescued the 12 prisoners, and took out an estimated 60 to 70 local thugs and Balszaki rebels.

We all had fun, and the most amazing thing about it was that Ted rolled some decent dice!  This may become a convention scenario...

Hope you all enjoyed these tales of daring-do...
Title: Re: CapnJim's Modern Stuff (Hostage Rescue Fistful of Lead AAR Finale - Pg. 11)
Post by: Vagabond on April 23, 2023, 08:49:16 PM
Superb  :o :o :o
Title: Re: CapnJim's Modern Stuff (Hostage Rescue Fistful of Lead AAR Finale - Pg. 11)
Post by: Grumpy Gnome on April 24, 2023, 07:05:24 AM
Great stuff, thanks for sharing all that.
Title: Re: CapnJim's Modern Stuff (Hostage Rescue Fistful of Lead AAR Finale - Pg. 11)
Post by: has.been on April 24, 2023, 09:53:53 AM
lovely stuff, thanks for posting.
Title: Re: CapnJim's Modern Stuff (Hostage Rescue Fistful of Lead AAR Finale - Pg. 11)
Post by: CapnJim on April 25, 2023, 02:52:23 PM
Thanks, Gents!  And to has.been and Grumpy Gnome, you're welcome...
Title: Re: CapnJim's Modern Stuff (Hostage Rescue Fistful of Lead AAR Finale - Pg. 11)
Post by: mikedemana on April 26, 2023, 01:32:18 AM
Looks like a great game, Jim! Is this in the plans for Advance the Colors this October? I think it sounds like a great scenario. Thanks for the report and all the photos...  :-*

Mike Demana
Title: Re: CapnJim's Modern Stuff (Hostage Rescue Fistful of Lead AAR Finale - Pg. 11)
Post by: Harry Faversham on April 26, 2023, 05:58:58 PM
Only FFofL can do this, I enjoyed that AAR muchly!

 ;D   :-*   ;D
Title: Re: CapnJim's Modern Stuff (Hostage Rescue Fistful of Lead AAR Finale - Pg. 11)
Post by: CapnJim on April 27, 2023, 04:43:58 PM
Looks like a great game, Jim! Is this in the plans for Advance the Colors this October? I think it sounds like a great scenario. Thanks for the report and all the photos...  :-*

Thanks, Mike.  This scenario might appear at Advance the Colors.  The other scenario I'm working on is the Battle of Matewan, WV in May 1921 during the coal mine wars....one, the other, or maybe both!  We'll see.

Only FFofL can do this, I enjoyed that AAR muchly!

 ;D   :-*   ;D

Thanks, Harry.  The battle played out as one would expect a SpecOps mission to - and I could picture in my mind the movie scenes for various parts of the fight... ;)

And yes FFoL is a very versatile stable of rulesets... :D
Title: Re: CapnJim's Modern Stuff (Hostage Rescue Fistful of Lead AAR Finale - Pg. 11)
Post by: AKULA on April 27, 2023, 06:30:22 PM
A great finale  :)

Apologies if you’ve mentioned if previously but where are the buildings with the tin roof from?
Title: Re: CapnJim's Modern Stuff (Hostage Rescue Fistful of Lead AAR Finale - Pg. 11)
Post by: BaronVonJ on April 27, 2023, 06:45:17 PM
Excellent
Title: Re: CapnJim's Modern Stuff (Hostage Rescue Fistful of Lead AAR Finale - Pg. 11)
Post by: CapnJim on April 27, 2023, 11:20:56 PM
A great finale  :)

Apologies if you’ve mentioned if previously but where are the buildings with the tin roof from?

Thanks, AKULA.  And actually, I haven't mentioned that...most of the buildings there (including the tin roof ones)  are from Crescent Root Studio.  Sadly, that line is not currently offered...

Excellent

Thanks, Jaye...
Title: Re: CapnJim's Modern Stuff (Hostage Rescue Fistful of Lead AAR Finale - Pg. 11)
Post by: Mike Garland on April 28, 2023, 07:18:12 PM
Great game. I need to pick up a copy of Fistfull of Lead.
Title: Re: CapnJim's Modern Stuff (Hostage Rescue Fistful of Lead AAR Finale - Pg. 11)
Post by: CapnJim on April 29, 2023, 12:30:27 AM
Great game. I need to pick up a copy of Fistfull of Lead.

Thanks, Mike.  And I would highly recommend doing so... ;)
Title: Re: CapnJim's Modern Stuff (Hostage Rescue Fistful of Lead AAR Finale - Pg. 11)
Post by: Lord Raglan on April 29, 2023, 05:54:49 AM
A mighty fine Batrep Jimbo  :-*
Title: Re: CapnJim's Modern Stuff (Hostage Rescue Fistful of Lead AAR Finale - Pg. 11)
Post by: CapnJim on April 29, 2023, 06:37:39 PM
A mighty fine Batrep Jimbo  :-*

Thanks, M'Lord.  Appreciate that...
Title: Re: CapnJim's Modern Stuff (Hostage Rescue Fistful of Lead AAR Finale - Pg. 11)
Post by: CapnJim on April 29, 2023, 06:43:09 PM
And I think things are gonna heat up there in Balszakistan, with US and Russian troops getting involved.  I've got an idea for a scenario that could involve US infantry and Balszaki resistance fighting Russian VDV and Motor Rifle Troops, over some damn bridge. 

Gotta paint the US platoon and the VDV platoon, but I have everything else done...and said painting should commence this summer, after I finish a few more figures and buildings for my US 1920s Battle of Matewan scenario I plan on running at cons later this year... 
Title: Re: CapnJim's Modern Stuff (Hostage Rescue Fistful of Lead AAR Finale - Pg. 11)
Post by: CapnJim on April 30, 2023, 05:21:18 PM
Actually, I think a few intermediate scenarios are in order, as things heat up and get out of control in Balszakistan.

First, the Balszaki rebels (the Balszaki Freedom Front, or BFF), are pissed (not to mention a bit embarrassed) about the US's successful hostage rescue.  So I think a BFF attack on the US Consulate in Balszakistan is in order (think about the movie Rules of Engagement...).  That will lead to broader US involvement, one way or the other.

Then, I think there needs to be a border incident between Balszaki border guards and Russian Interior Ministry troops, which will give the Russians an excuse to intervene.

Then, perhaps an attack by the People's Balszaki Resistance (PBR) on Russian troops will introduce another faction.  At that point, we'll have the US, the Balszaki Armed Forces, and the PBR aligned against the Russians, the BFF, and local armed gangs/thugs.  That oughta do it...

Then I think the afore-mentioned fight for the bridge can be safely conducted...and we'll go from there...
Title: Re: CapnJim's Modern Stuff (Time For Balszakistan to Heat Up...Pg. 12 - 30 Apr 23)
Post by: CapnJim on May 02, 2023, 09:11:31 PM
Gotta paint the US platoon and the VDV platoon, but I have everything else done...

Check that.  Gotta have some Balszaki national troops.  I've ordered Khurasan Miniatures 28mm modern Ukrainians to form the basis for my Balszakis...once them come in next week, I'll see about augmenting them somehow...
Title: Re: CapnJim's Modern Stuff (Time For Balszakistan to Heat Up...Pg. 12 - 30 Apr 23)
Post by: CapnJim on June 14, 2023, 06:52:58 PM
Between preparatory activities for my 1920 West Virginia Coal Mine wars Battle of Matewan scenario (see my Pulp thread...), my weekly gaming group is going modern-ish Friday.  I've put together a scenario that takes place in about 1990(ish) in the Peoples' Republic of Northern Gambola (PRoNG - my fictional African country, ever in a state of political and military disarray...).

I've attached the Scenario sheets, Force Lists, and Scenario Special Rules we'll be using below.  Please note that this little scrum will be in 28mm, and we will be using Fistful of Lead: Bigger Battles rules.

 
Title: Re: CapnJim's Modern Stuff (Time For Balszakistan to Heat Up...Pg. 12 - 30 Apr 23)
Post by: CapnJim on June 14, 2023, 06:57:00 PM
And here are a few shots of the battlefield, perhaps obtained by aerial photo recon... ;)

And, of course, I will post an illustrated AAR once hostilities have ended (for this battle, anyway.  it seems hostilities never end in Northern Gambola...). 
Title: Re: CapnJim's Modern Stuff (Back to Northern Gambola...Pg. 12 - 14 Jun 23)
Post by: Cat on June 14, 2023, 07:45:53 PM
Good grief — that city looks like it's gone through a lot of strife!
: 3
Title: Re: CapnJim's Modern Stuff (Back to Northern Gambola...Pg. 12 - 14 Jun 23)
Post by: CapnJim on June 14, 2023, 11:28:13 PM
Yes, well, Northern Gambola has seen more than it's share of strife...and that's just in our games...the back story is full of colonial doings, uprisings, the War of Independence, coups, rebellions, civil wars, insurgencies, foreign interventions...
Title: Re: CapnJim's Modern Stuff (Back to Northern Gambola...Pg. 12 - 14 Jun 23)
Post by: has.been on June 15, 2023, 08:18:48 AM
Quote
the back story is full of colonial doings, uprisings, the War of Independence, coups, rebellions, civil wars, insurgencies, foreign interventions...

Busy Wednesday then? :D
Looks a great table to play on.
Title: Re: CapnJim's Modern Stuff (Back to Northern Gambola...Pg. 12 - 14 Jun 23)
Post by: CapnJim on June 17, 2023, 02:32:05 AM
Thanks has.been.  It was a great table to play on, if I do say so myself.   :D

We played the Northern Gambola battle today.  But before I dive in to the AAR, an administrative note - the Gambolan BTR80s and the armored cars (a Saladin and a Panhard AML90, as it turns out) actually have Damage Ratings of 3.  The light truck only has a Damage Rating of 2.

First we rolled off to see who played who.  I ended up with the US Rangers.  Ted ended up with the PRoNG Colonel, RPG team, and a Motor Rifle Platoon. Gene took the PRoNG armored cars and the BUM militia platoon.  This was essentially a company attack on a prepared platoon defense.

The US Rangers deployed, all starting hidden, per the pic below.  The AT teams forward, with one in a sandbag position at the right approach to the bridge, the other on the roof left of the road behind sandbags.  The sniper team was in a sandbag position at the left approach to the bridge (they had a door into the nearby building handy so they could deploy to a secondary firing position if they needed to).  The Platoon leader and 1st Squad was on a rooftop (again with sandbags) right of the road, with the Platoon Sergeant and 2nd squad on the roof right of the road (yes, with sandbags).  3rd Squad was in reserve, located near the intersection, out of sight of the enemy.  The Rangers had also placed dirt berms across the road as it entered the western edge of Bangerizi.

The PRoNG and Gum units deployed as shown in the pic below, having just crested a low ridge just west of the bridge.  The motor rifle platoon (all mounted up) was astride the road, the armored car platoon left of them, and the GUM militia in among the rocks left and behind the armored cars.  The Colonel and the RPG team, in the light truck, were behind the motor rifle platoon. 

This is how the forces would be arrayed when hostilities commenced.  But before I get into the AAR proper, a teaser prologue...

As the Ranger Battalion Commander approached where 1st platoon, A Company had fought, he saw to his right the Dustoff bird taking off.  As his Humvee rounded a curve in the road, he got his first glimpse of the aftermath of 1st platoon's demise.  He could see 2 stationary BTRs blocking the road, with what looked like an abandoned civilian car blocking the side road.  He could see smoke from a burning vehicle behind the left BTR, and more smoke coming from the bridge.  He thought that looked like another BTR.  He could also see guys from the rest of A company going about their business.   Then he saw the bodies.  Too many dead Rangers, he figured 15 to 20 of them, all lined up in the road, with other rangers collecting dog tags and personal effects from them.  He could also see some Gambolan dead, about as many as there were Rangers.

His driver stopped the Humvee near where the dead Rangers were lined up, and CPT Brittle approached.  "What the f*** happened here, John"? Asked LTC Kurts. "It ain't good, Sir, but there's a silver lining to this dark cloud." replied the Captain.  "LT Gridley radioed for help as they were being overrun, but 3rd platoon got here too late.  It was over by then, except for chasing off the Gambolan survivors."  "How bad is it?" asked Kurts.  "Well, the owner of that car was holed up on the roof of this building..." he pointed to the single-story building next to the LTC's Humvee "...and he saw just about everything.  The poor guy was trying to get away from the Gambolans, his car broke down, and he and his son ended up watching this shitstorm from up there."  Brittle continued.  "18 of 1st platoon's 23 men are dead.  5 survived, but they're all pretty badly wounded.  LT Gridley and Sergeant Chisolm both survived - they're on the medevac you saw taking off.  They both talked a bit while the medics worked on them, and we interviewed the Gambolan fellas.  I'll tell you what, sir, 1st Platoon took it in the shorts but good, but they didn't let any of those Gambolan bastards get through their position.  So far, we've got 2 knocked out BTRs, one that looks like it was abandoned, a knocked out truck, and about 18 dead Gambolans.  But you gotta see this guy, Sir".  Brittle led Kurts over to one of the Gambolan dead.  His dress uniform was singed and bloody, and he had 2 bullet holes in his chest, but he was recognizable to Brittle and Kurts.  "Holy shit!" exclaimed Kurts.  "That's The Colonel.  We got The f***in' Colonel!  We need to get that up to Regimental S2 ASAP."  More from Brittle; "And I'm putting Chisolm in for a Silver Star, Sir.  I don't think he went go down none too easy..."


And with that little teaser, y'all will have to wait a little longer for the actual AAR (a report drawn up from the information obtained from LT Gridley, SFC Chisolm, and the 2 Gambolan farmers).  I should get to that Sunday...   
Title: Re: CapnJim's Modern Stuff (Northern Gambola Game AAR Prologue...Pg. 12 - 16 Jun 23)
Post by: mikedemana on June 17, 2023, 06:29:01 PM
Looking forward to the battle report...

Mike Demana
Title: Re: CapnJim's Modern Stuff (Northern Gambola Game AAR Prologue...Pg. 12 - 16 Jun 23)
Post by: Vagabond on June 17, 2023, 08:17:28 PM
As always Cptn Jiml lots of interesting things going on in the background to your games.
This sounds like a hum dinger of a fight and I'm looking forward to reading it.

The scenery looks pretty damn good, up to your usual standards. In the first picture, can you remember who makes the building on the left hand side. The one with the thick but very irregular walls?
Title: Re: CapnJim's Modern Stuff (Northern Gambola Game AAR Prologue...Pg. 12 - 16 Jun 23)
Post by: CapnJim on June 19, 2023, 08:55:14 PM
Looking forward to the battle report...

Mike Demana

Thanks, Mike.  Please see below...

As always Cptn Jiml lots of interesting things going on in the background to your games.
This sounds like a hum dinger of a fight and I'm looking forward to reading it.

The scenery looks pretty damn good, up to your usual standards. In the first picture, can you remember who makes the building on the left hand side. The one with the thick but very irregular walls?

Thanks, Vagabond.  The AAR is below, replete with pics below it....;D :D

As for that building, it's an older Crescent Root Studio building.  Sadly, it's OOP. 

And now, on with the show....again, this was a 28mm fight, and we used the Fistful of Lead: Bigger Battles rules.

To:  Commander, 1/75 Inf Rgt (Ranger)
From:  A Co, 1/75 Inf Rgt (Ranger)

Subject:  After Action Report:  Action of 23 February 1993, Bangerizi, Northern Gambola.

On 23 Feb 93, A Co, 1/75 Inf Rgt received the mission of defending 2 bridges over the River DoHali at the western edge of Bangerizi, in the People's Republic of Northern Gambola (PRoNG).  The purpose of the mission was to delay or halt the advance of PRoNG forces as they attempted to advance toward the airport in Bangerizi where Foreign Nation armed forces, including those of the United states, were evacuating their nationals from the country.  I tasked 1st Platoon with defending the Highway 17 bridge and 2nd platoon with defending the National Road bridge.  I held 3rd Platoon as the company reserve.  I will provide the AAR for 2nd Platoon under separate cover.  This AAR focuses on the actions of 1st Platoon. 

Given the circumstances and aftermath of 1st Platoon's actions, this AAR is based on statements made by 1st Platoon Leader 1LT Homer Gridley (WIA), 1st Platoon Sergeant SFC Bucyrus Chisolm (WIA), and 2 Gambolan nationals who witnessed the action. 

1LT Gridley set up his prepared defense per the previously-provided diagram.  At 1148 hrs, a company-sized element of Gambolan military forces advanced toward the Highway 17 bridge from the west, over a low rise just west of the River Dohali.  The Gambolan Force's attack was led by a Motor Rifle Platoon mounted in BTR80s, who advanced across the Highway 17 bridge.  1st Platoon's anti-armor teams engaged the lead BTRs without effect as they crossed the bridge.  Gambolan armored cars and Gambolan United Militia (GUM) members provided covering fire for the Motor Rifle Platoon as it advanced across the bridge.  This force, as it it is now known, was led by Colonel Sigmund Kongabo, known as "The Colonel" (the Queen of Spades in the "Wanted" Deck of cards).

As the BTRs advanced into the western edge of Bangerizi along Highway 17, with their infantry mounted in them, 1st Platoon elements opened fire from their prepared positions.  The anti-armor teams destroyed the trail BTR on the bridge, while small arms fire and M203 grenades forced the crew of a 2nd BTR to abandon it in Bangerizi proper.  However, 1st platoon began to take casualties from the supporting fire originating from across the river.

Elements from 1st Platoon then destroyed the 3rd BTR as it attempted to pass the abandoned BTR, with well-placed grenades from 1st Squad's M203.  The Colonel followed his Motor Rifle Platoon across the bridge, and 1st Platoon's sniper team took the Colonel under fire, killing him, his driver, and an attached RPG team, and destroying his truck after the sniper team re-deployed to a secondary firing position.  Concurrent with this, the Gambolan armored cars and militia advanced across the Highway 17 bridge into Bangerizi.

However, with Highway 17 effectively blocked, the Gambolan force commander KIA, and with several 1st Platoon casualties, 1LT Gridley order the remnants of his platoon to redeploy rearward to 1st Platoon's Rally Point.  He also called for the assistance of the Company reserves, which I immediately ordered forward to 1st Platoon's positions.  However, no members of 1st platoon made it to the Rally Point, as they were pursued by dismounted Gambolan infantry and made casualties.  One notable incident during the pursuit was the wounding of SFC Chisolm.  While attempting to evacuate the building he was in, SFC Chisolm was attacked multiple times by both Gambolan regulars and militia, single-handedly withstanding 2 separate close-quarters assaults before being seriously wounded in a third.  SFC was the last Ranger of 1st Platoon to begin evacuating his position, and the last to become a casualty.   

3rd Platoon arrived just after the firing had subsided somewhat, and interrupted Gambolan forces from executing wounded Rangers.  3rd platoon drove off the remnants of the Gambolan forces, and secured 1st Platoon's positions.  However, 18 out of 1st Platoon's 23 Rangers were KIA, and the other 5 (including 1LT Gridley and SFC Chisolm) were WIA.  Confirmed Gambolan losses include 17 Gambolan regulars, the Colonel, 3 BTR80s, and a light truck.  While every Ranger in 1st Platoon became a casualty, they succeeded in halting the advance of Gambolan forces across the Highway 17 bridge.

I plan to recommend SFC for a Silver Star for his actions here, and I will do so under separate cover.

John R. Brittle
CPT, Commander


And there we have it.  The Rangers narrowly won a very costly fight preventing any Gambolan forces from getting through their positions, but while taking 100% casualties.

As all 23 Rangers were Out of Action, I rolled a d10 for each of them. On a 10, they were "only" WIA.  Otherwise they were KIA.  A it turned out, the 1LT, the SFC, 2 squad-members, and an anti-armor team member were WIA.

I think if I run this scenario again, I will keep the Rangers at d10s, but give them a trait or 2.  I may also give them on-call mortars.  And I may downgrade the Gambolan regulars to d8s.  I'll discuss this with the lads, and if we decide to do it again, I'll post new scenario sheets and troop lists.   

As previously mentioned, pics of the action are below...
   
Title: Re: CapnJim's Modern Stuff (Northern Gambola Game AAR Prologue...Pg. 12 - 16 Jun 23)
Post by: CapnJim on June 19, 2023, 08:56:49 PM
The rest of the pics...
Title: Re: CapnJim's Modern Stuff (Northern Gambola Game Full AAR...Pg. 12 - 19 Jun 23)
Post by: carlos marighela on June 19, 2023, 10:54:27 PM
Fabulous looking game!
Title: Re: CapnJim's Modern Stuff (Northern Gambola Game Full AAR...Pg. 12 - 19 Jun 23)
Post by: AKULA on June 20, 2023, 09:26:49 AM
A great looking game, and excellent AAR

 :)
Title: Re: CapnJim's Modern Stuff (Northern Gambola Game Full AAR...Pg. 12 - 19 Jun 23)
Post by: CapnJim on June 20, 2023, 05:22:40 PM
Thanks, fellas!   :D 

I may talk to the fellas about doing 2nd Platoon's actions that day, at our 14 July outing.  Of course, if we do that, CPT Brittle will do his AAR as he mentioned under that separate cover....
Title: Re: CapnJim's Modern Stuff (Northern Gambola Game Full AAR...Pg. 12 - 19 Jun 23)
Post by: Belgian on June 20, 2023, 05:59:05 PM
Thanks for sharing, looking great love the miniatures, vehicles and scenery!
Title: Re: CapnJim's Modern Stuff (Northern Gambola Game Full AAR...Pg. 12 - 19 Jun 23)
Post by: mikedemana on June 20, 2023, 07:42:55 PM
Yikes! That's worse than a Black Hawk Down wounding for the rangers. Was Ted rolling for them or something? Haha... lol

Great AAR and love your tabletop, Jim!

Mike Demana
Title: Re: CapnJim's Modern Stuff (Northern Gambola Game Full AAR...Pg. 12 - 19 Jun 23)
Post by: CapnJim on June 21, 2023, 10:21:56 PM
Thanks for sharing, looking great love the miniatures, vehicles and scenery!

Thanks! Appreciate that.

Yikes! That's worse than a Black Hawk Down wounding for the rangers. Was Ted rolling for them or something? Haha... lol

Great AAR and love your tabletop, Jim!

Thanks Mike.  We talked about that - this would have definitely made the news back home.  And remember, Ted played the Gambolan regulars and The Colonel...I played the Rangers.  My dice started out cold, but warmed up later (too late though...)

Ted and I will play out 2nd Platoon's action on 07 July.  I'll post scenario info here when I have it done up...of course, CPT Brittle will write up up his AAR afterwards...
Title: Re: CapnJim's Modern Stuff (Northern Gambola Game Full AAR...Pg. 12 - 19 Jun 23)
Post by: CapnJim on June 21, 2023, 10:27:57 PM
By the way, I picked up some more diecast vehicles form Menards this weekend past.  A 1980s Chevy van, and 2 Dodge Power Wagons (US Army and US Forest Service), all measuring out to 1/48.  I plan to post pic this weekend.
Title: Re: CapnJim's Modern Stuff (Northern Gambola Game Full AAR...Pg. 12 - 19 Jun 23)
Post by: carlos marighela on June 21, 2023, 11:38:56 PM
1/48 Power wagons would be great! Hopefully match up the chassis and body work of the Power wagon with the cab and bonnet of the Solido Dodge and an almost ready made M37. Would save a lot of faffing around with plastic card and putty as well as cutting aluminium sheet for fenders. Could do with another M37 and I have donor cabs.

Let us know the name of the manufacturer please so I can see if I can track one down locally.
Title: Re: CapnJim's Modern Stuff (Northern Gambola Game Full AAR...Pg. 12 - 19 Jun 23)
Post by: trev on June 22, 2023, 03:16:20 PM
Great thread.  Love the town and battle. 
Title: Re: CapnJim's Modern Stuff (Northern Gambola Game Full AAR...Pg. 12 - 19 Jun 23)
Post by: CapnJim on June 23, 2023, 09:27:03 PM
Great thread.  Love the town and battle. 

Thanks!  I have the terrain set up for 2nd platoon's fight.  It's a bit more rural, but still at the River DoHali (where the National Road crosses it).  The Ranger Platoon will be the same (spiffed with positive traits), but the Gambolan force will be a bit different (with the regulars de-spiffed with negative traits).  I'll have the scenario info posted here one of these days...

Let us know the name of the manufacturer please so I can see if I can track one down locally.

They are by Denver Diecast (see the pic below of one in its box), and it appears they are manufactured for Menards (again, a big box home improvement store around these parts).  You can get them on eBay, but the shipping might put you off ($10-15 for the vehicle, and $20-25 for shipping... :o)...I paid $5 for each of these...

Anyway, below are some pics of these latest vehicles I found at the afore-mentioned Menards (Angola, Indiana).  The first four pics are of what appears to me to be a 1980s Chevy Van.  Based on the dimensions of a short-wheelbase version of said van, it scales out right at 1/48.  Both the front doors can open, as can the rear doors.  The sliding side door, however, can not open. 

The last 4 pics are the Dodge Power Wagons (1947 models, according to the box).  One is in US Army markings, and the other in US Forest Service markings.  They measure out to (and are packaged as) 1/48 as well.  I know the Power Wagon wasn't used as a tactical vehicle by the US military, but the Army has a habit of pressing civilian vehicles into service, so it may appear in some Vietnam War games in the future. 

The cab and bed do come off, with loosening 3 small Phillips-head screws from the bottom of the vehicle.  Either can be re-attached with 2 of the screws, separate from the other.  The spare tire is attached to the bed, while the fenders, running board, and gas can are molded to the frame.

I've included some civilians (both Spectre and Empress) in a couple shots to show scale compatibility...looks good to me ... 8)
Title: Re: CapnJim's Modern Stuff (1/48 Chevy Van/Dodge Power Wagons...Pg. 13 - 23 Jun 23)
Post by: mikedemana on June 26, 2023, 07:03:03 PM
Unfortunately, my Menards here as stopped carrying all those goodies. They have only a much smaller scale line, instead. Maybe I'll duck over to the other Menards in town.

Mike Demana
Title: Re: CapnJim's Modern Stuff (1/48 Chevy Van/Dodge Power Wagons...Pg. 13 - 23 Jun 23)
Post by: CapnJim on June 29, 2023, 01:44:48 PM
Unfortunately, my Menards here as stopped carrying all those goodies. They have only a much smaller scale line, instead. Maybe I'll duck over to the other Menards in town.

Mike Demana


Huh.  That sucks.  Good luck at the other one! 
Title: Re: CapnJim's Modern Stuff (1/48 Chevy Van/Dodge Power Wagons...Pg. 13 - 23 Jun 23)
Post by: AKULA on June 30, 2023, 11:07:24 AM
Those vehicles look perfect  8)
Title: Re: CapnJim's Modern Stuff (1/48 Chevy Van/Dodge Power Wagons...Pg. 13 - 23 Jun 23)
Post by: CapnJim on July 01, 2023, 03:32:17 PM
Yep.  And I already have ideas on how to incorporate them into games...
Title: Re: CapnJim's Modern Stuff (1/48 Chevy Van/Dodge Power Wagons...Pg. 13 - 23 Jun 23)
Post by: CapnJim on July 01, 2023, 05:35:41 PM
As I have previously mentioned, this coming Friday will see my (nearly) weekly gaming group (well, Ted and me) play out the 2nd Ranger Platoon's actions during the broader PRoNG offensive in Northern Gambola near the capital, Bangerizi.  Below you will find the scenario and unit information.  1st Platoon's actions were recently covered by CPT Brittle's AAR a bit earlier in this thread...

Title: Re: CapnJim's Modern Stuff (2nd Ranger Plt in Northern Gambola...Pg. 13 - 01 Jul 23)
Post by: CapnJim on July 01, 2023, 05:40:40 PM
And here are some photo-recon shots of the bridge area 2nd Platoon will be defending.   As you can see, it's just a bit more rural, as the River DoHali curves away from Bangerizi a bit.

Of course, CPT Brittle will write up his AAR afterwards...
Title: Re: CapnJim's Modern Stuff (2nd Ranger Plt in North. Gambola...Pg 13/14 - 01 Jul 23)
Post by: mikedemana on July 01, 2023, 09:47:53 PM
Hopefully, this group of rangers won't suffer a similar fate as their buddies in the other platoon. "Don't be like Orlando Bloom..."  lol

Mike Demana
Title: Re: CapnJim's Modern Stuff (2nd Ranger Plt in North. Gambola...Pg 13/14 - 01 Jul 23)
Post by: CapnJim on July 02, 2023, 10:20:29 PM
Thanks, Mike.  Let's just say that 1st Platoon was less experienced (relatively speaking) platoon.  It'll be interesting to see how 2nd Platoon does, as I spiffed them up a bit, effectively making them D11s in firing and rallying.  They shrug off Shock when firing, too.  and I de-spiffed the Gambolan "regulars", effectively making them D9s to fire.

Tee-time is 1100 hrs. Friday.  Let's see of 2nd Platoon can make par... ;)
Title: Re: CapnJim's Modern Stuff (2nd Ranger Plt in North. Gambola...Pg 13/14 - 01 Jul 23)
Post by: has.been on July 03, 2023, 08:47:33 AM
Quote
Tee-time is 1100 hrs. Friday. 

You had my interest for a second, then I realized you hadn't just misspelt, 'Tea'  :'(
Title: Re: CapnJim's Modern Stuff (2nd Ranger Plt in North. Gambola...Pg 13/14 - 01 Jul 23)
Post by: CapnJim on July 03, 2023, 05:20:56 PM
You had my interest for a second, then I realized you hadn't just misspelt, 'Tea'  :'(

yes, well, I'm not much of a tea fan.   :o  That's my wife's department.  I'm a coffee drinker myself.  And I do play a game that, in some respects, resembles golf... :D
Title: Re: CapnJim's Modern Stuff (2nd Ranger Plt in North. Gambola...Pg 13/14 - 01 Jul 23)
Post by: CapnJim on July 08, 2023, 03:16:00 AM
As CPT Brittle, and LTC Kurts, checked out his 3rd Platoon's position after their rescue of his 1st platoon's remnants, his RTO called from his Humvee.  "Captain, LT Daniel is on the horn.  They're in contact."  "Shit", said Brittle.  "They're hitting the National Road bridge too."  CPT Brittle trotted over to the Humvee, and took the headset from his RTO.  "White 6, Black 6, send it, over."  "Black 6, White 6.  Contact Report.  Enemy company-size element with infantry in trucks and on foot, and a tank approaching BP Manhattan, vicinity Grid 285604.  Moving east, over."  "Roger, White 6.  Hold that position.  Do not, I say again, do not let them through your position."  "Black 6, White 6, Roger.".  "Black 6 out", said Brittle, and handed the headset back to the RTO.  "Did you catch that, Sir?", he asked Kurts.  "Yup.  You want a platoon from battalion reserve to head up there?"  "Yes, sir.  Maybe some teams from the AT platoon, too, just in case."  Kurts: "Yup. Done", and LTC Kurts headed to his Humvee to give the necessary FRAGOs.

Just then CPT Brittle heard LT Daniel's call for fire to the company mortars....   


Yep - you guessed it.  We (Ted and I) played 2nd Platoon's defense of the National Road Bridge in Northern Gambola today (Friday).  He opted to play the Gambolans again, so I played the Rangers again.  Let's just say that this game bore little resemblance to 1st Platoon's action at the Highway 17 Bridge.

The actual AAR should go up tomorrow (Saturday) or Sunday...
Title: Re: CapnJim's Modern Stuff (2nd Ranger Platoon's fight intro...Pg 14 - 07 Jul 23)
Post by: has.been on July 08, 2023, 07:21:15 AM
looking forward to reading that.
Oh, & looking at the pretty pictures. :)
Title: Re: CapnJim's Modern Stuff (2nd Ranger Platoon's fight intro...Pg 14 - 07 Jul 23)
Post by: mikedemana on July 08, 2023, 03:41:47 PM
A classic Ted vs. Jim matchup!  ;D

I'm ready to read about Ted's bungled die rolls and Capn Jim's cleverness...ha, ha! Seriously, looking forward to the report.

Mike Demana
Title: Re: CapnJim's Modern Stuff (2nd Ranger Platoon's fight intro...Pg 14 - 07 Jul 23)
Post by: CapnJim on July 08, 2023, 03:54:20 PM
Thanks, Gents!

I'll begin with the US starting positions.  As you may recall, they could start out hidden and with prepared fighting positions, and they did both.  But they did not occupy all their prepared fighting positions - some were left as secondary positions, or as decoys.  They also used a couple for road obstacles.  I decided not to occupy the upper roofs of buildings, as they might prove a tempting target for the main gun of that T55. 

I started the Rangers out with the Platoon Sergeant and 2nd Squad in the rocks north of the road, just east of the bridge.  I put the 2 Anti-Armor Teams in the weeds along the river bank, one each on either side of the bridge.  The Sniper Team was on the balcony of the house within the big compound.  And the Platoon Leader, along with 1st and 3rd squad, was positioned in the courtyard, with easy access to the 2 gates, so they could quickly act once their ambush was triggered.   The pic below shows the US starting line-up...
Title: Re: CapnJim's Modern Stuff (2nd Ranger Platoon's fight intro...Pg 14 - 07 Jul 23)
Post by: CapnJim on July 08, 2023, 04:42:44 PM
And now, on with the actual AAR....again, this was a 28mm fight, and we used the Fistful of Lead: Bigger Battles rules.

To:  Commander, 1/75 Inf Rgt (Ranger)
From:  A Co, 1/75 Inf Rgt (Ranger)

Subject:  After Action Report:  Action of 23 February 1993, Bangerizi, Northern Gambola.

On 23 Feb 93, A Co, 1/75 Inf Rgt received the mission of defending 2 bridges over the River DoHali at the western edge of Bangerizi, in the People's Republic of Northern Gambola (PRoNG).  The purpose of the mission was to delay or halt the advance of PRoNG forces as they attempted to advance toward the airport in Bangerizi where Foreign Nation armed forces, including those of the United states, were evacuating their nationals from the country.  I tasked 1st Platoon with defending the Highway 17 bridge and 2nd platoon with defending the National Road bridge.  I held 3rd Platoon as the company reserve.  I have already provided the AAR for 1st Platoon under separate cover.  This AAR focuses on the actions of 2nd Platoon.

The Gambolan force that attempted to attack 2nd Platoon across the National Road Bridge consisted of a motorized infantry platoon in trucks, a lone T-55 tank, a small platoon of Gambolan Militia, and 2 Gambolan Militia technicals.  I had assigned 2nd Platoon priority of fires for the Company's 60mm Mortar Section.

The Gambolans attacked, using their vehicles led by the tank to cross the road bridge, while the Militia on foot attempted to cross the footbridge south of the road bridge.  As the Militia clustered to begin to cross the narrow bridge, 2nd Plt Ldr LT Daniel called in very accurate mortar fire on their position, using the sniper team as spotters, effectively removing them from the battle.

The Gambolans led their main effort across the bridge with their tank, followed by their infantry in trucks, followed by their Militia technicals.  One of the technicals passed the tank and trucks, only to get stuck on a dirt berm 2nd Platoon had built across the road.  Then, 2nd Platoon's 2nd squad opened fire on that technical from their position in the rocks above the bridge, KIA'ing both crew in that technical.

The enemy T55 tank began firing ineffectually at suspected 2nd platoon positions.  After 2nd Squad knocked out the 1st Gambolan technical, the 2 Anti-armor teams fired at the T55, knocking it out.  The 2nd Gambolan technical attempted to pass the knocked out tank, coming under 2nd Squad's fire, killing its driver.  One of the Anti-Armor Teams then destroyed the 2nd technical.  The destroyed tank and 2 technicals now effectively blocked the bridge.

2nd Platoon's only casualty occurred at this point.  A Gambolan RPG team fired at the Anti-Armor Team just south of the bridge, barely missing them but knocked the Team's loader out for a few minutes.  PFC Garibaldi has a concussion, but will be back in service in a few days. 

The final part of 2nd Platoon's action came at this point.  With the bridge effectively blocked, the Gambolan infantry dismounted their trucks, presumably to renew their attack.  They didn't get the chance.  SFC Smothers called in more accurate fire from the Company 60mm mortars as the Gambolans dismounted, KIA'ing and WIA'ing several, and destroying a troop truck.  This fire mission broke the Gambolans' will to continue the attack, and their remnants retreated back west to the other side of the River DoHali. 

Casualties for 2nd platoon's action include 1 WIA for the 2nd Platoon.  Casualties for the Gambolans in 2nd Platoon's action are estimated at 15 Gambolan Regulars, 12 Militia, 1 T55 tank. 2 technicals, and 1 3-ton truck.

This concludes the After-Action Report for 23 Feb 93.

John R. Brittle
CPT, Inf, Commander


As much as 1st platoon's fight was a bloody affair for both sides, this one was a bit one-sided.  Yes, I made a few tweaks to unit stats, but let me tell you what - and we all already know this - mortars on bunched-up troops sure ain't pretty.  We think 3 things made the difference in 2nd Platoon's action:

1.  Accurate, timely mortar fire.  It came when LT Daniel really needed it, it hit on target, and it was deadly (apparently, Mulligan wasn't running the mortars here....    ;) ).  When the Gambolan Militia bunched up to dash across the foot bridge to try to flank the Rangers, they got hosed by mortars.  Same for when the Gambolans dismounted their trucks.  They were bunched up, and paid for it.

2.  Luck.  I got the right cards and die rolls at the right time when it counted.  But I'm OK with luck.  In my view, lucky is just as good as good....

3.  This time, the Anti-Armor Teams did their job.  They killed that T55 with their first shots, taking it's big damn gun out of the fight.... 

We only got 5 turns in before the Gambolans bugged out.  Took about an hour and change to play...

Hope y'all enjoyed these dispatches from the Peoples' Republic of Northern Gambola.  I plan to paint up more modern figures here for a while, so we can play more games from Gambola (and Balszakistan)...of course,, I'll post progress all along them way....

   
Title: Re: CapnJim's Modern Stuff (2nd Ranger Platoon's fight AAR...Pg 14 - 08 Jul 23)
Post by: has.been on July 08, 2023, 08:08:19 PM
Thanks for another thrilling AAR. Keep up the good work.
Title: Re: CapnJim's Modern Stuff (2nd Ranger Platoon's fight AAR...Pg 14 - 08 Jul 23)
Post by: CapnJim on July 09, 2023, 03:05:20 AM
Thanks for another thrilling AAR. Keep up the good work.

Thanks, has.been.  I'll keep at it!
Title: Re: CapnJim's Modern Stuff (2nd Ranger Platoon's fight AAR...Pg 14 - 08 Jul 23)
Post by: Belgian on July 09, 2023, 05:51:56 AM
Another great game, love everything!

The awesome miniatures, nice scenery and after action report
Title: Re: CapnJim's Modern Stuff (2nd Ranger Platoon's fight AAR...Pg 14 - 08 Jul 23)
Post by: mikedemana on July 09, 2023, 04:45:03 PM
Wow, that was indeed one-sided!  :o

What was the mechanism you used to call in the mortar fire? Could you do it on any card for the U.S. side? Was it automatically available? Just curious...

Sounds fun...for you -- not so much for Ted!  lol
Mike Demana
Title: Re: CapnJim's Modern Stuff (2nd Ranger Platoon's fight AAR...Pg 14 - 08 Jul 23)
Post by: AKULA on July 10, 2023, 11:28:13 AM
Another GREAT AAR  :)
Title: Re: CapnJim's Modern Stuff (2nd Ranger Platoon's fight AAR...Pg 14 - 08 Jul 23)
Post by: carlos marighela on July 10, 2023, 11:11:40 PM
That's a superb looking bridge Jim. May I enquire as to its provenance? I could do with something like that.
Title: Re: CapnJim's Modern Stuff (2nd Ranger Platoon's fight AAR...Pg 14 - 08 Jul 23)
Post by: CapnJim on July 11, 2023, 02:19:27 PM
Another great game, love everything!

The awesome miniatures, nice scenery and after action report

Thanks, Belgian.  Appreciate it.

Wow, that was indeed one-sided!  :o

What was the mechanism you used to call in the mortar fire? Could you do it on any card for the U.S. side? Was it automatically available? Just curious...

Sounds fun...for you -- not so much for Ted!  lol
Mike Demana

Thanks, Mike.  Here's the rules we used for the mortars.  They're based on the "airstrike" random event in the rules, but with the scatter reduced 9I figured that well-trained 60mm mortar crews' rounds would scatter less than a 500 lb. 'dumb" bomb...

OFF-BOARD MORTARS
     The US Rangers have access to the Company’s 60mm mortars.  They can call for up to 5 fire missions, at no more than one per turn.  There are 2 tubes per mission.  1st and 2nd Squads have radios, and the RTOs cannot shoot any turn they attempt to call for fire.  An Easy Task Roll gets the mortars that turn.  If not successful, try again in a future turn.
     If successful, place 2 aim points, 5” one from the other.  Roll to hit for each aim point, using the range from the RTO to the aim point (short range is up to 24”.  Long range is beyond 24”).   Do not use the Rangers’ Dead-Eyes Trait.  If hit, the aim point stays where it is.  If missed, the aim point deviates a random direction d10”.  The Burst Diameter is 5”.  Roll to Wound/Damage for each figure/vehicle within that diameter.   A 2nd or more consecutive fire mission at the same original aim point only deviates ½ d10 on a miss, only for the previous shots that missed.  Previous shots that hit do so again.


And yes, it could be called in on any card for the US side, but calling for fire took up the entire action for the spotting unit, whether it arrived or not.  And the spotting unit had to have both LOS to the aim points and access to a radio...

Another GREAT AAR  :)

Thanks, AKULA!

That's a superb looking bridge Jim. May I enquire as to its provenance? I could do with something like that.

Thanks, Carlos!  The bridge is an mdf kit from Miniature Building Authority.  Here's a link:  https://www.miniaturebuildingauthority.com/proddetail.asp?prod=DIR-345
Title: Re: CapnJim's Modern Stuff (2nd Ranger Platoon's fight AAR...Pg 14 - 08 Jul 23)
Post by: CapnJim on July 30, 2023, 01:19:49 AM
I've had a die-cast ambulance for a while, and I've finally painted up a crew for it.  The ambulance comes out at about 1/48 (I dolled it up just a little bit), and the crew are Offensive Miniatures 28mm metal figs.  These will also be used in some of my post-apoc games - see my thread down there...
Title: Re: CapnJim's Modern Stuff (Die-cast Ambulance and Crew...Pg 15 - 29 Jul 23)
Post by: Cat on July 30, 2023, 01:29:39 AM
Nicely done.
 
If they've got some low-temp soldering irons in there, they can do some emergency patching up of casualties!
: 3
Title: Re: CapnJim's Modern Stuff (Die-cast Ambulance and Crew...Pg 15 - 29 Jul 23)
Post by: CapnJim on July 30, 2023, 08:39:13 PM
Thanks, Cat.

And that wouldn't work on plastic figs.  These guys have an  Advanced Life Support rig.  They carry tubes of SuperGlue and plastic model glue... ;)
Title: Re: CapnJim's Modern Stuff (Die-cast Ambulance and Crew...Pg 15 - 29 Jul 23)
Post by: CapnJim on August 16, 2023, 04:44:44 PM
Just finished painting up a Press Crew.  2 photographers and their driver/escort.  They are 28mm Full Metal Miniatures.  The escort and the male photographer are from their "Film Crew/Reporters" pack, while the female photographer is a single figure pack.

The pics below show them from different angles...

(http://leadadventureforum.com/gallery/59/16550-160823153157-59720130.jpeg)

(http://leadadventureforum.com/gallery/59/16550-160823153157-597212302.jpeg)

(http://leadadventureforum.com/gallery/59/16550-160823153157-59722731.jpeg)

They were fun to paint up.  The "Film Crew/Reporters" pack also includes a videographer, a reporter with a hand mic, a guy holding up an overhead mic, and a reporter taking notes on a notepad.  I'll get to those eventually.  In the meantime, I have a US Army rifle squad (circa late '80s/90s) all prepped and primed.  I should start on painting them with in the next few days.

I should be able to use the press crew for my Vietnam, Modern, and Post-apocalyptic games...
Title: Re: CapnJim's Modern Stuff (Members of the Press...Pg 15 - 16 Aug 23)
Post by: Lord Raglan on August 16, 2023, 06:36:53 PM
The die-cast stuff is super helpful and I love the fact it doesn’t require painting just a bit of weathering usually
Title: Re: CapnJim's Modern Stuff (Members of the Press...Pg 15 - 16 Aug 23)
Post by: commissarmoody on August 16, 2023, 07:53:14 PM
Nice looking forward to seeing the 80s US on infantry as well.
Title: Re: CapnJim's Modern Stuff (Members of the Press...Pg 15 - 16 Aug 23)
Post by: CapnJim on August 17, 2023, 03:26:47 PM
The die-cast stuff is super helpful and I love the fact it doesn’t require painting just a bit of weathering usually

Indubitably.   I keep an eye out for diecasts wherever I go.  I have found them in less-than-anticipated places, such as a sidewalk market in Lisbon, and an antique/gift store here in my little burg.......

Nice looking forward to seeing the 80s US on infantry as well.

Thanks!  I will post pics as soon as they are done...
Title: Re: CapnJim's Modern Stuff (Members of the Press...Pg 15 - 16 Aug 23)
Post by: CapnJim on August 30, 2023, 10:21:34 PM
And here is my 1990s US infantry 1st Squad.  The figures are 28mm, and are a mix of Stan Johansen Miniatures and MoFo Miniatures.

The figures are in BDUs with PASGT Kevlar helmets, some with goggles.  They all have ALICE personal equipment, and there is a mix of M69 and MOLLE vests.  One of the grenadiers is wearing a grenadier vest. 

These 2 pics are the Squad Leader (far left, ready to pop a smoke grenade) and Fire Team A (left to right - team leader, grenadier, SAW gunner, and rifleman (who has an M72 LAW slung on his back)).

(http://leadadventureforum.com/gallery/59/16550-300823211011.jpeg)

(http://leadadventureforum.com/gallery/59/16550-300823210932.jpeg)

These next 2 pics are Fire Team B.  Same configuration as Fire Team A, but no LAWs.

(http://leadadventureforum.com/gallery/59/16550-300823210908.jpeg)

(http://leadadventureforum.com/gallery/59/16550-300823210834.jpeg)

And this last shot is the whole squad together.

(http://leadadventureforum.com/gallery/59/16550-300823210805.jpeg)

Not sure what's next.  I gotta ponder that....
Title: Re: CapnJim's Modern Stuff (US Infantry 1st Squad...Pg 15 - 30 Aug 23)
Post by: Cat on August 30, 2023, 10:40:46 PM
Looking good — being all they can be!
Title: Re: CapnJim's Modern Stuff (US Infantry 1st Squad...Pg 15 - 30 Aug 23)
Post by: CapnJim on August 31, 2023, 08:32:21 PM
Thanks, Cat.  I always like "Be All that You Can Be" way better then "An Army of One"...
Title: Re: CapnJim's Modern Stuff (Members of the Press...Pg 15 - 16 Aug 23)
Post by: Lord Raglan on August 31, 2023, 09:10:32 PM
Indubitably.   I keep an eye out for diecasts wherever I go.  I have found them in less-than-anticipated places, such as a sidewalk market in Lisbon, and an antique/gift store here in my little burg.......

Thanks!  I will post pics as soon as they are done...

I have a charity shop lady looking out for diecast vehicles for me
Title: Re: CapnJim's Modern Stuff (US Infantry 1st Squad...Pg 15 - 30 Aug 23)
Post by: CapnJim on September 03, 2023, 04:52:37 PM
I have a charity shop lady looking out for diecast vehicles for me

That's cool.  You never know what might wander into her shop...
Title: Re: CapnJim's Modern Stuff (US Infantry 1st Squad...Pg 15 - 30 Aug 23)
Post by: mikedemana on September 03, 2023, 06:10:45 PM
Great job on those BDUs!

Mike Demana
Title: Re: CapnJim's Modern Stuff (US Infantry 1st Squad...Pg 15 - 30 Aug 23)
Post by: Grumpy Gnome on September 04, 2023, 11:11:34 AM
Well those bring back some fond memories. Hoo-ah!
Title: Re: CapnJim's Modern Stuff (US Infantry 1st Squad...Pg 15 - 30 Aug 23)
Post by: CapnJim on September 05, 2023, 05:39:51 PM
@mikedemana:  Thanks, Mike.  I'm pretty happy with how they turned out.

@Grumpy Gnome:  Yeah, me too... :D

 
Title: Re: CapnJim's Modern Stuff (US Infantry 1st Squad...Pg 15 - 30 Aug 23)
Post by: CapnJim on September 10, 2023, 09:41:37 PM
My wife and I went to the Michigan Toy Soldier Shop in Royal Oak, MI (a suburb of Detroit) on my birthday this Wednesday past.  There, among other things, we found some new gaming mats.  They are by a company called Gray Matter Gaming, and they are based out of Troy, MI (another suburb of Detroit).  They produce a variety of neoprene gaming mats in a variety of sizes.  I bought 2 scaled for 28mm games, in 36" x 36". 

The first is called Modern City 1.  Here is a pic of it without any other terrain on it...

(http://leadadventureforum.com/gallery/60/16550-100923203005.jpeg)

And here are a few shots with terrain.  This one I set up as a North American town (US or Canada)...

(http://leadadventureforum.com/gallery/60/16550-100923202946.jpeg)

(http://leadadventureforum.com/gallery/60/16550-100923202927.jpeg)

(http://leadadventureforum.com/gallery/60/16550-100923202907.jpeg)

The 2nd is called Modern City 2.  Here is a naked shot....

(http://leadadventureforum.com/gallery/60/16550-100923202847.jpeg)

And here are a few shots set up as a European-style town...

(http://leadadventureforum.com/gallery/60/16550-100923202826.jpeg)

(http://leadadventureforum.com/gallery/60/16550-100923202807.jpeg)

(http://leadadventureforum.com/gallery/60/16550-100923202747.jpeg)

FYI, they cost about $50.00 each at the store.  I'm happy with them.  They will definitely see some games played on them...
Title: Re: CapnJim's Modern Stuff (New Gaming Mats...Pg 16 - 10 Sep 23)
Post by: carlos marighela on September 11, 2023, 12:11:51 AM
Happy Birthday! Seems we are a day apart.

Nice looking mats and something I need to make.
Title: Re: CapnJim's Modern Stuff (New Gaming Mats...Pg 16 - 10 Sep 23)
Post by: has.been on September 11, 2023, 08:41:13 AM
They look very nice, now you have populated them.
Title: Re: CapnJim's Modern Stuff (New Gaming Mats...Pg 16 - 10 Sep 23)
Post by: Ultravanillasmurf on September 11, 2023, 10:15:15 PM
Those are very nice mats.
Title: Re: CapnJim's Modern Stuff (New Gaming Mats...Pg 16 - 10 Sep 23)
Post by: CapnJim on September 13, 2023, 12:06:42 AM
Happy Birthday! Seems we are a day apart.

Nice looking mats and something I need to make.

Happy belated birthday!

They look very nice, now you have populated them.

Those are very nice mats.

They are nice indeed.  I may get some more...and as I said (typed...), they are sure to be fought over...
Title: Re: CapnJim's Modern Stuff (New Gaming Mats...Pg 16 - 10 Sep 23)
Post by: mikedemana on September 13, 2023, 03:18:28 AM
I have yet to make it up to that store, Jim. I do shop their booth when I go to Historicon -- they have lots of nice stuff! You should talk them into being a vendor at ATC next year...  :D

Oh, and Happy Birthday! Good presents... :-*

Mike Demana
Title: Re: CapnJim's Modern Stuff (New Gaming Mats...Pg 16 - 10 Sep 23)
Post by: CapnJim on September 24, 2023, 12:52:51 AM
Good idea.  I'll try to remember to do that next time I'm up that way... :D
Title: Re: CapnJim's Modern Stuff (New Gaming Mats...Pg 16 - 10 Sep 23)
Post by: H.M.Stanley on September 24, 2023, 09:19:58 AM
Nice thread! I'll be checking this out in detail for inspiration.
Title: Re: CapnJim's Modern Stuff (New Gaming Mats...Pg 16 - 10 Sep 23)
Post by: AKULA on September 26, 2023, 12:36:09 PM
Love the new mats... wide open spaces = kill zones  :D

Your buildings look excellent as wel.
Title: Re: CapnJim's Modern Stuff (New Gaming Mats...Pg 16 - 10 Sep 23)
Post by: CapnJim on October 06, 2023, 05:25:08 PM
Sorry about the delayed response - been on vacation and just now getting caught up on stuff...

Nice thread! I'll be checking this out in detail for inspiration.

Thanks!  I suspect I'll be putting up more modern stuff as time goes by here in the next several weeks...

Love the new mats... wide open spaces = kill zones  :D

Your buildings look excellent as wel.

Thanks!  And yeah - maneuvering in open streets in a firefight can be a bit of a bitch... :o 
Title: Re: CapnJim's Modern Stuff (New Gaming Mats...Pg 16 - 10 Sep 23)
Post by: CapnJim on October 30, 2023, 11:07:40 PM
As I (inadvertently) mentioned in my Vietnam thread, I picked up some modern stuff at Advance the Colors earlier this month.  I got most of it from Miniature Building Authority, including 2 diecast 1/43 Humvees.  I got 2 28mm .50 cal weapon stations and gunners to go with them. 

Well, they needed a proper NATO tri-color camo job and the weapon stations needed a bit of assembly and or course painting, which I have now done.  As you can see from the pics below, they are a bit on the big side (they do indeed scale out to 1/43), but I think they'll work out fine.  As you can see, I've included a couple pics with 28mm figures to illustrate scale.  Here they are:

(http://leadadventureforum.com/gallery/60/16550-301023225715.jpeg)

(http://leadadventureforum.com/gallery/60/16550-301023225651.jpeg)

(http://leadadventureforum.com/gallery/60/16550-301023225628.jpeg)

(http://leadadventureforum.com/gallery/60/16550-301023225609.jpeg)

Up next is some Balszaki infantry (Balszakistan is my fictional 1990s former Soviet republic) - painting on them starts tomorrow.  Pics to follow once they are done, of course, and they, along with the US infantry and Humvees have a scenario waiting for them......

 
Title: Re: CapnJim's Modern Stuff (US Humvees...Pg 16 - 30 Oct 23)
Post by: carlos marighela on October 31, 2023, 01:03:07 AM
Nice! :-*

If you ever change your mind about the Humvees then Tamiya do nice ones in 1/48. Currently on my list for a future Panama 1989 Just (Be)cause scenario.


PS:  Knowing you to be a fellow creative with plastic figures, the Rubicon US army figures with AKs swapped out from their NVA box make very acceptable PDF. Just need a few Kpots. Actually they make pretty good 'anyone with a mix of surplus Soviet weapons and BDUs' which covers a wide variety of folk both past and present.
Title: Re: CapnJim's Modern Stuff (US Humvees...Pg 16 - 30 Oct 23)
Post by: Ash on October 31, 2023, 06:47:08 AM
Good job on the vehicle camo Jim.
Title: Re: CapnJim's Modern Stuff (US Humvees...Pg 16 - 30 Oct 23)
Post by: sandsmodels on October 31, 2023, 01:34:02 PM
great looking urban terrain
Title: Re: CapnJim's Modern Stuff (US Humvees...Pg 16 - 30 Oct 23)
Post by: CapnJim on October 31, 2023, 11:26:48 PM
Nice! :-*

If you ever change your mind about the Humvees then Tamiya do nice ones in 1/48. Currently on my list for a future Panama 1989 Just (Be)cause scenario.

PS:  Knowing you to be a fellow creative with plastic figures, the Rubicon US army figures with AKs swapped out from their NVA box make very acceptable PDF. Just need a few Kpots. Actually they make pretty good 'anyone with a mix of surplus Soviet weapons and BDUs' which covers a wide variety of folk both past and present.

Thanks.  I may look at those Tamiya Humvees.  These 2 only outfit one squad...

As for plastics kit-bashing - I've already been pondering some possibilities.  I've decided my 28mm "modern" games will all be set in the 1990s, and I think I'm set (painted or in the painting queue) for my fictional countries of Balszakistan (former Soviet republic) and the People's Republic of Northern Gambola (Africa).  Aside from a few police and some Narco types, I really don't have anything for my fictional Central American country of El Perdomo (thus far only used in my Top Secret RPG campaign).  Those Rubicon kits, with a few other bits and bobs, would do nicely for Perdoman Army troops...

Good job on the vehicle camo Jim.

Thanks, Ash.

great looking urban terrain

Thanks!  Appreciate it...
Title: Re: CapnJim's Modern Stuff (US Humvees...Pg 16 - 30 Oct 23)
Post by: carlos marighela on November 01, 2023, 01:19:39 AM
The Rubes will be even more versatile once they release the Australians, loads of FAL arms.


Title: Re: CapnJim's Modern Stuff (US Humvees...Pg 16 - 30 Oct 23)
Post by: CapnJim on November 01, 2023, 09:14:03 PM
Nice!  Good job on the camo.  I can't tell from the photo - does he have M16 pouches, or AK pouches?

And the first batch of my Balszaki infantry is a bit more than half done. I plan to finish the rest Monday or Tuesday.  Of course, pics will follow...stay tuned here!
Title: Re: CapnJim's Modern Stuff (US Humvees...Pg 16 - 30 Oct 23)
Post by: carlos marighela on November 01, 2023, 11:13:37 PM
M16 pouch on the left, the carrier for a Warlord Games  Russian entrenching tool on the right serving as a proxy AK pouch. The Panamanians apparently swapped out East German AK pouches for one of the usual pouches on their ALICE webbing. Didn't bother shaving the rear H straps off that one but most of his colleagues are getting a change to the Alice 'Y' yoke. Once you have found the right AK arms it's a simple and fun conversion.

The corresponding North Vietnamese  in tunics are getting a few Warlord Games Japanese helmeted head swaps and being turned into 1970s/early '80s Chinese PLA. It's a fair approximation and means my Soviets can have someone else to fight. Or my Vietnamese come to that. 

The detail isn't much of an advance on 1970s era ESCI soft plastics but these are very versatile sets. Rubicon should really think about doing some Mao capped heads. NVA in tunics become Chinese, those in shirts become Pathet Lao and their Viet Cong box could become Khmer Rouge.
Title: Re: CapnJim's Modern Stuff (US Humvees...Pg 16 - 30 Oct 23)
Post by: CapnJim on November 05, 2023, 10:58:59 PM
Thanks.   I'll probably use some spare British WW2 ammo pouches to augment the M16 pouches.  And I'll probably leave the "H" harness, as they'd be for for a fictional country anyway....

Hopefully Rubicon releases their ANZACs sooner vs, later, not only for the SLRs but the bush hats too...I wouldn't mind mixing in a few of those with the M1 helmets...I may even see how Warlord heads with berets (from their British Para plastic box) look, but I suspect they'll be a bit big.  We'll see...
Title: Re: CapnJim's Modern Stuff (US Humvees...Pg 16 - 30 Oct 23)
Post by: carlos marighela on November 06, 2023, 02:24:29 AM
It will be the best use for the Aussies, they aren't that well researched. They are all wearing pixie suits, which saw limited use and only very late in the war. Most have rolled up sleeves and they have a mix of weapons that don't gel. Own guns, deleted in 1966, with a uniform that only came in to being two years later. Not even that useful as post-war Aussies as the pixie shirts disappeared pretty quickly and were as rare as hens' teeth by the 1980s, the only trace being the ghastly design of the trousers.

Still, I am all in favor of Rubicon with all their faults as they are a great source of conversion fodder. I suspect that between the Australian box and the US one it might be possible to make reasonable Cold War Canadian proxies. I doubt that more than a handful of the Rubicon figures I have will ever et used for their original, intended purpose.

My next task is to convert a Rubicon US Army chap or two into M67 recoilless rifle gunners as, to my chagrin, I've discovered that the Berlin Brigade fielded those instead of M47 Dragons.  :-[
Title: Re: CapnJim's Modern Stuff (US Humvees...Pg 16 - 30 Oct 23)
Post by: CapnJim on November 06, 2023, 03:08:37 AM
Huh.  No Dragons in Berlin?  Learn something new every day...

I've fired an M67.  My Guard unit (a combat engineer battalion I was in from '80 to '84)) carried them as our primary anti-armor weapon.  They were fun to shoot while prone.... :D

I have done up some of Rubicon's Marines and VC as such (I did add in a couple WW2 weapons with the VC though).  But yer right.  I hope they keep making the kits.  I can always use some conversion fodder if I don't do them up as intended...
Title: Re: CapnJim's Modern Stuff (US Humvees...Pg 16 - 30 Oct 23)
Post by: carlos marighela on November 06, 2023, 08:34:16 AM
Surprised and then after I thought about, not surprised. They did have jeep mounted TOW but I suppose in urban terrain, the M67 probably has more utility than a Dragon whilst being about on par for the drawbacks.  Seen a vid of a range practice with the M67, they were engineers too. I can see why you want to be prone. Overall it seems a lot more craptastic than the Carl Gustav.

Of course being a gamer I'm now contemplating making myself a M202 Flash, purely for the cool factor. :)
Title: Re: CapnJim's Modern Stuff (US Humvees...Pg 16 - 30 Oct 23)
Post by: CapnJim on November 06, 2023, 03:27:08 PM
I have never seen an M202.  Not even in storage.  It's my understanding, though, they were somewhat less than reliable.  And I don't recall seeing any minis out there with one.  Good luck with scratch-building one (and coming up with a rule for it!). 
Title: Re: CapnJim's Modern Stuff (US Humvees...Pg 16 - 30 Oct 23)
Post by: Ultravanillasmurf on November 06, 2023, 06:14:36 PM
I have never seen an M202.  Not even in storage.  It's my understanding, though, they were somewhat less than reliable.  And I don't recall seeing any minis out there with one.  Good luck with scratch-building one (and coming up with a rule for it!).
Well, one appears in Commando (comedy moment when the lead female fires it backwards).
Title: Re: CapnJim's Modern Stuff (US Humvees...Pg 16 - 30 Oct 23)
Post by: Ultravanillasmurf on November 06, 2023, 06:26:19 PM
Surprised and then after I thought about, not surprised. They did have jeep mounted TOW but I suppose in urban terrain, the M67 probably has more utility than a Dragon whilst being about on par for the drawbacks.  Seen a vid of a range practice with the M67, they were engineers too. I can see why you want to be prone. Overall it seems a lot more craptastic than the Carl Gustav.
Probably for the same reason the Berlin Infantry Brigade kept their BAT after Milan entered service.
Title: Re: CapnJim's Modern Stuff (US Humvees...Pg 16 - 30 Oct 23)
Post by: carlos marighela on November 06, 2023, 09:58:41 PM
But Milan was also deployed in Berlin by the British Army as well as the the French, as was TOW by the US Berlin Brigade. All three, including the Dragon, are wire guided SACLOS systems and TOW is the closer equivalent to Milan.

It's almost as if armies do this stuff with an eye to pissing off gamers in the future. lol
Title: Re: CapnJim's Modern Stuff (US Humvees...Pg 16 - 30 Oct 23)
Post by: has.been on November 07, 2023, 10:32:28 AM
Quote
It's almost as if armies do this stuff with an eye to pissing off gamers in the future. lol

I am reminded of a cartoon.
1st Caveman is painting a TV on the wall of the cave.
2nd Caveman queries it.
1st Caveman says, 'Yes I know there is no such thing, but in a few thousand years
 it will drive archeologists crazy'.
Title: Re: CapnJim's Modern Stuff (US Humvees...Pg 16 - 30 Oct 23)
Post by: CapnJim on November 08, 2023, 11:40:36 PM
Yes, well, back to the topic at hand now... :D

Three things:

1.  My first batch of Balszaki infantry is done. I will post pics tomorrow (Thursday).

2.  They will see the elephant for the first time Friday.  And will my US infantry.  My weekly gaming group is set to play a scenario in Balszakistan.  In our last Balszakistan game, in 1990 US special forces rescued the staff of an NGO medical center help prisoner by Balszaki rebels.  And now, the Balszaki rebels will seek their revenge, by trying to kill/kidnap the US Ambassador to Balszakistan.  I will post the scenario details hopefully tomorrow.   

3.  My next figures are almost ready for painting.  My US 2nd Squad, along with the Plt Ldr, RTO, and medic (and a fill-in figure for my African regular platoon, to get their 1st squad up to 7 figures).

Stay tuned......
Title: Re: CapnJim's Modern Stuff (US Humvees...Pg 16 - 30 Oct 23)
Post by: carlos marighela on November 09, 2023, 01:20:03 AM
O que é isso companheiro?  ;)

I think the kidnapping of a US ambassador (Iran, 1979 aside) has only been successfully carried out once, in 1969. BRAZIL FOR THE WIN!!!!! 

There's a decent, fictionalised, version of the event that largely tells the story. Fifteen political prisoners of the dictatorship released and flown on a Brazilian Air Force C-130 to Mexico, ambassador released by the guerillas. Result! So your Balsakistanis have a high bar to jump.

Bit of inspiration if you haven't seen it and a decent time killer.

https://www.youtube.com/watch?v=4FRtkEbQ-8U.

Also a better doco called Hércules 56 but I've not seen a version with English subtitles.

You'll want a figure that resembles the late and sadly departed Alan Arkin. The beauty there being you can also use an Alan Arkin figure as a New York dentist in another, fictional, Latin American dictatorship If you can find a Peter Falk figure that is.  lol
Title: Re: CapnJim's Modern Stuff (Back to Balszakistan...Pg 17 - 08 Nov 23)
Post by: CapnJim on November 09, 2023, 08:38:22 PM
I may have to watch that.  Thanks!

And my US Ambassador and Balszaki Interior Minister (yes, see below...) will resemble other folks...

But first, some Balszaki infantry.  These fellers are 28mm (of course), and are a mix of Eureka Miniatures Soviets and Khurasan Miniatures Ukranians.  I was going for a mix of uniform and gear - some older and some newer (well, newer for 1990 or so, that is), with a vaguely Soviet/Russian look to them.  Thus, I painted them up that way, and I think I succeeded.  These chaps won't be it - they are just enough to do the scenario outlined below.  I will at some point add 2 more riflemen to these 2 squads, and add a third 7-man squad and a platoon sniper.

But on with what I have done.  Here is the platoon Lieutenant:

(http://leadadventureforum.com/gallery/60/16550-091123201104.jpeg)

(http://leadadventureforum.com/gallery/60/16550-091123201040.jpeg)

Here is the basis for the platoon's 1st squad:

(http://leadadventureforum.com/gallery/60/16550-091123201013.jpeg)

(http://leadadventureforum.com/gallery/60/16550-091123200949.jpeg)

And the basis for the platoon's 2nd squad:

(http://leadadventureforum.com/gallery/60/16550-091123200920.jpeg)

(http://leadadventureforum.com/gallery/60/16550-091123200753.jpeg)

And these are the whole batch together...

(http://leadadventureforum.com/gallery/60/16550-091123200723.jpeg)

(http://leadadventureforum.com/gallery/60/16550-091123200652.jpeg)

They will paly a role in the below game, which is scheduled for tomorrow (Friday, the 10th).

The scenario is inspired by Scenario #2: The Big Villa, in our own Mike Demana's Wars of Insurgency, and Scenario Kilo: VIP Extraction, in Dan Mersey's Xenos Rampant.  We will be using Xenos Rampant to play the game.

As you can see, it will involve 4 different factions - US Marines (with the US Ambassador's security detail), Balszaki infantry (with their Interior Minister's security detail), and 2 different forces from the Balszaki Freedom Front (BFF).  Here are the Scenario Info Sheets for the 4 factions...

(http://leadadventureforum.com/gallery/60/16550-091123201421.jpeg)

(http://leadadventureforum.com/gallery/60/16550-091123201332.jpeg)

(http://leadadventureforum.com/gallery/60/16550-091123201254.jpeg)

(http://leadadventureforum.com/gallery/60/16550-091123201223.jpeg)

Kick-off is at 1100 hrs. tomorrow.  Of course, I'll do up an illustrated battle report after we've played the game.  In the meantime. stand by! :D




Title: Re: CapnJim's Modern Stuff (Balszakistan Infantry and Scenario...Pg 18 - 09 Nov 23)
Post by: carlos marighela on November 10, 2023, 02:51:06 AM
The Opfor look very good! Looking forward to the AAR.
Title: Re: CapnJim's Modern Stuff (Balszakistan Infantry and Scenario...Pg 18 - 09 Nov 23)
Post by: CapnJim on November 12, 2023, 05:05:02 PM
Thanks. Carlos!  We did indeed fight this action this Friday past.

Before I get around to doing the battle report, a couple administrative notes:

1.  We found 2 typos on the scenario sheets.  The Balzsaki Interior Minister's sedan should have an Armor rating of 4 (listed on the Balszaki Infantry's sheet).  And, conversely, BOTH of the BFF #1's pick-ups should have Armor ratings of 3... 

2.  SPOILER ALERT!  Xenos Rampant does not say what happens to passengers in a vehicle that is destroyed.  So, we made something up - we did a normal shooting attack on the passenger unit in a vehicle that got KO'ed.

3.  If a unit that has the Ambassador or the Interior Minister took casualties, we rolled a d6.  A result of 6 meant that the Ambassador or Interior Minister was a casualty instead of one of the troops in the unit.

I'll get to the battle report soon.  I promise...
Title: Re: CapnJim's Modern Stuff (Balszakistan Infantry and Scenario...Pg 18 - 09 Nov 23)
Post by: CapnJim on November 13, 2023, 03:10:18 PM
And here we go...

First off, here's the battlefield looking from the south.  It matches the scenario map pretty well. 

(http://leadadventureforum.com/gallery/60/16550-131123143616.jpeg)

All the units deployed per the scenario sheet.  It was Ted and me - Ted played the Marines and Balszaki regulars, while I played both BFF factions.  We rolled for initiative for each faction, and it went Marines, BRR #1, BFF#2, Balszaki regulars each turn...

Here's Part 1 of the battle report...

Things started fairly quietly.  The Marines moved cautiously up the road toward the country house, while the Balszakis moved deliberately through the orchard toward the house (they got their BTR80 up by the house fairly quickly).   

(http://leadadventureforum.com/gallery/60/16550-131123143523.jpeg)

(http://leadadventureforum.com/gallery/60/16550-131123143508.jpeg)

The Interior Minister's security detail went in the house to escort the Minister and the Ambassador down and out to the vehicles, while the Ambassador's security detail kept an eye on things outside.  Both groups of rebels moved toward the house, one through the pasture, and the other through the crops.   

(http://leadadventureforum.com/gallery/60/16550-131123143556.jpeg)

(http://leadadventureforum.com/gallery/60/16550-131123143541.jpeg)

First blood went to the Marines.  As the moved along the road and the nearby wood-line, they spotted some BFF folks, dismounted the Humvee, and opened fire.  The Marines and the BFF cells closest to them traded shots, the Marines giving better than they got.

(http://leadadventureforum.com/gallery/60/16550-131123143417.jpeg)

(http://leadadventureforum.com/gallery/60/16550-131123143452.jpeg)

The 2nd BFF cells kept moving up the hill to the house, with some getting up the the wall and exchanging fire with the security detail.  Meanwhile the Marines and the Balszaki BTR dueled it out with 1st BFF cells. 

(http://leadadventureforum.com/gallery/60/16550-131123143330.jpeg)

(http://leadadventureforum.com/gallery/60/16550-131123143309.jpeg)

The Humvee, BTR, and the 2 BFF technicals were engaged in a heavy machine gun fight, with one of the technicals taking some hits, and backing off.

(http://leadadventureforum.com/gallery/60/16550-131123143226.jpeg)

Inside the house, the Interior Minister's security detail had the Minister and Ambassador downstairs, waiting to go outside.... 


Find out what happened when they did go outside, in the 2nd (final) installment of this battle report....
Title: Re: CapnJim's Modern Stuff (Balszakistan Battle Report Part 1...Pg 18 - 13 Nov 23)
Post by: carlos marighela on November 13, 2023, 05:33:29 PM
Great looking game Jim!
Title: Re: CapnJim's Modern Stuff (Balszakistan Battle Report Part 1...Pg 18 - 13 Nov 23)
Post by: HESH on November 13, 2023, 08:19:29 PM
Great work and very inspirational 🫡
Title: Re: CapnJim's Modern Stuff (Balszakistan Battle Report Part 1...Pg 18 - 13 Nov 23)
Post by: Ash on November 14, 2023, 08:50:59 AM
Very nice looking set up. Looking forward to the next installment.
Title: Re: CapnJim's Modern Stuff (Balszakistan Battle Report Part 1...Pg 18 - 13 Nov 23)
Post by: HESH on November 14, 2023, 10:21:15 AM
Terrific set up - lots to love👍
Title: Re: CapnJim's Modern Stuff (Balszakistan Battle Report Part 1...Pg 18 - 13 Nov 23)
Post by: CapnJim on November 15, 2023, 12:53:43 AM
Thanks, gentlemen!  And now, back to our normal programming...

The Ambassador's security detail had plenty of targets.  Luckily, the Balszaki BTR had come up, and was lending a hand with things. 

(http://leadadventureforum.com/gallery/60/16550-131123143208.jpeg) 

The Balszaki security detail brought the Interior Minister and the Ambassador out to their vehicles, trying to stay out of the line of fire.

(http://leadadventureforum.com/gallery/60/16550-131123143151.jpeg)

Down the hill, the Marines were set in the wood-line, with the Humvee taking on the BFF's technicals.  The Balszaki regulars were making their way (slowly) toward the house.

(http://leadadventureforum.com/gallery/60/16550-131123143127.jpeg)

At the house, the Ambassador's detail, and the Balszaki BTR and a squad of regulars, were holding off the BFF fighters.  The Interior Minister's detail got him in their Mercedes, and crashed the gate to try to get away.

(http://leadadventureforum.com/gallery/60/16550-131123143103.jpeg)

The Ambassador's detail got him in their SUV, while the BTR took out several BFF men.  BFF men at the wall sprayed down the SUV, and the driver punched it in reverse.  And the Marine's Humvee had driven one of the BFF's technicals back.

(http://leadadventureforum.com/gallery/60/16550-131123143041.jpeg)

Then disaster struck.  As the Ambassador's SUV cleared the compound gate, a BFF cell in the wood-line let loose with RPG rounds, and took out the Ambassador's SUV, killing 2 of the security detail.  The other 3 hustled the Ambassador out of the burning vehicle, taking cover.  The Interior Minister, on the other hand, was being sped away in his car.  BFF fighters came over the wall, but there were queet a few less than before.

(http://leadadventureforum.com/gallery/60/16550-131123143015.jpeg)

(http://leadadventureforum.com/gallery/60/16550-131123142956.jpeg)

Some BFF men who had crossed the wall closed in on the Ambassador and his detail, taking the rest of the detail out and grabbing the Ambassador.  The BFF men hustled the Ambassador down the hill, with the Balszaki BTR on their tail.  Meanwhile the crew of one of the BFF technicals had abandoned their vehicle, as had the crew of the Marine's Humvee.  The other BFF technical had been damaged, too.  The BFF also had their transport vehicles come forward.

(http://leadadventureforum.com/gallery/60/16550-131123142941.jpeg)

As the Balszaki regulars took the compound back, what was left of the BFF cells made their way off to the east.  They took some casualties in their retreat, but they kept hold of the US Ambassador and spirited him away. 

(http://leadadventureforum.com/gallery/60/16550-131123142926.jpeg)

The Marines tried to chase the BFF fighters, but it was too late.  The BFF left a couple dozen men behind, as well as one of their technicals, but they had nabbed the US Ambassasdor.  And in the process, they had taken out all of the Ambassador's security detail and his SUV.  They had also taken out a Marine, and forced the Humvee crew to abandon it.  All in all, was an important, but expensive, victory for the BFF.  It was also only a partial victory, as the Balszaki Interior Minister had gotten away.


(http://leadadventureforum.com/gallery/60/16550-131123142912.jpeg)

And there you have it.  In a very rare event, someone (the BFF in particular) had successfully kidnapped a US Ambassador.  Methinks the US may, in due time, try to get him back... ;)   




Title: Re: CapnJim's Modern Stuff (Balszakistan Battle Report Complete...Pg 18 - 14 Nov 23)
Post by: carlos marighela on November 15, 2023, 02:14:59 AM
Given who he resembles.... perhaps not. lol

Really nice AAR. You've really hit your straps with this retirement bizzo, you seem to be having a ball. Green with envy.
Title: Re: CapnJim's Modern Stuff (Balszakistan Battle Report Complete...Pg 18 - 14 Nov 23)
Post by: CapnJim on November 16, 2023, 07:23:37 PM
Given who he resembles.... perhaps not. lol

Really nice AAR. You've really hit your straps with this retirement bizzo, you seem to be having a ball. Green with envy.

Yeah, I am digging retirement, as Ol' Blue Eyes once sang - Nice work if You Can Get It...so to speak. :D

And the Balszaki Interior Minister figure resembled another sub-popular world leader....
Title: Re: CapnJim's Modern Stuff (Balszakistan Battle Report Complete...Pg 18 - 14 Nov 23)
Post by: CapnJim on December 06, 2023, 02:02:06 AM
More stuff to show off today.

First, I made it to a Menards, and bought 3 1/48 diecast trucks (Edit:  these were $5 each...).  First up is a Ford van ambulance (figures are included to show scale)

(http://leadadventureforum.com/gallery/61/16550-061223013235.jpeg)

(http://leadadventureforum.com/gallery/61/16550-061223013205.jpeg)

Next, is a small older dump truck.  This one will likely eventually see some weathering added.

(http://leadadventureforum.com/gallery/61/16550-061223013135.jpeg)

(http://leadadventureforum.com/gallery/61/16550-061223013105.jpeg)

Last is a older fuel truck.  I'm thinking of eventually possibly re-painting this one, and definitely weathering it.

(http://leadadventureforum.com/gallery/61/16550-061223013018.jpeg)

(http://leadadventureforum.com/gallery/61/16550-061223012955.jpeg)

And, I finished some more US troops for the late 1980s/1990s.  (Another edit:  these are a mix of MoFo Miniatures and Stan Johansen Miniatures...)  Here is the Platoon Leader, his RTO, and the medic.  Please note the medics long arm.  Few of their likely antagonists will have been signators to the Geneva Conventions, so he's got something with which to defend himself (more than a pistol, anyway).

(http://leadadventureforum.com/gallery/61/16550-061223012915.jpeg)

(http://leadadventureforum.com/gallery/61/16550-061223012850.jpeg)

Next, we have the platoon's 2nd Squad.  Here is the Squad Leader and Fire Team A.

(http://leadadventureforum.com/gallery/61/16550-061223012825.jpeg)

(http://leadadventureforum.com/gallery/61/16550-061223012754.jpeg)

And here is their Fire Team B.

(http://leadadventureforum.com/gallery/61/16550-061223012730.jpeg)

(http://leadadventureforum.com/gallery/61/16550-061223012704.jpeg)

So, now I have a basic Platoon HQ, 2 squads, and 2 Humvees.  Planned future additions include the Platoon Sergeant and his RTO, the 3rd Squad, 2 MG teams, and an anti-armor team.  And I need to decide on vehicles heavier than Humvees, as well...
Title: Re: CapnJim's Modern Stuff (Diecast Vehicles and More US Troops...Pg 18 - 05 Dec 23)
Post by: mikedemana on December 08, 2023, 02:17:21 AM
Looking great, Jim! The ambulance's scale looks perfect. Good find!! Gotta make a trip to the other Menards in town, my store isn't ordering them anymore, for some reason.

Mike Demana
Title: Re: CapnJim's Modern Stuff (Diecast Vehicles and More US Troops...Pg 18 - 05 Dec 23)
Post by: CapnJim on December 08, 2023, 10:30:33 PM
Thanks, Mike.  That gives me 2 ambulances, so I can choose which one to use, depending on the scenario. 
Title: Re: CapnJim's Modern Stuff (Diecast Vehicles and More US Troops...Pg 18 - 05 Dec 23)
Post by: HESH on December 09, 2023, 12:57:56 AM
Some great finds there 👍
Title: Re: CapnJim's Modern Stuff (Diecast Vehicles and More US Troops...Pg 18 - 05 Dec 23)
Post by: CapnJim on December 09, 2023, 04:57:00 PM
Yep!  And thanks!
Title: Re: CapnJim's Modern Stuff (Diecast Vehicles and More US Troops...Pg 18 - 05 Dec 23)
Post by: CapnJim on December 12, 2023, 01:19:48 AM
My latest work is done.  I wanted to add to my seemingly understrength 28mm African regular platoon (for my fictional Peoples' Republic of Northern Gambola), which are a mix of mostly Eureka Miniatures ZANLA chaps, and a few MoFo Miniatures thrown in for good measure.  Just to be different, I decided to try a plastics (mostly) kit-bash for this augmentation project.  What I came up with is shown below...

First up is a leader and 2 RPG gunners.  The bodies (as are all these bodies) are from Warlord Games' WW2 US Marines sprue.  The arms are a mix of the Marine and Warlord's German panzer grenadier sprues.  Kit bits are from the Marine sprue and Warlord's ProjectZ Special Operator sprue.  The M16 is a metal one from Full Metal Miniatures.  The RPGs are from Warlord's ProjectZ Survivors weapons sprue.  Heads are from Warlord's British Para sprue.

(http://leadadventureforum.com/gallery/61/16550-121223005638.jpeg)

(http://leadadventureforum.com/gallery/61/16550-121223005613.jpeg)

Next, we have 3 grunts.  Again, the bodies are from Warlord's Marines sprue.  The arms too are a mix of the Marine and Warlord's German panzer grenadier sprues.  Kit bits are from the Marine sprue and Warlord's ProjectZ Survivor weapons sprue.  The FN-FAL is a metal one from Full Metal Miniatures.  The AKs are from Warlord's ProjectZ Survivors weapons sprue.  The beret heads are from Warlord's British Para sprue, while the soft-cap head is from the Marine sprue.

(http://leadadventureforum.com/gallery/61/16550-121223005550.jpeg)

(http://leadadventureforum.com/gallery/61/16550-121223005529.jpeg)

Then, we have a sniper and an MG team.  Again, the bodies are from Warlord's Marines sprue.  These arms too are a mix of the Marine and Warlord's German panzer grenadier sprues.  The M1903A4 is from Warlord's Marine sprue. The MG3 is an MG42 from Warlord's panzer grenadier sprue, while the ammo can and strip are from Warlord's Blitzkrieg Germans sprue.  The loader's M16 (lying on the ground next to him) is from Warlord's ProjectZ Survivors weapons sprue, while the loader's ammo cans are from one of Rubicon's German stowage sets.  One soft-cap head is from Warlord's Marine sprue, while the other is a resin head I got from my wargame bud Ted (don't know who made it).  The sniper's head is from Warlord's ProjectZ Special Operators sprue. 

(http://leadadventureforum.com/gallery/61/16550-121223005501.jpeg)

(http://leadadventureforum.com/gallery/61/16550-121223005440.jpeg)

And here is the whole batch together...

(http://leadadventureforum.com/gallery/61/16550-121223005410.jpeg)

(http://leadadventureforum.com/gallery/61/16550-121223005343.jpeg)

They fit well with my afore-mentioned existing African troops.  And I think they turned out pretty well.

With these guys, I have a senior officer, his bodyguard, 2 platoon-level leaders, a sniper, an MG3 team, and 3 squads of 8 men each (6 M16s/AKs, an LMG, and an RPG).  I also have 2 armored cars and dismounted crew for them. That oughta work...
Title: Re: CapnJim's Modern Stuff (Kit-bashed Plastic African Troops...Pg 19 - 11 Dec 23)
Post by: carlos marighela on December 12, 2023, 03:06:31 AM
Great conversions Jim! :-* :-*
Title: Re: CapnJim's Modern Stuff (Kit-bashed Plastic African Troops...Pg 19 - 11 Dec 23)
Post by: Cypher226 on December 12, 2023, 11:11:14 AM
Fantastic - and absolutely inspirational.  I've been wanting to make some similar troops for a while, there's a lot to steal be inspired by here!
Title: Re: CapnJim's Modern Stuff (Kit-bashed Plastic African Troops...Pg 19 - 11 Dec 23)
Post by: Cat on December 12, 2023, 02:32:13 PM
Very pretty; I bet they can fight too!
Title: Re: CapnJim's Modern Stuff (Kit-bashed Plastic African Troops...Pg 19 - 11 Dec 23)
Post by: HESH on December 12, 2023, 02:35:33 PM
Cracking job on those.,👍👍👍
Title: Re: CapnJim's Modern Stuff (Kit-bashed Plastic African Troops...Pg 19 - 11 Dec 23)
Post by: Grumpy Gnome on December 12, 2023, 03:46:59 PM
Great work mate! 👍
Title: Re: CapnJim's Modern Stuff (Kit-bashed Plastic African Troops...Pg 19 - 11 Dec 23)
Post by: Sgt_T on December 12, 2023, 08:24:03 PM
Looking good. I did the same with warlord plastic british airborne bodies, wargames factory zulu heads, warlord project Z weapon sprues and other bits for my Burandan/Zingaran troops.

T.
Title: Re: CapnJim's Modern Stuff (Kit-bashed Plastic African Troops...Pg 19 - 11 Dec 23)
Post by: trev on December 12, 2023, 09:29:46 PM
Nice conversions.  I need to do some work on my Congo project.
Title: Re: CapnJim's Modern Stuff (Kit-bashed Plastic African Troops...Pg 19 - 11 Dec 23)
Post by: Russ justice on December 13, 2023, 01:21:47 PM
Fantastic work all round
Title: Re: CapnJim's Modern Stuff (Kit-bashed Plastic African Troops...Pg 19 - 11 Dec 23)
Post by: CapnJim on December 13, 2023, 01:54:54 PM
Thanks, fellas!

Next up, I'm staying in modern(ish) Africa.  More 28mm Gunmen to go with my existing bunch.  I've prepped and primed a mix of Eureka Minis Somali Gunmen and MoFo Minis African Militia.  I plan to start actual painting on these yet today...
Title: Re: CapnJim's Modern Stuff (Kit-bashed Plastic African Troops...Pg 19 - 11 Dec 23)
Post by: HESH on December 13, 2023, 04:00:30 PM
More great work .

I’m gonna use this as a guide for mine!
Title: Re: CapnJim's Modern Stuff (Kit-bashed Plastic African Troops...Pg 19 - 11 Dec 23)
Post by: CapnJim on December 14, 2023, 06:52:28 PM
Thanks, HESH.  Have a poke around your unpainted pile and your bits box.  You never know what you might be able to use, not to mention what's available on the market.  Methinks were are currently in a kit-basher's glory days... :D
Title: Re: CapnJim's Modern Stuff (Kit-bashed Plastic African Troops...Pg 19 - 11 Dec 23)
Post by: mikedemana on December 16, 2023, 10:29:11 PM
It is amazing how all of the kits out there are letting people mix and match to come up with to represent new figures that the originals weren't necessarily intended for...! Great job on these, Jim!

Mike Demana
Title: Re: CapnJim's Modern Stuff (Balszakistan Battle Report Complete...Pg 18 - 14 Nov 23)
Post by: eilif on December 17, 2023, 05:50:37 PM
More stuff to show off today.

First, I made it to a Menards, and bought 3 1/48 diecast trucks (Edit:  these were $5 each...).  First up is a Ford van ambulance (figures are included to show scale)

(http://leadadventureforum.com/gallery/61/16550-061223013235.jpeg)

(http://leadadventureforum.com/gallery/61/16550-061223013205.jpeg)

Next, is a small older dump truck.  This one will likely eventually see some weathering added.

(http://leadadventureforum.com/gallery/61/16550-061223013135.jpeg)

(http://leadadventureforum.com/gallery/61/16550-061223013105.jpeg)

Last is a older fuel truck.  I'm thinking of eventually possibly re-painting this one, and definitely weathering it.

(http://leadadventureforum.com/gallery/61/16550-061223013018.jpeg)

(http://leadadventureforum.com/gallery/61/16550-061223012955.jpeg)

..


Great Menards finds!  Your pics are making me regret not picking up the Tanker and dump truck.  They would have been great repaints for WWW2 vehicles.

I think the dump truck back could also be a great kitbash onto the Menards Duce and a half to make a soviet style dump truck.
Title: Re: CapnJim's Modern Stuff (Kit-bashed Plastic African Troops...Pg 19 - 11 Dec 23)
Post by: Lord Raglan on December 18, 2023, 04:56:04 PM
Great finds mate 👌

I have a lady in the local charity shop on the lookout for me, so far she’s found all kinds of little gems perfect for 28mm
Title: Re: CapnJim's Modern Stuff (Kit-bashed Plastic African Troops...Pg 19 - 11 Dec 23)
Post by: carlos marighela on December 18, 2023, 07:52:11 PM
If you fancy an even older, bigger and articulated tanker in Sinclair livery then Atlantis Models do a Fruehauf tanker in 1/48.

https://atlantis-models.com/white-fruehauf-gas-truck-sinclair-us-army-plastic-model-kit-1-48/
Title: Re: CapnJim's Modern Stuff (Kit-bashed Plastic African Troops...Pg 19 - 11 Dec 23)
Post by: CapnJim on December 18, 2023, 10:45:07 PM
Great Menards finds!  Your pics are making me regret not picking up the Tanker and dump truck.  They would have been great repaints for WWW2 vehicles.

I think the dump truck back could also be a great kitbash onto the Menards Duce and a half to make a soviet style dump truck.

Hmm.  I have 3 of those Menards "duece-and-a-half"s... :D

If you fancy an even older, bigger and articulated tanker in Sinclair livery then Atlantis Models do a Fruehauf tanker in 1/48.

https://atlantis-models.com/white-fruehauf-gas-truck-sinclair-us-army-plastic-model-kit-1-48/

Thanks for the tip, Carlos, but that fuel (petrol, for some of you...) truck will likely get a more generic paint job, so I can sue it in any one of several of my "modern" venues...  ;)
Title: Re: CapnJim's Modern Stuff (Kit-bashed Plastic African Troops...Pg 19 - 11 Dec 23)
Post by: CapnJim on December 18, 2023, 10:46:35 PM
By the way, next up are those African gunmen I mentioned.  1st 8 of the 16-man batch are done.  Pics to follow later this week...
Title: Re: CapnJim's Modern Stuff (Kit-bashed Plastic African Troops...Pg 19 - 11 Dec 23)
Post by: carlos marighela on December 19, 2023, 03:26:53 AM
The Menards one would make a great airport tanker. Good for Tan Son Nhut to Timbuktu.
Title: Re: CapnJim's Modern Stuff (Kit-bashed Plastic African Troops...Pg 19 - 11 Dec 23)
Post by: CapnJim on December 20, 2023, 05:11:47 PM
The Menards one would make a great airport tanker. Good for Tan Son Nhut to Timbuktu.

 That's what I thought.  Now all I gotta do is get some airport-related terrain and a civilian airplane of 2 (in 28mm, or course).... 
Title: Re: CapnJim's Modern Stuff (Kit-bashed Plastic African Troops...Pg 19 - 11 Dec 23)
Post by: CapnJim on December 23, 2023, 10:35:25 PM
And here are those African gunmen I mentioned.  Interesting that Lord Raglan posted similar figures (only with head coverings) on his thread.

Theses are all 28mm, and mostly Eureka Miniatures, with a few MoFo Miniatures thrown in for good measure.

First up is a leader (you can tell by the obligatory waving hand - either that or he sees someone in the crowd he knows...), an PKM gunner (with a belt in lieu of the box), and 2 RPG gunners.

(http://leadadventureforum.com/gallery/61/16550-231223220714.jpeg)

(http://leadadventureforum.com/gallery/61/16550-231223220638.jpeg)

These next 6 pics show 12 guys with various rifles (a bunch of AKs, a couple G3s, a couple bolt guns, and an XM177).

(http://leadadventureforum.com/gallery/61/16550-231223220611.jpeg)

(http://leadadventureforum.com/gallery/61/16550-231223220544.jpeg)

(http://leadadventureforum.com/gallery/61/16550-231223220510.jpeg)

(http://leadadventureforum.com/gallery/61/16550-231223220443.jpeg)

(http://leadadventureforum.com/gallery/61/16550-231223220411.jpeg)

(http://leadadventureforum.com/gallery/61/16550-231223220347.jpeg)

A note here - 2 of the MoFo figures had rifle barrels snapped off - the XM177 and one of the bolt guns.  I assume the chap with the bolt gun had the 5" flash suppressor removed (why, I'm not sure...), while the dude with the one bolt gun had his barrel sawn off (I guess he wanted a carbine), so I just went with them.

These next 2 show the lot together.

(http://leadadventureforum.com/gallery/61/16550-231223220320.jpeg)

(http://leadadventureforum.com/gallery/61/16550-231223220248.jpeg)

Another note - a few of the MoFo figures look rather youthful.  I didn't check their IDs, but they all swore they were of proper military age...

I already have 15 MoFo Miniatures painted up (see Page 1 of this thread), so with these, that's a "platoon" of 31 guys.  They will appear in my fictional Peoples' Republic of Northern Gambola games.

Title: Re: CapnJim's Modern Stuff (African Gunmen...Pg 20 - 23 Dec 23)
Post by: carlos marighela on December 24, 2023, 03:57:35 AM
Nicely done.  :-*

Very versatile those Eureka figures. I've used them for everything from Khmer Rouge and VC (with head swaps) through to cartel members and one of them even made it to a CIA agent working for CORDS.
Title: Re: CapnJim's Modern Stuff (Kit-bashed Plastic African Troops...Pg 19 - 11 Dec 23)
Post by: Ultravanillasmurf on December 24, 2023, 09:33:03 AM
Nice. The tee shirt logos are a nice touch.
These next 6 pics show 12 guys with various rifles (a bunch of AKs, a couple G3s, a couple bolt guns, and an XM177).
Do you mean Gyrojets or womble guns?
Title: Re: CapnJim's Modern Stuff (African Gunmen...Pg 20 - 23 Dec 23)
Post by: Lord Raglan on December 24, 2023, 12:01:49 PM
Quite a collection 👍🏻
Title: Re: CapnJim's Modern Stuff (African Gunmen...Pg 20 - 23 Dec 23)
Post by: Ash on December 24, 2023, 06:43:32 PM
That's a great collection, the Eureka figures do paint up very nicely.
Title: Re: CapnJim's Modern Stuff (African Gunmen...Pg 20 - 23 Dec 23)
Post by: mikedemana on December 24, 2023, 08:05:24 PM
They look great, Jim! Love the Playboy bunny t-shirt... lol

Mike Demana
Title: Re: CapnJim's Modern Stuff (African Gunmen...Pg 20 - 23 Dec 23)
Post by: CapnJim on December 25, 2023, 06:34:36 PM
Nicely done.  :-*

Very versatile those Eureka figures. I've used them for everything from Khmer Rouge and VC (with head swaps) through to cartel members and one of them even made it to a CIA agent working for CORDS.

Yep - I may have to think about what other of my fictional places (or even real ones) I could use some for...

Nice. The tee shirt logos are a nice touch....Do you mean Gyrojets or womble guns?

Thanks for noticing the logos!  As far as the "bolt gun" goes, that is my personal colloquialism for a bolt-action firearm... ;)

Quite a collection 👍🏻

That's a great collection, the Eureka figures do paint up very nicely.

Thanks, fellas!

They look great, Jim! Love the Playboy bunny t-shirt... lol

Mike Demana

Thanks, Mike.  I thought that logo might gut some chuckles...
Title: Re: CapnJim's Modern Stuff (African Gunmen...Pg 20 - 23 Dec 23)
Post by: AKULA on December 28, 2023, 01:26:56 PM
a great looking collection - those vehicles were a good find!
Title: Re: CapnJim's Modern Stuff (African Gunmen...Pg 20 - 23 Dec 23)
Post by: Russ justice on December 29, 2023, 09:41:18 PM
The African gunmen look great, a proper mix of civilian clothing.
Title: Re: CapnJim's Modern Stuff (African Gunmen...Pg 20 - 23 Dec 23)
Post by: CapnJim on December 30, 2023, 11:09:00 PM
a great looking collection - those vehicles were a good find!

Yes, they were.  And thanks!

The African gunmen look great, a proper mix of civilian clothing.

Thanks.  They get their first blooding this coming Friday...I'll post the lead-in to the scenario, and the scenario information, here in a couple, few days.

But first:

Some scatter terrain that is pure rubbish.  No, literally.  Most of it anyway.  And it's all 28mm.  First up is a shipping container, by Reaper Miniatures.  It's a simple multi-part hard plastic kit.  As you can see, the doors can open.  The container serial and ID numbers and flag are from both Rubicon and Warlord US tank markings.  The graffiti is from a Judge Dredd decal sheet I picked up some while ago (I think as a Wargames illustrated freebie).  Some of my newly-painted African gunmen are there to show scale.

(http://leadadventureforum.com/gallery/61/16550-301223224447.jpeg)

(http://leadadventureforum.com/gallery/61/16550-301223224351.jpeg)

Next is a trash dumpster, also by Reaper Miniatures.  It too is a simple multi-part hard plastic kit.  It's door can flip up.  The ID number marking is from a British tank marking decal sheet.  The graffiti is from that Judge Dredd decal sheet mentioned above.

(http://leadadventureforum.com/gallery/61/16550-301223224332.jpeg)

(http://leadadventureforum.com/gallery/61/16550-301223224315.jpeg)

Next are 4 piles of garbage bags, and 2 piles of tires.  These I got from Miniature Building Authority.  The garbage bags were molded in those piles.  The tires came as separate resin castings, and I put them in those piles.

(http://leadadventureforum.com/gallery/61/16550-301223224235.jpeg)

(http://leadadventureforum.com/gallery/61/16550-301223224256.jpeg)

And here is the whole lot together.

(http://leadadventureforum.com/gallery/61/16550-301223224218.jpeg)

This stuff will appear in the afore-mentioned scenario, as well.


Title: Re: CapnJim's Modern Stuff (Trashy Scatter Terrain...Pg 21 - 30 Dec 23)
Post by: carlos marighela on December 30, 2023, 11:26:34 PM
Cool looking scatter terrain! :-*
Title: Re: CapnJim's Modern Stuff (Trashy Scatter Terrain...Pg 21 - 30 Dec 23)
Post by: Grumpy Gnome on December 31, 2023, 06:16:02 AM
Looking good mate!
Title: Re: CapnJim's Modern Stuff (Trashy Scatter Terrain...Pg 21 - 30 Dec 23)
Post by: Ultravanillasmurf on December 31, 2023, 10:23:40 AM
Nice.

Interesting about the Reaper Container and Dumpster kits.
Title: Re: CapnJim's Modern Stuff (Trashy Scatter Terrain...Pg 21 - 30 Dec 23)
Post by: Cat on December 31, 2023, 04:34:02 PM
Lovely ambience!
Title: Re: CapnJim's Modern Stuff (Trashy Scatter Terrain...Pg 21 - 30 Dec 23)
Post by: CapnJim on December 31, 2023, 05:03:29 PM
Cool looking scatter terrain! :-*

Looking good mate!

Lovely ambience!

Nice.

Interesting about the Reaper Container and Dumpster kits.

Thanks, fellas!  And yeah - I thought it interesting that Reaper did those 2 kits, given the rest of their stuff.  And that container is one of 3 they do.  They have another that is shorter, and yet another that is longer...

And I'm working on that scenario I mentioned as we speak.  Hope to have that lead-in and scenario info posted by tomorrow.  It's gonna be a Spec Ops "Grab-n-Go" mission in Northern Gambola...it'll b the first pouting for this scatter terrain, those gunmen, and those Gambolan "regulars"...stand by for further information...
Title: Re: CapnJim's Modern Stuff (Trashy Scatter Terrain...Pg 21 - 30 Dec 23)
Post by: CapnJim on January 01, 2024, 11:24:02 PM
And I'm working on that scenario I mentioned as we speak.  Hope to have that lead-in and scenario info posted by tomorrow.  It's gonna be a Spec Ops "Grab-n-Go" mission in Northern Gambola...it'll b the first pouting for this scatter terrain, those gunmen, and those Gambolan "regulars"...stand by for further information...

And here we go...

02 April 1993.  US Special Operations Joint Command Post, near Bangerizi Airport, on the eastern outskirts of Bangerizi, Northern Gambola.

CPT Baker and his team leaders were gathered in the CP.  The XO, S3, S2, and CSM were there as well.  Then: "Ten-shun!"  Everyone stood as the Colonel breezed in.  "At ease, everybody".  And everyone relaxed, but remained standing.

"Afternoon, gentlemen." said the Colonel.  "Let's get on with it."  The S3, a crusty-looking older Navy Commander, started things off.  "Y'all know what happened in February.  Gambolans made several attempts to move on the airport to try to disrupt our Evac Ops during the coup.  They failed, but the Rangers kinda took it in the shorts.  Intel has determined that some rogue Gambolan officer, Captain General M'Gumbo Isgood, was behind the Coup and the disruption attacks.  According to HUMINT sources, he has slithered away to a sympathetic little shithole about 24 clicks east of Bangerizi.  Look at your aerial photographs." 

The S2, an tall stout Marine Major, went on "He's holed up in the compound at the north side of said shithole.  We believe he sleeps, with his personal guard in the building marked "F" on your photos.  More Gambolans are billitted in Locations "E" and "G".  We believe the on-site Gambolan force is platoon-strength in size.  At night, they keep sentries at or near locations "A', "B", "C", and "D".   As the Commander said, that area is sympathetic to Isgood, so you can expect local reinforcements to show up if word of this raid gets out.  We do not believe there are any civilians in that village, but watch out for them, and try not kill any of 'em."

The Colonel chimed in  "Your mission, CPT Baker, is to SP in your vehicles at 0500 tomorrow, and set up a vehicle laager just south of the village.  You will approach the village, dismounted, from the south just before dawn, conduct a breach to secure General Isgood, remove him from the compound, and exfil back to your vehicles and RTB.  G2 really, really wants him alive, but if that proves not to be possible, you are authorized to terminate him." 

The S3 then took over  "Move in from the south, through the location marked on your photos, with 2 assault teams and a breach team.  Set up your support team at the location marked on your photos.  You will have a JTAC attached to your task force, to coordinate supporting fires.  The best place for him looks like with the support team. You have indirect support from both a section of 155mm howitzers, and a Navy F/A-18.  Do not call for them until after you have conducted the breach or the sentries manage to raise the alarm.  It seems the Gambolans don't like us blowing their shit up willy-nilly"

"Do not leave any of your men behind.  Bring them all out with you.  Report your SP from the vehicle laager, report BINGO when you have the General secured, report IRVING if you KIA him, and report RP when you leave to come back here."

The S2 then added "If you take any EPWs, bring them back here.  It ain't necessary, but it could prove helpful, especially if you have to KIA the General".

Then, the Colonel "That about wraps it up, men.  Any questions?"  Nobody had any.  "OK.  That's it.  Task Force Baker SPs tomorrow morning at 0500.  Best get ready fellas."  Everyone snapped to as the Colonel turned and left the CP.  And everyone went about the business as well.   


This scenario is based on one included in the Operation: Uruzgan supplement to the original Force on Force rules.  I've tweaked it a bit by adding in a few other tidbits from Force on Force, and then adjusting things for Fistful of Lead: Bigger Battles.  Here are the Scenario Sheets:

Page 1

(http://leadadventureforum.com/gallery/61/16550-010124223459.jpeg)

Page 2

(http://leadadventureforum.com/gallery/61/16550-010124223435.jpeg)

Page 3

(http://leadadventureforum.com/gallery/61/16550-010124223404.jpeg)

We'll be playing this scenario this Friday coming at 11am.  As usual, I'll post an illustrated battle report afterwards.

           
Title: Re: CapnJim's Modern Stuff (HVT Grab-n-Go Scenario Intro...Pg 21 - 01 Jan 24)
Post by: mikedemana on January 02, 2024, 02:26:42 AM
Looking forward to the battle report! Sounds like a lot of fun...and vaguely "Black Hawk Down"-ish with the kidnapping the Somali warlord from his car.   :D

Tell Ted not screw things up with his dice rolling... lol

Mike Demana
Title: Re: CapnJim's Modern Stuff (HVT Grab-n-Go Scenario Intro...Pg 21 - 01 Jan 24)
Post by: CapnJim on January 03, 2024, 12:17:09 AM
Thanks, Mike.  We'll have to wait and see how Ted rolls.  He does have his moments, though...

I forsee me playing the Gambolans, with Ted and Miek running the SpecOps guys.  I can see them getting in fine.  Depending on their exact assault plan, getting out could be interesting....I do now have figures and helos for a QRF... ;)
Title: Re: CapnJim's Modern Stuff (HVT Grab-n-Go Scenario Intro...Pg 21 - 01 Jan 24)
Post by: AKULA on January 03, 2024, 04:59:02 PM
Nice job on the scatter terrain  :)
Title: Re: CapnJim's Modern Stuff (HVT Grab-n-Go Scenario Intro...Pg 21 - 01 Jan 24)
Post by: CapnJim on January 06, 2024, 08:12:54 PM
Nice job on the scatter terrain  :)

Thanks, AKULA!

And now, read on for the HVT Grab-n-Go battle report.  But first, a few administrative announcements:

A.  Ted and Gene took the SpecOps boys.  Ted took the 2 assault teams and CPT Baker, and Gene took the breach team, the support team, and the JTAC (Joint Tactical Asset Controller).  Of course, then, I took the Gambolans.

B.  As I mentioned, we used Fistful of Lead: Bigger Battles.  We used blue and/or green microdice to mark Shock on units, and black microdice to mark Low on Ammo units.  We marked downed Gambolans with small MDF crosses.

C.  We fought the game to its tactical conclusion in right around 3 hours.

And now, on with the show.

Dawn would break soon at our little village east of Bangerizi.  Everything was quiet.  For now.  The only occaisional stirring came from the 4 sleepy Gambolan senties posted around the village. 

(http://leadadventureforum.com/gallery/61/16550-060124184817.jpeg)

(http://leadadventureforum.com/gallery/61/16550-060124184756.jpeg)

(http://leadadventureforum.com/gallery/61/16550-060124184716.jpeg)

That peace and quiet would not last long.  Unbeknownst to those entries, they were being watched.  Five US Special Operations men were lying on a hilltop just southeast of the village, keeping an eye on things.  Two of them has sniper rifles, while a third had an M60 machine gun.  A fourth had binoculars, while the fifth had a radio.  All had night vision devices.

And so did the 13 men moving up toward the village from the south - 3 teams led by a Captain.  Two teams, assault teams, each had 3 M4s (one with an M203 UGL) and an M249 SAW.  The third, the breach team, had 4 M4s and breaching gear.

No one heard the shot from the suppressed sniper rifle that felled the sentry at the east end of the village (except maybe the men on the hill next to the sniper).

(http://leadadventureforum.com/gallery/61/16550-060124184651.jpeg) 

No one heard the second sniper shot.  The sentry on the balcony of the big building in the compound may have heard the round hit the wall behind him.  We'll never know, because the sniper dropped him with his second shot.  While the snipers on the hill were shooting sentries, those 13 men moved up on the village under cover of darkness.  The assault teams moved up on line first, followed by CPT Baker, followed by the breach team.  Nobody saw the dog lying curled up under a vendor's stall.  It saw them, got up and started barking.

(http://leadadventureforum.com/gallery/61/16550-060124184634.jpeg)

While he briefly considered it, the lead team leader decided not to shoot the dog, as it was probably already too late.  It was.  The 2 sentries still up and moving, alerted that something was afoot by the dog's barking, reacted.  They moved toward the barking, yelling at the top of their lungs and firing their weapons into the air.  This woke everybody up.  As the 3 teams with CPT Baker bypassed the dog, the men on the hill saw Gambolans come out on that balcony,weapons at the ready.  The JTAC was able to raise TacAir on the radio, and an F/A-18 screamed in low, aiming for that big building with the balcony.  The bomb missed, but not by much.  And it landed between that building and a shipping container, right on top of some Gambolans that had come out of the building's side door.  Too bad for them...

(http://leadadventureforum.com/gallery/61/16550-060124184616.jpeg) 

By now, the compound courtyard was full of Gambolans, reacting to recent events

(http://leadadventureforum.com/gallery/61/16550-060124184552.jpeg)

The support team and the JTAC watched over things.  They took the men on the balcony under fire, while the maneuver teams, well, maneuvered.  CPT Baker took an assault team into the village, getting behind the building in the center of it.  The other assault team cut into the village, and headed down the "street" at the west end of town.  And the breach team moved up the west edge of the village.

(http://leadadventureforum.com/gallery/61/16550-060124184527.jpeg)

(http://leadadventureforum.com/gallery/61/16550-060124184504.jpeg)

(http://leadadventureforum.com/gallery/61/16550-060124184422.jpeg)

It was then that the first rays of sunlight broke through the darkness.  The advantage of night was gone...

The left assault team moved through the village, and took up a position near that shipping container...

(http://leadadventureforum.com/gallery/61/16550-060124184404.jpeg)

...while the Gambolans got their shit together.  One group hustled the HVT toward the front gate of the compound (and the car waiting outside), while another got up on the roof of another building in the compound...

(http://leadadventureforum.com/gallery/61/16550-060124184308.jpeg)

...while yet another Gambolan group, led by their officer, moved out through the rear gate of the compound.

(http://leadadventureforum.com/gallery/61/16550-060124184324.jpeg)

CPT Baker and the assualt team he was with stayed near the building in the center of the village...

(http://leadadventureforum.com/gallery/61/16550-060124184251.jpeg)

...while the Gambolan officer and the group he led out of the rear of the compound moved to try to outflank the assault team set up near the shipping container.  It was then that more gambolans started to come in from the west, led by a sniper, while the breach team worked their way up the west end of the village.

(http://leadadventureforum.com/gallery/61/16550-060124184235.jpeg)

(http://leadadventureforum.com/gallery/61/16550-060124184218.jpeg)

While all that was going on, the JTAC on the hill finally raised the artillery battery, calling in a fire mission on the building at the southeast corner of the compound.  One round went a bit long and left and fell relatively harmlessly into the middle of the compound, knocking down the ladder to the roof of the target building.  One went short and right, and landed in the "street" in the east part of the village (which would make escape by car a bit tricky for the HVT).  And one did land on the roof of the target building, taking a couple Gamolans out and raining debris down around the building.  And blowing the tarp off of the .50-cal up on the roof. Once the group with the HVT recovered their senses, they hustled the HVT out the front gate to the car outside.  Right into the kill zone of the breach team, who had moved up to the east end of that "street".  2 Gambolans and the HVT went down.

(http://leadadventureforum.com/gallery/61/16550-060124184142.jpeg)

More Gambolans came on from the west.  The SpecOps assault team by the shipping container now had 2 groups of Gambolans to content with.

(http://leadadventureforum.com/gallery/61/16550-060124184126.jpeg)

CPT Baker led the assault team he was with out to the west edge of the village, just in time to see even more Gambolans coming in from that directions.  It seemed that the Gambolans in the next village to the west had heard the ruckus here, and came running to the sound of the guns...and that dog still barked.

(http://leadadventureforum.com/gallery/61/16550-060124184111.jpeg) 

The remaining Gambolans with the HVT grabbed him and got into the car.  Only to have it shredded by fire from the breach team down the "street".  That fire also shredded the occupants of the car.  The breach team moved up to the car to check on the HVT.

(http://leadadventureforum.com/gallery/61/16550-060124184054.jpeg)

Then it happened.  The assault team by the shipping container went radio silent, all down due to the combined weight of fire of the 2 Gambolan groups they were facing.

(http://leadadventureforum.com/gallery/61/16550-060124184038.jpeg)


Oh my!  What will happen to that assault team?  What did the breach team find when they looked into that car?  Will Task Force Baker complete their mission?  And what about that dog?

Stay tuned for Part 2: The Climax to get the answers to these and other questions!


Title: Re: CapnJim's Modern Stuff (HVT Grab-n-Go Battle Report Part 1...Pg 21 - 06 Jan 24)
Post by: Ultravanillasmurf on January 07, 2024, 09:22:51 AM
Excellent report.
Title: Re: CapnJim's Modern Stuff (HVT Grab-n-Go Battle Report Part 1...Pg 21 - 06 Jan 24)
Post by: Kourtchatovium104 on January 07, 2024, 02:23:30 PM
Excellent report.
As always with CapnJim...  :)
Title: Re: CapnJim's Modern Stuff (HVT Grab-n-Go Battle Report Part 1...Pg 21 - 06 Jan 24)
Post by: CapnJim on January 07, 2024, 07:40:18 PM
Thanks, Gents! 

And now, for the thrilling conclusion to the hunt for Gen. Isgood...

Part 2:  The Climax

It is here that it must be said that, while CPT Baker and his 2 teams were working the village over (and that assault team getting worked over themselves), the JTAC was informed that the F/A18 and the 155s were apparently no longer available.  But, the snipers and the M60 gunner did yeoman's work taking care of the Gambolans on the balcony of the big building in the compound, asd well as the guys on the rooftop with the .50-cal.  Those unfortunate fellas, after having eaten a 155 round, never had a chance tp put that .50-cal in action...

Meanwhile, down in the village, things were going south for our brave SpecOps fellows.  The breach team, after having gotten to the car, discovered that the HVT was not in fact Gen. Isgood (intelligence was wrong?  Go figure...), but some other high-ranking Gambolan ne'er-do-well.  And he was quite dead.  As were the other chaps in the now-well-ventilated car with him. So, they took a few photos, and headed toward the downed assault team to see if they could help.  CPT Baker and his assault team, after taking care of the other 2 sentries and some Gambolans who had come up from the west, worked their way along the west edge of the village toward the unlucky assault team by the shipping container.  Just in time too, as some Gambolan thugs had reached the downed team, and were fixin' to drag some of them off (for propaganda purposes, for sure).  CPT Baker and his team dispatched them in due course.

But more Gambolans came in from the west.  And they got to the downed assault team too.  Luckily, the breach team made it on scene, again just in time, took out the Gambolans and their officer in the Palm grove, and unceremoniously gunned down the 2nd batch of Gambolan thugs who tried to make off with US SpecOps troopers.

(http://leadadventureforum.com/gallery/61/16550-060124184023.jpeg)   

As CPT Baker and his assault team made it to the downed assault team, the breach team got to them as well.  They took out a few more gambolan gunmen who came in from the west, and worked to get the assault team up and back into the fight.

(http://leadadventureforum.com/gallery/61/16550-060124183958.jpeg)

While CPT Baker and his men were tending to the downed assault team, the JTAC and the support team, now out of targets, moved down off their hill, skirted the south edge of the village, and set up a covering position at the southwest corner of the village.  And again, another case of "just in time", as more Gambolan gunmen came in from the southwest, and shot down the support team's spotter. 

(http://leadadventureforum.com/gallery/61/16550-060124183942.jpeg)

Those gunmen didn't last long, as the snipers (who didn't need a spotter for these shots...) and the M60 gunner made short work of those Gambolans.

Once the members of the downed assault team were all back up and in the fight, TF Baker began their exfil, heading south back out of the village. 

(http://leadadventureforum.com/gallery/61/16550-060124183903.jpeg)

But it wasn't over yet.  More Gambolans came in from the north, and took the breach team, who was exfil'ing through the village, under fire. 

(http://leadadventureforum.com/gallery/61/16550-060124183920.jpeg)

This shocked the breach team a bit, but after a few minutes of trading fire, those Gambolans were all down.  The support team tended to their downed spotter, and the whole task force headed south toward their waiting vehicles.  It was quiet now, and it seemed the Gambolans were out of men.

(http://leadadventureforum.com/gallery/61/16550-060124183845.jpeg)

(http://leadadventureforum.com/gallery/61/16550-060124183831.jpeg)

(http://leadadventureforum.com/gallery/61/16550-060124183814.jpeg)

(http://leadadventureforum.com/gallery/61/16550-060124183800.jpeg)

Not quite.  As TF Baker melted away to the south, another group of Gambolans came down from the north. 

(http://leadadventureforum.com/gallery/61/16550-060124183746.jpeg)

But it was too late.  TF Baker was gone, and all those Gambolans could do was survey the carnage CPT Baker and his men left behind.  And as for that dog?  All the noise finally got to him, and he retreated to the cover of his master's market stall, where he curled up into a ball and tried to go to sleep.

And with that, it was done.


While TF Baker had taken out an HVT, it wasn't Gen. Isgood.  He's still out there somewhere.  And things got dicey for a bit, with that assault team put down and nearly captured.  But in the end, in their wake, CPT Baker and his men had taken out an estimated 65 to 70 Gambolans along with that mis-identified HVT.  They didn't get their man, but they put a big dent in available Gambolan manpower.  And they got everybody out that they took in...

It was a fun game.  The original Force-on-Force scenario pits Australian SpecOps against the Taliban in Afghanistan, and this game is more evidence that one can successfully repurpose scenarios from one ruleset and conflict to another ruleset and conflict.   

But of course, the US is still gonna be on the lookout for Gen. Isgood... ;)

Title: Re: CapnJim's Modern Stuff (HVT Grab-n-Go Full Battle Report...Pg 21 - 07 Jan 24)
Post by: BaronVonJ on January 07, 2024, 10:20:14 PM
Great report as usual.
Title: Re: CapnJim's Modern Stuff (HVT Grab-n-Go Full Battle Report...Pg 21 - 07 Jan 24)
Post by: CapnJim on January 08, 2024, 03:46:35 PM
Great report as usual.

Thanks, Baron!
Title: Re: CapnJim's Modern Stuff (HVT Grab-n-Go Full Battle Report...Pg 21 - 07 Jan 24)
Post by: mikedemana on January 11, 2024, 02:25:34 AM
Sounds like a blast! Was it a roll or did you have planned that the HVT was the wrong guy? The Gambolans reacted very quickly, and things looked like they'd go Black Hawk Downhill quickly...!

Looks great....they guys are lucky to have you running scenarios for them!

Mike Demana
Title: Re: CapnJim's Modern Stuff (HVT Grab-n-Go Full Battle Report...Pg 21 - 07 Jan 24)
Post by: CapnJim on January 11, 2024, 05:21:08 PM
Sounds like a blast! Was it a roll or did you have planned that the HVT was the wrong guy? The Gambolans reacted very quickly, and things looked like they'd go Black Hawk Downhill quickly...!

Looks great....they guys are lucky to have you running scenarios for them!

Mike Demana

Thanks, Mike!  The HVT being the wrong guy was a random event roll done when a Joker was played.  The dog barking was one of those, as well.  You can see the chart on the scenario sheets, on Page 21 of this thread.
Title: Re: CapnJim's Modern Stuff (HVT Grab-n-Go Full Battle Report...Pg 21 - 07 Jan 24)
Post by: CapnJim on January 23, 2024, 12:58:17 AM
I've done up more figures, this time regulars from my fictional former Soviet republic Balszakistan (my games are set in the early '90s).  I did up a previous batch and showed them off earlier in this thread.

This batch, like the first one, is in 28mm, and includes figures from both Eureka Miniatures and Khurasan Miniatures.  As a fictional FSR, I went for a vaguely Russian flavor, with a mix of uniforms, weapons, and gear.

These 2 pics show 2 marksmen, and an RPG team.

(http://leadadventureforum.com/gallery/61/16550-230124002928.jpeg)

(http://leadadventureforum.com/gallery/61/16550-230124002859.jpeg)

These 4 pics show 10 men armed with AKs (some with UGLs).

(http://leadadventureforum.com/gallery/61/16550-230124002833.jpeg)

(http://leadadventureforum.com/gallery/61/16550-230124002746.jpeg)

(http://leadadventureforum.com/gallery/61/16550-230124002714.jpeg)

(http://leadadventureforum.com/gallery/61/16550-230124002645.jpeg)

With these chaps and the previous batch, that gives me a platoon of 25 men - 2 leaders, 2 marksmen, and 3 squads of 7, shown below.

(http://leadadventureforum.com/gallery/61/16550-230124002528.jpeg)

Next up is the Platoon Sergeant and RTO, 2 M60 MG teams, an anti-armor team, and an attached sniper team, all for my US platoon.  Painting on this batch of figures is underway...

After them should follow 17 Russian OMON troops, the US 3rd squad, an African DShK team, and 8 African civilians (in batches, of course).  The OMON troops will see action in Balszakistan, and the Africans will be for my Northern Gambola games (also set in the early 90s).  The US boys will see action in both those hot spots, and likely more...   

Pics to follow all of these, of course...

Title: Re: CapnJim's Modern Stuff (More Balszakistan troops...Pg 22 - 23 Jan 24)
Post by: carlos marighela on January 23, 2024, 02:09:18 AM
Great stuff!
Title: Re: CapnJim's Modern Stuff (More Balszakistan troops...Pg 22 - 23 Jan 24)
Post by: mikedemana on January 23, 2024, 11:28:54 PM
You are fleshing out the forces quite nicely there, Jim! I especially like the mix of uniform styles to give them an irregular "regular" appearance...  lol

Mike Demana
Title: Re: CapnJim's Modern Stuff (More Balszakistan troops...Pg 22 - 23 Jan 24)
Post by: HESH on January 23, 2024, 11:51:29 PM
Terrific and inspirational. 👍👍👍
Title: Re: CapnJim's Modern Stuff (More Balszakistan troops...Pg 22 - 23 Jan 24)
Post by: bluewillow on January 24, 2024, 06:44:06 AM
Great work on those

Cheers
Matt
Title: Re: CapnJim's Modern Stuff (More Balszakistan troops...Pg 22 - 23 Jan 24)
Post by: flatpack on January 24, 2024, 07:30:06 AM
Great AAR’s, and fun by the sounds of it.
I like the way you have used other sources for your scenario, and then adapted.
Lots more exciting fun to come by the sounds of it.
Title: Re: CapnJim's Modern Stuff (More Balszakistan troops...Pg 22 - 23 Jan 24)
Post by: Lord Raglan on January 24, 2024, 08:50:04 AM
Nice new additions mate 👌
Title: Re: CapnJim's Modern Stuff (More Balszakistan troops...Pg 22 - 23 Jan 24)
Post by: CapnJim on January 25, 2024, 03:10:46 PM
Great stuff!

Terrific and inspirational. 👍👍👍

Great work on those

Cheers
Matt

Nice new additions mate 👌

Thanks, fellas!

You are fleshing out the forces quite nicely there, Jim! I especially like the mix of uniform styles to give them an irregular "regular" appearance...  lol

Mike Demana

Thanks, Mike.  That's exactly the look for which I was going...

Great AAR’s, and fun by the sounds of it.
I like the way you have used other sources for your scenario, and then adapted.
Lots more exciting fun to come by the sounds of it.


Thanks, flatpack.  There are more scenario adaptations wandering around in my headspace as I speak (well, type, really).  Which should indeed translate to more adventures in Balszakistan and/or Northern Gambola (and perhaps eventually my fictional Central American country - El Perdomo.
Title: Re: CapnJim's Modern Stuff (More Balszakistan troops...Pg 22 - 23 Jan 24)
Post by: CapnJim on January 29, 2024, 10:39:19 PM
And now, for more US Infantry from the late 80s and 90s.  All 28mm.  First up is the Platoon Sergeant and his RTO.  They are both MoFo Miniatures,  Due to a tragic firearm accident, I had to give the Sergeant a new fore-end and barrel for his M16, courtesy of a plastic one from a Warlord ProjectZ survivors weapons frame.  I also added a wire antenna for the RTOs Prick77.

(http://leadadventureforum.com/gallery/61/16550-290124222229.jpeg)

(http://leadadventureforum.com/gallery/61/16550-290124222205.jpeg)

Here are 2 M60 MG teams.  Both MoFo Miniatures.  The loader has a Stan Johanson Miniatures M16 lying on the ground next to him.

(http://leadadventureforum.com/gallery/61/16550-290124222133.jpeg)

(http://leadadventureforum.com/gallery/61/16550-290124222100.jpeg)

And these are an anti-armor team and an attached sniper team.  The AT team are both Stan Johansen Miniatures.  The chap kneeling with the LAW has one of their M16s lying on the ground next to him, while the AT4 gunner has a plastic Warlord ProjectZ survivors weapons frame M16 slung on his back.  The sniper team are from Wargames illustrated's Giants in Miniature range.

(http://leadadventureforum.com/gallery/61/16550-290124222028.jpeg)

(http://leadadventureforum.com/gallery/61/16550-290124222004.jpeg)

Here are a couple shots of the batch together. 

(http://leadadventureforum.com/gallery/61/16550-290124221908.jpeg)

(http://leadadventureforum.com/gallery/61/16550-290124221937.jpeg)

With these guys, that gives me a Platoon HQ of a Platoon Leader, Platoon Sergeant, their RTOs, and a medic.  I've got 2 9-man squads done, with a 3rd squad waiting their turn after I finish a Russian OMON unit I started today.  I have these 4 weapons support teams, and 2 Humvees.  I just have to decide what kind of armor I want, given these guys' likely deployment to Balszakistan, Northern Gambola, and/or El Perdomo... 
Title: Re: CapnJim's Modern Stuff (US Plt Sgt and Support teams...Pg 22 - 29 Jan 24)
Post by: CapnJim on February 15, 2024, 06:08:45 PM
I've finished the Russian OMON troops.  While technically part of the MVD's National Police, they saw direct action in Latvia and Lithuania in the early 90s, as well as the Russian Parliament itself during Yeltsin's rise to power.  They also saw front-line combat duties in both Chechen wars.  So, I see no reason they wouldn't be sent to Balszakistan...

And they always deployed in their trademark "urban-pattern" camo uniforms, and with a variety of tactical vests and helmets.  While they had access to armored vehicles like BTR80s and (according to some sources) tanks, these chaps will be sent in to Balszakistan as light infantry.

All these figures are 28mm Tiny Terrain miniatures.  I was smart/lucky enough to get both their Kickstarters.  First up are the leaders.  You can tell they are leaders, as each has a portable communication device on them...and one has an AK with a GP-25 UGL.

(http://leadadventureforum.com/gallery/61/16550-150224173818.jpeg)

(http://leadadventureforum.com/gallery/61/16550-150224173754.jpeg)

These guys are the PKM gunners.  Please note that the AGS-17 gunner is going to my Russian Motor Rifle Platoon, and is uniformed accordingly.

(http://leadadventureforum.com/gallery/61/16550-150224173728.jpeg)

(http://leadadventureforum.com/gallery/61/16550-150224173703.jpeg)

These fellas have scoped weapons (an SVD and what appears to be a 9A-91 SMG) and AKs with GP-25 UGLs.

(http://leadadventureforum.com/gallery/61/16550-150224173639.jpeg)

(http://leadadventureforum.com/gallery/61/16550-150224173610.jpeg)

These guys all have various AKs.

(http://leadadventureforum.com/gallery/61/16550-150224173533.jpeg)

(http://leadadventureforum.com/gallery/61/16550-150224173505.jpeg)

I'm still researching OMON's small unit organization, but for now here is how I have them organized - A unit leader, a marksman, and 2 7-man squads.

(http://leadadventureforum.com/gallery/61/16550-150224173431.jpeg)

Next up will be the 3rd squad for my US platoon (which will complete that platoon).


Title: Re: CapnJim's Modern Stuff (Russian OMON Troops...Pg 22 - 15 Feb 24)
Post by: Lord Raglan on February 15, 2024, 06:59:17 PM
I do like the Tiny Terrain range
Title: Re: CapnJim's Modern Stuff (Russian OMON Troops...Pg 22 - 15 Feb 24)
Post by: Ultravanillasmurf on February 15, 2024, 08:13:00 PM
Nice.
Title: Re: CapnJim's Modern Stuff (Russian OMON Troops...Pg 22 - 15 Feb 24)
Post by: carlos marighela on February 16, 2024, 07:34:59 AM
Looking good.

Have Tiny Terrain gone tits up? I see their mooted IS range was sold to 1st Corps, their website times out and their FB page has nothing since June of last year.
Title: Re: CapnJim's Modern Stuff (Russian OMON Troops...Pg 22 - 15 Feb 24)
Post by: Vagabond on February 16, 2024, 11:32:12 PM
Way outside my comfort zone but a great AAR a couple of pages back.  :o :o
Title: Re: CapnJim's Modern Stuff (Russian OMON Troops...Pg 22 - 15 Feb 24)
Post by: Lord Raglan on February 17, 2024, 01:40:33 PM
Way outside my comfort zone :o :o

Can I ask why mate, it’s not an inflammatory question I’m just generally interested why people don’t engage in modern wargames?
Title: Re: CapnJim's Modern Stuff (Russian OMON Troops...Pg 22 - 15 Feb 24)
Post by: Ultravanillasmurf on February 17, 2024, 03:26:59 PM
Can I ask why mate, it’s not an inflammatory question I’m just generally interested why people don’t engage in modern wargames?
Because it is too close (plus active conflicts can have opinions on both sides - hence the forum rules on 21st Century conflicts).
Title: Re: CapnJim's Modern Stuff (Russian OMON Troops...Pg 22 - 15 Feb 24)
Post by: CapnJim on February 17, 2024, 04:26:54 PM
Interesting exchange.  Obviously, I don't have any problems doing modern stuff, but that's just me.  However, for a variety of reasons (including abiding by forum rules),  I decided that my 28mm modern stuff would generally be set in the late 80s and early 90s, and in fictional locations.

Please tread lightly on this particular topic.  If it becomes a general engagement, it might warrant it's own thread.  In my opinion, there are no moral absolutes here, and the old maxim "To each their own" certainly applies.
Title: Re: CapnJim's Modern Stuff (Russian OMON Troops...Pg 22 - 15 Feb 24)
Post by: CapnJim on February 17, 2024, 04:29:30 PM
And, thanks everyone for your comments.  And I think Tiny Terrain has indeed gone tits up, sadly....
Title: Re: CapnJim's Modern Stuff (Russian OMON Troops...Pg 22 - 15 Feb 24)
Post by: Vagabond on February 22, 2024, 12:23:09 AM
Can I ask why mate, it’s not an inflammatory question I’m just generally interested why people don’t engage in modern wargames?

You have taken half of my comment and assumed something from it which is incorect. I  was refering to Cptn Jims continual referals to acronym's that I have no knowledge of and therefore they are "outside my comfort zone". I really enjoy the way he writes his game reports and even if, because of his military background he will include things I don't know or understand, that doesnt stop me enjoying his style of writing.

Your question on "why people don't engage in modern wargames" is I'm afraid rather naive and any answer will bring down a shit storm of debate and that is not why I frequent LAF. Strangely enough I do engage in modern wargames, this is a link to one I posted here, it was very topical and I  checked with Westphalia Chris to ensure it wasn't too controversial. (https://leadadventureforum.com/index.php?topic=127815.0)  you might enjoy it because dogs, women and Tommy Cooper impersonators were all killed during the game.

Jim, sorry about this, I  know you will have taken my comment as it was meant and not as has been infered by others.
Cheers

Title: Re: CapnJim's Modern Stuff (Russian OMON Troops...Pg 22 - 15 Feb 24)
Post by: Lord Raglan on February 22, 2024, 08:53:44 AM
I’m not assuming anything, I assure you 👍🏻

Having served in the military in the 80s, I personally don’t have any problem with people wargaming modern conflicts. It’s hardly as if we are recreating reality, it’s playing with toy soldiers at the end of the day, so I don’t get people’s hang ups.
Title: Re: CapnJim's Modern Stuff (Russian OMON Troops...Pg 22 - 15 Feb 24)
Post by: Cypher226 on February 22, 2024, 09:40:58 AM
Tiny Terrain has indeed closed up as the owner has had a change of career.

There has been at least one tentative approach to buy the figure range off him that I'm aware of, plus some additional unreleased sculpts.  I'm hopeful one of them will pan out.
Title: Re: CapnJim's Modern Stuff (Russian OMON Troops...Pg 22 - 15 Feb 24)
Post by: CapnJim on February 22, 2024, 05:30:38 PM
Jim, sorry about this, I  know you will have taken my comment as it was meant and not as has been infered by others.

No worries.  I took it all in stride.  More modern games are in the works. After all, the US has to rescue their Ambassador to Balszakistan, and in Northern Gambola, Gen. Isgood is still on the loose... ;)

As far as translating the military acronyms, just holler, and I'll interpret for ya!

Tiny Terrain has indeed closed up as the owner has had a change of career.

There has been at least one tentative approach to buy the figure range off him that I'm aware of, plus some additional unreleased sculpts.  I'm hopeful one of them will pan out.

Hmm.  I'll be waiting for news from that front...
Title: Re: CapnJim's Modern Stuff (Russian OMON Troops...Pg 22 - 15 Feb 24)
Post by: CapnJim on March 03, 2024, 04:53:14 PM
My gaming group has set our next 2 gaming sessions.  This coming Friday will feature an ACW game, but the next Friday (15 March) will see us play another game where US troops go after Gen. Isgood in Northern Gambola again.  It will, of course, be in 28mm, and we'll likely be using Fistful of Lead: Bigger Battles.  I'll post the scenario info once I have it done up.

And, I should be able to post pics of my very-soon-to-be-completed US 3rd squad later this week.

Stay tuned...
Title: Re: CapnJim's Modern Stuff (Upcoming Northern Gambola game...Pg 23 - 03 Mar 24)
Post by: flatpack on March 03, 2024, 11:03:15 PM
Keep up the good work Capn.
Title: Re: CapnJim's Modern Stuff (Upcoming Northern Gambola game...Pg 23 - 03 Mar 24)
Post by: CapnJim on March 05, 2024, 10:31:54 PM
Keep up the good work Capn.

Thanks.  That's the plan.  Pics of the US 3rd squad could show up as early as Thursday.  Those pics will include the whole platoon, with Humvees and helos.

Title: Re: CapnJim's Modern Stuff (Upcoming Northern Gambola game...Pg 23 - 03 Mar 24)
Post by: flatpack on March 06, 2024, 08:33:37 AM
Looking forward to it.
Title: Re: CapnJim's Modern Stuff (Upcoming Northern Gambola game...Pg 23 - 03 Mar 24)
Post by: CapnJim on March 08, 2024, 12:46:17 AM
Looking forward to it.

Well, here they are.  My US late 80s/90s US infantry 3rd squad.  As with the others, they are 28mm and a mix of Stan Johansen Miniatures and MoFo Miniatures.

Here is the Squad Leader and Fire Team A:

(http://leadadventureforum.com/gallery/62/16550-080324003905.jpeg)

(http://leadadventureforum.com/gallery/62/16550-080324003843.jpeg)

Here's Fire Team B:

(http://leadadventureforum.com/gallery/62/16550-080324003820.jpeg)

(http://leadadventureforum.com/gallery/62/16550-080324003759.jpeg)

And here is the whole squad:

(http://leadadventureforum.com/gallery/62/16550-080324003737.jpeg)

That's it for my US stuff for now. Here is a pic of the whole platoon:

(http://leadadventureforum.com/gallery/62/16550-080324003710.jpeg)

I have some diecast helicopters (in both 1/55 and 1/60 scales), including an AH64 apache, 3 UH60 Blackhawks, and a USMC CH-46 Sea Knight.  I should be getting a CH-47 Chinook and a USMC AH1 Cobra in the mail Saturday, so I'll post pics of them after I have all of them on hand.

My US platoon, as well as the UH60s and the AH64 will take part in our planned game next Friday (the 15th).  I plan to post the scenario information in a few days...
Title: Re: CapnJim's Modern Stuff (US 1990s 3rd Squad...Pg 24 - 07 Mar 24)
Post by: carlos marighela on March 08, 2024, 08:01:33 AM
Nice looking collection and by the sounds of it quite the armada of choppers.

Makes me realise I should photograph my somewhat earlier US Army, now I have almost finished the M60A3.
Title: Re: CapnJim's Modern Stuff (US 1990s 3rd Squad...Pg 24 - 07 Mar 24)
Post by: AKULA on March 09, 2024, 07:26:00 PM
A great looking collection  :)
Title: Re: CapnJim's Modern Stuff (US 1990s 3rd Squad...Pg 24 - 07 Mar 24)
Post by: CapnJim on March 10, 2024, 07:53:24 PM
Thanks, AKULA!

Next up are a Northern Gambolan DShK team, and some diecast US helicopters.  First, the DShK team.  28mm.  The gun and 2 of the figures are a set from Eureka Miniatures.  The 3rd guy (with the tommy gun - it seems he's old school...), is a mashup of Warlord plastics - US Marine body and arms, and a British Para head.  The crate is from a Rubicon stowage set.

(http://leadadventureforum.com/gallery/62/16550-100324191628.jpeg)

(http://leadadventureforum.com/gallery/62/16550-100324191554.jpeg)

(http://leadadventureforum.com/gallery/62/16550-100324191527.jpeg)

Next, I got me some diecast modern US helicopters.  The UH60s, the AH64, and the CH46 are from Miniature Building Authority.  The Brand is InAir.  The AH1 and CH47 are from Amazon, and are SkyPilot.  But it seems that they all are from the same manufacturer - similar packaging and identical flight stands.  The UH60 and CH47 are listed at 1/60 scale, while the AH64 and USMC birds are 1/55.  And they measure out that way.  The pics below show each bird, with one on its flight stand, and one landed (with figures to show relative scale).  They cost me $25 - $30 (US) each.

First is the AH64 Apache Longbow.  It's got 2 rocket pods, 8 ATGMs, and a chin-mounted mini-gun (it swivels and elevates).  I got 1 of these.

(http://leadadventureforum.com/gallery/62/16550-100324192100.jpeg)

(http://leadadventureforum.com/gallery/62/16550-100324192033.jpeg)

Next, the UH60 Blackhawk.  I have 3 of these.  The side doors open a bit.  Looks like enough to mount a side gunner, if I so choose...

(http://leadadventureforum.com/gallery/62/16550-100324192002.jpeg)

(http://leadadventureforum.com/gallery/62/16550-100324191934.jpeg)

Next, the CH47 Chinook (colloquially called the Shithook...).  The rear ramp opens.  I have 1 of these.

(http://leadadventureforum.com/gallery/62/16550-100324191903.jpeg)

(http://leadadventureforum.com/gallery/62/16550-100324191841.jpeg)

Next, we have a USMC AH1 SuperCobra.  It too has 2 rocket pods, 8 ATGMs, and a chin gun (it swivels and elevates, too).

(http://leadadventureforum.com/gallery/62/16550-100324191810.jpeg)

(http://leadadventureforum.com/gallery/62/16550-100324191748.jpeg)

Last, we have a USMC CH46 Sea Knight.  As with the Chinook, the ramp opens.

(http://leadadventureforum.com/gallery/62/16550-100324191725.jpeg)

(http://leadadventureforum.com/gallery/62/16550-100324191705.jpeg)

All in all, I'm happy with these guys.  Some weathering and a few additional decals might be added at some point in the future.  And, I might look at different flight stands.  Until then, i plan to flock these flight stands.

FYI, the DShK team and the UH60s and AH64 will take part in this Friday's game - the US is gonna get another whack at Gen. Isgood in Northern Gambola...

Painting-wise, I have 8 Eureka Miniatures African civilians all primed and ready to go, but they will likely have to wait until early April for paint application, as I will be in Florida visiting me younger brother the last 2 weeks in March (gaming, cigar-smoking, and a bit of drinkin' are on the agenda...).

After that, while we still have a few games to play in Northern Gambola and Balszakistan, my painting efforts will shift to WW2...some US and German troops and vehicles.
 
Title: Re: CapnJim's Modern Stuff (a DShK and some choppers...Pg 24 - 10 Mar 24)
Post by: carlos marighela on March 11, 2024, 01:09:39 AM
Wow! :-* :-*

Love the not so headless Roland the Thompson gunner and the incredibly versatile Eureka DshKa.

Those choppers were all originally released by New Ray/ Sky Pilot. Great little models. They also do a 1/55 scale CH- 46 if you feel the need to add marines to the fray.
Title: Re: CapnJim's Modern Stuff (a DShK and some choppers...Pg 24 - 10 Mar 24)
Post by: AKULA on March 11, 2024, 11:50:12 AM
Great work - everyone needs a DshKa  8)
Title: Re: CapnJim's Modern Stuff (a DShK and some choppers...Pg 24 - 10 Mar 24)
Post by: trev on March 11, 2024, 01:28:09 PM
Great stuff.  I like the DShK team especially.  Nothing wrong with a Tommy Gun in Africa.

(https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzteGfkQXuBzys-O2YYzqR6-_S8aFOPzxw-zWNylCxdF_X-gdK1Am52PstXRZTo88wh6LhK4PxtrjzjTTiO72P0jK1jMPj2QvsU_Z4TUBxYMrX7J3HIVUEJWaVRXvLhfEZgUdXsm2QlEIJiM7CskNsWU1LzKFrBe_uxF2H_sqP7eFXr7fgJA3q7wvNjw/s960/Congo%20mercenarios%206.jpg)
Title: Re: CapnJim's Modern Stuff (a DShK and some choppers...Pg 24 - 10 Mar 24)
Post by: CapnJim on March 11, 2024, 05:16:27 PM
Thanks, fellas.  And Carlos, please note that last 2 piccies - and you'll see a CH46!  ;)
Title: Re: CapnJim's Modern Stuff (a DShK and some choppers...Pg 24 - 10 Mar 24)
Post by: carlos marighela on March 11, 2024, 09:24:59 PM
Yeah, missed that somehow. :)

Tell me, did you do some surgery or did yours come with a droppable rear ramp? I have the New Ray CH-46 and the ramp is a solid piece and definitely not hinged. At least the blades fold, which is a boon for storage.

Title: Re: CapnJim's Modern Stuff (a DShK and some choppers...Pg 24 - 10 Mar 24)
Post by: CapnJim on March 11, 2024, 10:06:47 PM
Yeah, missed that somehow. :)

Tell me, did you do some surgery or did yours come with a droppable rear ramp? I have the New Ray CH-46 and the ramp is a solid piece and definitely not hinged. At least the blades fold, which is a boon for storage.

Huh.  Mine came with the droppable ramp already.  So did the CH47.  No surgery required...
Title: Re: CapnJim's Modern Stuff (a DShK and some choppers...Pg 24 - 10 Mar 24)
Post by: carlos marighela on March 12, 2024, 12:48:41 AM
OK this is embarrassing.  ;D

In my rush to repaint mine for Vietnam, I had failed to notice that there is indeed a little finger slot that allows you to prise open and lower the rear ramp. Spray paint made it even tighter but with a little persuasion, ta da, it does indeed have a lowerable ramp. Thankfully the inside of the ramp it's already a sort of interior grey so no need to repaint.

Title: Re: CapnJim's Modern Stuff (a DShK and some choppers...Pg 24 - 10 Mar 24)
Post by: Digits on March 12, 2024, 01:14:14 AM
Talking of surgery……I still have this to finish off and paint before installing a gunner…may ge5 to it some day! lol

(https://hosting.photobucket.com/images/b76/DigitsDavid/IMG_4653.jpeg?width=960&height=720&fit=bounds)

Keep up the good work fella…sterling stuff here!
Title: Re: CapnJim's Modern Stuff (a DShK and some choppers...Pg 24 - 10 Mar 24)
Post by: carlos marighela on March 12, 2024, 03:00:13 AM
Ooh! I like what you have done there.  :-* :-*

I gave that some cursory thought when I purchased mine but thought nah, that's a big job, despite having just the right minis for the gun crew. By the time I had painted it green and spent another $25 on Vietnam specific decals the thought had vanished.
Title: Re: CapnJim's Modern Stuff (a DShK and some choppers...Pg 24 - 10 Mar 24)
Post by: carlos marighela on March 12, 2024, 03:03:38 AM
Of course now Jim has pointed it out, part of me wants to go back and detail that ramp. It makes no sense as it will rarely be seen and besides the rest of the interior isn't detailed but I know it can be so it's going to play on my mind.  Bugger. lol
Title: Re: CapnJim's Modern Stuff (a DShK and some choppers...Pg 24 - 10 Mar 24)
Post by: CapnJim on March 13, 2024, 02:08:14 PM
Talking of surgery……I still have this to finish off and paint before installing a gunner…may ge5 to it some day! lol

(https://hosting.photobucket.com/images/b76/DigitsDavid/IMG_4653.jpeg?width=960&height=720&fit=bounds)

Keep up the good work fella…sterling stuff here!

Looking forward to some day seeing what your Sea Knight looks like with the gunner installed...

And carlos, just think about all the other stuff that competes for your wargaming time...
Title: Re: CapnJim's Modern Stuff (a DShK and some choppers...Pg 24 - 10 Mar 24)
Post by: CapnJim on March 13, 2024, 05:56:11 PM
Yep - another game set in Northern Gambola.  This time, the intel is solid.  So, the Joint Task Force Commander at the airport in Bangerizi is sending a Ranger platoon out via helicopter insertion to take another crack at nabbing Captain General M'Gumbo Isgood.   We're set to play this out Friday of this week.  It'll just be Ted and me.

Here is the scenario information:

(http://leadadventureforum.com/gallery/62/16550-130324174639.jpeg)

(http://leadadventureforum.com/gallery/62/16550-130324174617.jpeg)

(http://leadadventureforum.com/gallery/62/16550-130324174558.jpeg)

(http://leadadventureforum.com/gallery/62/16550-130324174535.jpeg)

We'll be using 28mm minis and using Fistful of Lead: Bigger Battles rules.  This scenario is based on the "The Old French Plantation at Quan Loi" I wrote for Ambush Valley (the one for the first iteration on Force on Force).

I hope to post an AAR this weekend.  As I will be on vacation after that for the better part of 2 weeks, if I don't do it this weekend, it'll have to wait till early April.  I'll get to it one way of another...


Title: Re: CapnJim's Modern Stuff (Next Northern Gambola game is set...Pg 25 - 13 Mar 24)
Post by: Lord Raglan on March 13, 2024, 08:06:03 PM
great scenario Jim
Title: Re: CapnJim's Modern Stuff (Next Northern Gambola game is set...Pg 25 - 13 Mar 24)
Post by: flatpack on March 14, 2024, 12:45:32 AM
Looks great.
Can’t wait.
Title: Re: CapnJim's Modern Stuff (Next Northern Gambola game is set...Pg 25 - 13 Mar 24)
Post by: CapnJim on March 14, 2024, 06:55:20 PM
Thanks, fellas!

A couple notes, after reviewing the rules in preparation for tomorrow's game:

1.  The helicopters will have the Agile Trait. 

2.  The AH64 will have the Advanced Fire Control Trait (I think it's called that...) and the Stabilizers trait (only for the chin-mounted mini-gun and the Hellfire ATGMs, not the rockets).  I wonder what a Hellfire would do to Gen. Isgood's car... ;)

They'll hit the LZ at 1100 hrs. tomorrow morning...wish the Rangers luck!

 
Title: Re: CapnJim's Modern Stuff (Next Northern Gambola game is set...Pg 25 - 13 Mar 24)
Post by: CapnJim on March 15, 2024, 06:53:21 PM
Well, the mission got scrubbed.  Ted called in sick...

We'll re-schedule for early April...stand by...
Title: Re: CapnJim's Modern Stuff (Next Northern Gambola game is set...Pg 25 - 13 Mar 24)
Post by: Lord Raglan on March 15, 2024, 07:04:01 PM
Well, the mission got scrubbed.  Ted called in sick...

We'll re-schedule for early April...stand by...

Bloody hell Jim, I’ve been waiting for this all day 🙄
Title: Re: CapnJim's Modern Stuff (Next Northern Gambola game scrubbed...Pg 25 - 15 Mar 24)
Post by: CapnJim on March 15, 2024, 08:14:54 PM
Bloody hell Jim, I’ve been waiting for this all day 🙄

I know. I beg your forgiveness.  iI was looking forward to it, too....

They will get Isgood, though, one way of the other.......
Title: Re: CapnJim's Modern Stuff (Next Northern Gambola game scrubbed...Pg 25 - 15 Mar 24)
Post by: carlos marighela on March 15, 2024, 09:32:11 PM
Real life missions get scrubbed. Shit happens. Disappointing but maybe you could build the delay into the scenario. Hope Ted recovers and the game rolls on.

Looking forward to the report here too.
Title: Re: CapnJim's Modern Stuff (Next Northern Gambola game scrubbed...Pg 25 - 15 Mar 24)
Post by: CapnJim on March 15, 2024, 11:05:29 PM
Real life missions get scrubbed. Shit happens. Disappointing but maybe you could build the delay into the scenario. Hope Ted recovers and the game rolls on.

Looking forward to the report here too.

Yep.  A storm blew up that morning, and the flyboys in the Aviation Battalion didn't want to go up.  Gotta wait for better weather, and hope the good General is still there....
Title: Re: CapnJim's Modern Stuff (Next Northern Gambola game scrubbed...Pg 25 - 15 Mar 24)
Post by: CapnJim on April 09, 2024, 08:42:23 PM
Well, it looks like the mission to grab Gen. Isgood is back on.  Intel has him back at that plantation.  SP is this coming Friday at 1100 hrs.  Report to follow.

Also, i've now finished the previously mentioned African civilians.  Unfortunately, my photo-taking place is taken up by the game set-up for the above mission.  Once we play that game, and I've taken the stuff down, I'll take and post pics of them.

And with them done, my painting efforts will now switch over to WW2 and ACW, both 28mm.  Of course, i will be posting pics of those figures on my relevant threads.  But fear not, game-wise, we'll still be in the modern era (Northern Gambola and Balczakistan) for a bit more...
Title: Re: CapnJim's Modern Stuff (Next Northern Gambola game back on...Pg 25 - 09 Apr 24)
Post by: Lord Raglan on April 09, 2024, 10:11:55 PM
Hurrah!!!
Title: Re: CapnJim's Modern Stuff (Next Northern Gambola game back on...Pg 25 - 09 Apr 24)
Post by: carlos marighela on April 10, 2024, 12:11:08 AM
Looking forward to the report.
Title: Re: CapnJim's Modern Stuff (Next Northern Gambola game back on...Pg 25 - 09 Apr 24)
Post by: flatpack on April 10, 2024, 08:23:03 AM
Keep up the good work Captain.
Always great planning and great games.
Title: Re: CapnJim's Modern Stuff (Next Northern Gambola game back on...Pg 25 - 09 Apr 24)
Post by: mikedemana on April 10, 2024, 09:40:04 PM
Looking forward to it...been a quiet time for reports from the tank commander...  lol

Mike Demana
Title: Re: CapnJim's Modern Stuff (Next Northern Gambola game back on...Pg 25 - 09 Apr 24)
Post by: CapnJim on April 18, 2024, 07:31:43 PM
Thanks, fellas!  And, Mike, I was on vacation, and I've been a little busy since I got back.

BUT, the mission went off as scheduled this Friday past.  As Gene was unable to take part, I played the gambolans, and Ted played the Rangers.

And away we go...

The 5 helos flew toward their objective just above the treetops.  The 4 UH60 Blackhawks were in a diamond formation, with CPT Cahill and LTC Kurts above them in an OH6 Little Bird (Saber 6).  The plan was to hit the LZs from the north.  In Saber 1, the LT, along with his RTO, the local Gambolan guide, and a fire team from 2nd Squad, would go right, and land just west of the plantation buildings.  In Saber 2, the PLT SGT, his RTO, the medic, an M60 team, and 2nd Squad's other fire team would go left, landing northeast of the plantation.  Saber 3, with 1st Squad and the other M60 team, would take the slot, and land immediately north of the plantation buildings.  3rd Squad's bird - Saber 4 - would peel off, and remain on station in case they were called in.  In addition, an AH64 was also on station nearby.  Last, if things went south, SuperSaber 5 (a CH47) could be called in.

Things went well on the flight from Bangerizi Airport.  Except for the cloudburst that was forming.  So much for the weather forecast from the Head Shed.  It was a race now, to see whether they could get in and land before the rains hit.  The choppers won.  Barely.  This is what they saw on their way in, as viewed from Saber 3:

(http://leadadventureforum.com/gallery/62/16550-180424172920.jpeg) 

The rains hit just as Sabers 2 and 3 hit the ground.  "Action front - Dishka in the tree line" came the call from the pilot of Saber 2.  Saber 1 hadn't quite made it to their LZ when the rains hit.  And all hell broke loose.

The DShK opened up on Saber 3, while some previously unseen Gambolan militia opened up on Saber 2 from the woodline to their left.  The fire damaged both Blackhawks, particularly Saber 2.  And some Gambolan militia on the roof of one of the plantation buildings opened up on Saber 1.  Saber 1's left-side gunner returned fire, very effectively.  He put down all 4 Gambolans on that roof.  And Saber 1's pilot put his bird down - it was slightly damaged too.

(http://leadadventureforum.com/gallery/62/16550-180424172841.jpeg)

(http://leadadventureforum.com/gallery/62/16550-180424172858.jpeg)

The Rangers knew their business, though.  As soon as the Blackhawks were wheels down, they dismounted, and took the Gambolans they could see under fire.

(http://leadadventureforum.com/gallery/62/16550-180424172825.jpeg) 

(http://leadadventureforum.com/gallery/62/16550-180424172808.jpeg)

The team from Saber 2 dealt with the Gambolans in the woodline to their left, while both M60 teams set up and fired at the DShK, taking it out of action.  1st Squad, from Saber 3, headed for the nearest plantation building to begin the clearing process.  As the fire team in Saber 1 dismounted just west of the plantation, they came under fire from some Gambolan militia among the buildings.  2 men went down.  and General Isgood and his driver moved out of the main plantation building, and headed for their car.  They didn't make it.  The other men in the fire team that had taken casualties fired on them dropping them both.  Saber 1's left door gunner provided covering fire.

(http://leadadventureforum.com/gallery/62/16550-180424172750.jpeg)

Over at Saber 2, the fire team cleared the woodline where the Gambolan militia had been, while the PLT SGT, his RTO, and the medic moved to where the now-out-of-action DShK was.  The M60 teams provided covering fire.  And it was still raining.

(http://leadadventureforum.com/gallery/62/16550-180424172728.jpeg)

(http://leadadventureforum.com/gallery/62/16550-180424172709.jpeg)

1st Squad cleared the shack at the northeast corner of the plantation, while the Rangers at the west side of the plantation kept the Gambolans in the plantation busy.  The Gambolan militia leader and his runner had gotten the General into the car, but the Rangers lit the car up.  The Ranger LT, his RTO, and the Gambolan guide moved up to the car, got positive ID on General Isgood from the local guide, and snapped a few photos.

(http://leadadventureforum.com/gallery/62/16550-180424172650.jpeg) 

The PLT SGT ordered the 2nd Squad fire team up to his position where the DShK was.  They prepared to move into the plantation.  The fire team on the west side of the plantation that had the 2 wounded men loaded them onto Saber 1.
And it rained, but it was starting to lighten up.

(http://leadadventureforum.com/gallery/62/16550-180424172601.jpeg)

And then the rain stopped.  Sabers 1, 2, and 3 took off.  Saber 2 had considerable damage, and limped back to Bangerizi, escorted by Sabers 1 and 3.  And now that the rain stopped, Saber 4 (with 3rd Squad aboard) came in, from the southwest.  But a few gambolan regulars showed up too, in the woods near the southeast corner of the plantation.south

(http://leadadventureforum.com/gallery/62/16550-180424172543.jpeg)

As Saber 4 came on the scene, the Rangers on the ground continued to clear the plantation.  They took 2 more men down, but their medic got them back into the fight.  They popped a grenade into the western-most shack, setting it on fire.

(http://leadadventureforum.com/gallery/62/16550-180424172527.jpeg) 

As the Rangers cleared the plantation, Saber 4 prepared to land near the southwest corner.  But, they took heavy fire from the Gambolan regulars that had come up, and aborted their landing.

(http://leadadventureforum.com/gallery/62/16550-180424172509.jpeg)

(http://leadadventureforum.com/gallery/62/16550-180424172448.jpeg)

To add to Saber 4's misery, another downpour moved in.   They had to land quickly, and flew over the plantation buildings to land just north of them.  As they did so, burning debris from Saber 4 landed on the roof of a shack, and set it on fire.

(http://leadadventureforum.com/gallery/62/16550-180424172432.jpeg)

(http://leadadventureforum.com/gallery/62/16550-180424172402.jpeg)

More Gambolan regulars came up, also near the southeast corner of the plantation.  LTC Kurts had called in SuperSaber 5, but with the 2nd round of rain, it had to land a few kilometers away.  The Rangers collapsed their positions to the west side of the plantation.  And waited for the rain to stop. 

(http://leadadventureforum.com/gallery/62/16550-180424172418.jpeg)

(http://leadadventureforum.com/gallery/62/16550-180424172341.jpeg)

And then it was over.  The Gambolan regulars decided they weren't gonna take on that many Rangers by themselves, and melted back into the woods.  The rain did soon stop, and Super Saber 5 could come in and take the Rangers back to Bangerizi, escorting the badly damaged Saber 4 on the way back.


And there you have it.  The Rangers did not capture General Isgood, but did put him Out of Action.  They also cleared most of the plantation.  4 Rangers were wounded in the process. Worse, all 4 Blackhawks were damaged in the fight, with Sabers 2 and 4 particularly damaged. 
Title: Re: CapnJim's Modern Stuff (Northern Gambola battle report!...Pg 25 - 18 Apr 24)
Post by: carlos marighela on April 18, 2024, 09:46:38 PM
Nicely done! Thank you, that was a fun read.

Any game that starts with thwocka-thwocka sounds has an immediate headstart of course.
Title: Re: CapnJim's Modern Stuff (Northern Gambola battle report!...Pg 25 - 18 Apr 24)
Post by: mikedemana on April 19, 2024, 01:54:35 AM
Good stuff, Jim! At least there was no, "Super Six One going down, Super Six One going down..."  :D

Mike Demana
Title: Re: CapnJim's Modern Stuff (Northern Gambola battle report!...Pg 25 - 18 Apr 24)
Post by: CapnJim on April 20, 2024, 06:26:11 PM
Thanks, guys!

We're going back to Northern Gambola this coming Friday.  It appears that reports of Gen. Isgood's demise have been a bit premature....details to follow...
Title: Re: CapnJim's Modern Stuff (Northern Gambola battle report!...Pg 25 - 18 Apr 24)
Post by: CapnJim on April 21, 2024, 11:40:06 PM
Thanks, guys!

We're going back to Northern Gambola this coming Friday.  It appears that reports of Gen. Isgood's demise have been a bit premature....details to follow...

Allow me to explain.  During the fight, the ranger LT, RTO, and Gambolan guide did in fact look in the car.  The guide confirmed the General's identity, and they snapped a few pics.  But they were under fire, so they ducked into the nearby plantation building.  They neither i ensured the General was indeed dead, nor did they take the General with them.  So, Ted suggested we roll for him as we did for the wounded rangers - we use character survival table in the campaign section in FFoL's core rules.  We did that, and he survived with a flesh wound...

So, the General is still out there, alive and (more or less) well, and the US doesn't know it just yet.  But they will, soon enough (like Friday, for example...  ;) ).  I will post the lead-in to Friday's fight one of these next few days...
Title: Re: CapnJim's Modern Stuff (Northern Gambola battle report!...Pg 25 - 18 Apr 24)
Post by: flatpack on April 22, 2024, 11:31:24 PM
What a rollercoaster ride this is. :o
Title: Re: CapnJim's Modern Stuff (Northern Gambola battle report!...Pg 25 - 18 Apr 24)
Post by: CapnJim on April 23, 2024, 06:32:34 PM
What a rollercoaster ride this is. :o

Indeed.  And Ted's blood is up.  He wants another shot at the good (bad?) General.  And he'll get it, but not before the General plots his revenge...

Which leads us to this Friday...

LTC Kurts was getting briefed by the JTF commander (A US Navy Captain) on his battalion's next mission (an aid convoy escort mission through Bangerizi - more on that later...).  "One more thing, Henry." said the commander.  "We're not sure General Isgood is dead".  "WHAT?" exclaimed Kurts.  "Cahill's Platoon Leader said his local guide confirmed it was Isgood they put down."  The commander explained "Yup.  It was definitely that rat bastard. But CPT Smart in the 2 shop showed the photos of him your Lieutenant got to the JTF surgeon.  He didn't think the General's head wound was fatal - just a graze that knocked him out."  "Shit." said Kurts. "What now?"  The commander answered "Business as usual, but..." and right then a master sergeant burst in the door "Sir, turn on GFN.  You're gonna want to see this."  The commander gave an order to no one in particular "OK, Somebody turn on the TV to GFN."  Somebody did, and sure enough, there was Captain General M'Gumbo Isgood, his head bandaged, railing against the imperialist American dogs, and swearing the mother of all revenge.  "Well, Doc was right - he sure looks alive to me", said the commander.

"Well, back to the mission.  Put your best platoon on it.  The loyal Gambolans are gonna throw in a squad of their regulars, and a Saladin.  The 160th will have a Little Bird flying top cover, and you'll have a Marine recon team on Ready 5 as a QRF if things go south.  And we're moving the convoy date up a day to this Friday.  Tell your guys to keep their heads on a swivel, but that aid convoy has to get through to the distribution point in Bangerizi.  And need-to-know, Henry.  Nobody that doesn't have to know about it should know about it."  "Yes, sir" responded Kurts "But I don't have a good feeling about this."  Well', mused the commander "If that bastard hits this convoy, the gloves are coming off.  I can guarantee that.  Now go get you guys ready.  I'll have the Op Order to you by COB today"  "Roger that, sir"  LTC Kurts saluted, about-faced, and left the commanders CP.


And there we have it.  Friday's mission is an aid convoy mission into Bangerizi.  The convoy, with 3 trucks loaded with relief supplies, will leave the Bangerizi Airport, head east intio Bangerizi proper - crossing the Dewitumi River.  The Main Supply Route forks left after the bridge over the River, but a Secondary Supply Route veers right at that fork.

(http://leadadventureforum.com/gallery/62/16550-230424164455.jpeg)

Here are a few shots of the are in question.

(http://leadadventureforum.com/gallery/62/16550-230424164438.jpeg)
This shot is looking east down the MSR across the bridge.

(http://leadadventureforum.com/gallery/62/16550-230424164422.jpeg)
This shot looks east down the MSR, after it crosses the bridge.

(http://leadadventureforum.com/gallery/62/16550-230424164406.jpeg)
This shot looks east(ish) down the Secondary Supply Route, where it forks off the MSR.

(http://leadadventureforum.com/gallery/62/16550-230424164348.jpeg)
This shot looks west down the Secondary Supply Route.

(http://leadadventureforum.com/gallery/62/16550-230424164326.jpeg)
This shot looks west down the MSR.

(http://leadadventureforum.com/gallery/62/16550-230424164305.jpeg)
And this is a shot if the central market, in the middle of the table.

There a several civilians in the area, especially in the market area.  But, there are a few others milling around in various places, - some walking along having a smoke, one reading a newspaper, and another out on a balcony enjoying the sunny weather.   Some are innocent civilians, some less so.

The aid convoy consist of 3 trucks, loaded with supplies. Each has a driver, who is armed (pistols and shotguns). The convoy escort will consist of 2 .50-cal armed Humvees, one with the Platoon Leader, RTO, and Gambolan interpreter, the other with the Platoon Sergeant, RTO, and medic.  In addition, each Humvee has a driver and gunner.  There will be 2 Ranger squads, each mounted in a 5-ton truck.  The loyal Gambolans are providing a leader and a small squad, mounted in a light military truck, as well as a Saladin armored car.  An OH-6 Little Bird, with 2 Mini-gun pods, will be flying top cover.  And, a 11-man marine recon team, in a UH60 Blackhawk, will be available to come to the rescue in teh event things go south for the convoy.

Now, as you can probably imagine, the convoy will not get through unmolested.  Gen. Isgood (who considers himself too important to be present for this fight) will provide a welcoming committee of a leader and his aide, 2 squads of Gambolan regulars, and a Gambolan DShK team.  They will also have a VBIED, driven by a gambolan regular, as well as 2 static IEDs (hidden in trash heaps at the side of the road).  These 2 IEDs will be remotely command-detonated by 2 of the civilians.  In addition, Isgood's Gambolan leader may try to manipulate the civilians at the market square to harass the convoy.  Last, there is the chance for a goodly amount of Gambolan militia to come on the board to assist in the ambush.

That about does it.  The convoy SPs at 1100 hrs Friday.  An illustrated report will, of course, follow... 
Title: Re: CapnJim's Modern Stuff (Northern Gambola Aid Convoy Set-up...Pg 26 - 23 Apr 24)
Post by: carlos marighela on April 23, 2024, 10:21:56 PM
Love the set up.

Might I make a suggestion? Civvies are not always that good at predicting speeds and distances, especially if the target is moving at any pace. Even experienced guerillas like the Viet Cong were known to prematurely detonate command initiated mines. Might be worth rolling to see if the Gambolans initiate at the right moment.
Title: Re: CapnJim's Modern Stuff (Northern Gambola Aid Convoy Set-up...Pg 26 - 23 Apr 24)
Post by: CapnJim on April 23, 2024, 10:30:40 PM
Might I make a suggestion? Civvies are not always that good at predicting speeds and distances, especially if the target is moving at any pace. Even experienced guerillas like the Viet Cong were known to prematurely detonate command initiated mines. Might be worth rolling to see if the Gambolans initiate at the right moment.

Good suggestion.  Fortunately, I've already thought of that.  8)  Wouldn't it be unfortunate if an IED blew up the wrong people?  Or nothing at all?   ;)
Title: Re: CapnJim's Modern Stuff (Northern Gambola Aid Convoy Set-up...Pg 26 - 23 Apr 24)
Post by: carlos marighela on April 23, 2024, 10:45:59 PM
Good man!
Title: Re: CapnJim's Modern Stuff (Northern Gambola Aid Convoy Set-up...Pg 26 - 23 Apr 24)
Post by: mikedemana on April 24, 2024, 01:22:41 AM
Looking forward to it, Jim!  :D

Next time, tell the guys to toss a grenade in the car with the general's "body"... lol

Mike Demana
Title: Re: CapnJim's Modern Stuff (Northern Gambola Aid Convoy Set-up...Pg 26 - 23 Apr 24)
Post by: Lord Raglan on April 24, 2024, 06:41:49 AM
That table looks mighty fine mate 👌
Title: Re: CapnJim's Modern Stuff (Northern Gambola Aid Convoy Set-up...Pg 26 - 23 Apr 24)
Post by: CapnJim on April 25, 2024, 05:15:56 PM
Thanks, fellas.  We'll see how tomorrow goes.  But as the JTF commander told LTC Kurts, once this fight's over, the gloves are comin' off....and Ted and I have already talked about ensuring the good General's demise or capture, should that opportunity arise again... ;)
Title: Re: CapnJim's Modern Stuff (Northern Gambola Aid Convoy Set-up...Pg 26 - 23 Apr 24)
Post by: CapnJim on April 27, 2024, 03:15:45 AM
Well, we played the aid convoy escort game earlier today (Friday).  Ted and Gene played the Aid convoy and its escorts, and I played the rebelling Gambolans.  We played 20 turns using Fistful of Lead: Bigger Battles, in about 3.5 hours.  I took 48 photos.  I plan to post the AAR in 3 parts, hopefully starting tomorrow (Saturday).  But first, here's a teaser of the action...

1LT Garner wasn't sure he had made the right decision, taking the Secondary Supply Route.  The shit had hit the fan, and he had the makings of a real clusterf**k on his hands.  The convoy had taken fire from the buildings and the streets up and down its length, and things didn't look good.  Everything was all bunched up on the tight street on the outskirts of Bangerizi.  He turn to SP4 Hollister "Gimme the mike, and get me on the company net".  Once he had the handset - "Black 6, Blue 6, SITREP, over", he said a bit excitedly.  The speaker in his handset sounded back "Blue 6, send it, over".  "Black 6, We are just east of Phase Line Gunsmoke.  Request quebec-romeo-foxtrot.  I have 2 victors kilo-oscar, 2 victors damaged, and 5 rangers down.  Taking fire the length of the convoy.  I say again, request quebec-romeo-foxtrot, over."  "Blue 6, roger.  Affirmative on quebec-romeo-foxtrot.  Echo-tango-alfa 1-0 mikes.  How copy, over?.  Lt. Garner responded, still somewhat excited "Roger.  Lima tango.  1-0 mikes. Over."  CPT Cahill replied "Roger, Black 6 out."

Lt. Garner tossed the handset back to Hollister in the back set of the Humvee.  He looked out through the bullet-pocked windows of the Humvee, and could see the burning 5-ton to the left rear to his vehicle.  His Rangers that had been on the truck were alternately returning fire from the street and trying to tend to their wounded.  The Loyal Gambolan Raiders in the truck in front of them were firing to their left as well.  And PFC Arness was up on the .50-cal, pumping rounds at the enemy to their left.  And he could hear small arms and machine gun fire behind him.  Lt. Garner rather fervently hoped the QRF would get there in time...


As I said, full 3-part AAR to follow...       
Title: Re: CapnJim's Modern Stuff (Aid Convoy Escort AAR Teaser...Pg 26 - 26 Apr 24)
Post by: carlos marighela on April 27, 2024, 03:52:58 AM
Built the tension nicely there Jim.

Now, if any of the aid trucks contain the members of Band Aid, could you please ask the Gambolans to make sure they kill Geldoff, Phil Collins, Sting and Tony Hadley?
Title: Re: CapnJim's Modern Stuff (Aid Convoy Escort AAR Teaser...Pg 26 - 26 Apr 24)
Post by: Kourtchatovium104 on April 27, 2024, 01:58:04 PM
Hands off !  ;)
Title: Re: CapnJim's Modern Stuff (Aid Convoy Escort AAR Teaser...Pg 26 - 26 Apr 24)
Post by: mikedemana on April 28, 2024, 01:08:44 AM
Sounds like the things are going south quick for Ted and Gene! Looking forward to the Capn Jim sitrep...ha, ha!  lol

Mike Demana
Title: Re: CapnJim's Modern Stuff (Aid Convoy Escort AAR Teaser...Pg 26 - 26 Apr 24)
Post by: Sgt_T on April 28, 2024, 12:56:26 PM
Great thread!
I'm totally going to steal lots of it for games set in my own fictional African counrty.

T
Title: Re: CapnJim's Modern Stuff (Aid Convoy Escort AAR Teaser...Pg 26 - 26 Apr 24)
Post by: CapnJim on April 28, 2024, 08:16:02 PM
Built the tension nicely there Jim.

Now, if any of the aid trucks contain the members of Band Aid, could you please ask the Gambolans to make sure they kill Geldoff, Phil Collins, Sting and Tony Hadley?

Sorry, carlos - no musicians were harmed in the playing of this game.  Well, not any that we're aware of, anyway...

Hands off !  ;)

Please see comment above...

Sounds like the things are going south quick for Ted and Gene! Looking forward to the Capn Jim sitrep...ha, ha!  lol

Mike Demana

Yeah, things could have gone better for the convoy.  Please see Part 1 below...

Great thread!
I'm totally going to steal lots of it for games set in my own fictional African counrty.

T

Thanks, Sarge!  Steal away... ;)

And, now, ladies and gentlemen, our feature presentation...

Part 1:  Contact!

LT Garner, SFC Connor, their squad leaders, the Marine Recon team leader, the helicopter pilots, the 3 aid truck drivers, and the Gambolan NCO who would command the Gambolans that were part of the convoy escort met to figure out the plan.  LT garner was pleased to learn that the Gambolan squad was a Loyal Gambolan Raiders unit.  They were some of Northern Gambola's best troops, and they could be counted on to remain loyal to President Mundane (pronounced moon-DAH-nay). 

The plan that they came up with would have the Gambolan Saladin armored car take the lead, followed by the Gambolan Raiders in their truck.  LT Garner would follow them in hisi Humvee (he would also have the Gambolan interpreter with him) and he would be followed by the Rangers' 1st squad in their 5-ton.  Then, the 3 aid trucks, followed by 2nd Squad in their 5-ton.  SFC Conner would be the tail in his Humvee (he would also have the medic).  The Little Bird would be overhead, keeping an eye on the convoy.  The Marine Recon guys would be waiting on the tarmac in their Blackhawk, adn could take off at a moment's notice.  Should anything happen, the plan was to fight through and keep moving.  With the plan figured out, everyone mounted up, and the convoy hit the SP right on time.  And they headed east toward Bangerizi proper on the MSR.

Things were quiet at first.  LT Garner called in Phase Line Gunsmoke as the crossed the bridge over the Dewitumi River.  They scanned the buildings along the route, but so far hadn't seen much.  They would see the periodic pedestrian out for a smoke walk, but that was it.  No traffic though, which the LT thought was a bit unusual...

(http://leadadventureforum.com/gallery/62/16550-280424182744.jpeg)

(http://leadadventureforum.com/gallery/62/16550-280424182727.jpeg)

What the Lieutenant didn't see was a rebel Gambolan officer and his runner directing groups of civilians (men, women, and children - he didn't care) out into the streets from a marketplace, perhaps at gunpoint (he, of course, stayed hidden in the shadows on that market place).

(http://leadadventureforum.com/gallery/62/16550-280424182712.jpeg)

(http://leadadventureforum.com/gallery/62/16550-280424182657.jpeg)

As the convoy crossed the bridge, LT Garner made a decision.  He, SFC Connor, and the Gambolan Raider Officer all had a bad feeling about the whole thing.  LT Garner directed the armored car to take the Secondary Supply Route.  It did as ordered.  As the Saladin rounded the corner of the compound in the crotch of the "Y" in the road, it turned its turret up the road.  It's crew spotted a car heading slowly toward them (in fact, the only car they had seen out driving so far).  And the 2 guys out having their smoke both moved to get behind cars parked along the side of the road...

(http://leadadventureforum.com/gallery/62/16550-280424182639.jpeg) 

(http://leadadventureforum.com/gallery/62/16550-280424182625.jpeg)

Civilians moved out into the middle of the street, and the car veered around them.  The Saladin, its crew not sure if the car was a threat or not, held its fire.  No one had seen any weapons yet...

(http://leadadventureforum.com/gallery/62/16550-280424182610.jpeg)

The civilians on the other street moved as a group along the sidewalk towards the convoy...

(http://leadadventureforum.com/gallery/62/16550-280424182555.jpeg)

LT Garner had his driver move his Humvee up alongside the Gambolans so he could see what was going on.  The convoy slowed to a crawl.

(http://leadadventureforum.com/gallery/62/16550-280424182541.jpeg)

That's when it happened.  The suspicious white car sped up, and headed straight for the armored car.  Just before it slammed into the Saladin, it exploded.  Miraculously, the armored car was undamaged, save for scratched paint, although the crew was a bit rattled.  And relieved.

(http://leadadventureforum.com/gallery/62/16550-280424182528.jpeg)

Their relief didn't last more than few seconds.  RPG rounds and small arms fire from the walls of that compound peppered the armored car, knocking it out and killing 2 of it's 3 crew.  The survivor bailed out, and the Gambolan Raider squad dismounted, preparing to move to return fire.  1st Squad's 5-ton moved closer to the compound.  While the Gambolan Raiders tried to get into a position where they could return fire, LT Garner's .50-cal gunner opened up on the rebel Gambolans at the wall of the compound.  The convoy had ground to a halt.

(http://leadadventureforum.com/gallery/62/16550-280424182513.jpeg)

The OH6 Little Bird that was flying top cover for the convoy flew in, and opened up on the rebel Gambolans in the compound with its mini-guns.

(http://leadadventureforum.com/gallery/62/16550-280424182459.jpeg)

The rebel Gambolan officer, sensing that the civilians he had sent out into the street were having second thoughts about their part in this thing, moved out into the street behind them with his runner.  He could better, er, encourage them that way.

(http://leadadventureforum.com/gallery/62/16550-280424182445.jpeg)

Without anyone herding them along, the civilians on the other street took their time approaching the convoy.  But, a cell of Gambolan militia, the first to appear on the scene and full of vim and vigor, moved up to a gate in the wall, ready to spring out to further surprise the convoy.

(http://leadadventureforum.com/gallery/62/16550-280424182428.jpeg)

While the Loyal Gambolan Raiders, LT Garner's .50-cal gunner, and the Little Bird, were dealing with the rebel Gambolans in the compound, the Ranger's 1st Squad Leader, his blood up, had his driver move the 5-ton around the knocked out Saladin.  He then ordered his driver to hit the gas.  His driver did so, and drove right through the civilians in the street, heading straight for the rebel Gambolan officer.  Unfortunately, 2 of the civilians couldn't get out of the way, and were struck and killed by the 5-ton truck!  :o

(http://leadadventureforum.com/gallery/62/16550-280424182411.jpeg)

As that was happening, the Gambolan militiamen sprang out of the gate they were behind, and opened up with RPGs and small arms on SFC Connor's Humvee.  They didn't manage to hurt the Humvee, but they surprised the hell out of its occupants...


(http://leadadventureforum.com/gallery/62/16550-280424182357.jpeg)

And I'll leave it their for now.  Stay tuned for Part 2, coming soon to a device near you...
Title: Re: CapnJim's Modern Stuff (Aid Convoy Escort AAR Part 1...Pg 26 - 28 Apr 24)
Post by: CapnJim on April 28, 2024, 08:16:25 PM
Accidental Post - Please Ignore...
Title: Re: CapnJim's Modern Stuff (Aid Convoy Escort AAR Part 1...Pg 27 - 26 Apr 24)
Post by: Ultravanillasmurf on April 28, 2024, 08:27:56 PM
Come on, leaving us in suspense is so unfair.
Very good AAR so far.
Title: Re: CapnJim's Modern Stuff (Aid Convoy Escort AAR Part 1...Pg 27 - 26 Apr 24)
Post by: carlos marighela on April 28, 2024, 10:10:11 PM
Come on, leaving us in suspense is so unfair.
Very good AAR so far.

X2 and you killed my favourite armoured car. :'(
Title: Re: CapnJim's Modern Stuff (Aid Convoy Escort AAR Part 1...Pg 27 - 26 Apr 24)
Post by: has.been on April 28, 2024, 10:12:04 PM
Exciting stuff. Looking forward to the next episode.
Title: Re: CapnJim's Modern Stuff (Aid Convoy Escort AAR Part 1...Pg 27 - 26 Apr 24)
Post by: mikedemana on April 29, 2024, 03:08:20 AM
Good luck on the suicide bomber car, but not so much on the rolls immediately after, I imagine! Sounds like it is going to be a heck of a fight!  :o

Mike Demana
Title: Re: CapnJim's Modern Stuff (Aid Convoy Escort AAR Part 1...Pg 27 - 26 Apr 24)
Post by: CapnJim on April 29, 2024, 07:02:27 PM
Come on, leaving us in suspense is so unfair.
Very good AAR so far.

X2 and you killed my favourite armoured car. :'(

Thanks, fellas.  And sorry carlos.  I'm rather partial to the Saladin myself, but it had to be done.  Everyone knows you kill the lead vehicle in a convoy first...

Exciting stuff. Looking forward to the next episode.

Good luck on the suicide bomber car, but not so much on the rolls immediately after, I imagine! Sounds like it is going to be a heck of a fight!  :o

Mike Demana

Thanks, guys.  And read on for Part 2...

Part 2:  It Gets Worse...

As the Ranger's 2nd Squad was kind enough to park their 5-ton right in front of the main gate to the compound where the SSR splits off the MSR, the rebel Gambolan DShK team just inside the gate swung the gate doors open wide, and let loose on that 5-ton.  Didn't kill it though, but it did damage it and freaked its passengers out a bit.  It didn't freak them out enough to prevent them from returning fire though, which they did - killing the whole DShK crew!  Oh well.  And the Rangers' 1st Squad, along with the Little Bird and LT Garner's gunner, took care of the Gambolans at the wall of that compound.

As all that was going on, as you may recall, the Rangers' 2nd Squad's 5-ton had just run over 2 civilians heading for the rebel Gambolan officer in the street.  They didn't make it to him, as a team of rebel Gambolans came out from the market area and lit up that 5-ton with RPG and AK fire, knocking it out and putting 5 of the 9 Rangers out of action.  The other 4 Rangers in 1st Squad unassed the truck as it went up in flames. doing their best to get the injured squad-mates off the truck as well.

(http://leadadventureforum.com/gallery/62/16550-290424173959.jpeg)

The civilians that 1st Squad's 5-ton didn't run over scattered toward the market area.  The rebel Gambolan officer ducked into the market place as well.  The Loyal Gambolan Raiders drove their truck around the burning 5-ton, and engaged the rebel Gambolans in the street.  just as they did so, they approached a pile of garbage.  The Gambolan in charge of detonating the IED hidden in the garbage mis-timed things, and the IED went off just a little too soon.  Another oh well...

(http://leadadventureforum.com/gallery/62/16550-290424173941.jpeg)

Meanwhile, over at the tail of the column, SFC Connor's gunner, with the help of the Little Bird, had wiped out the Gambolan militia in the street at the NW corner of the compound.  The civilians there huddled in the cover of the compound walls, not interested in seeing what that .50-cal would do to them.  The Little Bird had turned to help SFC Connor's gunner with that militia.

(http://leadadventureforum.com/gallery/62/16550-290424173924.jpeg)

Back at the head of the column, the Loyal Gambolans shot up some of the rebel Gambolans there, and sent the remaining 2 scattering back into the market place.  It seemed that the Loyal Gambolan Raiders weren't overly fond of the rebel scum...

(http://leadadventureforum.com/gallery/62/16550-290424173907.jpeg)

Back at the tail of the column, the group of civilians there decided to start backing away from the fight.

(http://leadadventureforum.com/gallery/62/16550-290424173849.jpeg)

The remnants of the rebel Gambolan squad had retreated deeper into the market place, as their officer followed them.

(http://leadadventureforum.com/gallery/62/16550-290424173832.jpeg)

As the Little Bird began to fly up the MSR, the convoy was still a jumbled mess.  The Little Bird was running short on ammo.

(http://leadadventureforum.com/gallery/62/16550-290424173817.jpeg)

The Little Bird flew up the MSR, stopped and turned to cover the rebel Gambolans in the market place.  The pilot needn't have worried, as LT Garmer moved his Humvee up, and his Gunner fired on the Gambolans in the market area, dropping them both.  The rebel Gambolan officer had ducked into a little corner at the rear wall of that compound.

(http://leadadventureforum.com/gallery/62/16550-290424173800.jpeg)

The convoy started moving again, slowly winding its way through the now-crowded street of the SSR.

(http://leadadventureforum.com/gallery/62/16550-290424173743.jpeg)

(http://leadadventureforum.com/gallery/62/16550-290424173714.jpeg)

It was around that time when LT Garner called for the QRF.  Their Blackhawk helicopter came in from the west.

(http://leadadventureforum.com/gallery/62/16550-290424173659.jpeg)

The now dismounted Ranger 1st Squad had some of its men who went down when their truck was KO-ed get themselves up and back in the fight.   Just then, some Gambolan militia who had come on from some woods from the SE had worked their way up the the SSR.  A teenager with an RPG fired at the Little Bird, and just barely missed.  The Little Bird's pilot reflexively jinked out of the way of the RPG round, but he was now a bit concerned - and he had ran his guns dry shooting back at them.

(http://leadadventureforum.com/gallery/62/16550-290424173635.jpeg)

The Little Bird's day got worse.   A rebel Gambolan squad came out of a building, up on the roof, and fired at the OH6 with AK and RPK fire.  This time, they were able to damage the helicopter, and its pilot went from being concerned to being nervous...it was time for him to go!  In the meantime, a team of the dismounted 1st Squad Rangers headed into the market place and captured the rebel Gambolan officer.

(http://leadadventureforum.com/gallery/62/16550-290424173620.jpeg)

At the same time, another group of rebel Gambolans appeared on the roof of a building.  Luckily, the QRF chopper was in a position for it left-side door gunner to do something about it.

(http://leadadventureforum.com/gallery/62/16550-290424173604.jpeg) 

Now, things got even more interesting.  A press crew showed up, driving down the MSR in their jeep.  The photographers got out, and bagan moving to get shots of the action.  We may never know how they found out about the convoy, but the rebel Gambolans on the roof above them didn't fire at them.  Hmmm.

(http://leadadventureforum.com/gallery/62/16550-290424173548.jpeg)

Somewhere along the way, LT Garner's Humvee had taken fire, and was slightly damaged.  The dismounted Rangers moved up the SSR, their prisoner in tow, adn engaged the militia cell that had fired at the Little Bird.  That militia cell was no more.  As the supply trucks maneuvered through the crowded street, another Gambolan militia cell had appeared in those woods to the SE, and fired at the lead supply truck damaging it.  Its driver had had enough, and jumped out, running away toward a nearby alley.  A Ranger team from 1st Squad got into and up on the now-damaged supply truck, ready to keep it moving.  The QRF UH60's door gunner had taken care of the rebel Gambolans on the nearby roof.


(http://leadadventureforum.com/gallery/62/16550-290424173532.jpeg)

And that's it for now.  Part 3, the thrilling conclusion to our convoy's harrowing experience, will be posted here in the very near future...stay tuned!
Title: Re: CapnJim's Modern Stuff (Aid Convoy Escort AAR Part 2...Pg 27 - 29 Apr 24)
Post by: Freddy on April 29, 2024, 09:13:37 PM
Wow, what a cool game!
Title: Re: CapnJim's Modern Stuff (Aid Convoy Escort AAR Part 2...Pg 27 - 29 Apr 24)
Post by: carlos marighela on April 29, 2024, 09:50:38 PM
Very cool!
Title: Re: CapnJim's Modern Stuff (Aid Convoy Escort AAR Part 2...Pg 27 - 29 Apr 24)
Post by: has.been on April 30, 2024, 08:12:47 AM
Edge of (driving) seat stuff.
Title: Re: CapnJim's Modern Stuff (Aid Convoy Escort AAR Part 2...Pg 27 - 29 Apr 24)
Post by: Ultravanillasmurf on April 30, 2024, 12:51:46 PM
Very cool!
What he said.
Title: Re: CapnJim's Modern Stuff (Aid Convoy Escort AAR Part 2...Pg 27 - 29 Apr 24)
Post by: CapnJim on April 30, 2024, 07:57:57 PM
Thanks, boys!

Let's find out if the convoy (what's left of it) makes their getaway...grab your snack and beverage of choice, sit back, and enjoy!  And now, Part 3 (the final part) of our feature presentation...

Part 3:  Can It Get Any Worse?

Turns out it can.  Right after the aid truck driver skedaddled from his truck, and the Ranger 1st Squad team climbed aboard, it got shot up again by some more militia in the woods to the southeast.  Another dead truck, and 3 more wounded Rangers (1 had already recovered from a previous wound - this is the second truck shot out from under 1st squad... :o).  The Loyal Gambolan Raiders squeezed their truck around the now knocked-out aid truck, while the QRF Blackhawk returned fire (with its right-side door gunner) on the militia in those woods.

(http://leadadventureforum.com/gallery/62/16550-290424193647.jpeg)

One of the press crew worked his way through the market place, snapping photos of the convoy as it crawled past on the SSR.  The other 2 members of the press hopped into their jeep, and headed down the street.

(http://leadadventureforum.com/gallery/62/16550-290424193630.jpeg)

(http://leadadventureforum.com/gallery/62/16550-290424193614.jpeg)

The Loyal Gambolan Raiders led the way out of the kill zone, firing at the militia in the woods as they went.  The second aid truck snaked its way through the street and out of the kill zone.  LT Garner had his driver try to push the dead aid truck out of the way with their Humvee.  It didn't budge at first.  The remaining vehicles in the convoy slowly crept forward.

(http://leadadventureforum.com/gallery/62/16550-290424193558.jpeg)

(http://leadadventureforum.com/gallery/62/16550-290424193542.jpeg)     

The dismounted Rangers moved up the SSR, keeping an eye on the woods to the southeast, while the QRF chopper moved to a better position.

(http://leadadventureforum.com/gallery/62/16550-290424193524.jpeg)

A Gambolan militia officer and another cell came on from the north, while the Rangers' 2nd squad 5-ton and the 3rd aid truck got out of the kill zone.  LT Garner's Humvee had finally been able to push the KO-ed aid truck enough out of the way.  That truck's driver was nowhere to be seen.  That left the 2 Humvees, and the dismounted Rangers with their prisoner.  The press guy made his way through the market, out into the street, still snapping photos.

(http://leadadventureforum.com/gallery/62/16550-290424193510.jpeg)

(http://leadadventureforum.com/gallery/62/16550-290424193455.jpeg)

(http://leadadventureforum.com/gallery/62/16550-290424193434.jpeg)

The Gambolan militia and their officer that had come down from the north made their way into the market area, firing at the Blackhawk and damaging it.  The Blackhawk, of course, returned fire.

(http://leadadventureforum.com/gallery/62/16550-290424193418.jpeg)

The 2 members of the press in their jeep got to the the site of the original ambush.  They hopped out, and the photographer started snapping pics.

(http://leadadventureforum.com/gallery/62/16550-290424193403.jpeg)

Even more Gambolan militia showed up in the woods southeast of the kill zone.  Having taken cover in the woods among the bodies of their friends, they traded fire with the dismounted Rangers and LT Garner's .50-cal gunner.  The militia came out on the short end of that stick.

(http://leadadventureforum.com/gallery/62/16550-290424193346.jpeg)

The QRF Blackhawk flew to a position where it could better fire on the militia in the market place.  The left-side door gunner dropped the leader and a couple militiamen.

(http://leadadventureforum.com/gallery/62/16550-290424193329.jpeg)

At this point, the dismounted Rangers, and the 2 Humvees got out of the kill zone.  The convoy was now clear and with the Little Bird having flown back to the Bangerizi airport, the QRF chopper followed the convoy, now on top cover duty.  As the remains of the convoy made its way to the distribution point, the few remaining Gambolan militia celebrated around the knocked-out aid truck.  The press milled around, snapping photos of the carnage, including the dead civilians...

(http://leadadventureforum.com/gallery/62/16550-290424193313.jpeg)

(http://leadadventureforum.com/gallery/62/16550-290424193259.jpeg)

(http://leadadventureforum.com/gallery/62/16550-290424193245.jpeg)

And that was it.  The convoy got through, more or less.  More less than more, really.  They lost the Gambolan armored car and a Ranger 5-ton, as well as an aid truck.  And, 7 Rangers were wounded, although all of them were able to get back into the fight, thanks in part to the medic tending to the men hurt when the 5-ton was killed.


Epilogue:  Consequences

The remaining vehicles that made it through the ambush got to the distribution point, albeit with fewer supplies than were sent.  The dismounted Ranger squad (with their prisoner) holed up in a building just east of the ambush site, further tending to their walking wounded.  The JTF at the Bangerizi airport send out a recovery mission, which was able to pick up the holed up Rangers and their prisoner.  But, the Saladin and the 5-ton were write-offs, and by the time the recovery mission got to the ambush site, the aid truck was empty and stripped... 

Worse, the next day, LTC Kurts was called into the JTF Commander's CP.  When he got there, the Navy Captain's TV was on.  He asked Kurts "Have you seen this?"  "Seen what?" replied Kurts.  "Look", the Captain said, pointing at the TV "It's GFN.  They are showing photos of the convoy's wreckage and some pieces-of-shit militiamen celebrating around the broke-dick aid truck.  And that..." he said, as a couple photos flashed on the screen, showing the 2 dead civilians under the front of the burnt-out 5-ton.  "What the f**k, Henry? The Gambolan rebels are saying one of your trucks ran those civilians over.  On purpose."  inquired the Captain.  "Shit!  First I've seen it.  But really, Sir, what of it?  Shit happens." Kurts retorted.  "Really, Henry?  That's your response?  Admiral Cheatham's up my ass about this.  You know we gotta play the f***in' PR game..."  Kurts snorted, took a deep breath, and said "With all due respect to you and the Admiral, Sir, my men have suffered 19 dead and 17 wounded, just in the last few weeks.  Hell, Alpha Company's down to 2 operational platoons.  Plus, the flyboys have had 6 of other helicopters shot up.  All because of that dickweed Isgood.  I'm havin' a hard time dredgin' up much sympathy for people who don't have the brains to get out of the way of a damn truck!"  "Look, Henry" the Captain shot back "We gotta play the game.  At least make it look like you're gonna do something about it.  If you don't, the Admiral's talking about an Article 32 investigation, and maybe calling in CID.  And, we don't need that crap."  "OK, Sir.  I'll look into it.  Maybe a desk-drawer Article 15. I'll let you know what I come up with."

The Navy Captain relaxed a bit, and offered LTC Kurts a drink and a cigar, and waved him into a chair.  "Good, because we have bigger fish to fry.  The good news is that rebel scumbag officer your guys scooped up squealed like a stuck pig when the spooks from Langley had a chat with him."  The Captain winked at Kurts as he blew out some cigar smoke.  Once we confirm his info, it looks like we know where one of their base camps is.  And like I told you before, the gloves are comin' off.  If his info pans out, we're gonna hit the place, and hit it hard.  I assume you want a piece of that action?"  "Hell yeah!  My guys' blood is up. You can count us in." replied Kurts....   
 
Title: Re: CapnJim's Modern Stuff (Aid Convoy Escort AAR Complete...Pg 27 - 30 Apr 24)
Post by: has.been on April 30, 2024, 09:43:54 PM
Ahh, you've done it again!
Leaving us on edge waiting for the next episode.
You cad.  lol
Title: Re: CapnJim's Modern Stuff (Aid Convoy Escort AAR Complete...Pg 27 - 30 Apr 24)
Post by: Lord Raglan on April 30, 2024, 10:32:51 PM
What's not to love Jim
Title: Re: CapnJim's Modern Stuff (Aid Convoy Escort AAR Complete...Pg 27 - 30 Apr 24)
Post by: carlos marighela on April 30, 2024, 10:53:49 PM
Great AAR.

Five will get you ten that a US Navy Captain will cover his own arse and leave our hero out to dry. Possibly 'promoted' to heading up the motor pool. ;)
Title: Re: CapnJim's Modern Stuff (Aid Convoy Escort AAR Complete...Pg 27 - 30 Apr 24)
Post by: has.been on May 01, 2024, 07:49:02 AM
Quote
Possibly 'promoted' to heading up the motor pool. ;)

Sgt Bilco did very well out of 'heading up the Motor Pool'  lol lol lol
Title: Re: CapnJim's Modern Stuff (Aid Convoy Escort AAR Complete...Pg 27 - 30 Apr 24)
Post by: carlos marighela on May 01, 2024, 08:58:59 AM
I thought he ended up on TMP constantly chiming in about his 'service'*? . Same bloke claimed to have been put in charge of an atomic demolition munition, which may have been true. Perfect candidate to have triggered one. 'You stay there Ralph and when you see the rooskies come over the hill, push that button'. Almost as funny as Phil Silvers but in an entirely different way.  ;)



* The desire of some folk to be tipped like a waiter for doing a job always boggles my mind
Title: Re: CapnJim's Modern Stuff (Aid Convoy Escort AAR Complete...Pg 27 - 30 Apr 24)
Post by: mikedemana on May 02, 2024, 12:34:18 AM
Great AAR, Jim. I was feeling the Black Hawk Down vibe the whole time. And speaking of which, when you said that the Black Hawk got damaged, I'm thinking, "Here we go..."   :o

Mike Demana
Title: Re: CapnJim's Modern Stuff (Aid Convoy Escort AAR Complete...Pg 27 - 30 Apr 24)
Post by: Ultravanillasmurf on May 02, 2024, 05:44:29 PM
Very good.

Awaiting the next episode.
Title: Re: CapnJim's Modern Stuff (Aid Convoy Escort AAR Complete...Pg 27 - 30 Apr 24)
Post by: CapnJim on May 03, 2024, 03:56:17 PM
Ahh, you've done it again!
Leaving us on edge waiting for the next episode.
You cad.  lol

Yes, well, that's how it goes sometimes...  8)

What's not to love Jim

Very good.

Awaiting the next episode.

Thanks, boys!

Great AAR.

Five will get you ten that a US Navy Captain will cover his own arse and leave our hero out to dry...... ;)

Thanks.  It will be interesting to see how this plays out.  I don't even know yet...  ;)

Great AAR, Jim. I was feeling the Black Hawk Down vibe the whole time. And speaking of which, when you said that the Black Hawk got damaged, I'm thinking, "Here we go..."   :o

Mike Demana

I've tried to shoot down 6 helicopters in 2 games so far (5 Blackhawks and a Little Bird).  Came close with 3 of them, but they all got away.  But we were more concerned with the Little Bird.  It only had one damage point left, a couple points of shock on the crew, and it was out of ammo.  Had it gone down, the QRF would have had to go in a on a S&R mission, leaving the convoy without top cover...
Title: Re: CapnJim's Modern Stuff (Aid Convoy Escort AAR Complete...Pg 27 - 30 Apr 24)
Post by: CapnJim on May 23, 2024, 07:42:17 PM
I purchased 5 Dinky Toys Saracen APCs from good ol' Harry Faversham.  Using dimensions in my sourcebooks, they measure in at approximately 1/60 scale.  You results may vary, but to me, that's close enough.

They came pretty plain Jane, so (encourage by harry) I tarted them up a bit.  I used stowage (and the 2 M1919s on the rear deck ring mounts) from Rubicon's Allied and German plastic stowage sets, and dry-brushed them.  I think they turned out OK.  They will appear, at a minimum, in my Northern Gambola games (which, by the way, one is scheduled for 31 May...).

In any event, here they are:

(http://leadadventureforum.com/gallery/62/16550-230524183846.jpeg)

(http://leadadventureforum.com/gallery/62/16550-230524183814.jpeg)

(http://leadadventureforum.com/gallery/62/16550-230524183740.jpeg)

And yes, I know the spare tires are bolted to the grilles.  The Gambolans do as they see fit, good idea or not... ;)

Other recent vehicular acquisitions include a Saladin armored car (by Corgi, and at 1/56 scale), a Centurion tank (a bit small at about 1/62 scale, but I'll still iikely use it), both from Mr. Faversham.  A I picked up 1/43 cars from a local estate sale (a 1980s Mercedes 280 and a 1980s Ford minivan).  I'll post pics of these one of these days...
Title: Re: CapnJim's Modern Stuff - Saracen APCs...Pg 28 - 23 May 24)
Post by: Harry Faversham on May 24, 2024, 07:59:16 AM
Cracking job there Cap'n.

 :)
Title: Re: CapnJim's Modern Stuff - Saracen APCs...Pg 28 - 23 May 24)
Post by: Ultravanillasmurf on May 24, 2024, 03:35:12 PM
Nice.
Title: Re: CapnJim's Modern Stuff - Saracen APCs...Pg 28 - 23 May 24)
Post by: Ash on May 24, 2024, 06:51:22 PM
They look the part, good job.
Like this line;"The Gambolans do as they see fit, good idea or not."
Title: Re: CapnJim's Modern Stuff - Saracen APCs...Pg 28 - 23 May 24)
Post by: CapnJim on May 24, 2024, 11:15:33 PM
Thanks, fellas!  They will certainly do the trick.

They look the part, good job.
Like this line;"The Gambolans do as they see fit, good idea or not."

Yeah, but they might be a bit too free-thinking.  Leads to various coups, revolutions, uprisings, insurgencies, crackdowns, etc.  Northern Gambola is most certainly a member of the Coup of the Month Club... ;)
Title: Re: CapnJim's Modern Stuff - Saracen APCs...Pg 28 - 23 May 24)
Post by: AKULA on May 25, 2024, 11:35:23 AM
great AAR and love those Saracens  8)
Title: Re: CapnJim's Modern Stuff - Saracen APCs...Pg 28 - 23 May 24)
Post by: CapnJim on May 25, 2024, 05:14:16 PM
great AAR and love those Saracens  8)

Thanks, and thanks again!

As I mentioned, those Saracens should see action this Friday coming.  I plan to post the lead-in and the scenario notes sometime in the next few days...US Rangers and SF types assault a Gambolan rebel base...
Title: Re: CapnJim's Modern Stuff - Saracen APCs...Pg 28 - 23 May 24)
Post by: vodkafan on May 27, 2024, 01:00:23 PM
They are indeed 1/60, as is the majority of the Dinky Military. The two exceptions in the range are the Daimler Dingo and the Ferret scout cars, which are 1/48 .
Title: Re: CapnJim's Modern Stuff - Saracen APCs...Pg 28 - 23 May 24)
Post by: CapnJim on May 29, 2024, 07:04:22 PM
Our next mission in Northern Gambola is indeed set for this Friday (31 May).  US Rangers and Marine Force Recon units are set to hit a rebel base to scrub it for intel.

Here are the Scenario Sheets:

(http://leadadventureforum.com/gallery/62/16550-290524181820.jpeg)

(http://leadadventureforum.com/gallery/62/16550-290524181800.jpeg)

Here is a better pic of the map:

(http://leadadventureforum.com/gallery/62/16550-290524181629.jpeg)

Here is the US info sheet:

(http://leadadventureforum.com/gallery/62/16550-290524181736.jpeg)

And here is the Gambolan info sheet:

(http://leadadventureforum.com/gallery/62/16550-290524181713.jpeg)

I've already rolled to see which Gambolans start out off-table.  All 3 armored cars, plus 3 of the Saracens.  One Saracen will have the Leader, his runner (they will crew the Saracen), and the MG3 team.  The other 2 Saracens will have 7 men each (2 each to crew them, plus 3 AKs/rifles, an RPD, and an RPG each).  The 2 remaining Saracens are parked in front of the maintenance barn, uncrewed......

Back in the base, 3 each AKs/rifles will be in the north, east, and south fighting positions.  A 2-man M60 team and a 2-man RPG team will man the front gate.  The DShK is on the roof of the HQ building, while the markman is on the roof of the supply building.The Asst. Leader is just outside the front of the HQ building. 

And, in an interesting twist of fate, the randomly-determined location for the cattle herdsman and his dog and herd is near the NE corner of the base, about 13" from that rocky area where the Marine observation team is.  THAT could get interesting...

SP is 1100 hrs. Friday.  AAR to follow.  Here is the lead-in...

Major Dover sat in the battalion TOC at the Bangerizi airport, waiting for LTC Kurts to appear.  MAJ Dover took over as Battalion S3 just before their deployment to Northern Gambola.  And then, in walked Kurts.  "Ten-hut!" someone yelled.  Everyone stood up, at attention.  "At ease, fellas" was Kurts' response.  "What's up, Ben?" he asked Dover.

"Here, read this, sir.  The latest news from the Puzzle Palace.  It's a Warning Order for another mission.  But look at Page 4."  Dover handed Kurts some papers, and Kurts flipped through them to Page 4.  "You gotta be sh**tin' me..." he uttered.  "Yup.  New RoE's for civilians from on high.  Seems Cahill's boys stirred the pot too much when they ran over those civvies during the aid convoy fight."  "How in Hell are we supposed to follow these?  No engaging anyone in civilian clothes unless they A. have a visible weapon and B. present an "imminent threat"?  S**t, half of these m****r f****rs are in civvies, and most of them have guns."

"Yeah, well, read the Warning Order." said Dover.  We're supposed to hit a rebel base so some Jarhead Force Recon guys can sweep it for intel.  And guess what?  They use civilians at it."  "Great..." was Kurts' response.  "Once we get the Op Order from JTF, gather the usual suspects.  I think Cahill get's this one too.  I reckon he can lie in the bed he just made."  Dover came back "You think that's a good idea, sir?"  "Yep.  But I'm not sure I care.  This is BS.  Cahill will handle it."

And that was that.  The Op Order came down from JTF, the usual suspects were gathered (including B Company Commander CPT Cahill, his LT's, and the Force Recon Team Leader, teh Aviation Battalion rep, and the guys from the Air Force), and they developed the plan.  Now, they prepared and waited for Friday to get here.  At least the S2 had a decent weather forecast...
Title: Re: CapnJim's Modern Stuff - Our Next Mission in N. Gambola...Pg 29 - 29 May 24)
Post by: CapnJim on June 07, 2024, 12:17:28 AM
Sorry about the delay in getting going on this.  Real life has been busy of late...

But Here we go...

Rebel Base Attack Part 1:  Looks Good So Far.

As the Rangers and Recon Marines set up their LZ perimeter, the leaders gathered in the center as the choppers departed.  1LT Bartles (Chuckie Blue 6) and CPT Jerome (Eagle 6) had a plan after Eagle 2 (the Marine's Observation Team) reported in.

(http://leadadventureforum.com/gallery/62/16550-030624000516.jpeg) 

There were tangos on each face of the wire, but no one at the corners (although Eagle 2 couldn't see the SW corner or the main gate).  There was a DShK on the roof of the HQ building, though.  And most of the armor that was there had just left.

Here's the main gate - the only gate really...

(http://leadadventureforum.com/gallery/62/16550-030624000500.jpeg)

So, the plan was for SFC Jaymes to take 3rd Squad and an M60 team to set up a base of fire near the SE corner of the base, while 1LT Bartles took the rest of the Rangers in through the apparently un-manned SE corner.  CPT Jerome and his Marines would follow ILT Bartles' Rangers.  Once the east end of the base was secure, CPT Jerome and his men could get to work looking for intel in the HQ and Supply buildings.  The trick would be to get as far inside as they could without getting spotted.  It was dark, but there was a full moon in the western sky.  CPT Cahill and LTC Kurts would be overhead in a Little Bird, and Geronimo (the AH64) would be on station, waiting to get called in.

With everything set, the Rangers and Marines stepped out.  SFC Jaymes made to his assigned base of fire...

(http://leadadventureforum.com/gallery/62/16550-030624000431.jpeg)

(http://leadadventureforum.com/gallery/62/16550-030624000338.jpeg)

...while the rest of the force made it to the wire, and began cutting barbed wire, as quietly as possible.  It didn't look like they had been spotted yet.

(http://leadadventureforum.com/gallery/62/16550-030624000446.jpeg)

Eagle 2 went radio silent as a cattle herder and his herd (and dog) approached, very closely.  Eagle 2 was well-concealed in the rocks in the dark, and the herdsman didn't notice them.  The wind was out of the west, so the dog didn't pick up their scent, either.

(http://leadadventureforum.com/gallery/62/16550-030624000411.jpeg)

(http://leadadventureforum.com/gallery/62/16550-030624000355.jpeg)

While SFC Jaymes and his men kept watch, the Rangers made entry into the base (they had cut away a good stretch of the wire, which would make a hasty exfil easier if it were needed).  The M60 teams set up to watch the DShK up on that roof.

(http://leadadventureforum.com/gallery/62/16550-030624000324.jpeg)

The herdsman and his herd kept moving along.

(http://leadadventureforum.com/gallery/62/16550-030624000304.jpeg)

The Rangers and Marines moved further into the base, keeping close to the buildings.  They appeared to be unoccupied.  And the M60 gunners kept watch on that DShK.  Part of 3rd Squad moved up to the wire.  It seemed no one had spotted them yet.

(http://leadadventureforum.com/gallery/62/16550-030624000245.jpeg)

(http://leadadventureforum.com/gallery/62/16550-030624000226.jpeg)

And then it happened.  The DShK team spotted some of the Rangers, and moved their DShK around to face south (and the Rangers).

(http://leadadventureforum.com/gallery/62/16550-030624000210.jpeg)

The M60 teams opened fire on the DShK, putting 2 tangos down.  The remaining 3rd opened fire on the M60 team near the barracks buildings, and wounded both men.

(http://leadadventureforum.com/gallery/62/16550-030624000124.jpeg)

With gunfire now loudly announcing intruders, the Gambolans at the fighting positions on the south face moved toward the sound of the guns, and opened fire.  They dropped CPT Jerome and his RTO, but the Marine's Alpha Team tended to their wounds, and CPT Jerome was back on his feet.

(http://leadadventureforum.com/gallery/62/16550-030624000137.jpeg)

With gunfire in the base, the cattle herdsman and his herd picked up their pace.

(http://leadadventureforum.com/gallery/62/16550-030624000155.jpeg)

Rangers shot the remaining DShK gunner, and returned fire on the Gambolans on the south face.  SFC Jaymes' men opened fire on the Gambolans on the east face.  And the Gambolans on the north face, and at the west gate, moved toward the firefight now underway at the SE corner of the base.  And 2 civilians who were in the building nearest the gunfire (it was the base's mess hall) crawled out a window and began moving away from the fight.

(http://leadadventureforum.com/gallery/62/16550-030624000020.jpeg)

(http://leadadventureforum.com/gallery/62/16550-030624000107.jpeg)

(http://leadadventureforum.com/gallery/62/16550-030624000041.jpeg)

The sun was coming up now, and it was getting easier to see.  CPT Cahill radioed ILT Bartles (from his Little Bird) "Chuckie Blue 6, Chuckie 6.  Truck with tangoes inbound on the road from the north.  Echo tango alfa to your location 1-0 mikes, Out."

The Rangers and the Marines were in, but had been spotted and engaged.  It was light out now, and it looked like more Gambolans were enroute.  Things could get dicey...

Unfortunately, Parts 2 and 3 may have to wait until after I get back from vacation in a week and a half. 

Stay tuned...l


Title: Re: CapnJim's Modern Stuff - Rebel Base Attack AAR Part 1...Pg 29 - 06 Jun 24)
Post by: Cat on June 07, 2024, 12:35:17 AM
Ah, Rebel scum love nothing more than cliff-hangers....
: 3
Title: Re: CapnJim's Modern Stuff - Rebel Base Attack AAR Part 1...Pg 29 - 06 Jun 24)
Post by: mikedemana on June 09, 2024, 06:51:50 PM
Sounds like a good game, Jim! Looking forward to the conclusion...or next installment!

Mike Demana
Title: Re: CapnJim's Modern Stuff - Rebel Base Attack AAR Part 1...Pg 29 - 06 Jun 24)
Post by: CapnJim on June 15, 2024, 09:46:02 PM
Thanks, fellas!  And I'm back from vacation - spent the last week in bourbon country in Kentucky.  I even exercised some restraint - I only brought 7 bottles of bourbon back with me...

Anyhoo, on with the show.  I now present to y'all Part 2: Maybe Not So Good Now...

The Rangers worked their way through the barracks area of the rebel compound.  1LT Bartles sent his Anti-Armor Team toward the main gate, in the event rebel armor showed up.  While moving through the barracks area, his Rangers were able to eliminate the rebels at the south and east fighting positions.  Oddly enough, the cattle herd moved TOWARD the sound of the guns as 3rd squad took care of the east fighting position.  That herdsman would have to work harder to get his herd out of harm's way... 

And Cpt Jerome's search team worked on his RTO, to try to get him back in the fight (they would do so in just a bit).

(http://leadadventureforum.com/gallery/62/16550-080624215842.jpeg)

(http://leadadventureforum.com/gallery/62/16550-080624215820.jpeg)

Meanwhile, CPT Jerome's RTO was back up, and they moved further into the barracks area.  The platoon medic worked on the M60 team, trying to get them back up and running.

(http://leadadventureforum.com/gallery/62/16550-080624215803.jpeg)

By now, the Rangers had cleared the east end of the rebel base.  Or so they thought.  While the civilians got into their minivan, the group of rebels from the north fighting positions moved up, and took cover behind the light truck in front of the compound HQ building, led by their NCO.

(http://leadadventureforum.com/gallery/62/16550-080624215749.jpeg)

Over by the east fighting position, 3rd Squad's Leader waved the herdsman and his herd off, and they wisely began moving away from the action.

(http://leadadventureforum.com/gallery/62/16550-080624215732.jpeg)

The Rangers and the Marines moved further into the compound.  They took fire from the rebels at that light truck.  Another ranger went down.  The Rangers, of course, returned fire.

(http://leadadventureforum.com/gallery/62/16550-080624215716.jpeg)

(http://leadadventureforum.com/gallery/62/16550-080624215659.jpeg)

(http://leadadventureforum.com/gallery/62/16550-080624215632.jpeg)

That's when the first rebel reinforcements showed up.  An old deuce-and-a-half full of militia.  And even worse, CPT Cahill (up in his Little Bird) radioed 1LT Bartles, informing him that 3 armored cars and 3 APS were fast approaching from the north!  LT Bartles hoped his anti-armor assets were in the right place.

(http://leadadventureforum.com/gallery/62/16550-080624215609.jpeg)

They weren't.  Not entirely.  The 3 armored cars came down at the NE corner of the compound, while the APCs came down at the NW corner.  The Ranger squads had LAWS, but the Anti-Armor team (with the AT4s) were only in position to take on the APCs.

(http://leadadventureforum.com/gallery/62/16550-080624215545.jpeg)

(http://leadadventureforum.com/gallery/62/16550-080624215528.jpeg)

(http://leadadventureforum.com/gallery/62/16550-080624215513.jpeg)

While that was going on, the herdsman hustled his cattle away from all the ruckus.

(http://leadadventureforum.com/gallery/62/16550-080624215458.jpeg)

Momentarily taken aback by the arrival of the rebel armor, 1LT Bartles' RTO reminded him about the AH64.  A quick call for support on the radio, and Geronimo was on the scene in no time!

(http://leadadventureforum.com/gallery/62/16550-080624215441.jpeg)

While the rebel's Saracen APCs had no trouble breaching the compound perimeter, the rebel militia's truck gut hung up crashing the gate.  The militia, having no choice now, unassed their truck at the gate.

(http://leadadventureforum.com/gallery/62/16550-080624215427.jpeg)

The civilians, who had gotten into their minivan with their driver, now had their escape blocked by the militia's truck.  They got out of the minivan, and headed for cover.  The Rangers and Marines took out the rebels at the truck in front of the HQ building.  Some of the Rangers and the Marines headed for the target buildings, while the remaining Rangers took up positions in the barracks buildings to fight off the rebels and their APCs.  As they did, they took out a rebel LMG team that had come up from the main gate and had taken out another Ranger (that made for 4 WIA Rangers and 2 WIA Marines so far, some of whom were back up and fighting).  They hoped Geronimo would take care of the armored cars...

(http://leadadventureforum.com/gallery/62/16550-080624215414.jpeg)

(http://leadadventureforum.com/gallery/62/16550-080624215401.jpeg)

Thing were really heating up now.  Getting in had been easy. Staying in long enough to complete the mission, and getting everyone back out, would prove to be trickier.  Stay tuned for Part 3 (the finale) which I plan to post here within the next few days...

Title: Re: CapnJim's Modern Stuff - Rebel Base Attack AAR Part 2 is up...Pg 29 - 15 Jun 24)
Post by: carlos marighela on June 15, 2024, 11:35:12 PM
Jim,

Fantastic write up! I love the inclusion of the dairy herd. Clearly Kentucky bourbon agrees with you.

Amazing how many toys we seem to have in common too.
Title: Re: CapnJim's Modern Stuff - Rebel Base Attack AAR Part 2 is up...Pg 29 - 15 Jun 24)
Post by: CapnJim on June 17, 2024, 08:14:59 PM
Jim,

Fantastic write up! I love the inclusion of the dairy herd. Clearly Kentucky bourbon agrees with you.

Amazing how many toys we seem to have in common too.

Thanks!  And yes, bourbon and I agree with each other from time to time.  As far as our toys go, perhaps "Great minds think alike"... 8)

As for the herd, I wanted something that stood a chance of discovering the Observation Team.  As luck would have it, they nearly did...

But, it's time for the thrilling conclusion to our Rangers' and Marines' raid on the rebel base.  Forthwith, I present to you, Dear Reader...

Part 3:  And Even Worse, Until It Was Better.

While 1LT Bartles would have liked to have had his Anti-Armor Team in place to deal with the armored cars, they weren't.  But they could deal with the Saracens.  Having occupied the western-most long barracks building, the Rangers' Anti-Armor Team stepped out on the porch and let loose with an AT4 and a LAW. The rockets found their mark, damaging the center Saracen.  Some of its occupants scrambled out.  The other 2 Saracens opened up on the Anti-Armor team, causing both members of the team to go down wounded for their troubles...

The civilians from the minivan scampered into the relative safety of the maintenance barn, while the herdsman and his trusty dog hustled his charges away from the fighting.

(http://leadadventureforum.com/gallery/62/16550-170624191324.jpeg)   

Luckily, Geronimo had come in from the east.  It let loose with a Hellfire ATGM, which streaked toward the Eland.  And had no apparent effect.  Must have been too close to arm, so Geronimo's gunner switched to the autocannon.  That shredded the Eland, and its crew bailed out and scrambled for the nearby jungle. 

(http://leadadventureforum.com/gallery/62/16550-170624191253.jpeg)

While some of the Rangers and Marines engaged with the rebel counterattack, the other Rangers secured the area near the target buildings.  CPT Jerome, United State Marine Corps, and his RTO went into the HQ building, while one of his search teams went into the other target building.  The search for actionable intel was on...

(http://leadadventureforum.com/gallery/62/16550-170624191235.jpeg)

The fight with the Saracens went on.  A rebel MG3 team dismounted the left Saracen, and added its firepower to that which was raking the barracks buildings and the Rangers and Marines in and near them.  But the Rangers and Marines raked back.  Rangers and rebels (both regulars and militia) went down...

(http://leadadventureforum.com/gallery/62/16550-170624191219.jpeg)

The AH64 turned its attention to one of the Saladins, blowing it to pieces with the minigun.  There were no survivors.  The other Saladin breached the perimeter fence and got under the Apache, safe for now.

(http://leadadventureforum.com/gallery/62/16550-170624191200.jpeg)

Rangers continued to keep the target buildings secure while the Marines inside searched them...

(http://leadadventureforum.com/gallery/62/16550-170624191144.jpeg)

Geronimo, unable to see the Saladin underneath him, turned its attention to the Saracens, KO'ing the far one and forcings its passengers out...

(http://leadadventureforum.com/gallery/62/16550-170624191130.jpeg)

The observation team in the rocks, and some of the Rangers securing the target buildings, fired everything they had at the remaining Saladin, forcing it to retreat back toward the fence.

(http://leadadventureforum.com/gallery/62/16550-170624191112.jpeg)

The fight with the Saracens went on.  More rebels and Rangers went down...  The Rangers' and the Marines' medics were kept busy.

(http://leadadventureforum.com/gallery/62/16550-170624191033.jpeg)

And then, another ripsaw sound, and minigun rounds from Geronimo slammed into the middle Saracen, brewing it up.  The Americans had taken the steam out of the Gambolan counter-attack.

(http://leadadventureforum.com/gallery/62/16550-170624191015.jpeg)

CPT Jerome signalled to ILT Bartles that the target buildings had been fully searched, and the exfil could begin.  Rangers and Marines began to fall back toward the breach in the perimeter wire at the SE corner of the compound.

(http://leadadventureforum.com/gallery/62/16550-170624190958.jpeg)

Geronimo kept the Gambolans at bay as the Rangers and Marines pulled out.

(http://leadadventureforum.com/gallery/62/16550-170624190941.jpeg)

The remaining Gambolans kept up the pressure though.  The Rangers and Marines had to carry 4 of their men out, and one of the WIA had succumbed to his wounds.

(http://leadadventureforum.com/gallery/62/16550-170624190925.jpeg)

(http://leadadventureforum.com/gallery/62/16550-170624190910.jpeg)

The Americans slowly fell back toward the fence breach...

(http://leadadventureforum.com/gallery/62/16550-170624190855.jpeg)

(http://leadadventureforum.com/gallery/62/16550-170624190841.jpeg)

...leaving a mess behind. 

(http://leadadventureforum.com/gallery/62/16550-170624190823.jpeg)

Once the Americans cleared the compound, a flight of USAF F16 Fighting Falcons rolled in and levelled the place.

And that was that.  The Rangers and Marine Recon guys accomplished their mission, extracting valuable intel from the target buildings.  But it came at a cost.  Two of the Marines had been wounded, but both were able to get back up and into the fight.  10 Rangers were wounded (7 of which would get back into the fight) and 1 Ranger was KIA.

The Butcher's Bill

In the 6 engagements that the Rangers and Force Recon Marines have been involved in, 20 Rangers have been KIA, and 27 WIA.  For the Marines, they've had 7 WIA.  But, they have essentially taken out the better part of a small Gambolan armor/infantry battalion, as well as a few dozen militia.  They've also taken out 2 high-ranking rebel leaders, and have Gen. Isgood on the run.

We'll have to wait and see what kind of valuable intelligence they found in this raid.  I'm sure it'll be quite useful for our JTF...
Title: Re: CapnJim's Modern Stuff - Rebel Base Attack Entire AAR is up...Pg 29 - 17 Jun 24)
Post by: Lord Raglan on June 17, 2024, 08:26:19 PM
Love what you are doing here Jimbo 👍🏻
Title: Re: CapnJim's Modern Stuff - Rebel Base Attack Entire AAR is up...Pg 29 - 17 Jun 24)
Post by: mikedemana on June 17, 2024, 11:10:40 PM
Just as I expected, an Apache is Hell on wheels (rotors?) in modern warfare. Without it, the good guys may have been outclassed by all that armor.

Fun game report, Jim! Reward yourself with a hot of bourbon (or seven... lol).

Mike Demana
Title: Re: CapnJim's Modern Stuff - Rebel Base Attack Entire AAR is up...Pg 29 - 17 Jun 24)
Post by: flatpack on June 18, 2024, 08:34:45 AM
Great game and write up.
Title: Re: CapnJim's Modern Stuff - Rebel Base Attack Entire AAR is up...Pg 29 - 17 Jun 24)
Post by: has.been on June 18, 2024, 09:30:42 AM
Wonderful set up Capt. Sounds like you are having fun.

Thanks to my mechanic (Vodkafan) I have a lot of the same vehicles.
I hope to use a lot in Wild Boys, though I have yet to write vehicle rules. >:(
They will look nice, even as window dressing. :D
Title: Re: CapnJim's Modern Stuff - Rebel Base Attack Entire AAR is up...Pg 29 - 17 Jun 24)
Post by: carlos marighela on June 18, 2024, 11:23:36 AM
Yep an Apache is going to do a whole lotta damage. lol
Title: Re: CapnJim's Modern Stuff - Rebel Base Attack Entire AAR is up...Pg 29 - 17 Jun 24)
Post by: BaronVonJ on June 20, 2024, 12:44:07 PM
Only seven bottle?
Title: Re: CapnJim's Modern Stuff - Rebel Base Attack Entire AAR is up...Pg 29 - 17 Jun 24)
Post by: CapnJim on June 20, 2024, 03:03:57 PM
Thanks, fellas!  And yes, that AH64 likely saved our Ranger's bacon...

Only seven bottle?

Of bourbon?  Yes.  But I failed to mention that Da Boss also brought back 4 bottles of flavored rum and a bottle of Tequila Anejo...so technically, we brought back 12 bottles of hooch.... :D
Title: Re: CapnJim's Modern Stuff - Rebel Base Attack Entire AAR is up...Pg 29 - 17 Jun 24)
Post by: carlos marighela on June 20, 2024, 09:33:19 PM
OK, so now I understand your obsession with Prohibition era games. You've been cosplaying as bootleggers haven't you? lol

One day we will have to get you onto cachaça, Brazil's main contribution to dipsomania. Not the cheap pinga like stuff that typically gets exported for cocktail making like 51 or Pitu, sells for $2 in Brazilian supermarkets and ten to twenty times that overseas. No, some good old artisanal booze like Maria Cruz or Germania.
Title: Re: CapnJim's Modern Stuff - Rebel Base Attack Entire AAR is up...Pg 29 - 17 Jun 24)
Post by: Cat on June 20, 2024, 10:00:16 PM
For the real Prohibition cocktail experience, cut the ends of a loaf of French bread and strain a bottle of Aqua Velva through it to get the booze.
: 3
Title: Re: CapnJim's Modern Stuff - Rebel Base Attack Entire AAR is up...Pg 29 - 17 Jun 24)
Post by: Ultravanillasmurf on June 21, 2024, 08:34:09 PM
Great AAR.
Title: Re: CapnJim's Modern Stuff - Rebel Base Attack Entire AAR is up...Pg 29 - 17 Jun 24)
Post by: CapnJim on June 22, 2024, 04:26:50 PM
Great AAR.

Thanks, UVS...

As for as the suggestions made by Cat and carlos go, well, I think I'll stick to bourbon... 8)
Title: Re: CapnJim's Modern Stuff - Rebel Base Attack Entire AAR is up...Pg 29 - 17 Jun 24)
Post by: CapnJim on July 10, 2024, 04:38:50 PM
Well, it's time for another whack at our beloved General Isgood, in that paradise we know as the People's Republic of Northern Gambola.   8)

The US national security apparatus, in its infinite wisdom, has decided to use an off-books "deniable assets" wet team to take care of the General Isgood problem.  The publicly stated reason is to allow JTF Gambola to rest up, but there is some concern about how the Rangers' casualties have looked in public opinion back home.  And, an undisclosed government agency wanted a hand in these affairs. 

In any event, both SIGINT and HUMINT sources have tracked the good General down to the town of Iziendare, west of the capital Bangerizi, near the border.  That intel has determined that, after the reverses he and his followers have suffered in the last couple of month's engagements with JTF Gambola, General Isgood's base of support has significantly eroded, and he is preparing to flee the country to seek exile in a friendlier political climate.  Until then, he has surrounded himself with very loyal, if not very effective, fellow clan members.

The wet team's mission is simple.  Get in to the General's safe-house in Iziendare, "take care of" the General Isgood problem (i.e., terminate him with extreme prejudice), and get out.  As they are deniable assets, and thus expendable, the team will be on their own, and no one will be coming to their rescue if things go tits up.

Since this is a "Sneak-and-peek" mission, I've decided to use Osprey's Black Ops for the game.  And the game will be set at night.  Ted will play the wet team.  I will play the Gambolans.  Gene is unavailable at this point.  Here is the map:

(http://leadadventureforum.com/gallery/63/16550-100724160605.jpeg)

The General and his brother-in-law (the leader of his local followers) are in a safe house in a compound in the middle of the table.  There are 4 clansman in the barracks in that same compound.  3 clansmen are guards patrolling the streets around the compound, and there are 4 further clansmen off-table, who will appear once the alarm is raised. 

I am adding a twist to the guards' habits.  Intel has determined that the guards change shifts every 12 hours.  Except in reality, it's more random than that.  At the beginning of each turn until the alarm is raised, I will roll a d6.  On a "6", it will be shift change time.  The guards in the barracks will move, in as short a route as possible, to replace the roving guards.  Once that is done, the relieved guards will move, in as short a distance as possible, to the barracks.  Any of the guards in this process may do Observation Checks, as per the rules.  Guards in the barracks, except for a shift change, may not activate until the alarm is raised or they are attacked.   

There are 4 pairs of civilians wandering around, as well as the local stray dog sniffing at a pile of garbage.

Terrain rules are pretty straightforward.  Tall walls must be climbed, per the rules.  Shorter walls are treated as Broken Terrain, so they can't be crossed while running.  There are 3 streetlights, one at each of the 3 intersections.  Figures within 5" of the streetlights may be spotted (and shot at) as if in daylight).  Mind you, streetlights can be shot out...

Here is the information on our deniable, expendable, off-books wet team...

(http://leadadventureforum.com/gallery/63/16550-100724160543.jpeg)

And here is the info on General Isgood and his kinfolk...

(http://leadadventureforum.com/gallery/63/16550-100724160519.jpeg)

And last, the civilians (and the doggie)...

(http://leadadventureforum.com/gallery/63/16550-100724160501.jpeg)

Ted will be given full intel on what's what and who's where (except the bit about the random shift change that is.  Intel can't be 100% right, after all...).  He may plan his mission accordingly. 

We'll be playing this game this upcoming Friday.  AAR to follow.... 
Title: Re: CapnJim's Modern Stuff - Rebel Base Attack Entire AAR is up...Pg 29 - 17 Jun 24)
Post by: mikedemana on July 10, 2024, 07:55:34 PM
Ted will be given full intel on what's what and who's where (except the bit about the random shift change that is.  Intel can't be 100% right, after all...).  He may plan his mission accordingly.

...good thing Ted isn't on LAF!  lol We can expect Ted to make his plans and then foul them up with poor dice rolling, accordingly, as well!  :D

Still waiting to hear when a good couple days are to come up and visit the fine folks of Blissfield and enjoy a game or two in CapnJim's Bourbon Bar & Game Room.  ;)

Mike Demana
Title: Re: CapnJim's Modern Stuff - Killing General Isgood...Pg 30 - 10 Jul 24)
Post by: CapnJim on July 11, 2024, 12:49:47 AM
Thanks, Mike.   But you can not count on Ted rolling crappy dice.  That comes and goes...

As far as a gaming visit by yous guys, I keep forgetting to talk to Ted about it.  I promise to do so this Friday (even Gene should now be there), but I'm thinking you guys could come up and join us for one of our regular Friday games.  After I talk to Ted and Gene, I'll throw some dates at you, and we'll figure something out.

Back to the task at hand, it looks like Gene will be joining us Friday, after all.  So, Ted and Gene will split the 4 members of our deniable expendables.

Here are a few very recent shots of the area around the target compound, taken by an anonymous on-site HUMINT source...

First up is looking east down the street that abuts the north side of the compound.

(http://leadadventureforum.com/gallery/63/16550-110724004414.jpeg)

Next, is a shot looking north up the street that abuts the west face of the compound.

(http://leadadventureforum.com/gallery/63/16550-110724004350.jpeg)

Last, is a shot looking west toward the front gate of the compound.

(http://leadadventureforum.com/gallery/63/16550-110724004333.jpeg)

Of course, this mission will never be recorded in any history books, but an account of it will appear here...
Title: Re: CapnJim's Modern Stuff - Killing General Isgood...Pg 30 - 10 Jul 24)
Post by: carlos marighela on July 11, 2024, 01:09:19 AM
Looking forward to the AAR, looks like a fun set up and I'm curious as to how Black Ops works.
Title: Re: CapnJim's Modern Stuff - Killing General Isgood...Pg 30 - 10 Jul 24)
Post by: CapnJim on July 12, 2024, 03:04:51 PM
Looking forward to the AAR, looks like a fun set up and I'm curious as to how Black Ops works.

So are we.  It's been a fair while since we played those rules... 8)
Title: Re: CapnJim's Modern Stuff - Killing General Isgood...Pg 30 - 10 Jul 24)
Post by: CapnJim on July 14, 2024, 06:20:54 PM
We played out this scenario Friday.  Ted and Gene each took 2 members of our deniable expendable off-books wet team, and I played the Gambolans (armed and unarmed, and the doggie).  As such, we begin here to tell the tale...

Part 1:  Silence, Everyone!

After meeting up with their local contact in Iziendare a few blocks north of their target, and confirming the locations of the roving guards and any civilians in the area (the local contact had just gone out for his nightly "cigarette stroll"), the team rechecked their gear, slung their longarms, drew their silenced pistols, and set out on their mission.  Boss told them to keep it as quiet as possible.  No running or climbing, stay away from any lights, and he specifically told Boomer and Doorman NOT to use explosives or the shotgun unless/until things went south.  They were to use the darkness to their advantage.  They approached the target area through the back yard of a villa located across the street from the northeast corner of the compound for which they were there.  Boomer led the way.

(http://leadadventureforum.com/gallery/63/16550-120724235019.jpeg)

Out in the streets, the guards and civilians (and the dog) milled around, with no apparent idea what was about to happen.

(http://leadadventureforum.com/gallery/63/16550-120724235035.jpeg)

(http://leadadventureforum.com/gallery/63/16550-120724235005.jpeg)

(http://leadadventureforum.com/gallery/63/16550-120724234946.jpeg)

(http://leadadventureforum.com/gallery/63/16550-120724234931.jpeg)

They stacked at the front yard gate at that villa.  Doorman opened it quietly, and peaked out into the street.  He didn't see any guards (the kid guarding the front gate of the compound - Guard #1 - had wandered east up the street, away from our team), but did see 2 civilians wandering in their direction, smokin' and jokin'.  Boomer chanced it, and quietly crossed the street to the car by the compound's front gate.  He noticed that the streetlight near there was flickering on and off from time to time.

(http://leadadventureforum.com/gallery/63/16550-120724234915.jpeg)

Out in the street, west of the compound, one of the guards (Guard #2) was distracted, busy seeing what some civilians were up to (maybe even shaking them down - we'll never know).  More concerning, the 2 civilians approaching our team got into an excited discussion regarding whether they had seen someone crossing the street in front of them.  Boss contemplated shooting them, but when they quieted down, he decided not to.

(http://leadadventureforum.com/gallery/63/16550-120724234901.jpeg)

The third guard (Guard #3 in the credits) was busy on the west side of the compound. He had gone over the check to make sure the back door was locked.

(http://leadadventureforum.com/gallery/63/16550-120724234845.jpeg)

As the 2 civilians who may or may not have seen anything turned around and headed back west down the street, and Guard #1 kept moving further away from the front gate to the compound, our team made its way to the car by the front gate.  There was another pucker moment when Boss, as he moved around the rear of the car, was illuminated by the nearby streetlight as it flickered on.  Luckily, Guard #1, blissfully unaware that something was afoot, turned further east up the street.  Boss breathed a sign of relief.

(http://leadadventureforum.com/gallery/63/16550-120724234828.jpeg)

Doorman noticed a window to the right of the main gate.  The team decided to make entry their.  They stacked their while Doorman quietly jimmied the window open...

(http://leadadventureforum.com/gallery/63/16550-120724234812.jpeg)

...while the civilians and Guard #2 wandered further west down the street, away from our team.

(http://leadadventureforum.com/gallery/63/16550-120724234756.jpeg)

Guard #3, after checking the back door of the compound, headed back to patrol the street on the south side of the compound.  He, of course, moved away from our team as well...

(http://leadadventureforum.com/gallery/63/16550-120724234738.jpeg)

Guard #1 turned, and headed down an alley.  With that, our team made entry through that now-open window, and entered the compound.  By now, the pup had wandered away in the night, and the 2 guys by the water tower had gotten into their car and drove away.

(http://leadadventureforum.com/gallery/63/16550-120724234717.jpeg)

(http://leadadventureforum.com/gallery/63/16550-120724234703.jpeg)

The civilians out on the north street kept strolling west, away from the compound, as did Guard #2.  Guard #3 had turned around, and headed east down the north street, along the side of the south face of the compound.  Guard #1 moved down that alley, and turned west through a rear yard, approaching a gate to head back by the compound.

(http://leadadventureforum.com/gallery/63/16550-120724234648.jpeg)

(http://leadadventureforum.com/gallery/63/16550-120724234634.jpeg)

(http://leadadventureforum.com/gallery/63/16550-120724234619.jpeg)

Our team was in the compound courtyard, ready to enter their target building.  They could both hear and smell the sounds and aromas of the compound kitchen staff apparently preparing food, which Boss thought odd for this early (it was only 1:15 am...).  But, it was Go Time...

Stay tuned for Part 2:  Takin' Care of Bidness...
Title: Re: CapnJim's Modern Stuff - Killing General Isgood AAR Part 1...Pg 30 - 14 Jul 24)
Post by: CapnJim on July 15, 2024, 12:15:08 AM
Part 2:  Takin' Care of Bidness...

Our team could hear the snoring coming from their target's room. Keeping an eye (2 eyes, actually, with 2 more on the door to the barracks) on the light at the end of the hall where the kitchen staff was working, 2 members of our team quietly entered the room where Captain General M'Gumbo Isgood and his brother-in-law were sleeping.  They put a few 9mm Parabellum rounds from their silenced Browning Hi-Powers into them.  The brother-in-law went silent and still, but Isgood kept snoring, soundly asleep. 

(http://leadadventureforum.com/gallery/63/16550-140724202801.jpeg)

Outside, the streets were quiet.  It was as if there was nothing going on...Guard #3 was at the far end of the western street...

(http://leadadventureforum.com/gallery/63/16550-140724202745.jpeg)

...while Guards #1 and #2 were wandering around out in the street near the southeast corner of the compound.

(http://leadadventureforum.com/gallery/63/16550-140724202731.jpeg)

Inside, Boss approached Isgood's sleeping quarters from the hall...

(http://leadadventureforum.com/gallery/63/16550-140724202714.jpeg)

..while Guard #3 had turned around and headed back in the direction of the compound...

(http://leadadventureforum.com/gallery/63/16550-140724202700.jpeg)

...and Guard #1 walked over by the General's Mercedes in front of the compound's main gate, and Guard #2 patrolled through somebody's back yard.

(http://leadadventureforum.com/gallery/63/16550-140724202636.jpeg)

Inside, the team finally put General Isgood out of their misery.  They, shall we say, made sure the General and the other chap in the room were indeed dead, and took photos as proof of their night's work.

(http://leadadventureforum.com/gallery/63/16550-140724202618.jpeg)

Now, it was time to get the hell out of there...

Coming soon:  Part 3:  Getting the Hell Out of There...
Title: Re: CapnJim's Modern Stuff - Killing General Isgood AAR Part 2...Pg 30 - 15 Jul 24)
Post by: carlos marighela on July 15, 2024, 09:25:54 AM
Damn and after I was starting to like the General. Nice AAR Jim!
Title: Re: CapnJim's Modern Stuff - Killing General Isgood AAR Part 2...Pg 30 - 15 Jul 24)
Post by: mikedemana on July 15, 2024, 10:33:44 PM
I bet Gene and Ted were flying high at this point in the game...  lol

And you were probably feeling a little frustrated!

Mike Demana
Title: Re: CapnJim's Modern Stuff - Killing General Isgood AAR Part 2...Pg 30 - 15 Jul 24)
Post by: CapnJim on July 16, 2024, 06:42:03 PM
Damn and after I was starting to like the General. Nice AAR Jim!

Thanks, but fear not, carlos!  There will be other villains to admire in Balszakistan and/or El Perdomo.

I bet Gene and Ted were flying high at this point in the game...  lol

And you were probably feeling a little frustrated!

Mike Demana

They were.  But then they had to get out.

As for me, in these types of scenarios, where I play the "bad guys" and the players play the "good guys", I do it to:

     1.  Provide the players with a tactical challenge or 2.  In this case, it was "Could they get in, do their deed, and get out without making any noise?"

     2.  Provide a fun game for the players.  If the "bad guys" do well, all the better, but that's not the point...

In any event, let's finish out story, and see if the team can, in fact, get out.

Part 3: Getting the Hell Out of There...

While our team was takin' care of bidness with the General, et. al., the compound's kitchen crew had gone into the barracks to wake up the boys and serve them chow.  It was shift change time!

(http://leadadventureforum.com/gallery/63/16550-150724163111.jpeg)

As the crew left dear old General Isgood, and headed out into the compound, they were met with 2 of the guard relief crew, who had just exited their barracks door and were quite surprised to see the crew there.  Or they would have been quite surprised, had they actually seen them.  A few quick silenced 9mm shots, and the 2 guards went down.

(http://leadadventureforum.com/gallery/63/16550-150724163054.jpeg)

Outside, Guards #1 and #2 patrolled near the area of the front gate...

(http://leadadventureforum.com/gallery/63/16550-150724163036.jpeg)

...while Guard #3 took a leak in the street (on the sidewalk, really) west of the compound.

(http://leadadventureforum.com/gallery/63/16550-150724163019.jpeg)

Inside the compound, the doors to the barracks swung open again, and yet another relief guard appeared, silhouetted by the light inside.  Two of our team went in, and with a few more 9mm shots, he and a 4th relief guard just down the hall were now down too.  The kitchen staff wisely cowered in the corner of the barracks.

(http://leadadventureforum.com/gallery/63/16550-150724162959.jpeg)

(http://leadadventureforum.com/gallery/63/16550-150724162943.jpeg)

Still unaware that anything was up, the guards outside the front gate milled around out there...

(http://leadadventureforum.com/gallery/63/16550-150724162919.jpeg)

...while the guard down the street, his bladder now empty, patrolled further west.

(http://leadadventureforum.com/gallery/63/16550-150724162902.jpeg)

The crew, ready to go, opened the front gate.  Quietly, as it turned out.  Boss, Boomer, and Doc were at the gate, while Doorman was at the window through which they had made entry.  Guard #1 must have noticed that open window, and went to investigate it.  He was shot dead for his trouble, care of Doorman.

(http://leadadventureforum.com/gallery/63/16550-150724162847.jpeg)

(http://leadadventureforum.com/gallery/63/16550-150724162828.jpeg)

Next, before they left the compound, Boomer and Doc acquired Guard #2 (it was easy - he was lit by the flickering streetlight), and shot him down...and with the coast apparently clear, Boomer led the way to the general's Mercedes.

(http://leadadventureforum.com/gallery/63/16550-150724162810.jpeg)

(http://leadadventureforum.com/gallery/63/16550-150724162740.jpeg)

Meanwhile, Guard #3 turned around and patrolled back east, slowly heading toward the compound.

(http://leadadventureforum.com/gallery/63/16550-150724162756.jpeg)

The crew quickly clambered into the General's Mercedes.  Doorman hotwired it (no problem), and they sped off into the night.

(http://leadadventureforum.com/gallery/63/16550-150724162721.jpeg)

(http://leadadventureforum.com/gallery/63/16550-150724162703.jpeg)

They had done it!  They had gotten in, more or less without making any noise, took care of the business at hand, and gotten out, all in one piece.  The only evidence they left behind were a bunch of spent 9mm Parabellum casings, a dead General and his dead brother-in-law, and 6 downed guards.  None of which would be traced back to anyone in particular.  The latest round of political unrest in the People's Republic of Northern Gambola, dear readers, was now essentially over...
Title: Re: CapnJim's Modern Stuff - Killing General Isgood FULL AAR...Pg 30 - 16 Jul 24)
Post by: mikedemana on July 16, 2024, 07:25:42 PM
Stealing the general's Mercedes was the exfil plan?  lol  Or was that an improvised thing? I detect Ted's sense of humor at work there...  :D

Otherwise, wow! That worked a LOT better than the rangers and marines were able to do...ha, ha! Great AAR, and appreciate the hard work on the "dark" photos and blow by blow of the events!

Mike Demana
Title: Re: CapnJim's Modern Stuff - Killing General Isgood FULL AAR...Pg 30 - 16 Jul 24)
Post by: carlos marighela on July 16, 2024, 08:14:55 PM
Classy team. Anyone who chooses a Hi-Power as their sidearm and steals a Merc as their getaway vehicle has my admiration.
Title: Re: CapnJim's Modern Stuff - Killing General Isgood FULL AAR...Pg 30 - 16 Jul 24)
Post by: flatpack on July 17, 2024, 07:19:14 AM
Great AAR.
Love the photos, so atmospheric.
The sidewalks, the dustbins, the scatter, all lovely.
Title: Re: CapnJim's Modern Stuff - Killing General Isgood FULL AAR...Pg 30 - 16 Jul 24)
Post by: Lord Raglan on July 17, 2024, 07:22:58 AM
Beautifully done my friend
Title: Re: CapnJim's Modern Stuff - Killing General Isgood FULL AAR...Pg 30 - 16 Jul 24)
Post by: has.been on July 17, 2024, 09:44:07 AM
I agree with the others. Well done.  :)
Title: Re: CapnJim's Modern Stuff - Killing General Isgood FULL AAR...Pg 30 - 16 Jul 24)
Post by: CapnJim on July 20, 2024, 11:51:41 PM
Stealing the general's Mercedes was the exfil plan?  lol  Or was that an improvised thing? I detect Ted's sense of humor at work there...  :D

Otherwise, wow! That worked a LOT better than the rangers and marines were able to do...ha, ha! Great AAR, and appreciate the hard work on the "dark" photos and blow by blow of the events!

Mike Demana

Stealing the General's car was a spontaneous decision.  Doorman, who had the B&E specialty, could "open doors/windows & start cars".  The team needed to get away, and the car was handy.  Doorman started the car on his first try, so off they went...

Classy team. Anyone who chooses a Hi-Power as their sidearm and steals a Merc as their getaway vehicle has my admiration.

Yep - Hi-Powers are ubiquitous, and can't really be tied to anyone in particular.  Plus, they just look cool...

Great AAR.
Love the photos, so atmospheric.
The sidewalks, the dustbins, the scatter, all lovely.

Beautifully done my friend

I agree with the others. Well done.  :)

Thanks, fellas!
Title: Re: CapnJim's Modern Stuff - Killing General Isgood FULL AAR...Pg 30 - 16 Jul 24)
Post by: HESH on July 21, 2024, 02:25:56 AM
Everything about this is terrific. 👍👍
Title: Re: CapnJim's Modern Stuff - Killing General Isgood FULL AAR...Pg 30 - 16 Jul 24)
Post by: carlos marighela on July 21, 2024, 02:51:14 AM
Brownings are really nice to shoot and very reliable. Dead simple to strip and clean and I can't remember ever getting a stoppage on the range. I'm buggered if I know why anyone bothers replacing them.

I'm sure, your Austrian and Swiss space age polymer gats have their advantages (weight mostly) but given it's still just a pistol not sure that's worth the $$. Besides having a 13 round mag, they have a nice heft. Whacking someone or throwing at their head as a last resort/ fit of pique is definitely going to remove teeth and do serious damage. I know people have whined about hammer bite but service issue guns don't have that issue.

I loved shooting the Browning and if I was to ever own a pistol, that would be the one I want. Canada's greatest export. :-*
Title: Re: CapnJim's Modern Stuff - Killing General Isgood FULL AAR...Pg 30 - 16 Jul 24)
Post by: CapnJim on July 21, 2024, 03:51:47 PM
Everything about this is terrific. 👍👍

Thanks!

Brownings are really nice to shoot and very reliable. Dead simple to strip and clean and I can't remember ever getting a stoppage on the range. I'm buggered if I know why anyone bothers replacing them.

I'm sure, your Austrian and Swiss space age polymer gats have their advantages (weight mostly) but given it's still just a pistol not sure that's worth the $$. Besides having a 13 round mag, they have a nice heft. Whacking someone or throwing at their head as a last resort/ fit of pique is definitely going to remove teeth and do serious damage. I know people have whined about hammer bite but service issue guns don't have that issue.

I loved shooting the Browning and if I was to ever own a pistol, that would be the one I want. Canada's greatest export. :-*

I do too.  Mine is a Hungarian FEG (an unlicensed, but pretty good quality, copy).  Never had hammer bite.  The Hi-Power is my 2nd favorite sidearm, after the 1911.  Huh.  They're both John Brownings... 8)
Title: Re: CapnJim's Modern Stuff - Rescue the Ambassador Set-up...Pg 31 - 03 Aug 24)
Post by: CapnJim on August 03, 2024, 09:28:58 PM
Well, with the now confirmed demise of our good Captain General M'Gumbo Isgood in the Peoples' Republic of Northern Gambola, and the hopeful onset of relative political calm that ought come with it, we now turn our attention to Balczakistan (our fictional former Soviet Republic).

As you all may recall, from days gone by, Balczaki Freedom Front terrorists/freedom fighters had taken the members of an NGO medical center hostage in late 1990.  US Spec Ops types went in and rather successfully rescued them.  Then, as the BFF was angered and embarrassed by that, they struck the Balczaki Interior Minister's country house, where he was hosting the US Ambassador to Balczakistan.  While the Balczaki Army guards were able to hustle their Interior Minister away, the US Marines were unable to keep the BFF guys from snatching up the Ambassador (fer shame, fer shame, fer shame... ;)).  He has been a guest of the BFF since then.  But it's now Spring of 1991, and the US would like its Ambassador back.  Mind you diplomatic efforts have proven futile, so it's time for, um, more direct methods.

Intel has determined that the BFF is going to move the Ambassador from one safe house to another, and has obtained the route and timing of the move.  The plan is to interdict that movement, and bring the Ambassador home, alive hopefully.  Here is the site of the US's ambush:

(http://leadadventureforum.com/gallery/63/16550-030824202439.jpeg)

Salient features are marked on the map. 

We'll be using the Fistful of Lead core rules, with the vehicle rules from Galactic Heroes.  The BFF convoy will consist of a sedan, with the BFF leader, a driver, and the US Ambassador.  They will be accompanied by 2 technicals (each with a driver, an HMG gunner, and 3 guys with AKs).  They must enter from the entry point on Turn 1, and get the Ambassador, still in their care, off the field at the exit point.  I will play the BFF bunch.

The residences are occupied.  The one nearest the entry point has a single guy there, who begins next to his car.  The one near the NW corner, has a couple and their dog, who begin outside in their yard.  The one near the south board edge has a single guy and his dog.  He is outside working on his tractor.  I will also play the civilians, who will activate on a single card.  They will move randomly.  Mostly ( ;)).  The US players will be warned that the BFF is operating in territory friendly to them, and to exercise appropriate tactical caution regarding the civilians.  depending on what the US folks do, the civilians may affect the action...

I will give the US players a choice of forces.  They may choose either a 9-man US Marine squad (d10s, with body armor (8+ save) and the Camouflaged trait), or a 7-man Spec Ops squad (d12, also with body armor and Camouflaged).  Either way, they will be accompanied by 2 People's Balczaki Resistance fighters (d8, with the Ranger trait, which will also apply to any US figure within 3" of one of them when the US figure activates - the PBR fighters know their way around).  The US players may also choose 1 type of roadblock if they'd like.  It will be either a felled tree, a stack of crates and other stuff, or a "broken down" vehicle (which will have 2 more unarmed PBR fighters with it, who can arm themselves as an action if they are adjacent to a door or the trunk of the vehicle).   I will provide the US players with a map, on which they may mark their hidden starting positions and the roadblack position.  They will be revealed when they are within LoS of any BFF fighters, or they shoot.  I will allow hidden movement, as long as all the movement is out of LoS of BFF folks or civilians.

We will play this Friday (the 9th).  Of course, I will post an AAR afterwards (likely in a couple weeks, as we have company that weekend, and Da Boss and I are gonna be on a little vacation 12-15 July).

In any event, stay tuned.  Regardless of what happens here, Balczakistan will be heating up now...the US will be somewhat annoyed that the Ambassador had been captured, and the PBR may strike at the last remaining Russian troops left in Balczakistan.  Ideas, ideas.... :D
Title: Re: CapnJim's Modern Stuff - Rescue the Ambassador Set-up...Pg 31 - 03 Aug 24)
Post by: carlos marighela on August 04, 2024, 12:07:11 AM
Looking forward to that. These are always a pleasure to read.

I should point out that his thread has cost me quite a bit of money. You've inspired me to raise my own late 1980s/ early '90s US force, replete with choppers and associated impedimentia.  :D

On the upside, while waiting for the bulk of the US Army to arrive,  it has forced me to go through the lead mountain and convert and paint a ton of OPFOR. Fictional caribbean island defence forces and narcos so far. Finally found a use for a Cessna and the toy 'go fast' boat I picked up for a couple of bucks years ago. So at least the OPFOR has been essentially 'free'.
Title: Re: CapnJim's Modern Stuff - Rescue the Ambassador Set-up...Pg 31 - 03 Aug 24)
Post by: CapnJim on August 04, 2024, 12:59:48 AM
Um, sorry?   :D

I have my own fictional CA country.  La Republica de El Perdomo.  Its capital is San Fuente.  It's a small country nestled between Panama and Costa Rica.  far it has only been featured in my Top Secret RPGs (set in 1989).  The government is US-friendly, but there are rebel factions gadding about the place, supported by Cuba.  When I get around to painting up some government troops and rebels, it will make an appearance in our wargames...
Title: Re: CapnJim's Modern Stuff - Rescue the Ambassador Set-up...Pg 31 - 03 Aug 24)
Post by: Lord Raglan on August 04, 2024, 07:04:07 AM
Very inspiring 👍🏻
Title: Re: CapnJim's Modern Stuff - Rescue the Ambassador Set-up...Pg 31 - 03 Aug 24)
Post by: HESH on August 05, 2024, 11:54:03 AM
Love your photo map technique 👍
Title: Re: CapnJim's Modern Stuff - Rescue the Ambassador Set-up...Pg 31 - 03 Aug 24)
Post by: carlos marighela on August 05, 2024, 01:56:33 PM
I'm more impressed by how he gets 28mm drones to lug a camera phone over the terrain. Presumably it's a quite few of them flying in close formation :D

Nice teaser btw.
Title: Re: CapnJim's Modern Stuff - Rescue the Ambassador Set-up...Pg 31 - 03 Aug 24)
Post by: CapnJim on August 05, 2024, 04:59:11 PM
Very inspiring 👍🏻

Thanks!  That's high praise from you, with the stuff you've posted!

Love your photo map technique 👍

Thanks.  I use MSPaint...

I'm more impressed by how he gets 28mm drones to lug a camera phone over the terrain. Presumably it's a quite few of them flying in close formation :D

Nice teaser btw.
Thanks.  No drones, though.  In 1990, it was probably aerial photos from a low-flying fixed-wing...

By the way, the BFF chaps are d10s with the Ranger trait (they know their way around, too), except for their leader.  He's a d12...and they won't knock the Ambassador off, unless it's absolutely hopeless.  If they whack him, I imagine the US will take a dim view of it, even dimmer than that already taken... ;)
Title: Re: CapnJim's Modern Stuff - Rescue the Ambassador Set-up...Pg 31 - 03 Aug 24)
Post by: mikedemana on August 05, 2024, 06:53:31 PM
Looking fun! Is the new recruit coming to be indoctrinated in the wacky world of Jim's modern games?

Looking forward to coming up for our visit at the end of this month!

Mike Demana
Title: Re: CapnJim's Modern Stuff - Rescue the Ambassador Set-up...Pg 31 - 03 Aug 24)
Post by: carlos marighela on August 05, 2024, 10:09:50 PM
"Thanks.  No drones, though.  In 1990, it was probably aerial photos from a low-flying fixed-wing..."

Twas thinking more the Vietnam era Ryan Firebee jet powered affairs or whatever replaced it in the 1980s rather than quad copters with a Ukrainian and a joy stick. Come to think of it by the end of the Cold War it was probably a satellite or SR-71, even the venerable old U-2. Low flying planes rather tend to advertise upcoming unpleasantness.

I see what you did there, calling the BFF the er, BFF. lol
Title: Re: CapnJim's Modern Stuff - Rescue the Ambassador Set-up...Pg 31 - 03 Aug 24)
Post by: CapnJim on August 08, 2024, 12:08:42 AM
Looking fun! Is the new recruit coming to be indoctrinated in the wacky world of Jim's modern games?

Looking forward to coming up for our visit at the end of this month!

Mike Demana

Yes - Johnny will be joining us.  We'll have to get him up to speed on events thus far...

As for the visit, I forgot to inquire with the boys Friday.  I will do so this Friday, and confirm details with you.  I, too, am looking forward to it...

"Thanks.  No drones, though.  In 1990, it was probably aerial photos from a low-flying fixed-wing..."

Twas thinking more the Vietnam era Ryan Firebee jet powered affairs or whatever replaced it in the 1980s rather than quad copters with a Ukrainian and a joy stick. Come to think of it by the end of the Cold War it was probably a satellite or SR-71, even the venerable old U-2. Low flying planes rather tend to advertise upcoming unpleasantness.

I see what you did there, calling the BFF the er, BFF. lol

It is Northern Gambola, after all.  Not a high priority at DoD....Balczakistan might get a higher priority, depending on now Friday's mission goes.

I'm quite pleased with myself, and my naming conventions.   :D  I should note that PBR has a special meaning for Americans who like inexpensive beer - and it don't stand for Patrol Boat, Riverine...

And thanks!  I'm looking forward to see how their ambush on the Ambassador's convoy goes, myself... 8)
Title: Re: CapnJim's Modern Stuff - Rescue the Ambassador Set-up...Pg 31 - 03 Aug 24)
Post by: carlos marighela on August 08, 2024, 07:41:36 AM
The pleasure is all ours. Keep 'em coming.
Title: Re: CapnJim's Modern Stuff - Rescue the Ambassador Set-up...Pg 31 - 03 Aug 24)
Post by: CapnJim on August 08, 2024, 06:19:24 PM
Fear not, my friend.   8)

Things are just heating up in Balczakistan.  When it's all said and done, US, Balczaki, BFF, PBR, and Russian units will have played a part in these proceedings, and maybe others...and then there'll be actions in El Perdomo after that... 

In order to get ready for all that, I got a few more 1/50 T55s (1 of the plain jane chinese ones), and 2 of the uparmored James Bond ones.  I've also ordered some 1/43 Uaz jeep-like vehicles from a chap in Ukraine - these just got shipped.  Photos will follow upon receipt.

Gotta make up some signs in Russian to put up at a base's front gate for a Balczakistan scenario I have planned for this fall... 8)
Title: Re: CapnJim's Modern Stuff - Rescue the Ambassador Set-up...Pg 31 - 03 Aug 24)
Post by: CapnJim on August 17, 2024, 07:27:47 PM
Okay.  We're back from vacation, and it's time to see if the Ambassador is back in friendly hands.

I played the BFF Convoy.  Ted, Gene, and Johnny took the Spec Ops team and their Balczaki PBR guides.  AS previously mentioned, we used the core Fistful of Lead rules.

AAR:  Well, That Didn't Go As Planned...

The Spec Ops boys, with their 2 Balczaki guides, set up their ambush at the crossroads at the western end of the target area.  They moved in in such a manner as to not be noticed by the locals.  They "tactically acquired" some miscellaneous materials, and built a field-expedient roadblock immediately west of that cross roads.  They then set up their ambush, and waited.

The BFF convoy came on from the east, led and trailed by a technical....

(http://leadadventureforum.com/gallery/63/16550-120824001708.jpeg)

Their first decision point, was at the first intersection.  They decided to turn left there.  That would prove to be a rather fortuitous decision...

(http://leadadventureforum.com/gallery/63/16550-120824001650.jpeg)   

They got to their 2nd decision point (the 2nd intersection), and the lead technical cut the corner and slammed on it's brakes.  They could clearly see the roadblock further down their intended route.  That roadblack was not supposed to be there...

(http://leadadventureforum.com/gallery/63/16550-120824001617.jpeg)

Three of the BFF guys dismounted the lead technical, and headed into the woods as bush-beaters.  The driver of the sedan pulled up, so the convoy leader could see what was going on.

(http://leadadventureforum.com/gallery/63/16550-120824001553.jpeg)

The BFF convoy continued west, slowly, as the lead technical gunner kept his eyes peeled, and the bush-beaters worked their way through the woods.  The ambushers held tight.

(http://leadadventureforum.com/gallery/63/16550-120824001537.jpeg)

As they BFF convoy approached the intersection and the road block, the Spec Ops men and their Balczacki brethren sprang the ambush.  The lead technical gunner went down, and the lead technical tried to bull it's way through the roadblock.  It failed, and got hung up in it.  The ambushers also dropped the lead bush-beater.  But, some BFFs dismounted the trail technical, and BFF return fire managed to drop the Spec Ops leader.

(http://leadadventureforum.com/gallery/63/16550-120824001517.jpeg)

This is when the wheels began to come off the Spec Ops bus.  The BFF leader ordered his driver to push the hung-up technical through the roadblock (which took some doing...), while the trail technical's MG gunner and their dismounts took out 2 more Spec Ops men and one of the Balczaki guides.  The Spec Ops men managed to drop the trail MG gunner, but just a bit late as it turned out.

(http://leadadventureforum.com/gallery/63/16550-120824001500.jpeg)

As BFF men moved through the ambush site, a Spec Ops man and the other Balczaki guide moved to the sedan.  After a frantic exchange of fire, the driver shot down the Spec Ops man, while the Balczaki guide roughed up the BFF leader, and dragged him out of the car.

(http://leadadventureforum.com/gallery/63/16550-120824001442.jpeg)

It was at this point, the 3 surviving Spec Ops team-members decided to try to get away.  They would leave 4 of their team-members there at the ambush site (out of action), unable to rescue them.  They also left the Ambassador, who, at some point in the fight, was wounded in the cross-fire (by a Spec Ops team member, as it turned out).  The remaining Balczaki guide stood his ground, killing the BFF leader and trying to keep the BFF at bay as the remaining Spec Ops boys made their get away.  The driver of the BFF sedan got out of the vehicle with his shotgun, intent on taking care of that Balczaki guide.

(http://leadadventureforum.com/gallery/63/16550-120824001427.jpeg)

The Balczaki guide went down fighting, taking 2 BFF chaps with him before he took a shotgun blast from the BFF sedan driver.  His heroic stand bought just enough time for the 3 Spec ops boys to hoof it the hell on out of there.

(http://leadadventureforum.com/gallery/63/16550-120824001412.jpeg)

Now, it was a race.  The Specs Ops men conducted a fighting retreat, keeping a step ahead of the BFFers.  One Spec Ops man went down just before he got away, but was able to recover himself, and make his escape.

(http://leadadventureforum.com/gallery/63/16550-120824001354.jpeg)

(http://leadadventureforum.com/gallery/63/16550-120824001337.jpeg)

(http://leadadventureforum.com/gallery/63/16550-120824001322.jpeg)

(http://leadadventureforum.com/gallery/63/16550-120824001303.jpeg)

Thus the ambush, such as it was, ended.  Not a banner day for our Spec Ops team.  We rolled on the relevant chart in the rulebook, to see how the various "Out of Action" Spec Ops and PBR men, and the Ambassador, fared.  Both Balczaki PBR guides were KIA (likely executed by the dastardly BFF fighters - who lost 6 of their 12 men, including their leader, by the way), as was the Spec Ops leader.  The 3 other Spec Ops team-members, as well as the Ambassador, were only WIA.  They are all now in the custody of the BFF, and appeared later on TV being roughed up and paraded around by the BFF.  Which did not sit well with US (or Balczaki) authorities.

It looks like another rescue mission is in order...   
Title: Re: CapnJim's Modern Stuff - Rescue the Ambassador AAR...Pg 32 - 17 Aug 24)
Post by: Digits on August 17, 2024, 07:35:57 PM
Frantic…love it !
Title: Re: CapnJim's Modern Stuff - Rescue the Ambassador AAR...Pg 32 - 17 Aug 24)
Post by: mikedemana on August 17, 2024, 09:24:46 PM
Yikes...bad day for the Special Forces! Sounds like Capn Jim was doing some great rolling there. Or wait...was it your tactical genius??  lol

Looking forward to coming up your way at the end of the month and gaming with the boys!  :D

Mike Demana
Title: Re: CapnJim's Modern Stuff - Rescue the Ambassador AAR...Pg 32 - 17 Aug 24)
Post by: HESH on August 17, 2024, 10:48:07 PM
Outstanding !

Terrific photos . Lots to inspire there. 👍
Title: Re: CapnJim's Modern Stuff - Rescue the Ambassador AAR...Pg 32 - 17 Aug 24)
Post by: carlos marighela on August 18, 2024, 01:41:18 AM
Great AAR Jim!  :-* :-*

Rescue effort upon rescue effort. It's like Bat-21 all over again but minus Gene Hackman. lol
Title: Re: CapnJim's Modern Stuff - Rescue the Ambassador AAR...Pg 32 - 17 Aug 24)
Post by: has.been on August 18, 2024, 06:58:16 AM
Another fun game it sounds like. Well done Capt.
Title: Re: CapnJim's Modern Stuff - Rescue the Ambassador AAR...Pg 32 - 17 Aug 24)
Post by: flatpack on August 18, 2024, 08:48:39 AM
Not a good day for those Spec Ops boys…or the ambassador  :`
Great game, and great write up Capt.
Keep it going.
Title: Re: CapnJim's Modern Stuff - Rescue the Ambassador AAR...Pg 32 - 17 Aug 24)
Post by: Lord Raglan on August 18, 2024, 08:58:39 AM
Another great batrep Jim, you are smashing it buddy
Title: Re: CapnJim's Modern Stuff - Rescue the Ambassador AAR...Pg 32 - 17 Aug 24)
Post by: CapnJim on August 26, 2024, 08:48:53 PM
Frantic…love it !

It was indeed frantic.  And it sucks when the hunters become the hunted...

Yikes...bad day for the Special Forces! Sounds like Capn Jim was doing some great rolling there. Or wait...was it your tactical genius??  lol

Looking forward to coming up your way at the end of the month and gaming with the boys!  :D

Mike Demana

It was both, Mike!   :D  And looking forward to this weekend, as well.

Outstanding !

Terrific photos . Lots to inspire there. 👍

Thanks, HESH.  Appreciate that. 

Great AAR Jim!  :-* :-*

Rescue effort upon rescue effort. It's like Bat-21 all over again but minus Gene Hackman. lol

Yeah - that didn't go as planned.  We'll likely be playing the 2nd rescue attempt in a couple weeks.  And it will be a far more concerted effort by the Americans and their Balczaki friends...

Another fun game it sounds like. Well done Capt.

Thanks, has.been!

Not a good day for those Spec Ops boys…or the ambassador  :`
Great game, and great write up Capt.
Keep it going.

No, not a good day at all.  Not for the Americans.  I'm pretty sure the Ambassador didn't appreciate getting shot by one of his would-be rescuers...

Another great batrep Jim, you are smashing it buddy

Thanks, M'Lord.  The saga will surely continue... 8)
Title: Re: CapnJim's Modern Stuff - Rescue the Ambassador AAR...Pg 32 - 17 Aug 24)
Post by: CapnJim on September 01, 2024, 09:55:56 PM
Bought a few UAZs from a chap in the Ukraine.  They arrived last week, after only 2 weeks and 5 days in transit.  They are diecast 1/43 D'Agostini's.  I got 2 UAZ3171s (on the right - they look good, but never entered production, and I'm gonna use 'em anyway in Balczakistan), and a UAZ469 (on the left).  Here are a couple shots with 28mm figures (Tiny Terrain, Khurasan, and Eureka) for scale purposes.  As they are 1/43, they are a tad big, but, again, I'm gonna use 'em anyway...

(http://leadadventureforum.com/gallery/63/16550-010924214703.jpeg)

(http://leadadventureforum.com/gallery/63/16550-010924214629.jpeg)

They will be seeing action in Balczakistan not too far down the road...
Title: Re: CapnJim's Modern Stuff - 1/43 UAZs...Pg 32 - 01 Sep 24)
Post by: HESH on September 01, 2024, 09:59:10 PM
They are terrific! 👍
Title: Re: CapnJim's Modern Stuff - 1/43 UAZs...Pg 32 - 01 Sep 24)
Post by: carlos marighela on September 01, 2024, 11:32:01 PM
Brilliant! Those really look good.

You know you've got me thinking again, I actually converted and painted up a couple of Soviet Traffic regulators with the flashy gauntlets and traffic batons but never really thought to give them a ride. Something from the commandant's service is definitely in order.

I like the fact that Capn Jim and HESH do all my planning for me. Yes, I'm waiting for the inevitable invoice. lol
Title: Re: CapnJim's Modern Stuff - 1/43 UAZs...Pg 32 - 01 Sep 24)
Post by: has.been on September 02, 2024, 07:01:01 AM
Great work Capt. keep it up.
Title: Re: CapnJim's Modern Stuff - 1/43 UAZs...Pg 32 - 01 Sep 24)
Post by: Kourtchatovium104 on September 02, 2024, 01:46:23 PM
Can't wait to see how you use them in game, as I have two UAZ-469. It wil inspire me!  :)
Title: Re: CapnJim's Modern Stuff - 1/43 UAZs...Pg 32 - 01 Sep 24)
Post by: CapnJim on September 03, 2024, 11:53:33 PM
You're welcome, carlos.  Feel free to R&D (rip off & duplicate) anytime...  :D

And I have plans for these in my next couple Balczakistan scenarios...

The US, along with their Balczaki hosts, will go after the Ambassador and the POW Spec Ops boys in a couple weeks, while the Peoples' Balczaki Resistance (PBR) pokes the Bear at some point after that...
Title: Re: CapnJim's Modern Stuff - Next Scenario Information - Pg 33 - 12 Sep 24)
Post by: CapnJim on September 12, 2024, 04:25:50 PM
Ok.  It's all set.  2 Saturdays from now (21 Sep), our regular gaming group, joined by me brother from Florida, will play another attempt to rescue the US Ambassador to Balczakistan, along with the 3 Spec Ops boys...

This will be a much more deliberate attempt.  I based this scenario on one I wrote for Bush Wars, a supplement for Force on Force.  Here is the scenario's general info and map:

(http://leadadventureforum.com/gallery/63/16550-120924161352.jpeg)

(http://leadadventureforum.com/gallery/63/16550-120924161329.jpeg)

Here are the Allied (USMC and Balczaki Defense Forces) information sheets:

(http://leadadventureforum.com/gallery/63/16550-120924161306.jpeg)

(http://leadadventureforum.com/gallery/63/16550-120924161249.jpeg)

Here is Balczaki Freedom Front (BFF) info sheet:

(http://leadadventureforum.com/gallery/63/16550-120924161227.jpeg)

And here is the Random Event Chart (we'll have a Joker in the card deck):

(http://leadadventureforum.com/gallery/63/16550-120924161207.jpeg)

That should do it.  I did up a few road and traffic signs for the board yesterday, so, hopefully, they'll add a little somethin'-somethin' to the board. 

As I mentioned, troops hit the SP two Saturdays from now.  Of course, an AAR will follow...

Title: Re: CapnJim's Modern Stuff - Next Scenario Information - Pg 33 - 12 Sep 24)
Post by: mikedemana on September 12, 2024, 05:27:13 PM
Sounds fun! I wonder if an OpFor player will simply say, "Nah, looks too dicey. Let's just kill them." If so, do they receive the 3 points for them not being in enemy hands? Maybe negative points for killing them? Losing their bargaining/ransom chips?

Mike Demana
Title: Re: CapnJim's Modern Stuff - Next Scenario Information - Pg 33 - 12 Sep 24)
Post by: CapnJim on September 12, 2024, 06:08:43 PM
Killing the hostages is a last resort.  I may penalize the BFF for doing so.  Let me ponder that...
Title: Re: CapnJim's Modern Stuff - Next Scenario Information - Pg 33 - 12 Sep 24)
Post by: carlos marighela on September 12, 2024, 09:16:45 PM
Excellent!
Title: Re: CapnJim's Modern Stuff - Next Scenario Information - Pg 33 - 12 Sep 24)
Post by: CapnJim on September 14, 2024, 02:25:09 PM
Excellent!

Thanks!
Title: Re: CapnJim's Modern Stuff - Next Scenario Information - Pg 33 - 12 Sep 24)
Post by: Lord Raglan on September 14, 2024, 09:08:06 PM
Great level of detail in these scenarios Jimbo 👍🏻
Title: Re: CapnJim's Modern Stuff - Next Scenario Information - Pg 33 - 12 Sep 24)
Post by: CapnJim on September 25, 2024, 12:38:55 AM
Great level of detail in these scenarios Jimbo 👍🏻

Thanks.  Unfortunately, the mission Saturday got scrubbed.  Me brother was in town, and we ended up finishing an RPG session we didn't wrap up the Thursday previous.  The mission will get rescheduled when intel has him in Zhankopat again (i.e., when all 3 of our regular gaming group can gather again, likely in a few weeks).

In the meantime, the Ambassador may have gotten a new ride.  I found a 1/43 black Chevy Suburban (in US government livery) at a local hobby shop.  It's by Luxury DieCast, and here are a few shots, with 28mm Brigade Games federal agents for scale.    I think it'll work just fine...

(http://leadadventureforum.com/gallery/63/16550-250924002932.jpeg)

(http://leadadventureforum.com/gallery/63/16550-250924002904.jpeg)

(http://leadadventureforum.com/gallery/63/16550-250924002840.jpeg)

And, in preparation for the Zhankopat scenario, I did up a few local road signs (and the City Hall sign...) in 28mm. 

(http://leadadventureforum.com/gallery/63/16550-250924003005.jpeg)

Stay tuned for news for when this game gets re-scheduled...
Title: Re: CapnJim's Modern Stuff - Mission Scrubbed, Black SUV, Signs - Pg 33 - 25 Sep 24
Post by: mikedemana on September 25, 2024, 05:38:37 PM
Hey, I recognize those agents sporting their new SUV! Did the leader dramatically take off his sunglasses and let out a whistle when he saw that beaut...?  lol

I assume the signs are just simple base, metal/wood pole, and cardstock printed sign?

Those are very effective...  :-*

Mike Demana
Title: Re: CapnJim's Modern Stuff - Mission Scrubbed, Black SUV, Signs - Pg 33 - 25 Sep 24
Post by: carlos marighela on September 25, 2024, 08:44:08 PM
Love the SUV and the agents. Just wondering how many and how big are the cup holders in that thing. Agents look really good but I'm particularly impressed with the road signs. I need a bunch of them and I've been looking for the old Lego versions but I think your approach is spot on.
Title: Re: CapnJim's Modern Stuff - Mission Scrubbed, Black SUV, Signs - Pg 33 - 25 Sep 24
Post by: syrinx0 on September 26, 2024, 12:01:50 AM
Nice SUV and even better looking agents. 
Title: Re: CapnJim's Modern Stuff - Mission Scrubbed, Black SUV, Signs - Pg 33 - 25 Sep 24
Post by: CapnJim on September 27, 2024, 11:01:52 PM
Thanks, fellas!

The signs were indeed pretty simple.
Step 1:  Find and save Russian/European road signs.
Step 2:  Use MSPaint to put the ones I need/want into one file, all grouped fairly closely.  The town limit and town hall signs were made by copying text from Google translate.  The bridge weight limit sign was changed using the Text feature in Paint. 
Step 3:  In Paint, create a gray block a bit bigger than the group of signs.
Step 4:  Import both the signs and the gray block into an MSWord document.  Size as desired (MSWord has that handy ruler in the margins...).  Print the doc.
Step 5:  Cut out the group of signs and the gray block, and glue them together (back to back) with PVA glue.  Let it dry.  That gives the same rigidity as card stock, and saves me the trouble,of painting the back of the signs...
Step 6:  I straightened out a few paper slits, and cut them to appropriate lengths (about 7-8 feet in scale length/height).
Step 7:  I used some 20mm round plastic bases left from Perry's plastic WW2 figures.  Pin drill a holes them, as needed, the same size as the paper clips.
Step 8:  Using super-glue type glue, glue the cut straightened paper clips into the bases.  These, of course, as the signs posts.  Don't seat it if they are not perfectly straight.  Sign posts can be crooked and bent...
Step 9:  Using super-glue, glue the signs onto the posts.   I temporarily affixed the town hall sign onto a pre-painted WhizKids double-post sign.
Step 10:  Paint the posts your desired color.  I used a mid-shade gray.   
Step 11:  paint/flock the case, as desired.

And voila!
Title: Re: CapnJim's Modern Stuff - Mission Scrubbed, Black SUV, Signs - Pg 33 - 25 Sep 24
Post by: HESH on September 28, 2024, 09:53:42 AM
More great work and inspiration for me to get my roadsigns sorted.
Title: Re: CapnJim's Modern Stuff - Mission Scrubbed, Black SUV, Signs - Pg 33 - 25 Sep 24
Post by: carlos marighela on September 28, 2024, 10:57:30 AM
He has signposted the way forward. :D

Title: Re: CapnJim's Modern Stuff - Mission Scrubbed, Black SUV, Signs - Pg 33 - 25 Sep 24
Post by: CapnJim on September 28, 2024, 09:29:19 PM
Thanks, chaps.

As for carlos' pun, ugh... ;D
Title: Re: CapnJim's Modern Stuff - Mission Scrubbed, Black SUV, Signs - Pg 33 - 25 Sep 24
Post by: mikedemana on September 28, 2024, 09:54:28 PM
...and he will "Yield" to none!  lol

Mike Demana
Title: Re: CapnJim's Modern Stuff - Mission Scrubbed, Black SUV, Signs - Pg 33 - 25 Sep 24
Post by: carlos marighela on September 29, 2024, 01:06:52 AM
Thanks, chaps.

As for carlos' pun, ugh... ;D

Six years doing the resort circuit in the Catskills back in the '80s and this is the thanks I get? Try the veal.
Title: Re: CapnJim's Modern Stuff - Mission Scrubbed, Black SUV, Signs - Pg 33 - 25 Sep 24
Post by: CapnJim on September 29, 2024, 06:07:01 PM
Just a bit of ribbin' from one pun-wielder to another... :D

Title: Re: CapnJim's Modern Stuff - Mission Scrubbed, Black SUV, Signs - Pg 33 - 25 Sep 24
Post by: carlos marighela on September 29, 2024, 08:19:27 PM
Just a bit of ribbin' from one pun-wielder to another... :D

You worked the Borscht Belt too?

OK, so two wargamers walk into a bar......... :D
Title: Re: CapnJim's Modern Stuff - Mission Scrubbed, Black SUV, Signs - Pg 33 - 25 Sep 24
Post by: CapnJim on October 04, 2024, 12:42:21 AM
You worked the Borscht Belt too?

OK, so two wargamers walk into a bar......... :D

........and bore the bar staff with war(game) stories.... :D
Title: Re: CapnJim's Modern Stuff - The Rescue Mission Is Back On! - Pg 34 - 21 Oct 24
Post by: CapnJim on October 21, 2024, 10:04:09 PM
Okay.  The Rescue Mission (attempt #2) is back on.  This coming Friday.  News to follow....  8)
Title: Re: CapnJim's Modern Stuff - The Rescue Mission Is Back On! - Pg 34 - 21 Oct 24
Post by: Lord Raglan on October 22, 2024, 05:58:54 AM
cool, lets rock and roll Jim
Title: Re: CapnJim's Modern Stuff - The Rescue Mission Is Back On! - Pg 34 - 21 Oct 24
Post by: HerbertTarkel on October 22, 2024, 06:34:15 AM
Standing by for SITREP on latest.
Title: Re: CapnJim's Modern Stuff - The Rescue Mission Is Back On! - Pg 34 - 21 Oct 24
Post by: carlos marighela on October 22, 2024, 10:12:30 AM
Rescue Rangers to the errr.... rescue! Looking forward to the next instalment.
Title: Re: CapnJim's Modern Stuff - The Rescue Mission Is Back On! - Pg 34 - 21 Oct 24
Post by: Cat on October 22, 2024, 02:19:04 PM
Nice signs!
 
Also remember the wonderful signs in Europenese that the old Mission Impossible gave us: Alto, Dänger, etc.
: 3
Title: Re: CapnJim's Modern Stuff - The Rescue Mission Is Back On! - Pg 34 - 21 Oct 24
Post by: mikedemana on October 22, 2024, 05:13:58 PM
Have fun in this Friday's game! Hopefully, the rescue mission is more successful than the previous one!

Mike Demana
Title: Re: CapnJim's Modern Stuff - The Rescue Mission Is Back On! - Pg 34 - 21 Oct 24
Post by: CapnJim on October 23, 2024, 06:02:13 PM
Thanks, fellas.  Personally, I'm curious to see how Ted and Gene do in this one.  They'll split the US and Balczaki units, and I'll play the BFF...

I suspect that, regardless of how things go, the US will take a dim view of their ambassador having been captured... ;)
Title: Re: CapnJim's Modern Stuff - The Rescue Mission Is Back On! - Pg 34 - 21 Oct 24
Post by: mikedemana on October 23, 2024, 08:10:22 PM
Oh, come on, Jim! I have faith in your dice rolling!!  lol

Mike Demana
Title: Re: CapnJim's Modern Stuff - The Rescue Mission Is Back On! - Pg 34 - 21 Oct 24
Post by: CapnJim on October 24, 2024, 01:31:46 AM
Yes, you have.  You've also seen Ted's.  He is either hot, or cold.  No middle ground with his dice...Gene's, on the other hand, is a bit all over the place.  So, we shall see...
Title: Re: CapnJim's Modern Stuff - The Rescue Mission Is Back On! - Pg 34 - 21 Oct 24
Post by: carlos marighela on October 24, 2024, 03:33:26 AM
There's probably some sort of probablity curve to explain all of that.  :D
Title: Re: CapnJim's Modern Stuff - The Rescue Mission Is Back On! - Pg 34 - 21 Oct 24
Post by: CapnJim on October 25, 2024, 12:23:01 AM
There's probably some sort of probablity curve to explain all of that.  :D

Probably.   ;)

In any event, here's the set-up for the latest attempt to rescue the Ambassador (and the 3 SpecOps chaps)...

Capt. Kayda (Commanding Officer of A Co. of 1/5 Marines, was sitting in his office in west Bhamfuhk (the capital of Balczakistan), when he heard a knock on his door.  "What?" he inquired.  The door opened, and in walked his First Sergeant, Gunnery Sergeant Robert L. Emory.  "Skip, they want us up at the Head Shed at 1400.  We're getting a Warning Order."  "Roger.  Any idea what?"  "Yes, Sir.  We get another crack at rescuing the Ambassador."

"Alrighty then.  'Bout time.  They scrubbed it at the last minute last time.  Grab the XO, and meet me up there.  By the way, you ain't a Gunny no more.  Your promotion orders came in.  Next time I see you, I want you wearing the correct insignia befitting your rank"  "Aye aye, Skip."  And Emory saluted, about-faced, and walked out of the office.  "I hate it when he calls me Skip" thought Kayda...

Just before 1400, Capt. Kayda, his XO, and Gunny, er, First Sergeant Emory walked into the Battalion HQ.  "They're in there" said the S1, pointing to a door to their left.  They walked in, stood to, and saluted the Battalion Commander.  The Commander said "Have seat, fellas."  They did as they were told.  "Intel has the Ambassador in Zhankopat again.  You're gonna go get him."  "Uh, Sir, most of my guys are on detail.  All I got is 1st Platoon.  And only 2 squads of them, at that."  "Like I didn't know that.  This here is Senior Lieutenant Ivan Asonovovich." he said, pointing to a young Balzcaki officer Capt. Kayda had noticed when they walked in.  Looks pretty strac, he had though upon seeing him.    The Commander went on "His platoon is at your disposal for this mission.  The Balczakis want a piece of this pie.  Their country and all that.  But, that gives you 2 platoons.  You also get one of our AH1s, and an Army Apache.  Here, look at this aerial photo of this little burg."  The Commander handed Kayda this photo:

(http://leadadventureforum.com/gallery/64/16550-241024233248.jpeg)

The Commander handed Capt. Kayda a black-and-white photograph.  "The Balczaki's man on the ground says the Ambassador and those SpecOps f***ups are being held in the building circled in green.  Likely in the top floor.  He says those BFF a**holes have a couple dozen men in there, likely cowering on the buildings circled in green and red.  They also have patrols out, mostly on the south side of the river.  If they come in, they'll use the bridge, also circled in red.   You will be chopper'ed in to an LZ a couple clicks northeast of Zhankopat, and you'll hit the place on foot.  Get the Ambassador and those SpecOps boys, and get them to an LZ by the intersection, where you'll plant them on an Army Blackhawk and get them the hell out of there.  Then your boys and the Balczakis can bug out back to your LZ.  Clean the place out if you can, especially the places circled on the photo.  Got that, Al?"

Capt. Kayda responded "Aye aye, Sir". 

The Commander went on "Lt. Asonovovich's men are the real deal, so I've been assured."  The Lt. chimed in, in a thick Balczaki accent "Yes. we do in fact know what we are doing.  Those lovely fellows in the BFF hauled my father and uncle away, and we haven't seen either of them since.  You can count on us.  Of that, you can be assured."

The Commander:  "That's that, then."  He then handed Kayda some more black-and-white photographs.  "Here are a few more photos their local Balczaki took of the place.  This one's looking from that bridge toward town:" 

(http://leadadventureforum.com/gallery/64/16550-241024233210.jpeg)

"This one's looking east up the main street:"

(http://leadadventureforum.com/gallery/64/16550-241024233145.jpeg)     

"And this one's looking west down the main street.  Their guy must have been up in a tree in the woods there."

(http://leadadventureforum.com/gallery/64/16550-241024233117.jpeg)

"Get with your boys and the good Lieutenant, and come up with a plan.  Do not f**k this up, Al.  It'd be nice if those bozos in SpecOps owed us one.  Brief me on your Op Order at 1530.  Now you best move along and get to work." 

Capt. Kayda, et al. stood up, saluted, about-faced, and walked out of the Commander's briefing room.  He turned to now 1st Sergeant Emory, and remarked "Looks like we got out work cut out for us."  Turning to his XO, he said, matter-of-factly, "Go round up the fly-boys, and meet me at my office"  And then to his 1st sergeant "Let's go, Gun..., I mean, First Sergeant.  Go find 1st Platoon's Marines.  We have work to do..." 
   

And with that, we're ready to go.  The game is at 1100 our time, but Capt. Kayda's men hit the SP at the crack of dawn.  Stay tuned for news of their mission...
Title: Re: CapnJim's Modern Stuff - Rescue Mission #2 Set-Up - Pg 35 - 25 Oct 24
Post by: carlos marighela on October 25, 2024, 02:14:02 AM
Groovy!

Lt. Asonovovich is an inspired choice of name. lol lol
Title: Re: CapnJim's Modern Stuff - Rescue Mission #2 Set-Up - Pg 35 - 25 Oct 24
Post by: mikedemana on October 26, 2024, 05:12:14 PM
I look forward to reading the battle report. Hope you guys had a good time!

Mike Demana
Title: Re: CapnJim's Modern Stuff - Rescue Mission #2 Set-Up - Pg 35 - 25 Oct 24
Post by: CapnJim on October 26, 2024, 06:48:09 PM
Thanks, fellas.  And I thought Senior Lieutenant Ivan Asonovovich was indeed a clever name.  But, then again, I easily amuse myself... :D

We did indeed play yesterday.  And fun was had by all. As I mentioned, Ted played the USMC platoon and the Co. Cdr., as well as the AH1 when it showed up.  He also took the rescue UH60 when it was time to call it in.  Gene played the Balczakis, the Co. XO, and the AH64 when it finally arrived.  I, then, played the BFF...

I'm still sorting photos into a 3-part AAR.  I hope to be able to post Part 1 later today.  Until then, here's a teaser:

Once everyone (well, almost everyone) was safely back at base, Capt. Kayda, his XO and 1st Sergeant, as well as the platoon leadership from the maneuver platoons and the aviators gathered at Battalion HQ for the inevitable de-briefing.  The Battalion S3, S4 and Sergeant Major were there as well. As the Battalion Commander, a beefy, shortish 40-year old fella with a reddsch high-and-tight) walked into his briefing room, everyone stood up and snapped to attention.  "At ease, fellas" was the Commander's response.  Everyone sat back down, and the Battalion Commander took his place at the head of the table.

He spoke.  "Al, your boys did good work today."  "You too, Ivan.  Sorry about your men, though."  Lt. Asonovovich had lost 2 men KIA in the assault on Zhankopat.  He also had 4 men WIA.  "Thank you, Sir" the Lt. responded, in his Balczaki accent.  "My wounded men will be fine.  Just scratches, really.  They are tough soldiers."  "Good to hear.  And, Lieutenant, your men can fight with us any day." the Commander replied.  He continued; "Al, bad news for you, though.  The Navy docs think your Marine was executed in that town hall.  They found burns and powder residue around an entry wound on the back of his head." 

"Those sonsabitches!" exclaimed Capt. Kayda.  "Well, I have a feeling this ain't over yet." remarked the Commander.  "Your guys took out a whole bunch of those a**holes - almost 50 from what the Balczaki man on the ground estimates.   The BFF is not gonna be happy about this.  My guess is you'll get another crack at them, eventually..."  "Capt. Kayda observed "My Marines are gonna be fired up when they hear that.  By the way, Sir, is the Ambassador gonna make it?"


And, I'll leave it at that.  Stay tuned to see how it all played out...  ;)
Title: Re: CapnJim's Modern Stuff - Rescue Mission #2 AAR Part 1 - Pg 35 - 27 Oct 24
Post by: CapnJim on October 27, 2024, 12:58:04 AM
And now, Ladies and gentlemen, on with the show...

Part 1:  Going In.

4 USMC Sea Knight helicopters, under escort by a Marine AH1 and an Army AH64, set down in the LZ a couple clicks northeast of Zhankopat, just before dawn.  The Marines and Balczaki troops fanned out to their assembly points, and headed for Zhankopat.  The 3rd fire teams from the 2 Marine squads, along with the Balczaki 3rd squad, stayed behind under the command of the Marine's Platoon Gunny, to maintain security at the LZ.

The plan was for Capt. Kayda to lead the Marines into the east end of the village, while the Co. XO would hit the north side of the village with the Balczakis.  The Marines' primary objective was the building where they believed the hostages were being held, while the Balczaki's primary objective was to secure the west end of the village, along with the rescue helo's planed LZ.  Both elements had secondary objectives of clearing buildings that had or likely had BFF fighters.  The Attack helos would be on station close by, to respond as needed. 

Both elements hit their SPs on time.  The Marines advanced from the east...

(http://leadadventureforum.com/gallery/64/16550-261024182219.jpeg)

(http://leadadventureforum.com/gallery/64/16550-261024182149.jpeg)

...while the Balczakis advanced from the north.

(http://leadadventureforum.com/gallery/64/16550-261024182120.jpeg)

The Balzcakis took sporadic, ineffective fire from the upper floor of the town hall (Objective 2 on the map).  A Balzcaki fire team approached to make entry from the rear of the town hall, and took fire from the ground floor.  This time it was more effective - a Balczaki trooper went down.  First blood went to the BFF.

(http://leadadventureforum.com/gallery/64/16550-261024182134.jpeg)

But 2nd blood went definitively to the Balczakis.  The remaining men of the Balczaki fire team, their blood now up, sent grenades through the windows of the town hall, taking out all of the BFF men down there.

Meanwhile, More BFF fighters were in an apartment over the restaurant in town (Objective 3 on the map).  After opening up on any Balczaki troops they could see, they exited the building through the back door, heading toward a technical parked near by.

(http://leadadventureforum.com/gallery/64/16550-261024182106.jpeg)

The Marines advanced through town, with some heading behind the buildings on the south side of the main street, and others behind those on the north side.

(http://leadadventureforum.com/gallery/64/16550-261024182052.jpeg)

(http://leadadventureforum.com/gallery/64/16550-261024182038.jpeg)

The Balczaki troops moved into the north of the village, preparing to make entry into Objectives 2 and 4.

(http://leadadventureforum.com/gallery/64/16550-261024182024.jpeg)

The BFF leader and fighters vacated the upper floor of the town hall, and moved outside to get into their vehicle.  The BFF's plan was to delay the Marines and the Balczakis enough to escape with their captives.

(http://leadadventureforum.com/gallery/64/16550-261024182007.jpeg)

Meanwhile, the BFF fighters in the target building (Objective 1) hustled the captives out to their waiting vehicles.  Marines were moving to try to intercept them.

(http://leadadventureforum.com/gallery/64/16550-261024181952.jpeg)

(http://leadadventureforum.com/gallery/64/16550-261024181929.jpeg)

Those BFF fighters and another of their leaders moved to their technical, and manned it to provide cover for their comrades with the captives.

(http://leadadventureforum.com/gallery/64/16550-261024181915.jpeg)

Things were about to go sideways for somebody....


Stay tuned.  I plan to post Part 2: Get the Hostages! tomorrow hopefully... 


Title: Re: CapnJim's Modern Stuff - Rescue Mission #2 AAR Part 1 - Pg 35 - 27 Oct 24
Post by: flatpack on October 27, 2024, 06:45:40 AM
Oh heck, which way is it going to go ?
Title: Re: CapnJim's Modern Stuff - Rescue Mission #2 AAR Part 1 - Pg 35 - 27 Oct 24
Post by: flatpack on October 27, 2024, 06:47:56 AM
Great story telling. Keep it going  :-*
Title: Re: CapnJim's Modern Stuff - Rescue Mission #2 AAR Part 1 - Pg 35 - 27 Oct 24
Post by: carlos marighela on October 27, 2024, 09:23:25 AM
Stirring stuff!
Title: Re: CapnJim's Modern Stuff - Rescue Mission #2 AAR Part 1 - Pg 35 - 27 Oct 24
Post by: Lord Raglan on October 27, 2024, 06:59:33 PM
Super stuff so far Jim 👍🏻
Title: Re: CapnJim's Modern Stuff - Rescue Mission #2 AAR Part 1 - Pg 35 - 27 Oct 24
Post by: Doug ex-em4 on October 27, 2024, 11:14:20 PM
The scene is set - something is going to hit the fan. Enjoyable read and I particularly like the eye-level b/w photos.

Look forward to seeing how things turn out.

Doug

Title: Re: CapnJim's Modern Stuff - Rescue Mission #2 AAR Part 2 - Pg 35 - 28 Oct 24
Post by: CapnJim on October 28, 2024, 02:10:33 PM
Thanks, boys!  But without further ado...

Part 2: Get the Hostages!

It was time to do the hard work this mission required - rescuing the hostages and clearing the objectives.  First up was the Balczakis sealing off the west end of town and clearing Objective Building 4.

(http://leadadventureforum.com/gallery/64/16550-271024230127.jpeg)

Next was getting the hostages.  The Marines' sniper team, after getting the nod from Capt. Kayda, engaged the BFF fighters hustling the hostages to those vehicles.  Bad mistake.  While it caused the BFF men to duck and cover, the Ambassador went down.   Capt. Kayda ordered the snipers to cease fire...

(http://leadadventureforum.com/gallery/64/16550-271024230052.jpeg)

The BFF fighters who had exited the town hall got into that orange sedan.  Another mistake.  A LAW rocket from a Marine fire team who had worked their way around the north side of the village KO'ed the car and sent its occupants to their afterlives...

The Balczaki troopers continued to work the west end of town...

(http://leadadventureforum.com/gallery/64/16550-271024230018.jpeg)

...as the BFFers bundled their captives into the vehicles.  The vehicles were promptly surrounded, the BFF men shot down at point blank range.  The hostages were safe.  For now.

(http://leadadventureforum.com/gallery/64/16550-271024225947.jpeg)

(http://leadadventureforum.com/gallery/64/16550-271024225919.jpeg)

Meanwhile, as the Balczakis were working the west end of town, they had to deal with the BFF technical.  While they managed to keep the BFFs heads down, the took another man down doing so.

(http://leadadventureforum.com/gallery/64/16550-271024225856.jpeg)

The Marines and Balczakis got the now-rescued hostages out of the cars, and the Marines' corpsman checked on the Ambassador,  Turns out he was OK.  The Balczaki medic also checked on the man down behind the town hall.  He was OK too.

But 2 things happened at this point that were very alarming.  First, once the rescue force had secured the hostages (or so they thought), they took more fire from the upper floor of the town hall.  Marines assaulted the place with covering fire from their fellow Marines, but the lost the assault, leaving a man down upstairs.  Their 2nd assault fared much better, but they found their man dead (the BFF had executed him after they captured him in the initial assault).  The Marines retrieved his body.  But the town hall was cleared.

The second thing was that crew of the BFF technical had shrugged off any hesitation they had, and pulled out into the street to engage the Marines and Balczakis.  Another Balczaki trooper went down.

But fear not!  Capt. Kayda's RTO, after a failed initial attempt, got into contact with the Marine's AH1 Cobra attack helicopter.  The pilot brought his bird in from the west, his weapons officer lined up the mini-gun down the main street, BBBRRRRRRRRPPPPP, and that techical was no more.

(http://leadadventureforum.com/gallery/64/16550-271024225835.jpeg)     

It was time to begin moving to the rescue LZ at the west end of town.  It would not be easy.  They would take, respond to, and deal with, fire from the buildings lining the main street as they moved toward that LZ.  Another Balczaki trooper went down.  The Balczakis' medic and the Marines' corpsman were busy men today.

(http://leadadventureforum.com/gallery/64/16550-271024225808.jpeg) 

Worse, BFF fighters were beginning to stream in from across the bridge.  They engaged the AH1 with RPG fire...

(http://leadadventureforum.com/gallery/64/16550-271024225737.jpeg)   

...surprising and shocking the crew a bit.  But no matter.  The pilot calmly sidled his bird down a bit, and another burst from the mini-gun took out that threat.  Balczaki troopers moved to ensure the BFFers stayed down.

(http://leadadventureforum.com/gallery/64/16550-271024225722.jpeg)

The moved toward the rescue LZ continued, while Marines cleared the building where the hostages had been held..


(http://leadadventureforum.com/gallery/64/16550-271024225708.jpeg)

Would they make it to the LZ?  Would the hostages get out?  Find out in Part 3:  Go! Go! Go! later today or tomorrow....




Title: Re: CapnJim's Modern Stuff - Rescue Mission #2 AAR Part 2 - Pg 35 - 28 Oct 24
Post by: mikedemana on October 28, 2024, 03:42:28 PM
Great read, so far! Enjoying it... :-*

Mike Demana
Title: Re: CapnJim's Modern Stuff - Rescue Mission #2 AAR Part 2 - Pg 35 - 28 Oct 24
Post by: Ultravanillasmurf on October 28, 2024, 03:55:44 PM
Ooooh, exciting!

Is it tomorrow yet?
Title: Re: CapnJim's Modern Stuff - Rescue Mission #2 AAR Finale - Pg 36 - 29 Oct 24
Post by: CapnJim on October 28, 2024, 11:31:08 PM
Thanks again, guys!

Is it tomorrow yet?

Here in the States?  No.  But for you folks across the proverbial pond?  Yep!  So, here we go with the thrilling conclusion to our Battle Report...

Part 3:  Go! Go! Go!

Where we left off, Capt. Kayda had led his Marines against the east end of Zhankopat, while the Co. XO had led Lt. Asonovovich and his Balczakis against the north side of the town.  Thus far, they have rescued the Ambassador and the other hostages, and had cleared 3 of the 4 Objective buildings.  But at a cost.  The Ambassador had gone down, but was OK.  A Marine was dead, and 4 Balczakis were wounded, though all 4 of those were able to get back in the fight.  The Marines who stormed the town hall in their 2nd assault had not only retrieved the body of their fellow marine, but had captured a member of the BFF.  The rescue force, with those under their care, were now headed to the Rescue LZ.  But the BFF wasn't quite done yet...

More of them came in across the bridge.  They shot down a 5th Balczaki trooper near a group of downed BFF fighters, and fired RPGs at the AH1.  But with little effect.

(http://leadadventureforum.com/gallery/64/16550-281024211843.jpeg)

The AH1, once again, sidled over closer to the BFF fighters who had fired at it, and, once again, opened up with its mini-gun. And, once again, 4 BFF fighters went down.  A lone BFF leader fired his shotgun futilely and out of frustration at the chopper.  The leader would pay for his impudence.

(http://leadadventureforum.com/gallery/64/16550-281024211821.jpeg)

Meanwhile, the rescue force made its way to the Rescue LZ.  After securing it, they popped smoke, and called in the Rescue Blackhawk.  And they waited.

(http://leadadventureforum.com/gallery/64/16550-281024211724.jpeg)

(http://leadadventureforum.com/gallery/64/16550-281024211751.jpeg)

Marines brought up the rear with their prisoner, and kept on eye on things as they too moved to the Rescue LZ.

(http://leadadventureforum.com/gallery/64/16550-281024211653.jpeg)

After the Marines had cleared the apartment building that formerly held the hostages, a few civilians who had been hiding there made a run for it.  Nearby Balczaki troops kept an eye on their countrymen and women.

(http://leadadventureforum.com/gallery/64/16550-281024211625.jpeg)

As mentioned before, the BFF wasn't done yet.  As the units escorting the hostages moved past Objective Building 3 (it hadn't been cleared yet), they came under fire from that building's upper floor.  Once again, the Ambassador went down, as did one of the his Balczaki escorts.

(http://leadadventureforum.com/gallery/64/16550-281024211559.jpeg) 

Marines and Balczakis returned fire, and kept moving the hostages.  With the AH1 busy at the bridge, the Co. XO called in the Army's Apache.  Its pilot moved to line up a shot at the building with the BFFers in it.  Yet another burst from a helicopter mini-gun was heard.  And yet more BFF fighters were dispatched.  Unfortunately, the mini-gun jammed.  But before it did, its rounds ripped through brick and wood and glass.  And BFF fighters.

(http://leadadventureforum.com/gallery/64/16550-281024211500.jpeg)

The rescue bird arrived on the scene, and landed at the Rescue LZ.  Now, the only noise to be heard was the sound of 3 helicopters and the shouting and chattering of determined armed men, both American and Balczaki.  The gunfire had stopped completely.  The wounded Ambassador, the other unharmed hostages, the prisoner, the dead Marine, and 2 dead Balczaki soldiers (the last 2 Balczakis that went down died despite the best efforts of the Balczaki medic and the Navy corpsman) were put on the Blackhawk.  It lifted off and headed back to the base in west Bhamfuhk.

(http://leadadventureforum.com/gallery/64/16550-281024211531.jpeg)

(http://leadadventureforum.com/gallery/64/16550-281024211429.jpeg)

The mission was complete.  all that was left was to do one more sweep of Zhankopat to gather any useful intel and to check on any possible survivors from all the downed BFF fighters, of which there was almost 60.  The Marines did the intel sweep, while the Balczaki troops checked on the BFF fighters.  Unfortunately, none of the BFF men survived. 

Once their work in Zhankopat was done, the rescue force headed back to their LZ, calling in their CH46 Sea Knights as they headed there.


And, that, dear readers, was that.  We played a company(-)-sized fight using Fistful of Lead: Bigger Battles for 10 turns in right around 3-1/2 hours. 

And, if any of your are curious, the Ambassador ended up surviving his ordeal(s),and is under the care of US Navy doctors.

Title: Re: CapnJim's Modern Stuff - Rescue Mission #2 AAR Last Part - Pg 36 - 29 Oct 24
Post by: HerbertTarkel on October 29, 2024, 12:11:05 AM
Great looking battle, lots of urban fun!
Title: Re: CapnJim's Modern Stuff - Rescue Mission #2 AAR Last Part - Pg 36 - 29 Oct 24
Post by: carlos marighela on October 29, 2024, 08:40:10 AM
 :-* :-*
Luvverly stuff! Choppers saved the day again.

Bhamfuhk sounds like it's the arse end of the universe but clearly Zhankopat is beyond even that.
Title: Re: CapnJim's Modern Stuff - Rescue Mission #2 AAR Last Part - Pg 36 - 29 Oct 24
Post by: mikedemana on October 29, 2024, 05:31:41 PM
Great game report, Jim! Sounds like the rules and your adaptions for the various weapons worked out great. I would say the U.S. got its revenge. One KIA for U.S. forces is probably an acceptable number at the State Department considering who was rescued. The local forces who assisted may feel differently, though... :D

Mike Demana
Title: Re: CapnJim's Modern Stuff - Rescue Mission #2 AAR Last Part - Pg 36 - 29 Oct 24
Post by: CapnJim on October 30, 2024, 02:38:47 PM
Great looking battle, lots of urban fun!

Thanks.  Yeah, they had fun running a sort of gauntlet from the target building to the LZ...

:-* :-*
Luvverly stuff! Choppers saved the day again.

Bhamfuhk sounds like it's the arse end of the universe but clearly Zhankopat is beyond even that.

Yes - it's a recurring theme in many of our modern games.  One of these times, the flyboys will be too busy at the O' Club...And yes - Balczakistan itself is a bit out of the way.  But apparently with some level of strategic value to the US...

Great game report, Jim! Sounds like the rules and your adaptions for the various weapons worked out great. I would say the U.S. got its revenge. One KIA for U.S. forces is probably an acceptable number at the State Department considering who was rescued. The local forces who assisted may feel differently, though... :D

Mike Demana

Yes - the adjusted distances/ranges worked just fine.  And TWO Americans died trying to rescue the Ambassador - that SpecOps team leader died in the first botched attempt.  But even that is still likely within State's "acceptable losses" parameters.  My guess is the Balczaki troop casualties don't even factor in to State's calculations...

In any event, things are abrew.  We're not done in Balczakistan yet...
Title: Re: CapnJim's Modern Stuff - Rescue Mission #2 AAR Last Part - Pg 36 - 29 Oct 24
Post by: CapnJim on November 28, 2024, 12:16:01 AM
A hobby shop in the next town north of us here in SE michigan has some 1980s vintage Soviet diecast vehicles, market in 1/43 scale.  They have BTR60PBs, BRDM2s, BS3 AT guns, and SU100s.

I bought 3 of the BTR60PBs, intended to be used as my Balczakis' motor rifle platoon rides.  Here is one and its box.

(http://leadadventureforum.com/gallery/64/16550-271124234720.jpeg)

Here it is, with 28mm figures to show scale.  Oddly enough, it measures out at about 1/48 in length and width, but 1/41 in height.  As you can see, it's a bit tall, shall we say.

(http://leadadventureforum.com/gallery/64/16550-271124235020.jpeg)
(http://leadadventureforum.com/gallery/64/16550-271124234956.jpeg)

I already had 3 BTR80s I got from eBay a number of years ago.  The were market as 1/50 scale, but they measure out at 1/55 almost exactly.  Here is one, with figures for scale.

(http://leadadventureforum.com/gallery/64/16550-271124234929.jpeg)
(http://leadadventureforum.com/gallery/64/16550-271124234904.jpeg)

Here they both are, side by side, from a few different angles.

(http://leadadventureforum.com/gallery/64/16550-271124234839.jpeg)
(http://leadadventureforum.com/gallery/64/16550-271124234808.jpeg)
(http://leadadventureforum.com/gallery/64/16550-271124234743.jpeg)

The BTR60s are a bit big (particularly their height), but I'm gonna use them anyway.  They will be re-painted into Balczaki livery, just as soon as I decide what that is... :D


Title: Re: CapnJim's Modern Stuff - 1/43 BTR60PBs - Pg 36 - 27 Nov 24
Post by: carlos marighela on November 28, 2024, 12:51:19 AM
Nice! A bit big but hey, cars were bigger in the 1960s.

The Balczaki livery should definitely be 'hairy'.  :D
Title: Re: CapnJim's Modern Stuff - 1/43 BTR60PBs - Pg 36 - 27 Nov 24
Post by: carlos marighela on November 28, 2024, 06:59:55 AM
Actually, I'd go with basic Soviet green and some white buzz numbers. That way it can see service under any number of owners. Everyone loves Soviet Green.*



* A cancelled '90s sitcom with Ray Romano as a a Russian tank commander living with his extended family in Pinsk.
Title: Re: CapnJim's Modern Stuff - 1/43 BTR60PBs - Pg 36 - 27 Nov 24
Post by: Ultravanillasmurf on November 28, 2024, 06:06:51 PM
That is going to be some climb to get to the access door on the side!

Otherwise they look good.
Title: Re: CapnJim's Modern Stuff - 1/43 BTR60PBs - Pg 36 - 27 Nov 24
Post by: Andy in Germany on November 30, 2024, 08:08:36 AM
Just found and caught up with this thread: as you said, your ambassador seems to have the same misfortune as mine, stuck on Ascension...
Title: Re: CapnJim's Modern Stuff - 1/43 BTR60PBs - Pg 36 - 27 Nov 24
Post by: CapnJim on December 02, 2024, 12:02:47 AM
They are close enough for government work.  Which, or course, is what national armies do... ;)

Actually, I'd go with basic Soviet green and some white buzz numbers. That way it can see service under any number of owners. Everyone loves Soviet Green.

I think I'm thinking a basic green/light brown camo scheme.  Probably with some numbers on 'em.  They would still be versatile that way.  They may need to portray Cuban BTRs in El Perdomo, although I haven't yet decided what degree of involvement the Cubans will ultimately have.  In the Top Secret RPG games we've played, the Cubans and the KGB are involved with the rebels/terrorists, each with their own motives.  The Americans don't have any troops there, yet, aside from the Marines at the Embassy.  So far, in those RPGs, American involvement has been in the form of a "private" corporate security contractor.  Of course, that may change should a coerced change of government occur...

Heck, I may even make El Perdomo a British Protectorate, with a nominally involved Governor General.  That would provide an excuse (not that I probably need one...) for me to get some of those 1st Corps British troops.  8)
Title: Re: CapnJim's Modern Stuff - 1/43 BTR60PBs - Pg 36 - 27 Nov 24
Post by: CapnJim on December 02, 2024, 04:20:44 AM
Just found and caught up with this thread: as you said, your ambassador seems to have the same misfortune as mine, stuck on Ascension...

Yep.  Apparently, diplomatic posts can be dangerous assignments... :o
Title: Re: CapnJim's Modern Stuff - 1/43 BTR60PBs - Pg 36 - 27 Nov 24
Post by: CapnJim on December 07, 2024, 09:49:03 PM
This Friday coming, we're going back to Balczakistan.  This one's gonna be Balczaki troops vs. the BFF, and will be inspired by the Alamo scenario in the Force on Force Road to Baghdad scenario book.

I'll post scenario details sometime this week, prior to the game.  Stay tuned...
Title: Re: CapnJim's Modern Stuff - More Balczakistan, Coming Up... - Pg 36 - 07 Dec 24
Post by: AKULA on December 08, 2024, 09:30:50 PM
Those diecasts aren't bad  8)
Title: Re: CapnJim's Modern Stuff - More Balczakistan, Coming Up... - Pg 36 - 07 Dec 24
Post by: carlos marighela on December 09, 2024, 01:27:25 AM
They're pretty cool actually. They've got some annoying toy features like twin blue lights that protrude from the turret and a weird plastic stud coming out of the somewhat inaccurate armoured windshield covers but they can be worked on and the vehicles are quite well detailed. Excellent value for the price I paid for mine, albeit that was a few years back. A platoon's worth cost me less than a single resin vehicle.

They most definitely don't match, scale wise, with the Imprint/Empress BTR-80 being noticeably smaller but if you are fielding them by themselves they're pretty damn good and they look perfectly scaled to the Eureka Afghan War Soviets. Thumbs up from me.
Title: Re: CapnJim's Modern Stuff - More Balczakistan, Coming Up... - Pg 36 - 07 Dec 24
Post by: CapnJim on December 09, 2024, 04:33:30 PM
I dolled one of the BTR60s up a bit yesterday.  I hope to finish the other 2 today.  I'll post pics when they're done.  And, all y'all will get to see them in action in oru game this Friday...

They cost me less the $20 each, so less than $60 for the 3 of them...not bad, in my book.
Title: Re: CapnJim's Modern Stuff - More Balczakistan, Coming Up... - Pg 36 - 07 Dec 24
Post by: HESH on December 10, 2024, 10:13:04 AM
Looking forward to seeing these
Title: Re: CapnJim's Modern Stuff - More Balczakistan, Coming Up... - Pg 36 - 07 Dec 24
Post by: CapnJim on December 12, 2024, 12:28:53 AM
Looking forward to seeing these

Ask, and ye shall receive!

Here they are.  I didn't do much dolling up.  I scraped away the old (brittle) decals, painted new vehicle numbers, painted the headlights and antennae, and painted the hubs to match the vehicle color (I decided to keep them all green.  carlos was right - they'll be more versatile that way.).  Then, I just gave them a bit of weathering via dry-brushing.   Here's how they turned out:

(http://leadadventureforum.com/gallery/64/16550-121224000638.jpeg) 
(http://leadadventureforum.com/gallery/64/16550-121224000550.jpeg)

And here is my Balczaki Motor Rifle Platoon with their new rides:

(http://leadadventureforum.com/gallery/64/16550-121224000511.jpeg)

These things will see action in Friday's game.  Speaking of which, here's the scenario info.  First up - the map:

(http://leadadventureforum.com/gallery/64/16550-121224000348.jpeg)

The Objective and Points 1-4 are explained in the scenario sheets.  Here are the Balczaki's sheets:

(http://leadadventureforum.com/gallery/64/16550-121224000308.jpeg)
(http://leadadventureforum.com/gallery/64/16550-121224000251.jpeg)

Here are the BFF (Balczaki Freedom Front)'s sheets:

(http://leadadventureforum.com/gallery/64/16550-121224000232.jpeg)
(http://leadadventureforum.com/gallery/64/16550-121224000213.jpeg)

And, here is the Random Event Chart:

(http://leadadventureforum.com/gallery/64/16550-121224000331.jpeg)

I reckon I mentioned this previously, but this scenario is inspired by/adapted from the Alamo scenario in the Force on Force 2 supplement Road to Baghdad (which, in a shameless bit of self-promotion, I co-authored  8)).

To put the scenario in context, the BFF is a bit miffed at the Balczaki Armed Forces, for helping rescue the US Ambassador and those captured US Spec Ops guys.  The BFF figures they owe 'em some payback, if ya know what I mean.

Fighting commences at 1100 hrs, this coming Friday.  AAR will follow...
Title: Re: CapnJim's Modern Stuff - Balczaki BTRs and Scenario Info... - Pg 37 - 12 Dec 24
Post by: carlos marighela on December 12, 2024, 02:36:00 AM
Cool scenario!
Title: Re: CapnJim's Modern Stuff - Balczaki BTRs and Scenario Info... - Pg 37 - 12 Dec 24
Post by: mikedemana on December 12, 2024, 04:14:41 PM
Have fun! Looking forward to the battle report and pictures!

Mike Demana
Title: Re: CapnJim's Modern Stuff - Balczaki BTRs and Scenario Info... - Pg 37 - 12 Dec 24
Post by: CapnJim on December 15, 2024, 10:16:19 PM
Thanks, fellas.  We played this scenario Friday past.  I warned Ted and Gene that the scenario was likely to be tough for the BFF, and even volunteered to play some of the BFF.  Nope.  Ted and Gene split the BFF fighters, and I took the Balczakis.

We used Fistful of Lead's core rules (with the vehicle rules from Galactic Heroes).  We also used slightly-lengthened distances (movement, weapons ranges, etc.), and figures LoS only extended to their front 180 degrees.

Before I tell the tale of the fight, first I'll familiarize you with the scene of the crime.  Here's looking down the side street to the east (you can see the Balczaki's compound on the left):

(http://leadadventureforum.com/gallery/64/16550-151224195529.jpeg)

And this one is looking up the main street to the north (you can see the abandoned Balczaki BTR):

(http://leadadventureforum.com/gallery/64/16550-151224195504.jpeg)

This one is looking south down the main street:

(http://leadadventureforum.com/gallery/64/16550-151224195444.jpeg)

And this one is looking west down the side street:

(http://leadadventureforum.com/gallery/64/16550-151224195424.jpeg)

That oughta do it.  And now on with...

Part 1:  Just Hold On!

The Balczaki squad had managed to abandon their broke-dick BTR, and holed up in a nearby walled compound.  They made sure the gates were solidly locked.  Two of the Balczaki soldiers were lightly wounded in that original contact with the BFF.  The squad sergeant put most of his men on the roof, where they could establish good fields of fire, but had a couple on the upper floor.  But he made sure to cover the 2 gates leading into the compound.  BFF fighters were in the buildings across the streets, and more were in buildings a bit north up the street.  More were converging on the scene, but the Balczaki Sergeant was assured help was on the way.

BFF fighters moved toward the compound.  The Balczakis on the compound building's roof took shots as they got glimpses of the BFF fighters.  And they exchanged fire with the fighters in the buildings across the street.

(http://leadadventureforum.com/gallery/64/16550-151224195932.jpeg)

As BFF fighters moved toward the compound, a RFB cameraman took up a position behind a car where he could get good shots of the action.

(http://leadadventureforum.com/gallery/64/16550-151224195918.jpeg)

Then, a glimmer of hope for the Balczakis.  A lone BTR came on from the west, moving fast.  The BTR missed seeing the BFF fighters behind the compound and kept on moving.  it did see the fighters in the upstairs floor of the brick building across from the compound, and sent bursts of 14.5mm rounds crashing into the wall and windows, sending the BFF fighters up there scrambling for cover.  Well, except the one they wounded.

(http://leadadventureforum.com/gallery/64/16550-151224195901.jpeg)

BFF fighters kept up the pressure.  They began firing RPGs at the compound gates, trying to blow them open, but to no avail.

(http://leadadventureforum.com/gallery/64/16550-151224195845.jpeg)

More fighters came in from the east, working their way through back yards south of the side road.

(http://leadadventureforum.com/gallery/64/16550-151224195830.jpeg)

The BTR kept going, fast, east down the side street.  BFF fighters and Balczakis traded more fire.  And RPGs still weren't having any real effect on the compound gates.

(http://leadadventureforum.com/gallery/64/16550-151224195812.jpeg)

The BTR racing down the side street spied the BFF fighters in those backyards, and fired at them, causing some concern.

(http://leadadventureforum.com/gallery/64/16550-151224195754.jpeg)

The Balczakis were in danger of running low on ammo.  The squad sergeant ordered 2 men to go out to retrieve more ammo from their busted BTR.  They opened the compound's front gate and headed out to the BTR.

(http://leadadventureforum.com/gallery/64/16550-151224195739.jpeg)

This gambit did not go unnoticed.  BFF fire wounded one of the Balczaki troopers on the ammo run.  That made for good shots by the RFB photographer, who had a front-row seat to the action.

(http://leadadventureforum.com/gallery/64/16550-151224195726.jpeg)

More fighters came on from the north.  Balczaki fire dropped one immediately.

(http://leadadventureforum.com/gallery/64/16550-151224195710.jpeg)

More balczakis were beginning to stack up at the compound wall, making sure they were out of the line of fire.

(http://leadadventureforum.com/gallery/64/16550-151224195653.jpeg)

That thought also occurred to the guys in the backyards fired on by the BTR just passing through (it had just kept going...).  They, too, found a wall to hug.

(http://leadadventureforum.com/gallery/64/16550-151224195639.jpeg)

Not quite halfway through our little affair here, things were at a bit of an impasse.  The BFF fighters hadn't figured out a way into the compound yet, but the Balczakis inside weren't going anywhere, either.  And at least one of them was lying wounded by the BTR, the gate wide open behind him.  But the Balczakis had the walls and gates well covered.

Someone was going to have to figure something out.  Just then, the unmistakable sound of a tank approaching from the south could be heard.  And the billowing black smoke from its diesel engine could be seen, as well.  "Just who's tank was it?" was now on everyone's mind...

That's it for Part 1.  I'll post Part 2:  Whose Tank Is It Anyway? soon enough...
Title: Re: CapnJim's Modern Stuff - Rescue the Balczakis AAR Part 1... - Pg 37 - 15 Dec 24
Post by: CapnJim on December 16, 2024, 04:53:46 PM
Soon enough has just arrived.

Part 2:  Whose Tank Is It Anyway?

While everyone was shivering with anticipation about the tank that was approaching, a couple stray mortar rounds fell on/around the intersection.  They fell harmlessly.  Mostly.  One of them, apparently a dud, put a dent in the hood of a car parked along the curb.  The other knocked a traffic light over.

And then the tank showed up, driving in from the south, its coax spraying the street and knocking down BFF fighters.  It was a Balczaki T55, riding (well, driving, really) to the rescue! 
 
(http://leadadventureforum.com/gallery/64/16550-151224200254.jpeg)

Some of those fighters were able to make it to the rear of the abandoned BTR, and they took cover from the T55's machine gun fire.  The Balczaki squad sergeant began moving his men toward the front gate, to keep BFF goons from getting in that way.  And to escape when it came time to do so.

(http://leadadventureforum.com/gallery/64/16550-151224200235.jpeg)

Other BFF fighters moved together around behind the tank, hoping to disable it somehow.  Their leader, still at that wall, hoping the BTR was gone, briefly lost his nerve.  He sent out messages via portable radio for everyone to hold their position for a minute while he figured out what the Hell was going on...

(http://leadadventureforum.com/gallery/64/16550-151224200218.jpeg)

Then, more help for the besieged Balczakis arrived.  Their rescue BTRs, led by their Platoon Senior Sergeant!  One of the Balczaki troopers had loaded his wounded comrade onto the T55, which had moved up by the broken BTR.  Once that was done, the tank began backing away, and BFF fighters began to try to swarm the area around the front gate.  The Balczakis would have to fight their way to the rescue BTRs...

(http://leadadventureforum.com/gallery/64/16550-151224200203.jpeg)

Fighters tried to get at the tank.  All they managed to do was to wound the poor Balczaki guy on the back deck again.  The TC was busy, though.  He had a street full of targets to shoot at with his DShK. 

(http://leadadventureforum.com/gallery/64/16550-151224200146.jpeg)

Things were getting hairy.  BFF fighters swarming around, some going down.  Balczaki soldiers making a break for the lead rescue BTR, which had pulled up along the side wall of the compound.  The trail rescue BTR was near at hand as it pulled up behind the tank (leaving enough room for the tank to back out of there).  It too had a street full of potential targets.  The streets were alive with the sound of gunfire.  And grenades exploding.  And men groaning in pain.  And diesel engines revving.  And men shouting in Balczak... 

(http://leadadventureforum.com/gallery/64/16550-151224200132.jpeg)

Two very interesting things happened next.  The T55's TC was spraying the street in front of his tank.  He spied 2 men behind a red sedan up the street, at least one of whom had a weapon.  12.57mm DShK rounds lit up the car.  They also lit up the guy in front, who happened to be the RFB cameraman, who fell to the pavement, Out of Action. Oops...oh well...

The other thing was that a BFF fighter had managed to crawl up on the T55 as it began backing away, and put the coup-de-grace on the badly-wounded Balczaki trooper lying up there.  The lead rescue BTR, scanning the area for targets, found one, and scratched the back of the T55 - sending that BFF fighter tumbling off the tank.  The tank backed away.

(http://leadadventureforum.com/gallery/64/16550-151224200118.jpeg)

The fight around the front gate and the abandoned BTR swirled.  BFF fighters came up, with some looting the BTR.  Balczakis made their way to the rescue BTRs.  One Balczaki grenadier, in particular, provided covering fire for the others as they made their escape.  But, one Balczaki, covering the back gate, was slow to follow orders to begin the evacuation.

(http://leadadventureforum.com/gallery/64/16550-151224200104.jpeg)

More BFF fighters were converging on the scene

(http://leadadventureforum.com/gallery/64/16550-151224200051.jpeg)

The lead rescue BTR started to move away, but one more Balczaki trooper (the squad sergeant) ran toward it, and climbed aboard. The trail BTR moved in behind him.  There were still 2 Balczakis left to get out, though... 

(http://leadadventureforum.com/gallery/64/16550-151224200034.jpeg)

(http://leadadventureforum.com/gallery/64/16550-151224200019.jpeg)

The Balczaki grenadier manning the front gate slammed it shut and braced it.  He then began heading toward the back gate.  The Balczaki covering the back gate joined him.  Once the squad sergeant got in, the lead BTR moved out, and the trail BTR followed.  The last 2 Balczakisi would come out the back gate and get in the trail BTR.  They would all then make their way back to base together.  The BFF fighters, frustrated that they couldn't get into the compound, stripped that abandoned BTR of anything of value.  They didn't even notice the last 2 Balczaki soldiers slip away out the back.

(http://leadadventureforum.com/gallery/64/16550-151224200000.jpeg)

And then it was over...

For Whom the Bell Tolls.  Or Doesn't Toll...

We've had bloodier fights, my group has.  But this one was a grind.  Nobody could do any real damage in the first 4 turns, due to the amount of cover available to fighters on both sides.  BFF fighters did manage to wound 3 Balczaki soldiers (and ended up putting one Out of Action).  And, most of the BFF fighters put Out of Action were done so by vehicle-mounted machine guns out in the street.  And (and this would come into play tallying up victory points), the Radio Free Balczakistan reporter was shot down.  After rolling for all the Out of Action/Wounded figures (I included the abandoned BTR in that, as well), here is the final tally:

Balczaki Soldiers
4 were Wounded, but got back into the fight (including the 2 who started the game Wounded).  None of these died.
1 was Wounded and put Out of Action.  He didn't end up dying, either.
So, that's 5 WIA
And, their broken BTR, as it was knocked out and the BFF stripped it of anything useful, was not able to go back into service.
No other Balczaki vehicles were harmed in the playing of this game.

BFF
The BFF ended up having 23 fighters present for this fight.  Of those, 2 left after they ran out of RPG rounds (no secondary weapons). 
11 more ended up Wounded or Out of Action.  Of those, 5 died of their wounds.
So that's 5 KIA and 6 WIA for the BFF.
Plus, the RFB photographer was Out of Action.  He lived, though, and so would his photographs.

Victory Points
The Balczakis earned 8 VPs (5 for getting everyone off the board, and 3 for keeping the BFF out of the Objective).
BUT, they lost 3 for dropping the cameraman.
So the Balczakis got a net 5 VPs.

The BFF got 1 VP for the Balczaki figure they put Out of Action.
They also got 2 VPs for looting the BTR.
Then, they got 3 more points, as all three of the Balczaki figures that were Wounded were done so in LoS of the photographer (before he went down, of course).
So, they BFF got 6 VPs.

Which means the BFF won by a slim margin, 6-5.  BUT, since the cameraman survived, his photographs provided a pretty good propaganda opportunity for the BFF.  And for the Soviets, who have not recognized Balczakistan's independence and thus still have troops in Balczakistan.  But we'll get to that later.

In the meantime, the Balczakistan Provisional Government, which the US and a few other nations have recognized, was a bit embarrassed by, and pissed off at, the Balczaki Freedom Front.  What does that mean?

It means a couple things.  First, with the negative publicity going on as a result of the fight just described, the provisional Information Directorate in the Balczakistan Ministry of Internal Affairs will order Radio Free Balczakistan, and all its broadcast and print outlets, shut down.  And they will order a raid on RFB's headquarters to enforce that order.

Second, the pro-provisional government and anti-Soviet militia, the Peoples' Balczaki Resistance (PBR), is planning to poke the bear, by attacking a Soviet garrison. 

Meanwhile, the US military presence (the US Marine battalion sent in when the Ambassador was kidnapped), with the rescue of the Ambassador, has been keeping a low profile of late. 

That oughta give some idea where this might all be heading.   ;)   
     

 
Title: Re: CapnJim's Modern Stuff - Rescue the Balczakis Full AAR... - Pg 37 - 16 Dec 24
Post by: mikedemana on December 16, 2024, 05:17:45 PM
Sounds like quite the slugfest! Close game, though. Congrats to the Balczakis for conducting a successful rescue operation. They may have lost the game, but the main mission objective was notched off as a success. I am enjoying reading these reports…

Mike Demana
Title: Re: CapnJim's Modern Stuff - Rescue the Balczakis Full AAR... - Pg 37 - 16 Dec 24
Post by: carlos marighela on December 16, 2024, 06:53:14 PM
That was quite a gripping narrative! Realy enjoyable read, it mst have been a fun game. :-* :-*
Title: Re: CapnJim's Modern Stuff - Rescue the Balczakis Full AAR... - Pg 37 - 16 Dec 24
Post by: Rick on December 16, 2024, 07:38:02 PM
Very good read but the BFF crowd don't appear to be as 'on the ball' as regards media manipulation. As soon as the troops have left, they should have stashed the weapons and any incriminating insignia and put on white helmets - then got a local rent-a-mob to pretend to be casualties whilst filming the "atrocities caused by the government" - crying, screaming and shouting that the tank fired its guns into a hospital/school/place of worship! If it gets picked up internationally there's always a few idiots that'll believe 'em, no matter how outrageous the lies!  lol
Title: Re: CapnJim's Modern Stuff - Rescue the Balczakis Full AAR... - Pg 37 - 16 Dec 24
Post by: Ultravanillasmurf on December 16, 2024, 08:57:57 PM
Another exciting AAR, sounds like a good game.
Title: Re: CapnJim's Modern Stuff - Rescue the Balczakis Full AAR... - Pg 37 - 16 Dec 24
Post by: CapnJim on December 18, 2024, 03:20:55 PM
Sounds like quite the slugfest! Close game, though. Congrats to the Balczakis for conducting a successful rescue operation. They may have lost the game, but the main mission objective was notched off as a success. I am enjoying reading these reports…

That was quite a gripping narrative! Realy enjoyable read, it mst have been a fun game. :-* :-*

Another exciting AAR, sounds like a good game.

Thanks, fellas!  Appreciate it.   8)

Very good read but the BFF crowd don't appear to be as 'on the ball' as regards media manipulation. As soon as the troops have left, they should have stashed the weapons and any incriminating insignia and put on white helmets - then got a local rent-a-mob to pretend to be casualties whilst filming the "atrocities caused by the government" - crying, screaming and shouting that the tank fired its guns into a hospital/school/place of worship! If it gets picked up internationally there's always a few idiots that'll believe 'em, no matter how outrageous the lies!  lol

Yes - the BFF are fairly new to the propaganda game.  But, they will get another crack at it when the Balczaki authorities raid Radio Free Balczakistan's main offices...but it seems what the BFF has done so far, PR-wise, has struck a nerve...

Once I chat with my regular gaming group this Friday (we're playing an ACW game), I'll know when we're going back to Balczakistan.

Title: Re: CapnJim's Modern Stuff - Rescue the Balczakis Full AAR... - Pg 37 - 16 Dec 24
Post by: Doug ex-em4 on December 18, 2024, 04:09:45 PM
I’ve been saving this for a quiet moment so it could be savoured. Good decision because it made for an excellent leisurely read. I enjoyed the detail of the scenario outline which, along with the map, made the AAR all the more enjoyable. And the photos were topnotch - I love the gritty, low-level street scenes.

Thanks for sharing👍

Doug
Title: Re: CapnJim's Modern Stuff - Rescue the Balczakis Full AAR... - Pg 37 - 16 Dec 24
Post by: HESH on December 21, 2024, 05:18:05 PM
Cracking stuff and great photos.

Very atmospheric and you’ve painted a great picture with all the supporting scenario info. 👍
Title: Re: CapnJim's Modern Stuff - Rescue the Balczakis Full AAR... - Pg 37 - 16 Dec 24
Post by: Lord Raglan on December 21, 2024, 09:18:36 PM
Cracking stuff and great photos.

Very atmospheric and you’ve painted a great picture with all the supporting scenario info. 👍

Totally agree, a wonderful display mate
Title: Re: CapnJim's Modern Stuff - Rescue the Balczakis Full AAR... - Pg 37 - 16 Dec 24
Post by: Andy in Germany on December 22, 2024, 09:32:11 AM
I notice others have described this as "atmospheric" and that was my first reaction too. The pictures with the troop carriers reminded me strongly of news reports from when I was a child.
Title: Re: CapnJim's Modern Stuff - Rescue the Balczakis Full AAR... - Pg 37 - 16 Dec 24
Post by: AKULA on December 22, 2024, 12:30:00 PM
A great AAR - some very atmospheric photos

This is the sort of thread that I come to LAF to read

 8)
Title: Re: CapnJim's Modern Stuff - Rescue the Balczakis Full AAR... - Pg 37 - 16 Dec 24
Post by: CapnJim on December 22, 2024, 05:39:20 PM
Thanks very much, fellas!  I really appreciate it.

And it looks like the Balczaki Information Directorate's raid on the offices of Radio Free Balczakistan will be in early January.  I'll post scenario info when I get around to it... :D   
Title: Re: CapnJim's Modern Stuff - Rescue the Balczakis Full AAR... - Pg 37 - 16 Dec 24
Post by: carlos marighela on December 22, 2024, 08:18:56 PM
Please let the Director of Radio Free Balczakistan be a narcissistic lunatic called Larry Kake. ;)
Title: Re: CapnJim's Modern Stuff - Rescue the Balczakis Full AAR... - Pg 37 - 16 Dec 24
Post by: CapnJim on December 22, 2024, 11:14:50 PM
That's not a particularly Balczaki sounding name, now is it?   ;)
Title: Re: CapnJim's Modern Stuff - Rescue the Balczakis Full AAR... - Pg 37 - 16 Dec 24
Post by: carlos marighela on December 23, 2024, 12:10:46 AM
Depends on how you pronounce it. I mean Larry might be a diminutive of Lazarov and I don't know enough about Balczaki orthography to suggest how Kake is pronounced locally. But it is a semi-arid, windswept kind of place next to a menacing border isn't it? :D
Title: Re: CapnJim's Modern Stuff - Rescue the Balczakis Full AAR... - Pg 37 - 16 Dec 24
Post by: mikedemana on December 23, 2024, 04:56:27 PM
Or Alexi Jonaski?  lol

Mike Demana
Title: Re: CapnJim's Modern Stuff - Rescue the Balczakis Full AAR... - Pg 37 - 16 Dec 24
Post by: carlos marighela on December 23, 2024, 05:19:37 PM
Or Alexi Jonaski?  lol

Mike Demana

 lol lol lol
Title: Re: CapnJim's Modern Stuff - Rescue the Balczakis Full AAR... - Pg 37 - 16 Dec 24
Post by: CapnJim on December 23, 2024, 06:11:44 PM
I will take these suggestions under advisement... :D
Title: Re: CapnJim's Modern Stuff - Rescue the Balczakis Full AAR... - Pg 37 - 16 Dec 24
Post by: Ultravanillasmurf on December 23, 2024, 06:31:46 PM
Or Alexi Jonaski?  lol

Mike Demana
^__^
Title: Re: CapnJim's Modern Stuff - Rescue the Balczakis Full AAR... - Pg 37 - 16 Dec 24
Post by: CapnJim on December 24, 2024, 05:10:22 PM
OK everybody.  Let's settle down now... ;D
Title: Re: CapnJim's Modern Stuff - Rescue the Balczakis Full AAR... - Pg 37 - 16 Dec 24
Post by: CapnJim on January 03, 2025, 01:48:31 AM
It's time for another game set in Balczakistan.  It's scheduled for later today (Friday).  As usual, I'll post an illustrated AAR afterwards.

But first, the set up...

After the last fight, that Radio Free Balczakistan (RFB) photographer, who was shot but survived in that action, was able to get several good photographs of things.  Bad press for the provisional Balczaki government and a bit of a propaganda coup for the RFB and in turn the BFF.  RFB has their hands in broadcast media (radio and TV), as well as print media (the Balczaki Free Press).

Balczaki Authorities, particularly in the Office of Media relations, Information Directorate, Ministry of Internal Affairs are none too pleased.  They have issued an order to RFB to cease operations.  To back that order up, they are sending an Assistant Commissar and some goons, er, I mean National Police and Army troops, to the RFB Administrative Offices to enforce the order. 

Too bad RFB has a mole in the Office of Media Relations.  He or she got wind of the raid, and was able to warn RFB (albeit just barely in the nick of time).  While RFB staff couldn't vacate the premises in time, they were ready for the raid. So were several groups of innocent bystanders (OK, some maybe not so innocent...).

Here is the scenario info for the Office of Media Relations raiding party:

(http://leadadventureforum.com/gallery/64/16550-030125011701.jpeg) 
(http://leadadventureforum.com/gallery/64/16550-030125011553.jpeg)

And here is the scenario info for the RFB staff and the civilians:

(http://leadadventureforum.com/gallery/64/16550-030125011243.jpeg)
(http://leadadventureforum.com/gallery/64/16550-030125011153.jpeg)

And here is the Random Event Chart:

(http://leadadventureforum.com/gallery/64/16550-030125011116.jpeg)

We gather at 1100 hrs.  A I mentioned, an AAR will follow...
Title: Re: CapnJim's Modern Stuff - Radio Free Balczakistan Raid Scenario-Pg 37-03 Jan 25
Post by: Ultravanillasmurf on January 03, 2025, 02:46:01 PM
Office of Media Relations or Ministry of Truth ^__^.

Looking forward to the AAR.
Title: Re: CapnJim's Modern Stuff - Radio Free Balczakistan Raid Scenario-Pg 37-03 Jan 25
Post by: Rick on January 03, 2025, 03:01:16 PM
Office of Media Relations or Ministry

Yes.

Also looking forward to the report, it's becoming like a serial! "Tune in next week for 'Balczaki Blunders!' Heh."
Title: Re: CapnJim's Modern Stuff - Radio Free Balczakistan Raid Scenario-Pg 37-03 Jan 25
Post by: mikedemana on January 03, 2025, 05:31:02 PM
Have fun tonight with the game! Looks like it'll be another good one.

Mike Demana
Title: Re: CapnJim's Modern Stuff - Radio Free Balczakistan Raid Scenario-Pg 37-03 Jan 25
Post by: Doug ex-em4 on January 04, 2025, 10:47:03 PM
Capn, you certainly produce a top scenario outline. All the info and looks great as well. As does the table - I’m a fan of your tables, they always look like a layout I’d like to play on.

Looking forward to reading about what transpired.

Doug
Title: Re: CapnJim's Modern Stuff - Radio Free Balczakistan Raid AAR Part 1 - 05 Jan 25
Post by: CapnJim on January 05, 2025, 07:06:56 PM
Office of Media Relations or Ministry of Truth ^__^.

Looking forward to the AAR.

Yes.

Also looking forward to the report, it's becoming like a serial! "Tune in next week for 'Balczaki Blunders!' Heh."

What is truth, anyway.  Lately, that concept seems to be a bit, um, loosely applied.  Just as it seems to be in Balczakistan...

As for the "Blunder of the Month Club", read on...


Have fun tonight with the game! Looks like it'll be another good one.

Mike Demana

Capn, you certainly produce a top scenario outline. All the info and looks great as well. As does the table - I’m a fan of your tables, they always look like a layout I’d like to play on.

Looking forward to reading about what transpired.

Doug

Thank you, Gentlemen!  I appreciate your comments. 

Before I get into the After Action Report, some administrative details.  We use microdice to mark the status of units.  In this scrum, white/off-white dice indicate who has activated in a turn.  Blue and green dice track shock.  Red dice track wounds on Heroes and Leaders.  Black dice indicate Low on Ammo. 

And now, with that out of the way and for your viewing pleasure, I present to you...

Part 1:  Shit!  They're Here Already!

It was another quiet morning at the main offices of Radio Free Balczakistan.  "Was" being the operative word.  The Manager had just received an ominous phone call.  An Assistant Commissar from the Office of Media Relations, along with lackeys from the National Police and Army, was on his way to shut the place down.  The office staff began frantically running around, scooping up anything the Balczaki authorities might find incriminating.  Their security guards prepared to receive the inevitable appearance of the authorities.

Outside, several groups of civilians were milling about, seemingly unconcerned with what was about to transpire.  One group was hanging out around a pickup truck by the maintenance shed out front, their weapons hidden under a tarp in the bed of the truck.  Another group was in the garage behind the office building.  They too had access to weapons.  A 3rd group, across the street by the monument park, appeared to be tourists taking pictures (that photographer actually worked for RFB...).  Last, a 4th group was also on the sidewalk by the monument park by a park bench.  Oddly, they were singing songs, as though they were a vocal group practicing....

(http://leadadventureforum.com/gallery/64/16550-050125173830.jpeg)

(http://leadadventureforum.com/gallery/64/16550-050125173815.jpeg)

Then they came.  All too quickly.  First, an Army light tactical vehicle, followed by the obligatory black sedan, arrived from the south and pulled up along the office building.  A big blue van, presumably the National Police (it had government plates!), arrived from the west, and swung around from the north and it too pulled up along the office building.

(http://leadadventureforum.com/gallery/64/16550-050125173759.jpeg)

They got the attention of the civilians across the street.  Their guy with the camera turned around, and continued snapping photos.

(http://leadadventureforum.com/gallery/64/16550-050125173742.jpeg)

Then, another Army light tactical vehicle came up from the south, and pulled into the office building's dirt parking lot and stopped, blocking some of the cars in the lot.  Soldiers and government men piled out of their vehicles, and the civilians by the pickup armed themselves.  The other group of civilians by the park now turned to see what was going on.  It appeared that something was about to go down.  What that was remained to be seen.

(http://leadadventureforum.com/gallery/64/16550-050125173726.jpeg)

(http://leadadventureforum.com/gallery/64/16550-050125173712.jpeg)

It wouldn't take very long at all to find out.  The civilians by the pickup opened fire on the soldiers in the parking lot, dropping the 2 nearest to them.  Unfortunately for the civilians, they got right back up (must have been flesh wounds), and returned fire as they moved toward those civilians.  An armed civilian went down.  The Manager and the office staff kept up their grabbing of any useful intelligence inside the building.

(http://leadadventureforum.com/gallery/64/16550-050125173656.jpeg)

As the National Police unassed their van (one, the driver, remained in the van), the civilians in the garage behind the office building had armed themselves, and piled out into the street, firing at the Police.  And not hitting anyone.  Yet.  The unarmed civilians all spectated, and the guy with the camera kept up his picture-taking.

(http://leadadventureforum.com/gallery/64/16550-050125173640.jpeg)

Over by the pickup, the Army troopers shot down a 2nd armed civilian.  The other 2 in that group then, wisely, fled up the side street.  the Police Inspector and his bodyguard decided to chase after them.  But the unarmed civilians by that park bench intervened...

(http://leadadventureforum.com/gallery/64/16550-050125173624.jpeg)

By now, the Manager and the office staff had grabbed what incriminating evidence/useful intelligence they could and escaped the office building via the rear windows.  That went well for the office staff, as they exited via ground floor windows.  The Office Manager, however, had to exit through an upper floor window.  Let's just say he did NOT stick his landing, and injured himself at the end of his jump/fall.  Worse, in the process, he dropped all the evidence/intelligence had had scooped up (a lot of it, actually) and it would end up blowing away in the breeze, never to be seen again.   Their security men waited inside for the government men to come in.

(http://leadadventureforum.com/gallery/64/16550-050125173610.jpeg)

Out in the street, those unarmed civilians beat the snot out of the Police Inspector's bodyguard, and the Police Inspector (now outnumbered 4 to 1) ran back by his vehicle.  Needless to say, while the soldiers by the pickup were insuring the 2 downed previously-armed civilians would not get back up, the other group of soldiers saw the Police Inspector's unfortunate situation, and opened fire on the unarmed civilians that had accosted the Inspector.  That's right, Balczaki soldiers shot unarmed civilians down in the street!  Of course the "innocent civilian photographer" in the other group of unarmed civilians was able to get some shots of that...   

And, by now, the Assistant Commissar and his bodyguard had gone up the front door of the office building.  It was locked...

(http://leadadventureforum.com/gallery/64/16550-050125173556.jpeg)

(http://leadadventureforum.com/gallery/64/16550-050125173541.jpeg)

As any reasonable person would ascertain, it seems the raid had gone somewhat sideways.  But then again, what doesn't go sideways in Balczakistan?  Stay tuned for Part 2: Close But No Cigar. to see if anyone can scavenge their situation.  It will be coming soon to a device near you!




Title: Re: CapnJim's Modern Stuff - Radio Free Balczakistan Raid AAR Part 1-Pg 39-05 Jan 25
Post by: carlos marighela on January 05, 2025, 08:07:55 PM
Nicely done. :-* :-*

I see a lengthy explanation of precisely what the yellow card allows you to do/not to do being in order with The Balczaki soldiery. :)
Title: Re: CapnJim's Modern Stuff - Radio Free Balczakistan Raid AAR Part 1-Pg 39-05 Jan 25
Post by: Andy in Germany on January 05, 2025, 08:13:30 PM
My word, that escalated quickly. Looking forward to part 2...
Title: Re: CapnJim's Modern Stuff - Radio Free Balczakistan Raid AAR Part 1-Pg 39-05 Jan 25
Post by: Rick on January 05, 2025, 08:53:41 PM
Nicely done. :-* :-*

I see a lengthy explanation of precisely what the yellow card allows you to do/not to do being in order with The Balczaki soldiery. :)
Heh I guess it all depends on what sort of evidence gets out - obviously if there's no proof, then nothing untoward could possibly have happened...
Great game by the looks of it - I assume the intention had been to get into the building much faster and catch them in the act of absconding with evidence?
Title: Re: CapnJim's Modern Stuff - Radio Free Balczakistan Raid AAR Part 1-Pg 39-05 Jan 25
Post by: mikedemana on January 06, 2025, 04:48:53 PM
Trigger happy folk, them Balczakis! Sounds like a lot of fun so far.

Maybe it has been in other games, and perhaps ones I have played in  lol, but the triangular patterned sidewalk is very cool. Scratch built? Or where did you get it from?

Mike Demana
Title: Re: CapnJim's Modern Stuff - Radio Free Balczakistan Raid AAR Part 1-Pg 39-05 Jan 25
Post by: CapnJim on January 07, 2025, 05:11:35 PM
Nicely done. :-* :-*

I see a lengthy explanation of precisely what the yellow card allows you to do/not to do being in order with The Balczaki soldiery. :)

Yes, well, as the soldiers would say, and is stated in just about all schoolyard dust-ups, "they started it"....

My word, that escalated quickly. Looking forward to part 2...

Yes it, did.  Sometimes, Gene (who played the Balczaki Police and Soldiers) is kind of a "Shoot First, and Don't Worry About the Questions" kinda player... :o

Heh I guess it all depends on what sort of evidence gets out - obviously if there's no proof, then nothing untoward could possibly have happened...
Great game by the looks of it - I assume the intention had been to get into the building much faster and catch them in the act of absconding with evidence?

Yes, but see the above comment about Gene....

Trigger happy folk, them Balczakis! Sounds like a lot of fun so far.

Maybe it has been in other games, and perhaps ones I have played in  lol, but the triangular patterned sidewalk is very cool. Scratch built? Or where did you get it from?

Mike Demana

The mat is a pre-printed neoprene mat.  I bought 2 of them (both urban themes) a couple years ago.

And now, on with Part 2: Close But No Cigar...

The Police and the armed civilians traded fire (eventually, someone there would actually hit someone...), while one group of soldiers shot at the civilians who had accosted the Police Inspector and his poor bodyguard.  The other group of soldiers was seeing to the downed armed civilians by that pick-up truck.  The Assistant Commissar was trying, with no success yet, to break down the locked front door of their target office building...

(http://leadadventureforum.com/gallery/64/16550-070125154002.jpeg) 

...while the RFB manager and staff escaped down the alley at the rear of said building (absconding with only some of the incriminating evidence/useful intelligence).

(http://leadadventureforum.com/gallery/64/16550-070125153940.jpeg)

Out in the street, in the frantic, short-range gunfight between the Police and the civilians, someone actually got shot - 2 someones, actually - both Police Officers.  The 4th Officer (the van driver) had, by now, joined the other 3.  And the unarmed civilians (the group with the dude with the camera) began slowly backing away from the action.

(http://leadadventureforum.com/gallery/64/16550-070125153925.jpeg)

Over by the pick-up truck, that group of soldiers, their business with the 2 downed civilians there completed, turned their attention to the other 2 armed civilians who has fled down the side street.  The soldiers dutifully shot them down in turn.  The surviving 2 unarmed civilians who had picked on the Police Inspector ran into the park, taking cover/hiding behind the statue there.

(http://leadadventureforum.com/gallery/64/16550-070125153902.jpeg)

The other group of soldiers, having already come to the rescue of the Police Inspector, now came to the rescue of the Police by the van.  In an impressive display of marksmanship, they shot all 4 armed civilians there down in one fell swoop.  That photographer must have some interesting photos by now...

(http://leadadventureforum.com/gallery/64/16550-070125153846.jpeg)

Having taken care of their armed civilians, the soldiers near the office building parking lot turned and headed toward the front door of that building.  The Assistant Commissar was still having issues kicking/shouldering the door in.  The RFB security detail waited inside.  And the surviving Police retreated behind the black sedan...

(http://leadadventureforum.com/gallery/64/16550-070125153822.jpeg)

...while the other soldiers headed down the alley behind the office building.

(http://leadadventureforum.com/gallery/64/16550-070125153808.jpeg)

The unarmed civilians all now scrambled toward safer environs...

(http://leadadventureforum.com/gallery/64/16550-070125153750.jpeg)

Now backed up by soldiers, the Assistant Commissar and his bodyguard were able to force the front door of the office building.  For their troubles, they were met with gunfire.  The Assistant Commissar ordered the 4 soldiers in to clear the building.  4 went in.  Only 3 came back out, shaken by their experience.  They left 1 of their comrades lying Out of Action inside.

(http://leadadventureforum.com/gallery/64/16550-070125153731.jpeg)

Things came to a head now.  The other group of soldiers, who had made entry through the rear ground floor windows left open by the escaping RFB office staff, defeated the security detail (in detail) and secured the building.  The civilians outside kept up their getting away, and the surviving Police cautiously came out from behind the vehicles.

(http://leadadventureforum.com/gallery/64/16550-070125153714.jpeg) 

Once the building was secure, the Assistant Commissar and the soldiers who were waiting outside, went in.

(http://leadadventureforum.com/gallery/64/16550-070125153638.jpeg)

And that was pretty much it.  We had played 10 turns out of the 15 allotted.  So, with the building secure and time to spare, the Balczakis tossed the place, finding an office worth of useful intelligence, and destroying media-related equipment and supplies in all 4 offices.

The Aftermath

Using the post-game campaign chart in the Fistful of Lead Core Rules, we then figured out who of the various Out of Action figures survived (or didn't).   And then we counted up Victory Points to see who won.

For the Balczakis, they had 4 figures Out of Action (2 Police, a Soldier, and the Inspector's bodyguard), and their Police Inspector was Wounded.  All survived, with varying degrees of Wound severity.  They destroyed equipment/materials in 4 offices, and found intelligence in 1.

For the RFB staff and the civilians, the Office manager and Staff escaped, with 1 office worth of intelligence.  Of their security detail, 1 died, but 3 were only wounded and declared Taken Into Custody.  Oddly enough, none of the downed civilians, armed or otherwise, survived.   :o

So, Here's the final tally:

Balczaki Authorities
RFB Staff In Custody:  3 VPs
Equipment Destroyed:  4 VPs
Intelligence Gathered:  1 VP
Total:  8 VPs.

RFB Staff
RFB Staffer Not In Custody:  5 VPs
RFB group escaped with Intel:  2 VPs
Total:  7 VPs

So, it appears that the Balczaki Office of Media Relations squeaked out a minor win.  Too bad the Manager dropped those 2 office's worth of evidence/intel when he fell/jumped out of that window (FYI, that was a result of a roll on the Random Event Chart - the only Joker played the whole game... :( )

There would ensue more information wars, of course.  There would be more charges and evidence thereof of Balczaki soldiers gunning down unarmed civilians, executing wounded civilians in the street, and accusations of repressing the freedom of the press.  The Balczakis would, in turn, show evidence that all the civilians were armed (don't ask how those weapons showed up...), and accuse RFB of treason and sedition, as well as aiding a terrorist organization (the BFF).

Neither side would get the upper hand in the Battle of Words and Pictures.  Yet.  The US, with its Ambassador safe and sound, was staying out of it.  BUT, another participant could soon be prodded into entering the fray.... (cue dramatic music) :o





Title: Re: CapnJim's Modern Stuff - Radio Free Balczakistan Raid Full AAR -Pg 39 -07 Jan 25
Post by: Lord Raglan on January 07, 2025, 07:31:35 PM
Super write up mate
Title: Re: CapnJim's Modern Stuff - Radio Free Balczakistan Raid Full AAR -Pg 39 -07 Jan 25
Post by: Ultravanillasmurf on January 07, 2025, 08:27:17 PM
Interesting read, thanks.
Title: Re: CapnJim's Modern Stuff - Radio Free Balczakistan Raid Full AAR -Pg 39 -07 Jan 25
Post by: carlos marighela on January 07, 2025, 10:51:18 PM
Good game! :-* :-*
Title: Re: CapnJim's Modern Stuff - Radio Free Balczakistan Raid Full AAR -Pg 39 -07 Jan 25
Post by: CapnJim on January 08, 2025, 12:09:51 AM
Thanks, fellas.

And now, I've been inspired by Lord Raglan and his recently shown T80s.

I have 2 of Universal Hobbies' (apparently) T55AMs.  These are diecasts, and are based on the bespoke tank in the James Bond movie Goldeneye.  They are labeled as 1/50 size, and they do indeed measure out to that.  They come in good ol' Soviet green.  However, inspired by His Lordship, I decided to paint them in Soviet camouflage patterns in use in the early 90s (when the action in Balczakistan takes place).  The schemes may or may not be correct for T55s, but what the heck...

First, here is what they look like out of the box:

(http://leadadventureforum.com/gallery/64/16550-070125234458.jpeg)
(http://leadadventureforum.com/gallery/64/16550-070125234436.jpeg)

I decided to do one in a 3-color scheme used on several Soviet tanks:

(http://leadadventureforum.com/gallery/64/16550-070125234406.jpeg)
(http://leadadventureforum.com/gallery/64/16550-070125234342.jpeg)

The other, in a scheme I've seen only on T80s,  But like I said, what the heck...

(http://leadadventureforum.com/gallery/64/16550-070125234309.jpeg)
(http://leadadventureforum.com/gallery/64/16550-070125234245.jpeg)

And here are the 2 together:

(http://leadadventureforum.com/gallery/64/16550-070125234206.jpeg)

I'm pleased with how they turned out.  It's being rumored that they could see action later this year...


 
Title: Re: CapnJim's Modern Stuff - RFB Raid Full AAR, and T55AMs - Pg 39 - 08 Jan 25
Post by: has.been on January 08, 2025, 06:49:02 AM
Nice work Capt!
I too have a 'Golden eye' tank. You & Lord Raglan might have inspired me to try a paint job. :)
Title: Re: CapnJim's Modern Stuff - RFB Raid Full AAR, and T55AMs - Pg 39 - 08 Jan 25
Post by: carlos marighela on January 08, 2025, 07:30:52 AM
They look great!

That second scheme, the grey/brown/green one appears in a Soviet manual on tank camouflage from the 1980s, so it's totally conceivable that a T-55 could be painted that way. The Czechs used a not dissimilar scheme in the late 1980s and they applied it to their T-55AMs.
Title: Re: CapnJim's Modern Stuff - RFB Raid Full AAR, and T55AMs - Pg 39 - 08 Jan 25
Post by: Lord Raglan on January 08, 2025, 08:06:07 AM
Good job on the T-55s Jim
Title: Re: CapnJim's Modern Stuff - RFB Raid Full AAR, and T55AMs - Pg 39 - 08 Jan 25
Post by: Doug ex-em4 on January 08, 2025, 01:02:48 PM
Just caught up on the latest AAR. Great stuff as usual - chaotic mayhem…! The campaign narrative is a joy (and an inspiration).

Is that the same BFF photographer that was wounded in the earlier action or is this a fresh one from the BFF media pool? Regardless, he got through this one unscathed and with some valuable propaganda photos. Balczaki officialdom aren’t going to like that.

Doug
Title: Re: CapnJim's Modern Stuff - RFB Raid Full AAR, and T55AMs - Pg 39 - 08 Jan 25
Post by: Andy in Germany on January 08, 2025, 02:13:34 PM
Also, just caught up:once again, it felt like being a child in the 1980's watching news stories; the models are very atmospheric.

And those tanks came out very well; I like the "in combat" additions.
Title: Re: CapnJim's Modern Stuff - RFB Raid Full AAR, and T55AMs - Pg 39 - 08 Jan 25
Post by: mikedemana on January 08, 2025, 07:27:58 PM
Great AAR, Jim! I thought the camera man was going to be rounded up and tossed in the back of the van. Was this a case of the players being so focused on shooting the enemy that they ignored the "civilian bystanders?" Or just Gene being Gene...  lol

It was nice to see that building I'd sold to you put to use as the radio station! The photos all look great, as usual...

Mike Demana
Title: Re: CapnJim's Modern Stuff - RFB Raid Full AAR, and T55AMs - Pg 39 - 08 Jan 25
Post by: CapnJim on January 08, 2025, 08:49:37 PM
Nice work Capt!
I too have a 'Golden eye' tank. You & Lord Raglan might have inspired me to try a paint job. :)

Have at it!  I rather enjoyed that little exercise.

They look great!

That second scheme, the grey/brown/green one appears in a Soviet manual on tank camouflage from the 1980s, so it's totally conceivable that a T-55 could be painted that way. The Czechs used a not dissimilar scheme in the late 1980s and they applied it to their T-55AMs.

Thanks, carlos.  Appreciate that.

Good job on the T-55s Jim

Thanks, m'Lord.  It's your fault, ya know...  ;)

Just caught up on the latest AAR. Great stuff as usual - chaotic mayhem…! The campaign narrative is a joy (and an inspiration).

Is that the same BFF photographer that was wounded in the earlier action or is this a fresh one from the BFF media pool? Regardless, he got through this one unscathed and with some valuable propaganda photos. Balczaki officialdom aren’t going to like that.

Doug

Thanks, Doug.  It was the same figure, so it makes sense that it might have been the same guy.  But since the Balczakis let him get away, more of his photos got around.  And no, the Balczaki Provisional Government is none too pleased.  But, they are soon going to have more pressing matters to deal with that some bad press... 8)

Also, just caught up:once again, it felt like being a child in the 1980's watching news stories; the models are very atmospheric.

And those tanks came out very well; I like the "in combat" additions.

Thanks, Andy.  And thanks!

Great AAR, Jim! I thought the camera man was going to be rounded up and tossed in the back of the van. Was this a case of the players being so focused on shooting the enemy that they ignored the "civilian bystanders?" Or just Gene being Gene...  lol

It was nice to see that building I'd sold to you put to use as the radio station! The photos all look great, as usual...

Mike Demana

Gene finally, after some prodding, remembered what his mission was.   :o  It was either chase meaningless civilians or actually raid the target building.  He finally chose the latter, and squeaked out a win on points...

And that building has seen more than its share of use.  That place gets around...Nothern Gambola, Balcakistan, 1920s Kentucky, the Plumbrook Exclusion Zone, etc., etc.  :D
Title: Re: CapnJim's Modern Stuff - Balczakistan PBR Pokes the Bear - Pg 40 - 05 Feb 25
Post by: CapnJim on February 05, 2025, 07:35:30 PM
The PBR is Gonna Poke the Bear

We're going back to Balczakistan this Friday (the 7th).  Before I provide you the scenario info, here is a little more background.

Inspired by the talk of the impending German reunification, as well as the political situation in Moscow, the government of Balczakistan declared its independence from the USSR in June 1990.  They would be the first Soviet republic to do so, and a good year and a half before the dissolution of the USSR.  It was a risky move, but the US, the UK, and a few other countries recognized Balczaki independence (and established diploamtic relations with Balczakistan).  The Soviet Union was NOT one of those countries.

As such, the USSR retained its bases in Balczakistan, although Moscow restrained Soviet military forces from taking offensive action.  That didn't mean the newly formed provisional goverment in Bhamfuhk (the capital of Balczakistan) had it easy.  Two militant groups formed, one after the other.  The first was the Balczaki Freedom Front (the BFF).  It stood up immediately after Bhamfuhk declared independence.  Its stated goal was reunification with the USSR, and it immediately launched a low-level insurgency.  Besides its military activities, the BFF also had a press/propaganda arm - Radio Free Balczakistan.  While there have been several incidents involving the BFF/RFB, the most significant action was the successful abduction of the US Ambassador in late 1990.  The US deployed a USMC battalion and a Special Operations Detachment to Bhamfuhk to aid in the rescue of the Ambassador, which was ultimately successful in spring of 1991.  And, the BFF and RFB scored some propaganda points along the way.

The second militant group to form was the Peoples' Balczaki Resistance (PBR).  It is not clear when they were formed, but their stated purpose was to aid the provisional Balczaki government in their fight against the BFF.  An example was the PBR's assistance in a failed operation to attempt a rescue of the US Ambassador.  Recently though, in the spring of 1991, they added another purpose - the expulsion of Soviet military forces from Balczakistan.   As of 01 July 1991, they had not conducted any known operations against Soviet military units.  That was about to change...

Cells of PBR fighters (know locally and colloquially as PBR Streetgangs), supported by operatives from Balczakistan's Special Military Operations Branch (SMOB), have been planning an attack on the HQ of the Soviet 151st Motor Rifle Battalion.  OPSEC being what it is, an imminent attack is not exactly a secret.  The target of the attack is, however.  Everyone found out on a cloudy day in mid-July.

The game will be in 28mm, using Fistful of Lead; Bigger Battles, albeit with slightly extended movement, command, and weapons ranges.  Anyone who owns the Cold War Gone Hot supplement to Force on Force may recognize this scenario - it based on the Red Army Faction Terrorist Attack scenario I wrote for that supplement.

Here is the Scenario General information:

(http://leadadventureforum.com/gallery/64/16550-050225185114.jpeg)

Here is the Soviet Scenario Information:

(http://leadadventureforum.com/gallery/64/16550-050225185045.jpeg)

And here is the PBR/SMOB Scenario Information:

(http://leadadventureforum.com/gallery/64/16550-050225185024.jpeg)

And, to familiarize ourselves with the target of the attack, here is a little better image of the game board:

(http://leadadventureforum.com/gallery/64/16550-050225184933.jpeg)

Here is a shot of the Battalion HQ in question:

(http://leadadventureforum.com/gallery/64/16550-050225184906.jpeg)

Here is a shot of the front gate looking from the west (outside the perimeter):

(http://leadadventureforum.com/gallery/64/16550-050225184846.jpeg)

And, finally, here is a broader shot of the battalion area, looking from the east:

(http://leadadventureforum.com/gallery/64/16550-050225184759.jpeg)

Well, that's it for now.  As I mentioned, the game is set for Friday.  SP is at 1100 hrs.  Reports to follow...
Title: Re: CapnJim's Modern Stuff - PBR Pokes the Bear in Balczakistan - Pg 40 - 05 Feb 25
Post by: Lord Raglan on February 05, 2025, 08:26:00 PM
Another one to look forward to mate 👌
Title: Re: CapnJim's Modern Stuff - PBR Pokes the Bear in Balczakistan - Pg 40 - 05 Feb 25
Post by: Digits on February 05, 2025, 08:37:05 PM
Great table…love the gate area.
Title: Re: CapnJim's Modern Stuff - PBR Pokes the Bear in Balczakistan - Pg 40 - 05 Feb 25
Post by: carlos marighela on February 05, 2025, 09:20:12 PM
Great layout!
Title: Re: CapnJim's Modern Stuff - PBR Pokes the Bear in Balczakistan - Pg 40 - 05 Feb 25
Post by: mendoza on February 08, 2025, 09:11:32 AM
 very nice, great table
Title: Re: CapnJim's Modern Stuff - PBR Pokes the Bear AAR Part 1 - Pg 40 - 08 Feb 25
Post by: CapnJim on February 08, 2025, 10:30:00 PM
Thank you, Gentlemen,  And you guys... ;)

Well, we did play our little PBR raid yesterday (Friday).  All 4 of us were present for the festivities - so, after some random die rolling, Gene and I played the Soviets, and Ted and David played the PBR/SMOB chaps (and a chapette).

As I previously mentioned, we used Fistful of Lead: Bigger Battles.  However, we have been using some adjusted (lengthened ranges/distances) lately, and here is the chart we used for this game.

(http://leadadventureforum.com/gallery/64/16550-080225212024.jpeg)

With that out of the way, on with the show...

Part 1:  Just Another day at the Office...

The Commander of the 151st Motor Rifle Battalion sat in his upper floor office, smoking a cigarette and reading the intelligence report from the GRU.  He couldn't believe (or maybe didn't want to believe) that those so-called resistance fighters in the PBR would have the balls to attack a Soviet military base.  But, just in case, he had ordered the reaction force to stand to, and be ready in the event something were to happen.  Some of his staff were working in the office across the hall, and a few more were doing the same in the building behind the HQ, adjacent to the flagpole.  He looked out his front window, and noticed some civilians milling around by the flagpole (what did the Americans call it?  Smoking and joking"?).  It had been quiet so far today - just another day at the office.  He put out what was left of his cigarette, and lit another.

(http://leadadventureforum.com/gallery/64/16550-080225210702.jpeg)

While the Battalion Commander was reading his GRU report, the 3 civilian contractors at the front gate, not far from the HQ building, were a bit edgy.

(http://leadadventureforum.com/gallery/64/16550-080225210721.jpeg)   

The cause of their anxiety was a column of vehicles approaching the gate from the west.  A small green car was leading, with 3 blue vans/SUVs a bit back from it.  An orange sedan was bringing up the rear.  Something wasn't right here, the guards all thought.

The man riding in the front passenger seat of the from blue mini-van cradled his AK in his arms, and warned the man driving to keep back a bit from the green car.  They didn't want to get caught in the blast.  The driver did so as best he could, but complained that the vehicles behind his were "right up his ass".

(http://leadadventureforum.com/gallery/64/16550-080225210642.jpeg)

The gate guards, somewhat frantically as the car was moving at speed, waved to the man in the green car to go to the right of the gate shack and hollered to stop.  Instead, he went left, jammed on his brakes, and came to a screeching halt right next to the guard holding a shotgun.  Just as the other 2 guards were beginning to reach for their pistols and the poor bastard with the shotgun began to raise it, the driver of the green car reached up to the little black box on the dashboard, and flipped the switch on it.  The car, as well as the gate shack, went up in a large blast...

(http://leadadventureforum.com/gallery/64/16550-080225210554.jpeg) 

...that left a wrecked car on its side in a crater and a pile of rubble where the guard shack used to be.  2 guards died in the blast, while the 3rd, the furthest from the blast (relatively speaking), miraculously survived.  He was, however, quiet shaken by the whole thing - his bell well-rung an his drawers well-soiled.

(http://leadadventureforum.com/gallery/64/16550-080225210538.jpeg)

Everyone around heard that blast.  The Battalion Commander stood bolt upright, thought "Shit, really?" amd yelled at his staffers across the hall to "Gear up and grab your weapons!  prepare to defend yourselves!"  Having heard (and felt) the blast themselves, they needed no coaxing to do so.  The Battalion Commander himself grabbed his gear and weapon.  The staffers in the building behind the HQ headed out the front door to make their way to the HQ, where they could gear up and get their weapons.  The civilians initially headed south down the street.

Meanwhile, at the front gate (or what was left of it), the driver of the lead blue mini-van tried to swerve right around the wreckage of the gate shack, overcompensated, and skidded sideway to a halt just beyond the rubble.  The driver of the blue van, following right behind, slammed on his brakes and barely missed hitting the minivan and almost got caught up in the perimeter fence.  The surviving gate guard, dazed and confused, just stood there and watched, thankful he didn't get run over.  The blue SUV and the orange sedan went left, both drivers maintaining control of their vehicles.  One PBR streetgang immediately exited the minivan, and headed into the base.

(http://leadadventureforum.com/gallery/64/16550-080225210523.jpeg)

The group of civilians, momentarily unsure of what to do, froze in place.  The group of unarmed soldiers, coming from the building behind the HQ, rounded the front corner of the HQ just as the lead PBR streetgang entered the base.  the PBR men fired at the unarmed soldiers, to no real effect.

(http://leadadventureforum.com/gallery/64/16550-080225210509.jpeg)

The other PBR streetgangs exited the blue mini-van and the blue van where they had stopped.  The surviving gate guard, wishing to keep surviving, ran away from the ensuing action, west toward some trees at a corner in the perimeter fence.

(http://leadadventureforum.com/gallery/64/16550-080225210455.jpeg)

The staffers in the upper floor of the HQ, now geared up and armed, fired out the front windows at the PBR men who had entered the base, causing them some concern.  These PBR men ran to take cover at the base of the HQ building.  The other group of staffers, now inside the HQ, got their shit on and grabbed their weapons.  And, a unit of OMON Interior Ministry Police arrived on the scene.

(http://leadadventureforum.com/gallery/64/16550-080225210439.jpeg)

By now, the blue PBR SUV had made its way into the base, pulling up across the street in from of the HQ.  The 2 streetgangs inside it unassed the vehicle, with one taking cover behind the SUV, and another moving up to take cover behind one of the military vehicles parked in front of the HQ.  The OMON units dismounted their patrol vehicle, and took cover behind it.  Man, there were a lot of these PBR f***ers, they thought.  The SMOB men stopped their orange sedan outside the perimeter fence, got out, and took up a position on the rubble of the gate shack, their RPGs at the ready.  The PBR men traded fire with the now-armed soldiers in the HQ building and the OMON troopers, with one PBR fighter at the blue SUV getting hit.  And the Battalion Commander came out to link up with the OMON unit - the plan was to get him the hell out of there.

(http://leadadventureforum.com/gallery/64/16550-080225210427.jpeg)

That's it for now.  Stay tuned for Part 2:  Here Comes the Cavalry! to see how it all ends up...it will be posted soon enough...I promise!
Title: Re: CapnJim's Modern Stuff - PBR Pokes the Bear AAR Part 1 - Pg 40 - 08 Feb 25
Post by: carlos marighela on February 08, 2025, 10:51:49 PM
Nice build up to an exciting climax. Love the fact that you had a destroyed guardhouse and bomb vehice just ready to go. Shows remarkable confidence in the outcome. lol
Title: Re: CapnJim's Modern Stuff - PBR Pokes the Bear AAR Part 1 - Pg 40 - 08 Feb 25
Post by: Lord Raglan on February 09, 2025, 06:53:56 AM
Another great read Jim, you are really setting the standard with your battle reports.
Title: Re: CapnJim's Modern Stuff - PBR Pokes the Bear AAR Part 1 - Pg 40 - 08 Feb 25
Post by: Ultravanillasmurf on February 09, 2025, 09:34:04 AM
Excellent.
Waiting for the next part.
Title: Re: CapnJim's Modern Stuff - PBR Pokes the Bear AAR Part 1 - Pg 40 - 08 Feb 25
Post by: has.been on February 09, 2025, 10:38:01 AM
Great stuff Capt. I await the next instalment.
Title: Re: CapnJim's Modern Stuff - PBR Pokes the Bear Full AAR - Pg 40 - 09 Feb 25
Post by: CapnJim on February 09, 2025, 07:21:06 PM
Thank you, fellas!  As for carlos' observation, I had my bag-o-smoke, my bag-o-rubble, and my box-o-craters handy, just for such emergencies... ;)

With that out of the way, let's see how this all ended up playing out.  I now present to you, Dear Readers...

Part 2:  Here Comes the Cavalry!

Things got hairy now.  The Soviet staff-types (REMFs, in American military colloquial terms, an acronym for Rear Echelon Mother F***ers...) in the HQ building managed to shoot down the 3 PBR men by the blue SUV, as well as 2 more by the blue minivan near the late gate shack.  And everyone could hear the sound of armored vehicles approaching from the north.  The PBR streetgang who were first onto the base and had taken cover at the side of the HQ building, had managed to sneak around the back of that building.  2 other PBR groups had worked their way to the front corner of the HQ.

The PBR freedom fighters/thugs (depending on your perspective) who had snuck around the back of the HQ building could hear (and see) the reaction force's vehicles approaching.  They could also see the OMON unit and their prey (the Battalion Commander) at the OMON vehicle, their attention directed elsewhere.  It was now or never.  They charged toward the Commander and the OMON chaps in what would be a vain attempt to snatch their target up.  It failed. Miserably.  All 3 PBR men went down in the scrum, but they did take an OMON trooper with them, and shook the Commander and the remaining OMON men up a bit.  It turned out the Battalion Commander was no pushover - he had learned a thing or 2 in Afghanistan.  He would not go down easily.

(http://leadadventureforum.com/gallery/65/16550-090225172335.jpeg)

Then, they arrived.  The reaction force came down from the north, a BTR leading the way.  It was followed by the T55, and the 2nd BTR brought up the rear.  The trail BTR split off, pulling into the parking area by the quonset huts (what did the Soviets call them?).  The lead BTR moved down the road toward the HQ, while the T55 followed close behind, its turret swinging right, toward the PBR menace.

(http://leadadventureforum.com/gallery/65/16550-090225172350.jpeg)

The 3rd PBR man, who had been by the blue minivan, still alive but quite rattled, had scurried away toward some trees.  The surviving gate guard, overcoming his nerves, turned and fired his pistol toward the PBR men by the blue van who were cutting their way through the perimeter fence.  He missed - and he had made the crucial mistake of bringing a pistol to a rifle fight.  The PBR fighters returned fire, convincing the gate guard to keep running away toward those trees.

(http://leadadventureforum.com/gallery/65/16550-090225172322.jpeg)

The trail BTR pulled into that parking area.  Its driver braked hard just as the men on board were dismounting.  The infantrymen managed to keep their footing, but were shaken up just a wee bit.  The Soviet tank cut the corner, and drove through the grass toward the threat.

(http://leadadventureforum.com/gallery/65/16550-090225172305.jpeg)

The lead BTR, whose driver must have attended the same driving school as the trail BTR driver, also braked hard as it neared the OMON vehicle and as the men aboard dismounted.  They were not as nimble.  2 went down.  One would not get back up.

Perhaps the OMON patrol vehicle blowing up in front of them threw off their balance.  The PBR fighters by the front corner of the HQ building had dropped a 2nd OMON trooper, and the Battalion Commander got in their vehicle.  He ordered the remaining OMON man to cover him.  It was just then the 2 Balczaki SMOB men, who had moved up from the rubble to the rear of the blue mini-van to get better angles on potential targets, let loose with RPG rounds.  One RPG round streaked into an upper floor window of the HQ building, downing one man up there and causing the others considerable concern.  The other RPG round slammed into the OMON vehicle, brewing it up (having apparently hit the fuel tank).  The Battalion Commander was lucky,  He survived, wounded but alive, and was able to get out of the now-burning OMON vehicle.  The last OMON man was also lucky - he was just shaken a bit by the blast.

(http://leadadventureforum.com/gallery/65/16550-090225172249.jpeg)

The gunner in the lead BTR, having seen from where those RPG rounds came, traversed his turret and let loose with a burst of 14.5mm heavy machine gun rounds.  The 2 SMOB men were no more.  And, some of the afore-mentioned REMFs in the HQ building had come out and engaged the PBR fighters outside the building.  The Soviets were beginning to get the upper hand.  But it was not over yet.  Not by any means.

(http://leadadventureforum.com/gallery/65/16550-090225172234.jpeg)

As the Trail BTR and its infantry moved to secure the front gate area, supported by the T55, another group of PBR men had worked their way around the back of the HQ building.  The Battalion Commander was caught in a crossfire, and he took one wound, then another, dropping to the pavement, out of the fight.  While the infantry from the lead BTR moved to secure their Commander, the other group of Staff-types made their way around the back or the HQ to deal with those PBR fighters/thugs.

(http://leadadventureforum.com/gallery/65/16550-090225172221.jpeg)

By now, there weren't many PBR fighters left.  Those who remained, now aware that their prey was down, began to exfil (run away).  The Soviets pursued them, and the race was on.  The PBR folks would have to get away on foot, though.  The T55 had sent a 100mm round into the blue van, destroying it and taking out 2 PBR men who were next to it.

(http://leadadventureforum.com/gallery/65/16550-090225172204.jpeg) 

There were now only 4 PBR fighters left at the scene of the crime.  2 more had managed to get away.  The Soviet infantry caught up with one PBR chap, who promptly dropped his AK and threw up his arms in surrender.  We were all sure the Soviets would treat him appropriately...

(http://leadadventureforum.com/gallery/64/16550-090225172150.jpeg)

And the 3 PBR men who had gunned down the Battalion Commander were caught and dispatched behind the HQ building.

(http://leadadventureforum.com/gallery/64/16550-090225172135.jpeg)

Things quieted down now.  The Soviets went about securing the front gate area (and their prisoner)...

(http://leadadventureforum.com/gallery/64/16550-090225172120.jpeg)

...and the area near the HQ (and especially their Commander's body).

(http://leadadventureforum.com/gallery/64/16550-090225172105.jpeg)

It was over now.  The raiders had all been taken out, driven off, or captured, but all was not well.  The PBR raiders had left quite the mark in their wake.

The Epilogue.

18 PBR fighters, a PBR suicide car-bomber, and 2 Balczaki SMOB men had gone in.  Only 2 PBR men came out alive.  One PBR man was captured by the Soviets, and, oddly enough, none of the PBR fighters or SMOB men who went down survived.

On the Soviet side, 8 men went down in the course of the battle - 2 gate guards, 1 staff-type, 2 reaction force infantrymen, 2 OMON men, and (most importantly) the Battalion Commander.  Of those, a staff-type and an infantryman got back into the fight.  Of the other 6, the 2 OMON men survived.  The rest, including the Battalion Commander, succumbed to their wounds/injuries.  In addition, the front gate area and the OMON patrol vehicle were destroyed, and the upper right office in the HQ took an RPG hit.  It would take some time to put everything back together.  And the 151st  Motor Rifle Battalion now needed a new commander.

The Soviets would not take this whole thing lying down.  There will be a Soviet response...
Title: Re: CapnJim's Modern Stuff - PBR Pokes the Bear Full AAR - Pg 40 - 09 Feb 25
Post by: carlos marighela on February 09, 2025, 08:05:57 PM
Great write up Jim! An enjoyable scenario that could be repurposed to quite a few locations. might just steal your ideas at some stage in the future. Thanks for sharing this.
Title: Re: CapnJim's Modern Stuff - PBR Pokes the Bear Full AAR - Pg 40 - 09 Feb 25
Post by: cuprum on February 10, 2025, 01:50:35 AM
Excellent battle report. Read it as if I had watched an action movie  :D
Title: Re: CapnJim's Modern Stuff - PBR Pokes the Bear Full AAR - Pg 40 - 09 Feb 25
Post by: Lord Raglan on February 10, 2025, 08:49:06 AM
More thrilling tales from Captain Jimbo, thanks for posting mate!!

Title: Re: CapnJim's Modern Stuff - PBR Pokes the Bear Full AAR - Pg 40 - 09 Feb 25
Post by: Marine0846 on February 10, 2025, 09:22:20 PM
Really interesting battle report.
Great story, well told.
Excellent looking terrain and figures.
Thanks for sharing.
Title: Re: CapnJim's Modern Stuff - Plastic european Guerillas - Pg 41 - 11 Feb 25
Post by: CapnJim on February 11, 2025, 06:30:16 PM
Thanks, fellas!   :D

And now, for something completely different...kinda...

Inspired by dadlamassu's post in aliensurfer's thread on the Post-Apocalyptic board, I had a thought while putting together some cold-weather WW2 Germans (who are ready to begin painting).  I took some WW2 German cold-weather bodies, added some modern weapons, a selection of different heads, and voila!  I came up with these 3 chaps...

(http://leadadventureforum.com/gallery/65/16550-110225180347.jpeg)
(http://leadadventureforum.com/gallery/65/16550-110225180312.jpeg)
(http://leadadventureforum.com/gallery/65/16550-110225180237.jpeg)

Here's how I did it:

The guy on the left "Man on One Knee"  His body and webgear came from a Warlord Waffen SS sprue.  I reckon the StG44 mag pouches make passable AK/AR/Galil/etc. pouches.  His AKM arm came from a Warlord ProjectZ Special Operators sprue (I did remove the optic from his AKM).  His left arm and head came from a Warlord Winter Germans sprue.

The middle guy "Distinguished-looking Fellow"  His body and webgear came from a Warlord Winter Fallschirmjager sprue.  His M4 arm came from a Warlord ProjectZ Special Operators sprue.  His left arm came from a Warlord german Infantry sprue (the original one), and his head came from a Warlord British Airborne sprue.

The guy on the right "Scruffy Dude"  His body and webgear came from a Warlord Winter Germans sprue.  His Galil arm and his left arm came from a Warlord ProjectZ Special Operators sprue.  His head came from a Warlord US Marines sprue.  The cigarette dangling from his mouth came molded on the head, so I gave him a bit of a 5 o'clock shadow on his face.

I think they turned out pretty well.  They will portray some more Balczaki Freedom Front chaps in my modern(ish) games, and could be some more Cold Bloods in my post-apocalyptic games.  Methinks some more of these fellers will be in the works as time goes by...
Title: Re: CapnJim's Modern Stuff - Plastic European Guerillas - Pg 41 - 11 Feb 25
Post by: fred on February 11, 2025, 06:42:03 PM
Those are very cool. I like the turquoise trousers, very bold!

The right hand guy somehow still has a Wehrmacht vibe to him - not quite sure why, perhaps its the webbing?
Title: Re: CapnJim's Modern Stuff - Plastic European Guerillas - Pg 41 - 11 Feb 25
Post by: Tom Dulski on February 12, 2025, 12:23:56 PM

 Yeah to looks like he used some German warlord plastic to put these guys together
Title: Re: CapnJim's Modern Stuff - Plastic European Guerillas - Pg 41 - 11 Feb 25
Post by: Doug ex-em4 on February 12, 2025, 01:32:58 PM
I like them, obviously unique and very characterful. I can’t see them up to their necks in Balczaki mayhem.

Doug
Title: Re: CapnJim's Modern Stuff - Plastic European Guerillas - Pg 41 - 11 Feb 25
Post by: CapnJim on February 13, 2025, 09:54:01 PM
Those are very cool. I like the turquoise trousers, very bold!

The right hand guy somehow still has a Wehrmacht vibe to him - not quite sure why, perhaps its the webbing?

Thank you!  As for the chap on the right, he'll do...but my favorite is the guy with the blue ski pants...

Yeah to looks like he used some German warlord plastic to put these guys together

You nailed it.  I did point that out in the figures' descriptions...

I like them, obviously unique and very characterful. I can’t see them up to their necks in Balczaki mayhem.

Doug

Thanks, Doug!  They'll surely get their chance to see the elephant... 
Title: Re: CapnJim's Modern Stuff - Plastic European Guerillas - Pg 41 - 11 Feb 25
Post by: carlos marighela on February 13, 2025, 11:07:25 PM
Nice job on those! The blue quilted pants are rather fetching.
Title: Re: CapnJim's Modern Stuff - Plastic European Guerillas - Pg 41 - 11 Feb 25
Post by: CapnJim on February 15, 2025, 05:37:27 PM
Thanks, carlos.

It looks like we're going back to Balczakistan on 28 Feb.  The Soviets will be reacting to the attack on their base...but first, our 2nd monthly game in our Nam '68 Tour of Duty, er, tour of duty.  That is set for this next Friday (21 Feb).

I'll post scenario details of the next Balczakistan game once I figure out what they are... 8)
Title: Re: CapnJim's Modern Stuff - Plastic European Guerillas - Pg 41 - 11 Feb 25
Post by: LouieN on February 15, 2025, 05:39:44 PM
Well done and glad all the bits worked together. 

Title: Re: CapnJim's Modern Stuff - Plastic European Guerillas - Pg 41 - 11 Feb 25
Post by: CapnJim on February 15, 2025, 05:46:36 PM
Well done and glad all the bits worked together. 

Thanks!  They did fit together fairly well for the most part.  I had to do just a bit or trimming on a couple arms, though, but no biggie...
Title: Re: CapnJim's Modern Stuff - Plastic European Guerillas - Pg 41 - 11 Feb 25
Post by: mikedemana on February 18, 2025, 07:13:17 PM
Looks good! Great job on piecing together from different kits...  :-*

Mike Demana
Title: Re: CapnJim's Modern Stuff - Plastic European Guerillas - Pg 41 - 11 Feb 25
Post by: carlos marighela on February 18, 2025, 08:14:24 PM
Looking at the beret, it occurs to me that you might want a Patty Hurst or Uhlrike Meinhof to round out the gang. From PIRA through to ETA and the RAF along the way there was always a reasonable proportion of female members in most Euro guerilla organisations.
Title: Re: CapnJim's Modern Stuff - Plastic European Guerillas - Pg 41 - 11 Feb 25
Post by: madman on February 20, 2025, 12:51:30 AM
Lea Thompson sported one in Red Dawn.

https://m.media-amazon.com/images/M/MV5BMTQwMTUxNDYzNF5BMl5BanBnXkFtZTcwMjAxNTQyNA@@._V1_.jpg
Title: Re: CapnJim's Modern Stuff - Plastic European Guerillas - Pg 41 - 11 Feb 25
Post by: carlos marighela on February 20, 2025, 01:27:57 AM
Chaka Khan sported one in 1984 and I fell in love. :-*

Prince seems to have had very particular tastes when it came to headwear, it was a recurring motif.
Title: Re: CapnJim's Modern Stuff - Plastic European Guerillas - Pg 41 - 11 Feb 25
Post by: CapnJim on February 20, 2025, 03:39:05 PM
I do have female fighters in my "Modern European Guerilla and Armed Civilians" collection.  None in berets, though.  Now that I think about it, though, maybe I'll see what Annie has on offer over at Bad Squiddo games...
Title: Re: CapnJim's Modern Stuff - Plastic European Guerillas - Pg 41 - 11 Feb 25
Post by: carlos marighela on February 20, 2025, 09:31:14 PM
Minifigs Winter of '79 range has a couple more and of course the Empress armed versions of the 'Not Aufwiedersehn Pet' have another, along with the Underfire Miniatures 'Not John Milius' Fascist Wet Dream Red Dawn' range.
Title: Re: CapnJim's Modern Stuff - Plastic European Guerillas - Pg 41 - 11 Feb 25
Post by: Ultravanillasmurf on February 21, 2025, 06:17:41 PM
Plus Crooked Dice have female heads with berets.
Title: Re: CapnJim's Modern Stuff - Plastic European Guerillas - Pg 41 - 11 Feb 25
Post by: CapnJim on February 22, 2025, 12:08:58 AM
Mongrel Miniatures had a Not Red Dawn (They call 'em "Scarlet Daybreak") set of figures, as well.  Available through Badger Games here in the States.
Title: Re: CapnJim's Modern Stuff - Plastic european Guerillas - Pg 41 - 11 Feb 25
Post by: AKULA on February 23, 2025, 09:54:28 PM
I must have missed a couple of updates, but these kitbashed figures are awesome  :-*


(http://leadadventureforum.com/gallery/65/16550-110225180347.jpeg)
Title: Re: CapnJim's Modern Stuff - Plastic European Guerillas - Pg 41 - 11 Feb 25
Post by: CapnJim on February 26, 2025, 05:29:14 PM
Thanks, AKULA!

For those that might be interested, my plan is to set up the terrain for Friday's Balczakistan (The Bear Responds) yet this afternoon (and paint my 1st UH-1H Huey helicopter for our Nam '68 Tour of Duty tour of duty), and then post the scenario info either this evening or tomorrow morn.

Title: Re: CapnJim's Modern Stuff - The Bear Responds - Scenario - Pg 42 - 27 Feb 25
Post by: CapnJim on February 27, 2025, 04:16:23 PM
Moscow was not happy.  They had issued orders to their military units in Balczakistan to keep a low profile, and avoid any "incidents".  The attack by Bhamfuhk's lackeys on the 151st Motor Rifle Battalion's base was, therefore, seen as (at best) ingratitude by the Balczaki Provisional Government.

But how to respond was a bit tricky.  To file a diplomatic grievance would be seen as tacit recognition of the traitors in Bhamfuhk.  Outright invasion would seem a bit heavy-handed.  So, after some discussion, Moscow ordered their Army units in Balczakistan to begin conducting security patrols in the areas outside their bases.  This would improve security, and perhaps bag a few of the PBR miscreants.  Such patrols commenced 25 July 1991.  It was now 31 July, and there had been no untoward incidents during these patrols.  Until today, that is.

More militant voices in the PBR's leadership had been advocating for a firm response to these patrols.  These discussions went on for several days, but, in the end, those militant voices won out.  Harassment operations would kick off on 31 July.  This scenario is one such operation.

Here is the General Scenario Information Sheet:

(http://leadadventureforum.com/gallery/65/16550-270225155722.jpeg)

Here is the Soviet Information Sheet:

(http://leadadventureforum.com/gallery/65/16550-270225155654.jpeg)

And here is the Peoples' Balczaki Resistance Information Sheet:

(http://leadadventureforum.com/gallery/65/16550-270225155627.jpeg)

We're playing this game tomorrow (Friday).  It'll be just Ted and me.  An illustrated AAR will follow.   
Title: Re: CapnJim's Modern Stuff - The Bear Responds - Scenario Set-up - Pg 42 - 27 Feb 25
Post by: mikedemana on February 27, 2025, 05:31:22 PM
Looks fun. Knowing your die rolling and Ted's, he's doomed.  :D lol

Seriously, I like the open ended nature of the game. Good luck, and hope you guys have a good time.

Mike Demana
Title: Re: CapnJim's Modern Stuff - The Bear Responds - Scenario Set-up - Pg 42 - 27 Feb 25
Post by: HerbertTarkel on February 27, 2025, 05:49:44 PM
I miss modern gaming!

Someday, I’ll get back in.

I’ve been looking at flames of war Canadians (mostly because it’s one of the few companies that has a Lynx recce option); an “Orange Dawn” scenario, where the Canadians go all spitting cobra-chicken on an over-confident invading US force.

COBRA-CHICKENS!
Title: Re: CapnJim's Modern Stuff - Plastic European Guerillas - Pg 41 - 11 Feb 25
Post by: Ultravanillasmurf on February 27, 2025, 06:19:17 PM
Mongrel Miniatures had a Not Red Dawn (They call 'em "Scarlet Daybreak") set of figures, as well.  Available through Badger Games here in the States.
Underfire Miniatures has the Honey Badgers.
Title: Re: CapnJim's Modern Stuff - The Bear Responds - Scenario Set-up - Pg 42 - 27 Feb 25
Post by: Doug ex-em4 on February 27, 2025, 11:30:04 PM
Set-up is great. Table looks great. Scenario sounds great. The game will be great.

I think I know what the AAR will be like. I can’t wait to see it.

Jim, this is…….great….!

Doug

Title: Re: CapnJim's Modern Stuff - The Bear Responds - AAR Prologue- Pg 42 - 01 Mar 25
Post by: CapnJim on March 01, 2025, 12:53:04 AM
Thanks, fellas!

We did in fact play today (Friday).  Ted played the civilians and the PBR folks.   I, then, played the Soviets.  It was a hoot!  Before I get to the AAR (hopefully this weekend - I gotta sort out the photos), let's familiarize ourselves with Yulkumbahknau, the town outside the base of the Soviet's 151st Motor Rifle Battalion.

Here are a few shots of the town central plaza.  First up, a view looking west through the plaza:

(http://leadadventureforum.com/gallery/65/16550-280225225720.jpeg)

Here's one looking northwest from the church cemetery:

(http://leadadventureforum.com/gallery/65/16550-280225225704.jpeg)

Here is one looking south down the street toward the plaza:

(http://leadadventureforum.com/gallery/65/16550-280225225650.jpeg)

Here is one looking southeast toward the plaza:

(http://leadadventureforum.com/gallery/65/16550-280225225636.jpeg)

And, here we are, looking northeast toward the plaza:

(http://leadadventureforum.com/gallery/65/16550-280225225621.jpeg)

Now, the scenario sheets mention that there would be 8 civilians scattered about the board.  Let's see who they are.  First, the local priest chats with a dapper couple in the church courtyard:

(http://leadadventureforum.com/gallery/65/16550-280225225608.jpeg)

Now, we have the owner of the restaurant (maybe a Chinese joint...) taking a break, while a shifty-looking fellow stands by the phone booth.

(http://leadadventureforum.com/gallery/65/16550-280225225555.jpeg)

While 2 dudes have a chat by the brick buildings, and a woman comes out of one of those buildings.

(http://leadadventureforum.com/gallery/65/16550-280225225543.jpeg)

Now, to tease you a bit, here's a snippet from today's action...

Three of his men were taking care of the sniper that had shot at them from that big gray building with the wrought-iron fence in front of it.  His other 3 men were making their way along the edges of the central plaza.  Their BTR had just pulled up beside him.  He was watching some civilians on the sidewalk to his left.  He had a bad feeling about this.  That sniper didn't help.  Suddenly, he sensed movement from his right.  A priest was walking toward him from the church, a bible in one hand and a pen in the other.  The patrol leader understood some Balczak, and the clergyman was preaching fire and brimstone.  As the priest walked up to him, something didn't seem right.  Then the patrol leader noticed the wire attached to what he had thought was a pen and running under the priest's sleeve.  The Sergeant, having served in Afghanistan, realized what was up.  As the priest raised his hand with the "pen" and uttered some words in Latin, the patrol leader began to bring his AK74 rifle up, stitching the cobblestone pavement next to the priest.  The priest clicked his "pen", and....
Title: Re: CapnJim's Modern Stuff - The Bear Responds - AAR Prologue - Pg 42 - 01 Mar 25
Post by: carlos marighela on March 01, 2025, 01:54:06 AM
I'm guessing.... WHOOMPH!
Title: Re: CapnJim's Modern Stuff - The Bear Responds - AAR Prologue - Pg 42 - 01 Mar 25
Post by: Kourtchatovium104 on March 01, 2025, 03:16:52 PM
Intriguing introduction and always great photos of your table!  :)
Title: Re: CapnJim's Modern Stuff - The Bear Responds - AAR Prologue - Pg 42 - 01 Mar 25
Post by: mikedemana on March 02, 2025, 05:03:10 PM
Or: "Why did you shoot me...? I'm just recording audio for my Tik-tok feed!!"  lol

Well, maybe not...  :D

Mike Demana
Title: Re: CapnJim's Modern Stuff - The Bear Responds - AAR Part 1 - Pg 43 - 02 Mar 25
Post by: CapnJim on March 02, 2025, 08:27:53 PM
I'm guessing.... WHOOMPH!

More like POOF!  But we'll get to that...

Intriguing introduction and always great photos of your table!  :)

Thanks.  Appreciate that!

Or: "Why did you shoot me...? I'm just recording audio for my Tik-tok feed!!"  lol

Well, maybe not...  :D

Mike Demana

Maybe not is correct.  No TikTok in 1991... ;)

Having said all that, it's time for the AAR to commence.  As such, I present to you, Dear Reader...

Part 1:  It Was Another Quiet Day on Patrol.  Until It Wasn't...   

Two men were standing around, chatting, near the red sedan by 2 brick buildings at the east end the town plaza.  A close observation of them would indicate a bit of anxiety.  Like they were waiting for something.  Or someone.  A woman had just come out of the other brick building, and crossed the street to the corner of the restaurant.  As she did so, she said, just loud enough for the 2 men to hear "Igor just phoned.  They're coming."

(http://leadadventureforum.com/gallery/65/16550-020325191115.jpeg)

"They" were the now-daily Soviet patrol, who were indeed coming.  Up the street from the southwest.  They moved slowly and carefully, with some men advancing while others keeping an eye out for trouble.  Three of them advanced up the left side of the street, while 3 more the right.  The patrol leader kept near their BTR-80, whose gunner scanned the area for potential targets.  It was cloudy this day.  Again.  But at least it wasn't as warm as it had been, and they weren't sweating their asses off. 

(http://leadadventureforum.com/gallery/65/16550-020325191140.jpeg)

The Soviet soldiers kept moving.  Slowly.  Carefully.  The patrol leader didn't like it - he had a bad feeling about today.  His senses, honed by his time in Afghanistan, told him something wasn't quite right.  He would find out if his senses were right soon enough.  His men on the left kept moving along that wrought-iron fence, while his men on the right moved along the buildings into the plaza.  He went right, with them.  The BTR-80 backed them up.  The patrol leader cautioned them, in a stern but calm voice "Keep an eye out, boys.  Watch the rooftops..."  He could see a man by the phone booth across the plaza, and that woman at the far corner.

(http://leadadventureforum.com/gallery/65/16550-020325191058.jpeg)

Another man moved from in front of that Asian restaurant (he liked their food, and he recognized him as the owner...) over to the guy by the phone booth.

(http://leadadventureforum.com/gallery/65/16550-020325191040.jpeg)

What the patrol leader didn't see was the priest and a well-dressed couple in the church courtyard.  The priest moved to the corner of the church, furtively watching for the Soviets.  He had seen the hand signal the woman across the street had given him.  The couple moved closer to the church building.

(http://leadadventureforum.com/gallery/65/16550-020325191023.jpeg)

That women moved along the sidewalk in front of the restaurant, next to the black sedan.  One of the 2 men by the brick building followed her, while another crossed the street and headed behind the row of buildings with the restaurant.

(http://leadadventureforum.com/gallery/65/16550-020325191006.jpeg)

It was then that there was the first hint of trouble.  A sniper appeared on the roof of the big gray building with the wrought-iron fence in front of it, and fired at the Soviet PKM gunner.  The gunner ducked down behind the fence, while one of the Soviet soldiers behind him opened fire on the sniper, wounding him.  The sniper's shot and the Soviet soldier's AK74 fire was nearly simultaneous - the soldier had heeded the patrol leader's cautionary statement.

Worse (at least it should have been...), this was when the priest walked out to the patrol leader in the plaza, as the leader and some of the soldiers had advanced further into it, followed by the BTR.  The patrol leader tried to shoot the priest once he figured out what was about to happen, but in his haste he missed.  The priest's vest detonated.  Sort of.  It was apparently shoddily made, and, while it did indeed go off, its only apparent effect was a dead priest.  The patrol leader was not affected, aside from an intense ringing in his ears, and some bits of blood and gore splattered on him.  The BTR was not affected either, aside from some afore-mentioned splatter.

(http://leadadventureforum.com/gallery/65/16550-020325190952.jpeg)

More trouble followed.  The shifty-looking fellow by the phone booth reached into the car, lit a Molotov cocktail, and threw it in the direction of the BTR-80. Being a big strapper, he overthrew it, and it landed between the BTR and a building across the plaza. 

(http://leadadventureforum.com/gallery/65/16550-020325190937.jpeg)

It was about then, the poor sniper on the rooftop bled out, and succumbed to his wound.  (Note:  I don't normally discuss game mechanics during my AARs, but Ted and I thought this worth showing.  In Fistful of Lead, a wounded figure can attempt to recover and get back in the fight.  The player rolls the appropriate die - in this case, the PBR fighters were D10s, as were the Soviets for that matter.  He activated the wounded chap on a 2 card, which allowed him to roll 2 die, and pick the best result.  He rolled 2 1s.  Natural 1s on such a roll result in the figure succumbing to his/her wounds.  So, he died...).

(http://leadadventureforum.com/gallery/65/16550-020325190923.jpeg)

By now, the Soviets were working their way through the plaza.  And they were now on full alert, trying to keep their eyes on everything and everyone...

(http://leadadventureforum.com/gallery/65/16550-020325190911.jpeg)

(http://leadadventureforum.com/gallery/65/16550-020325190856.jpeg)   

Remember the woman and that guy by the black sedan?  She reached into the car and pulled out an FAL.  For her troubles, she was shot down by the alert patrol leader.  Her friend, stunned by what he had just witnessed, stood there, perhaps acting like he too might arm himself. Well, he should have, as another alert soldier shot him, wounding him.  He crawled toward the corner of the nearby building.  The other guy, who had gone behind the buildings with the restaurant, went inside the one next to the restaurant, grabbed his AK, went upstairs to a window, and opened fire of the Soviets in the plaza.  The Soviets responded with PKM and RPG fire.

(http://leadadventureforum.com/gallery/65/16550-020325190841.jpeg)

As that was happening, the big strong Molotov cocktail-throwing fella hightailed it around the corner of the building in front of which he was.  Two Soviet soldiers chased after him, catching up to him at the back corner of that building.  The Big fella beat the snot out of both of the Soviet soldiers...he then grabbed one of the Soviet's AK74s just in time to himself get shot down and wounded by the BTR-80's coax.  Having noticed the 2 Soviet soldiers had not returned from chasing that guy, the BTR crew drove over to investigate.  They did not like what they saw, and took appropriate measures...

(http://leadadventureforum.com/gallery/65/16550-020325190823.jpeg)

I'll end Part 1 here.  Here's a view of the scene from the roof of that big gray building overlooking the plaza.

(http://leadadventureforum.com/gallery/65/16550-020325190807.jpeg)

I plan to post Part 2:  Dimitri Gets a Medal. tomorrow or Tuesday.  Until then, please enjoy this gripping tale!  :D 
Title: Re: CapnJim's Modern Stuff - The Bear Responds - AAR Part 1 - Pg 43 - 02 Mar 25
Post by: Ultravanillasmurf on March 02, 2025, 10:32:30 PM
Another good AAR. The patrol certainly seemed to be on the ball.
Title: Re: CapnJim's Modern Stuff - The Bear Responds - AAR Part 1 - Pg 43 - 02 Mar 25
Post by: cuprum on March 03, 2025, 12:35:10 AM
Interesting!
A small note. Most Soviet armored vehicles were designed for combat operations in conditions of radioactive contamination and had appropriate protection against the penetration of radioactive dust - a device for creating excess pressure inside the hull. If such a system is in good working order, then the use of Molotov cocktail bottles will be ineffective - the Molotov mixture will simply burn on the surface of the hull. The maximum effect is blinding the crew for some time and difficulty breathing due to the burnt oxygen.
Here is footage from the Ukrainian Maidan in 2014. Two armored personnel carriers of the Ukrainian police are trying to break through the barricades of protesters and they are attacked by a large number of Molotov cocktails. This does not produce a significant effect. The crews remained alive and the armored vehicles received minor damage.

https://www.youtube.com/watch?v=oM0Ds1G_0rg
Title: Re: CapnJim's Modern Stuff - The Bear Responds - AAR Part 1 - Pg 43 - 02 Mar 25
Post by: carlos marighela on March 03, 2025, 09:48:58 AM
Great AAR. I heartily endorse any scenario that allows you to take pot shots at the clergy. :)

You don't even need an overpressure system for Molotovs to be ineffectual. Any number were lobbed at Pigs and Saracens and armoured Land Rovers over the years in Northern Ireland and rarely did they disable the vehicle or cause much more than a little singeing to the paintwork.

As long as you have no open hatches or sustain a hit on a vent or opening that causes either an engine fire or triggers the fire suppression systems aboard, you should be golden. Open topped BTR-152s on the streets of Budapest, well that's a whole other thing. ;)

Title: Re: CapnJim's Modern Stuff - The Bear Responds - AAR Part 1 - Pg 43 - 02 Mar 25
Post by: cuprum on March 03, 2025, 10:01:52 AM
Yeah, I didn't think about it. There are also automatic fire extinguishing systems. There's practically no chance...
Title: Re: CapnJim's Modern Stuff - The Bear Responds - AAR Part 1 - Pg 43 - 02 Mar 25
Post by: mikedemana on March 03, 2025, 05:28:34 PM
Great start to the AAR, Jim! As to the sniper bleeding out, I can only shake my head sadly and say, "Ted, Ted, Ted..."  lol

Side note, I saw your new recruit Dave E down at Cincycon this weekend. When I asked him about gaming with you guys, he was full of praise. He said every game is like an award winning convention game...!

Anyway, looking forward to the next chapter!

Mike Demana
Title: Re: CapnJim's Modern Stuff - The Bear Responds - AAR Part 1 - Pg 43 - 02 Mar 25
Post by: commissarmoody on March 04, 2025, 04:03:16 AM
Another Amazing looking game.  :D
Title: Re: CapnJim's Modern Stuff - The Bear Responds - Full AAR - Pg 43 - 04 Mar 25
Post by: CapnJim on March 04, 2025, 08:19:24 PM
Thank you, gentlemen.  And thanks, cuprum, for that video.  Luckily for the Soviets, they didn't need to find out if the BTR's over-pressure system was "in good working order", since that PBR chap put too much arm in his throw.

Anyways, back to our story...

Part 2: Dimitri Gets a Medal.

By now, the restaurant owner had ducked back inside his place of business (presumably hiding in a closet in the back), and that well-heeled couple had retreated into the church hall.

The BTR driver (let's call him Dimitri) was not happy.  The BTR's gunner had wounded the PBR bastard who was near the inert forms of 2 of his squad-mates.  But he had gotten back to his feet.  Enraged, the driver crawled out of his vehicle, and ran at the PBR PoS at full bore.  He tackled him, and zip-tied his hands.

(http://leadadventureforum.com/gallery/65/16550-030325000320.jpeg)

At the other end of the plaza, the PKM gunner (Ilya, shall we say) and the RPG gunner (how about Mikhail?) had taken out the PBR f***er who had been firing at them from the upper floor of one of the buildings on the north side of the plaza.  At least he wasn't firing at them anymore.  The other 2 Soviet rifleman and Mikhail moved to the east end of the plaza, to check on their patrol leader.

(http://leadadventureforum.com/gallery/65/16550-030325000247.jpeg) 

(http://leadadventureforum.com/gallery/65/16550-030325000233.jpeg)

They needn't have worried.  The patrol leader had survived worse stuff in Afghanistan.  He got back to his feet, and directed his right element to keep moving north up the street.  He then turned around and kept an eye on what his BTR was up to.

(http://leadadventureforum.com/gallery/65/16550-030325000216.jpeg)

Dimitri dragged/pushed/shoved his prisoner back to the BTR.  He (carefully, I'm sure) stuffed him inside the BTR and secured him there.

(http://leadadventureforum.com/gallery/65/16550-030325000201.jpeg) 

Dimitri then went over and dragged one of the fallen Soviet riflemen back to the BTR.  As he was doing so, more figures appeared on the roof of the big gray building with the wrought-iron fence in front of it.  One RPG round streaked toward the BTR, detonating but not penetrating.  It did, however, rattle the BTR gunner.  Another RPG round then whooshed toward Ilya and his PKM as he stood near the fountain.  Ilya then had a bad day, taking shrapnel from the RPG round and a bullet from the other guy up on that roof.  His day got a bit better, as he staggered to his feet.  He could barely hear the chatter of the BTRs gun through the ringing in his ears, and could see rounds impacting the roofline near those 2 chaps up there.  Ilya's PKM added its fire to those impacts.

(http://leadadventureforum.com/gallery/65/16550-030325000029.jpeg)

(http://leadadventureforum.com/gallery/65/16550-030325000130.jpeg) 

While the patrol leader fired at the guys up on that roof, his right element kept moving north up the street, carefully and deliberately.

(http://leadadventureforum.com/gallery/65/16550-030325000113.jpeg)

Then, an act of utter cowardice occured.  While Dimitri went to pull the other downed Soviet riflemen back to the BTR, the gunner decided he had had enough after another near RPG miss.  In a fit of panic, he got up and out of the BTR, jumped down, and ran away up the street.  We don't know where he went, but Heaven help him if the PBR gets their hands on him...

(http://leadadventureforum.com/gallery/65/16550-030325000013.jpeg)

Ilya's hearing came fully back to him.  So did his senses.  While Dimitri was fetching the last downed rifleman, Ilya limped over to the BTR and took cover behind it.  He kept up what fire he could at the 2 PBR guys on that roof.

(http://leadadventureforum.com/gallery/65/16550-020325235959.jpeg)

Dimitri got the last rifleman into the BTR.  Ilya climbed in, too, albeit painfully.  The patrol leader seeing his left element was back in the BTR, headed north to join his right element.  The guys on the roof, out of RPG rounds and unsure what, if any, effect they would have on the situation from this point on, snuck away, and things got quiet...

(http://leadadventureforum.com/gallery/65/16550-020325235942.jpeg) 

...quiet, that is, except for the sound of that BTR-80's Soviet diesel engine revving.  Dimitri, back in the driver's seat, got them the Hell out of there, and drove to join the rest of the squad north of town.

(http://leadadventureforum.com/gallery/65/16550-020325235928.jpeg)

(http://leadadventureforum.com/gallery/65/16550-020325235913.jpeg)

And that, my friends, is that.

Post-Script

We have a few observations from the game.  But first, an administrative detail.  On the PBR Scenario Sheet, in the Victory Points section, the last point should read "...+5 points."   My apologies for the omission.

And now, the observations.  First, we don't use Fistful of Lead's Ready action a whole lot.  I used it almost every turn in this game.  It came in handy, too.

Second, in a weird twist, the Soviets' body armor worked almost every time (save a couple times).  Our luck with armor saves is mixed, at best.  The effectiveness of the body armor came in handy, too.

Third, we figured the Molotov tosser was a big fella.  He overthrew the thing, and single-handedly beat the crap out of two Soviet soldiers while unarmed. 

Fourth, with the BTR driver (Dimitri) taking that big fella down and retrieving his comrades, he oughta get a medal or something. His gunner, on the other hand... 

Who won?

The Soviets pulled out the win, 13-9.  Had that gunner not scurried off, it would have been a much bigger victory.  But a win is a win.   :D

The Soviets had 2 Out of Action, 2 Wounded, and 1 Runaway.  Out of 9 troopers altogether.

The PBR had 5 Out of Action and 1 Captured.  Our of 8 fighters total.  The 3 non-combatant civilians all survived without a scratch.

There you have it.  Hope you enjoyed it!  Ted and I enjoyed playing it!

Title: Re: CapnJim's Modern Stuff - The Bear Responds - Full AAR - Pg 43 - 04 Mar 25
Post by: Doug ex-em4 on March 04, 2025, 11:02:28 PM
I certainly enjoyed it…! Visually, a delight and the action was pacey and full of interest. The shenanigans round the BTR could have turned out very different. Looking forward to the ongoing action.

Doug
Title: Re: CapnJim's Modern Stuff - The Bear Responds - Full AAR - Pg 43 - 04 Mar 25
Post by: commissarmoody on March 06, 2025, 01:20:05 PM
Badass game! Interesting, intense and enjoyable to read.  :D
Title: Re: CapnJim's Modern Stuff - The Bear Responds - Full AAR - Pg 43 - 04 Mar 25
Post by: Dr. Zombie on March 06, 2025, 01:56:28 PM
That both looks and sound like an awesome game.
Title: Re: CapnJim's Modern Stuff - The Bear Responds - Full AAR - Pg 43 - 04 Mar 25
Post by: CapnJim on March 06, 2025, 04:44:14 PM
I certainly enjoyed it…! Visually, a delight and the action was pacey and full of interest. The shenanigans round the BTR could have turned out very different. Looking forward to the ongoing action.

Doug

Thanks, Doug.  We're looking forward to more Tales from Balczakistan.  Just as soon as I figure out what's next.  I have some ideas...  8)

Badass game! Interesting, intense and enjoyable to read.  :D

That both looks and sound like an awesome game.

Thanks, guys!  It was a great game.  The scenario could be quiet versatile, too.  Americans in Iraq/Afghanistan, British in Northern Ireland, etc.

Title: Re: CapnJim's Modern Stuff - The Bear Responds - Full AAR - Pg 43 - 04 Mar 25
Post by: Ultravanillasmurf on March 06, 2025, 05:53:15 PM
Great AAR.
Title: Re: CapnJim's Modern Stuff - The Bear Responds - Full AAR - Pg 43 - 04 Mar 25
Post by: commissarmoody on March 07, 2025, 02:16:35 AM
And the rules you were using was fist full of lead? Any add ones or home rules?
Title: Re: CapnJim's Modern Stuff - The Bear Responds - Full AAR - Pg 43 - 04 Mar 25
Post by: CapnJim on March 07, 2025, 11:47:23 PM
Great AAR.

Thanks!

And the rules you were using was fist full of lead? Any add ones or home rules?

Yep - Fistful of Lead (the core rules), with the vehicle rules from Galactic Heroes.

The only real changes we make are to the ranges/distances/etc.  We've been using extended weapons ranges/movement distances/command ranges in our last several games of the Fistful of Lead stable of rules.  Here are the ones we used for this last game.  The movements for the BTR and civilian cars were adjusted similarly, as well.  We think they've been working out quite nicely.

(http://leadadventureforum.com/gallery/65/16550-070325233520.jpeg)

We also had the scenario rule about capturing folks (that was in the Scenario Info).

The only other tweak was an in-game decision we made.  When the BTR was hit with that first RPG shot from that rooftop, the Damage Table result was "Control Check", which requires a roll by the driver on the Control Chart.  However, the driver was out fetching one of his downed comrades (thus not in the vehicle), so we decided that one of the occupants would take a shock result in lieu of doing a Control Check.  At that point, the only occupants were the BTR's gunner and the prisoner.  The gunner drew the short straw, so to speak.  Thus, in his next activation, he tried to Recover and rolled that dreaded "1" - which made him bug out...

Other than those, it was pretty much by the book.

 
Title: Re: CapnJim's Modern Stuff - The Bear Responds - Full AAR - Pg 43 - 04 Mar 25
Post by: commissarmoody on March 09, 2025, 11:38:24 AM
Thanks! I guess I'll have to check out those rules.
Title: Re: CapnJim's Modern Stuff - The Bear Responds - Full AAR - Pg 43 - 04 Mar 25
Post by: CapnJim on March 09, 2025, 05:20:44 PM
From Wiley Games.  They have a whole stable of rulesets with Fistful of Lead.  We've used them for all manner of periods and genres...
Title: Re: CapnJim's Modern Stuff - The Bear Responds - Full AAR - Pg 43 - 04 Mar 25
Post by: Legionnaire on March 09, 2025, 05:28:13 PM
Apologies for the tardiness CapnJim Sir! I just had a catch up on this thread and it's such good fun stuff, wonderful pictures and cracking stories!  lol

I agree, Dimitri should get a medal of some sorts for his heroic actions!!!

Regards,

Legionnaire.
Title: Re: CapnJim's Modern Stuff - The Bear Responds - Full AAR - Pg 43 - 04 Mar 25
Post by: commissarmoody on March 09, 2025, 08:09:09 PM
From Wiley Games.  They have a whole stable of rulesets with Fistful of Lead.  We've used them for all manner of periods and genres...
I now got the Core rules and Galactic adventures in my shopping cart
Title: Re: CapnJim's Modern Stuff - The Bear Responds - Full AAR - Pg 43 - 04 Mar 25
Post by: CapnJim on March 09, 2025, 08:44:35 PM
Cool.  We really like those rules (as you can probably tell from my AARs... 8)).  With what you've got coming, you can do small skirmishes, as figures are activated individually (including vehicle crew members).

If you end up liking them, and want to upscale a level, Fistful of Lead: Bigger Battles activates groups of soldiers (a fire team or a vehicle, for example) at a time.  Think the level of such games as Chain of Command, etc.
Title: Re: CapnJim's Modern Stuff - The Bear Responds - Full AAR - Pg 43 - 04 Mar 25
Post by: CapnJim on March 09, 2025, 08:45:44 PM
Apologies for the tardiness CapnJim Sir! I just had a catch up on this thread and it's such good fun stuff, wonderful pictures and cracking stories!  lol

I agree, Dimitri should get a medal of some sorts for his heroic actions!!!

No apologies necessary!  Thanks for checking in... 8)
Title: Re: CapnJim's Modern Stuff - The Bear Responds - Full AAR - Pg 43 - 04 Mar 25
Post by: commissarmoody on March 10, 2025, 01:40:40 AM
If you end up liking them, and want to upscale a level, Fistful of Lead: Bigger Battles activates groups of soldiers (a fire team or a vehicle, for example) at a time.  Think the level of such games as Chain of Command, etc.
I'll add that to the list as well.
Title: Re: CapnJim's Modern Stuff - The Bear Responds - Full AAR - Pg 43 - 04 Mar 25
Post by: Andy in Germany on March 10, 2025, 10:27:25 AM
A great game, and pretty intense. I agree: Dimitri deserves a medal, although sadly he's more likely to be reprimanded because... reasons.
Title: Re: CapnJim's Modern Stuff - The Bear Responds - Full AAR - Pg 43 - 04 Mar 25
Post by: CapnJim on March 10, 2025, 09:27:13 PM
I'll add that to the list as well.

Once you get the rules, and play them, i'd be interested in hearing (reading, really...) what you think.

A great game, and pretty intense. I agree: Dimitri deserves a medal, although sadly he's more likely to be reprimanded because... reasons.

Thanks.  Not sure what happened to Dimitri after they got back. It's all hush-hush now...
Title: Re: CapnJim's Modern Stuff - The Bear Responds - Full AAR - Pg 43 - 04 Mar 25
Post by: BaronVonJ on March 12, 2025, 05:46:57 PM
Glad FfoL is working out for you. The ranges, etc are meant to be tweaked for your individual genres. And yes, Ready can come in handy in the right situations.
commisarmoody, there's plenty of game examples on Wiley Games YouTube channel. We just did a playthrough with a modern Imagi-Nations game.
Title: Re: CapnJim's Modern Stuff - The Bear Responds - Full AAR - Pg 43 - 04 Mar 25
Post by: CapnJim on March 14, 2025, 01:14:04 AM
Thanks, Jaye.  Appreciate you stopping by!
Title: Re: CapnJim's Modern Stuff - The Bear Responds - Full AAR - Pg 43 - 04 Mar 25
Post by: Doug ex-em4 on March 14, 2025, 04:06:27 PM
This topic is sorely tempting me to break out the modern (well, it was modern 20 years ago) stuff I?ve got and set-up an imagination campaign. Like I need a new project?!

I?m blaming you, Capn Jim?.. ;)

Doug
Title: Re: CapnJim's Modern Stuff - The Bear Responds - Full AAR - Pg 43 - 04 Mar 25
Post by: CapnJim on March 16, 2025, 05:57:21 PM
This topic is sorely tempting me to break out the modern (well, it was modern 20 years ago) stuff I?ve got and set-up an imagination campaign. Like I need a new project?!

I?m blaming you, Capn Jim?.. ;)

Doug

I accept full responsibility for the situation in which you find yourself... ;)
Title: Re: CapnJim's Modern Stuff - The Bear Responds - Full AAR - Pg 43 - 04 Mar 25
Post by: Lord Raglan on March 16, 2025, 06:46:44 PM
This topic is sorely tempting me to break out the modern (well, it was modern 20 years ago) stuff I?ve got and set-up an imagination campaign. Like I need a new project?!

I?m blaming you, Capn Jim?.. ;)

Doug

Modern warfare is where it's at Doug, WWII is just so last year.
Title: Re: CapnJim's Modern Stuff - The Bear Responds - Full AAR - Pg 43 - 04 Mar 25
Post by: AKULA on March 16, 2025, 07:17:33 PM
Love the AAR  8)

The terrain works really well - some games seem to be afraid to have an open space, but those cobbled streets look like a killing zone  >:D
Title: Re: CapnJim's Modern Stuff - The Bear Responds - Full AAR - Pg 43 - 04 Mar 25
Post by: commissarmoody on March 17, 2025, 04:49:01 AM
Glad FfoL is working out for you. The ranges, etc are meant to be tweaked for your individual genres. And yes, Ready can come in handy in the right situations.
commisarmoody, there's plenty of game examples on Wiley Games YouTube channel. We just did a playthrough with a modern Imagi-Nations game.
I actually just watched the video the other day. And ordered the main book. :D
Title: Re: CapnJim's Modern Stuff - The Bear Responds - Full AAR - Pg 43 - 04 Mar 25
Post by: Doug ex-em4 on March 17, 2025, 09:59:21 AM
Modern warfare is where it's at Doug, WWII is just so last year.
:D
Well, most of my games are in the thirties so WW2 is positively futuristic for me :D.

I don?t have the depth of knowledge of equipment, organisation etc as many on this board so mine will be totally ahistorical and imagination?d

Doug
Title: Re: CapnJim's Modern Stuff - The Bear Responds - Full AAR - Pg 43 - 04 Mar 25
Post by: carlos marighela on March 17, 2025, 01:18:23 PM
Ah but on LAF the future is the past. It all comes to a crashing halt 25 years ago.

The sixties through to the end of the Cold War is my favourite period. So much happening everywhere and the kit was so much sexier than it is today.
Title: Re: CapnJim's Modern Stuff - The Bear Responds - Full AAR - Pg 43 - 04 Mar 25
Post by: CapnJim on March 17, 2025, 08:44:36 PM
Modern warfare is where it's at Doug, WWII is just so last year.

Well, technically, so last 80 years... 8)

Love the AAR  8)

The terrain works really well - some games seem to be afraid to have an open space, but those cobbled streets look like a killing zone  >:D

Thanks.  And yeah, I agree - it can't all be terrain.  How are you suppsoed to have an ambush without a kill box...? :o

I actually just watched the video the other day. And ordered the main book. :D

Now I gotta watch that video...
Title: Re: CapnJim's Modern Stuff - The Bear Responds - Full AAR - Pg 43 - 04 Mar 25
Post by: carlos marighela on March 17, 2025, 09:38:15 PM
Streets are just fire lanes that some other bugger has conveniently set up for you. Avoiding them is the trick.

Capn Jim's set ups are always inspirational.
Title: Re: CapnJim's Modern Stuff - The Bear Responds - Full AAR - Pg 43 - 04 Mar 25
Post by: CapnJim on March 17, 2025, 10:02:34 PM
:D
Well, most of my games are in the thirties so WW2 is positively futuristic for me :D.

I don?t have the depth of knowledge of equipment, organisation etc as many on this board so mine will be totally ahistorical and imagination?d

Doug

Fear not, Doug.  There are many of us you can turn to should you have any questions....we might even give you good answers...


Ah but on LAF the future is the past. It all comes to a crashing halt 25 years ago.

The sixties through to the end of the Cold War is my favourite period. So much happening everywhere and the kit was so much sexier than it is today.

I agree.  That's one reason my "modern" games are set when they are...

Streets are just fire lanes that some other bugger has conveniently set up for you. Avoiding them is the trick.

Capn Jim's set ups are always inspirational.

Thanks, carlos.  Appreciate that... 
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Scenario Info - Pg 45 - 05 May 25
Post by: CapnJim on May 05, 2025, 04:56:02 PM
Ladies and Gentlemen, it is now time to return our attentions to the former Soviet republic of Balczakistan.  As you may recall, tensions have been rising there, with such factions in play at various times as the US, the Soviets, the Balczaki provisional government, and 2 militant groups (the BFF - friendly to the Soviets - and the PBR - friendly to the provisional government).  Lately, the PBR has been attacking Soviet bases and patrols.  Not being particularly fond of those activities, the Soviets have stepped up their counter-insurgency game and begun setting up checkpoints to try to ferret out PBR leaders. 

Our next game, set for this coming Friday (09 May) will tell the story of one such checkpoint, not far from one of the Soviets' bases.  It'll be 28mm, using Fistful of Lead: Bigger Battles.

Here is the scenario information:

(http://leadadventureforum.com/gallery/66/16550-050525163702.jpeg)

(http://leadadventureforum.com/gallery/66/16550-050525163636.jpeg)

(http://leadadventureforum.com/gallery/66/16550-050525163613.jpeg)

As we have been doing lately, we will use adjusted distances/ranges for this game, as well.  They are:

(http://leadadventureforum.com/gallery/66/16550-050525163552.jpeg)

To better acquaint you with the scene of the crime, here is a bit better map:

(http://leadadventureforum.com/gallery/66/16550-050525163526.jpeg)

And these are some street-level views.

(http://leadadventureforum.com/gallery/66/16550-050525163503.jpeg)

(http://leadadventureforum.com/gallery/66/16550-050525163442.jpeg)

(http://leadadventureforum.com/gallery/66/16550-050525163419.jpeg)

(http://leadadventureforum.com/gallery/66/16550-050525163338.jpeg)

(http://leadadventureforum.com/gallery/66/16550-050525163316.jpeg)

It looks like it'll be David, Ted, and me for Friday's game.  Of course, I'll post an illustrated AAR afterwards.  Till then...   



 
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Scenario Info - Pg 45 - 05 May 25
Post by: Pattus Magnus on May 05, 2025, 05:26:31 PM
 :o That looks SO good! I expect everyone will have a great time playing!

Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Scenario Info - Pg 45 - 05 May 25
Post by: mikedemana on May 05, 2025, 06:34:10 PM
Looks great, as usual, Jim! Looking forward to reading the report...  :-*

Mike Demana
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Scenario Info - Pg 45 - 05 May 25
Post by: carlos marighela on May 05, 2025, 11:57:28 PM
Ooh a VCP game! Cool.
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Scenario Info - Pg 45 - 05 May 25
Post by: bluewillow on May 06, 2025, 05:45:38 AM
Sweet looking game Jim

Cheers
Matt
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Scenario Info - Pg 45 - 05 May 25
Post by: Andy in Germany on May 06, 2025, 06:57:54 AM
Looks thoroughly atmospheric as always. Looking forward to the game...
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Scenario Info - Pg 45 - 05 May 25
Post by: Legionnaire on May 06, 2025, 10:56:56 AM
That's a smashing set-up sir   :-*! Lovely table that really makes you wish you could have a chance to play! The setting, scenario and special rules all look like they could provide a whale of a time. Very much looking forward to reading the AAR.

Regards,

Legionnaire.
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Scenario Info - Pg 45 - 05 May 25
Post by: Doug ex-em4 on May 06, 2025, 03:17:15 PM
The street level views are outstanding.

Doug
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint AAR Part 1 - Pg 46 - 11 May 25
Post by: CapnJim on May 11, 2025, 08:49:14 PM
Thank you, Gentlemen.  Your comments are appreciated.  Now, on with the business at hand...

We did indeed play this scenario Friday.  After randomly determining who played who, I ended up playing the Soviets.  Ted and Dave played the PBR "demonstrators" (Ted the unarmed chaps, and Dave the armed ones).  We got all 15 turns in a bit over 3 hours or so...

Prelude:  The Russians are Here!

It was a nice day so far in this part of Balczakistan.  It was partly cloudy, and not too warm for August.  Folks were going about their daily routines.  For example, the parish priest at The Church of the Most Holy Martyrs of Antioch was outside his church, enjoying the relatively nice weather.

(http://leadadventureforum.com/gallery/66/16550-110525184828.jpeg)   

Around the corner, a man was trying to figure out why the dump truck driver had parked in front of his garage.

(http://leadadventureforum.com/gallery/66/16550-110525184812.jpeg)

Across the Fountain Triangle, a man was getting ready to get into his car, his local business concluded.

(http://leadadventureforum.com/gallery/66/16550-110525184755.jpeg)

While at the main intersection, an shopkeeper of Asian heritage was outside his shop, maybe enjoying a smoke.

(http://leadadventureforum.com/gallery/66/16550-110525184740.jpeg)

Finally, a couple, recently immigrated from Northern Gambola in Africa, stood in front of their shop, likely discussing important matters.

(http://leadadventureforum.com/gallery/66/16550-110525184720.jpeg)

Then, THEY showed up.  A unit of Soviet OMON arrived, and set up a checkpoint.  Hmm.   Perhaps today may not be as uneventful as it could have been.  And there may have been insults and other slurs directed at the Soviets, muttered under peoples' breath of course.  Certainly not out loud.  More overt foul words and deeds would be directed at the Soviets in due time...

(http://leadadventureforum.com/gallery/66/16550-110525184705.jpeg)

Everything was all set now.  And this, dear readers, is the point at which our latest incident of Balczaki unrest directed at the Soviets begins.

Part 1:  Oh Shit!  In Russian, of Course.

The OMON unit had set up their checkpoint for a little bit.  After a while, 4 civilian vehicles appeared heading for the exit from the parking lot across the main street from the checkpoint.  Two more cars came driving up the main street, one from each direction.  The cars on the main street turned up the side street, right up to the checkpoint (braking hard as they stopped at it).  The yellow one had cut right in front of the lead car (the black sedan) coming out of the parking lot to do so.  The other 3 cars exiting the parking lot jockeyed for position.  Nothing too weird so far - just normal Balczaki driving... ;)

(http://leadadventureforum.com/gallery/66/16550-110525184644.jpeg)

(http://leadadventureforum.com/gallery/66/16550-110525184630.jpeg)

(http://leadadventureforum.com/gallery/66/16550-110525184614.jpeg)

This is when things went a bit sideways.  The black and blue sedans pulled right up to the checkpoint, and several men got out of all 4 cars, approaching the OMON unit.  They had a rather unfriendly air about them, with the well-dressed fellow in the overcoat seemingly issuing instructions.  The blue minivan and the old gray pickup pulled up the the curbs on the main street.  The eagle-eyed among you might notice the stash of bottles in the back of the pick-up truck.   ;)

(http://leadadventureforum.com/gallery/66/16550-110525184601.jpeg)

(http://leadadventureforum.com/gallery/66/16550-110525184544.jpeg)

The men at the OMON checkpoint were growing quite concerned as the unarmed men began surrounding them.  Tension was building - it was palpable.  Their commander called for back-up.  Turns out they weren't far away, and should arrive directly.  Good thing.  Armed men unassed the minivan and the pickup, one of them grabbing one of those bottles.  Four went to their left, and 3 to their right.  The civilians were all now watching to see what happened.  The OMON men fired warning shots into the air (they must have been warning shots - how could they miss at that range?)

(http://leadadventureforum.com/gallery/66/16550-110525184531.jpeg)

(http://leadadventureforum.com/gallery/66/16550-110525184514.jpeg)

The unarmed men began mobbing the OMON men at the checkpoint, first from behind them.  One of the demonstrators went down, and the other 2 backed away (to the northwest).  It would take some doing to pry the OMON men away from their checkpoint.  In the proverbial nick of time, backup for the OMON men at the checkpoint arrived - some Soviet Army soldiers in a patrol vehicle, and some BFF fighters in a beat-up pickup truck.  They came on at speed.  Just as one of the armed demonstrators chucked a molotov cocktail at the checkpoint - it bounced off the back of the OMON vehicle and shattered in the street.  It's only effect was charring the pavement and the side of a nearby wall.

(http://leadadventureforum.com/gallery/66/16550-110525184501.jpeg)

More unarmed demonstrators went at the OMON men.  Two demonstrators fell to the pavement, and the third ran back toward the main street.  These OMON men were apparently not lightweights.

(http://leadadventureforum.com/gallery/66/16550-110525184447.jpeg)

But, numbers began to tell.  A third group of demonstrators assaulted the OMON men.  They put an OMON trooper down, and the other 2 retreated back to the Fountain Triangle.

(http://leadadventureforum.com/gallery/66/16550-110525184431.jpeg)

Three unarmed demonstrators moved around the back of the OMON vehicle, and attacked the OMON commander.  He retreated back to the Fountain triangle as well, now wounded.  The demonstrators had cleared the checkpoint, but at some cost.  The armed demonstrators opened fire on the Soviet backup vehicle, taking out its driver.  The Soviet light patrol vehicle careened to a stop, hitting a utility pole and very nearly running over 3 unarmed demonstrators.  The surviving Soviets dismounted (2 troopers and their Sergeant), as did the 4 BFF fighters.  The 2 Soviet troopers opened fire at the 3 armed demonstrators by the phone booth, dropping all 3.  The BFF fighters opened up on the 4 armed demonstrators at the low wall, and put a bunch of holes in that wall.

By now, the Soviet leaders had recognized the demonstrators' leaders.  There just wasn't much they could do about it right then.

The civilians now began to rethink their choice to stand around and watch.  The Asian shopkeeper and Gambolan couple decided being in a building was the better part of valor and bagan backing away from the action, while the guy contemplating the dump truck driver scooted behind that truck.  The guy at his car got into it, and the parish priest went to the corner of his church hall, and decided to stay their and watch things unfold.

(http://leadadventureforum.com/gallery/66/16550-110525184412.jpeg)

The 2 Soviet army troopers moved in front of their vehicle gunning down another unarmed demonstrator.  All bets were off now.  The OMON commander moved back toward his checkpoint, while the BFF men moved up to the low wall, trading shots with the armed demonstrators there.  Both groups had a man go down.  The unarmed demonstrators who had survived and run from the earlier confrontations at the checkpoint hung back, not having brought guns to a gunfight.

(http://leadadventureforum.com/gallery/66/16550-110525184357.jpeg)

The 2 surviving OMON troopers had retreated back to the far side of the Fountain Triangle, to gather their wits and to unsoil their armor.  The Soviet Army sergeant was hollering for them to come back forward, while he himself got his shit back together.

(http://leadadventureforum.com/gallery/66/16550-110525184343.jpeg)

The Asian shopkeeper and the Gambolan couple headed into their prospective buildings.  The guy in his car, having 3 unarmed demonstrators directly in front of him, kept his nerve, and began to drive away without simply running over those demonstrators.   

(http://leadadventureforum.com/gallery/66/16550-110525184329.jpeg)

This matter was not yet concluded.  The Soviets wanted their checkpoint cleared, but the demonstrators were in no mood to have any of that.  Stay tuned to see whet happens in Part 2: The Dust Settles., coming soon to a device near you...

Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint AAR Part 1 - Pg 46 - 11 May 25
Post by: Ultravanillasmurf on May 12, 2025, 05:43:29 PM
Interesting.

What was the motivation for the unarmed civilians to stick around once the guns started firing?
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint AAR Part 1 - Pg 46 - 11 May 25
Post by: CapnJim on May 12, 2025, 07:23:34 PM
Interesting.

What was the motivation for the unarmed civilians to stick around once the guns started firing?

As for the actual civilians, mostly because we forgot to move them for a few turns... :o...once we remembered, they got the hell out of the way.  The priest stuck around, hiding at the corner of his parish hall, because he thought his services might be needed when it was over...

As for the unarmed protesters, that was up to Dave and Ted.  Let's just say that they were very aggressive with their guys, as they got VPs for occupying the checkpoint site at the end of each turn they did so (and there weren't any Soviets at it....). 

Part 2 should be up as early as tomorrow, I hope... 
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint AAR Part 1 - Pg 46 - 11 May 25
Post by: carlos marighela on May 12, 2025, 09:34:12 PM
They also serve, those that only stand and wait. :)

Nice report.
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint AAR Part 1 - Pg 46 - 11 May 25
Post by: has.been on May 13, 2025, 06:04:15 AM
Didn't bring guns to a gun fight...that's not the Chicago way.  :D
Another interesting fight. I look forward to part two.
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint AAR Part 1 - Pg 46 - 11 May 25
Post by: mikedemana on May 13, 2025, 05:26:37 PM
Aaah, now it makes sense why those unarmed demonstrators were willing to mix it up with guys with guns. Ted? Gene? Aggressive?? Nah...  CapnJim definitely! Those guys, though...  lol lol

Mike Demana
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Complete AAR - Pg 46 - 13 May 25
Post by: CapnJim on May 13, 2025, 09:18:37 PM
They also serve, those that only stand and wait. :)

Nice report.

Good one, carlos!   :D  And thanks.

Didn't bring guns to a gun fight...that's not the Chicago way.  :D
Another interesting fight. I look forward to part two.

Well, they ain't in Chicago... ;)  And thanks to you too!

Aaah, now it makes sense why those unarmed demonstrators were willing to mix it up with guys with guns. Ted? Gene? Aggressive?? Nah...  CapnJim definitely! Those guys, though...  lol lol

Mike Demana

Keeps me on my toes, Mike...

And now, the final installment of this particular scrum.  But it is by no means the end of action in Balczakistan... ;)

Part 2:  The Dust Settles. 

Men were dropping like birds flying into closed windows.  The last flickers of the Molotov cocktail were, well, flickering as the BFF chaps and the armed PBR men traded shots at that wall.  The unarmed demonstrators' leader (in the tan overcoat) was moving among their haphazardly parked cars, trying not to get shot.  The Soviets had been pushed out of their checkpoint, but the Army Sergeant was just about back in it.  A few unarmed demonstrators stayed back, a bit northwest of the main action, waiting for their chance to re-enter the fray.

(http://leadadventureforum.com/gallery/66/16550-130525201838.jpeg)

The Molotov died out.  More men went down at the wall.  It was now one BFF guy against the armed PBR men's leader (the guy in the light blue jacket).  The unarmed demonstrators hanging back saw their chance.  Or thought they did.  As they moved along the sidewalk toward the checkpoint, 2 OMON men moved along the Fountain Triangle back toward the checkpoint, and fired.  Another unarmed demonstrator went down.  Bad timing...

(http://leadadventureforum.com/gallery/66/16550-130525201821.jpeg)

The 2 OMON men didn't stay there long.  The came under fire from one of the armed PBR men, and retreated (again) back to the far side of the Fountain triangle.  The last BFF man retreated back there too, and the Soviet Army Sergeant backed away as well.  These "demonstrators" were some scrappy sonsabitches...

(http://leadadventureforum.com/gallery/66/16550-130525201804.jpeg)

But there weren't a whole lot of them left.  The unarmed leader moved further back among their cars, while a guy with a submachine gun and the armed PBR leader worked to get an angle on the Army Sergeant, who had moved back forward again.  Speaking of getting angles, the lone BFF fighter and the 2 OMON men also moved to get better shots at the demonstrators.

(http://leadadventureforum.com/gallery/66/16550-130525201749.jpeg)

(http://leadadventureforum.com/gallery/66/16550-130525201735.jpeg)

(http://leadadventureforum.com/gallery/66/16550-130525201704.jpeg)

(http://leadadventureforum.com/gallery/66/16550-130525201719.jpeg)

It worked.  More demonstrators went down.  It was just the 2 leaders now.  And they moved among their cars, using cover as best they could.

(http://leadadventureforum.com/gallery/66/16550-130525201640.jpeg)

The lone BFF fighter moved up behind the phone booth, while the 2 OMON men moved back forward, toward the checkpoint.  Too bad the Army Sergeant went scrambling back to the Fountain Triangle to sort himself out.

(http://leadadventureforum.com/gallery/66/16550-130525201623.jpeg)

The 2 demonstrators' leaders mobbed (can 2 guys "mob"? the poor BFF fighter by the phone booth, taking him out of the fight.  Seeing an opening, one of the OMON men fired a CS canister in the leaders' direction.  It bounced and came up a bit short.

(http://leadadventureforum.com/gallery/66/16550-130525201606.jpeg)   

(http://leadadventureforum.com/gallery/66/16550-130525201536.jpeg)

(http://leadadventureforum.com/gallery/66/16550-130525201515.jpeg)

The Army Sergeant shouted encouragement from behind the OMON men, as he gathered his wits.

(http://leadadventureforum.com/gallery/66/16550-130525201550.jpeg)

Between the vehicles and the CS gas, the 2 OMON had plenty of cover and concealment.  They moved toward the 2 demonstrator leaders...

(http://leadadventureforum.com/gallery/66/16550-130525201457.jpeg)

...and that was that.  The 2 demonstrator leaders saw the writing on the wall (and the carnage around them), and fled the scene.  This fight was over.

(http://Aftermath)

This was a bloody day.  Of the 4 OMON men originally at the checkpoint, One man was killed, and their leader wounded.  Of the Soviet Army backup, all 4 were wounded (with their Sergeant still in the fight.  More or less.).  Of the 4 BFF backup, 2 were killed and 2 wounded.

The "demonstrators" fared worse.  Both leaders survived, but of the 12 unarmed PBR demonstrators, 4 were killed and the rest wounded.  Likewise, of the 6 armed PBR men, 1 was killed and 5 wounded.  Luckily, no actual civilians were injured during the fight.

The Soviets won on points (36-24).  But it was an expensive win, and the local priest had his work cut out for him after the firing died down.

It was reported that as the Soviets cleaned up the mess, some of the wounded PBR men were taken into custody and hauled off to the local detention center.  It was also surmised that they had a chance to have a lovely chat with members of the GRU and/or the KGB.

The information/propaganda campaigns went hard at it.  While the Soviet accounts bemoaned the vicious attacks on legitimate Soviet military and law enforcement activities and warned of appropriate and meaningful responses, the Balczaki accounts included accusations of Soviets mercilessly gunning down innocent Balczaki citizens, complaints of heavy-handed Soviet tactics and interruptions in daily Balczaki life, and threatening responses of their own.

Of course, 3rd party nations (publicly, anyway) urged cool heads to prevail and a peaceful resolution to the situation. 

Things have gotten tense in Balczakistan, and despite calls for peace are are not likely to settle down any time soon.  It appears the hostilities may only get worse...     
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Complete AAR - Pg 46 - 13 May 25
Post by: Freddy on May 13, 2025, 09:24:40 PM
The Trabant rocks :) If it hit those 3 folks, it also would be seriously damaged- being made of cardboard :)
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Complete AAR - Pg 46 - 13 May 25
Post by: carlos marighela on May 13, 2025, 10:59:05 PM
The Trabant rocks :) If it hit those 3 folks, it also would be seriously damaged- being made of cardboard :)

 lol lol lol It's arguably worse than that. Resin impregnated cotton waste (Duroplast) for the body work. Not the original by a long chalk but one of the more enduring plastic cars. At least with a Trabi you don't have to worry about a mobility kill. ;)

Favourite East German joke is one about the Trabi (no doubt replicated for other car types in Hungary, Poland the USSR etc.)

A couple have saved for years and order a Trabant. They are informed that they will go on a list and that their car will be ready for collection in ten years time .

'Is that a Tuesday by any chance asks the husband?'

'Why?' asks the official

'Because we have a plumber coming in on that day',
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Complete AAR - Pg 46 - 13 May 25
Post by: Freddy on May 14, 2025, 12:02:25 AM
lol lol lol It's arguably worse than that. Resin impregnated cotton waste (Duroplast) for the body work. Not the original by a long chalk but one of the more enduring plastic cars. At least with a Trabi you don't have to worry about a mobility kill. ;)

Favourite East German joke is one about the Trabi (no doubt replicated for other car types in Hungary, Poland the USSR etc.)

A couple have saved for years and order a Trabant. They are informed that they will go on a list and that their car will be ready for collection in ten years time .

'Is that a Tuesday by any chance asks the husband?'

'Why?' asks the official

'Because we have a plumber coming in on that day',

(I was more of a Lada guy, my family had two, also my first car was a beautiful Lada 1200). In Hungarian folklore Trabant is more of the loveable car, the shitty car was the Dacia 1300.  ,Life is like a Dacia, if one door closes, another one opens"
Here the Trabant song everyone knows in Hungary, the refrain roughly tranlated is ,,Flying on a trabant is a pleasure, flying faster than the imagination, flying on a Trabant is an awe, in the backside the puff comes out"
https://www.youtube.com/watch?v=jenFru1PKZ0
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Complete AAR - Pg 46 - 13 May 25
Post by: has.been on May 14, 2025, 07:05:03 AM
Another interesting game report.
I'm not at all surprised there are different versions of what 'really' happened.  :D
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Complete AAR - Pg 46 - 13 May 25
Post by: carlos marighela on May 14, 2025, 09:55:27 AM
I'm not surprised about the Dacia. My aunt had a Renault 12, the basis of the Dacia and it was a complete piece of shit. The gear box shat itself quite dramatically one day and it died an ignoble but inevitable death.

Gotta have some love for the Trabi Kubel, so beloved of the Grenzschutzen and Volkspolizei. Carrying on that fine German tradition of an underpowered jeep without four wheel drive.

I'm enjoying the ambiguity of the scenarios and their outcomes along with the competing views taken by the protagonists.
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Complete AAR - Pg 46 - 13 May 25
Post by: Freddy on May 14, 2025, 08:40:06 PM
I'm not surprised about the Dacia. My aunt had a Renault 12, the basis of the Dacia and it was a complete piece of shit. The gear box shat itself quite dramatically one day and it died an ignoble but inevitable death.
And it is just the construction, Dacia factory was not famous about the quality control either. It was the marketing mistake of the century to introduce the new Dacias (Logan, etc) as Dacia in Hungary. In Russia they run as Renaults- they'd sell 3 times the amount if they sold them as anything but Dacia in Hungary too.
Quote
Gotta have some love for the Trabi Kubel, so beloved of the Grenzschutzen and Volkspolizei. Carrying on that fine German tradition of an underpowered jeep without four wheel drive.
We used Ladas, and one of my buddies a Trabant as hunting cars back before the 4wd pickup era- far from ideal, but it worked. Three factors we often overlook from todays perpective:
-old cars had much better ground clearance as in today, operating on dirt roads with deep wheel tracks was a normal use case thus a real design concern
-VW and Trabant Kübels especially were really light, only a few hundred kgs, and weight is a big factor in mobility
-they were based on widespread passenger cars, so maintaining them and getting spare parts was really easy
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Complete AAR - Pg 46 - 13 May 25
Post by: cuprum on May 15, 2025, 12:33:15 AM
I can't say anything about the Trabant and Dacia, but almost any Russian car was originally created for conditions in which you could personally repair this car alone, in conditions when the nearest populated area is a hundred kilometers away from you.
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Complete AAR - Pg 46 - 13 May 25
Post by: Ultravanillasmurf on May 15, 2025, 05:47:00 PM
Possibly anecdotally but the spec for the 2CV was to carry two peasants and a sack of fertiliser over a ploughed field.

Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Complete AAR - Pg 46 - 13 May 25
Post by: carlos marighela on May 15, 2025, 10:13:55 PM
Possibly anecdotally but the spec for the 2CV was to carry two peasants and a sack of fertiliser over a ploughed field.

Arguably an ambitious benchmark to set. Twenty-five years later, the Austin Allegro was designed with the more modest goal of transporting a middle-aged couple and a packet of Rice Krispies across a Tesco's car park. Typically it failed to meet this objective.
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Complete AAR - Pg 46 - 13 May 25
Post by: Ultravanillasmurf on May 15, 2025, 11:00:56 PM
Arguably an ambitious benchmark to set. Twenty-five years later, the Austin Allegro was designed with the more modest goal of transporting a middle-aged couple and a packet of Rice Krispies across a Tesco's car park. Typically it failed to meet this objective.
Possibly because the factory was on strike.
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Complete AAR - Pg 46 - 13 May 25
Post by: Freddy on May 16, 2025, 12:25:47 AM
Arguably an ambitious benchmark to set. Twenty-five years later, the Austin Allegro was designed with the more modest goal of transporting a middle-aged couple and a packet of Rice Krispies across a Tesco's car park. Typically it failed to meet this objective.
It is quite a dangerous place though, with all the kamikaze pedestrians, ,,we do not care about minimal parking space design building requirements"-style structure and the ,,If I come here enough times, I'll eventually learn to park my car properly" type of folks.
Cries for a wargame  lol Maybe a Gaslands expansion?
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Complete AAR - Pg 46 - 13 May 25
Post by: has.been on May 16, 2025, 09:26:31 AM
Quote
It is quite a dangerous place though, with all the kamikaze pedestrians, ,,we do not care about minimal parking space design building requirements"-style structure and the ,,If I come here enough times, I'll eventually learn to park my car properly" type of folks.
Cries for a wargame  lol Maybe a Gaslands expansion?

I always thought an alternative to the high octane car chase computer games would be a car parking one.
First level = parking a Mini on a mid-week shopping trip.
Top level = Trying to park a long estate car in the run up to Christmas, with things like what seems to be an
                  empty bay actually being filled with a short or low car. Other cars going the wrong way & stealing
                   parking spots just before you. lol

                 
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Complete AAR - Pg 46 - 13 May 25
Post by: carlos marighela on May 16, 2025, 09:37:10 AM
No. Reach the top level and Michael Caine throws you over the parapet.
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Complete AAR - Pg 46 - 13 May 25
Post by: CapnJim on May 20, 2025, 08:59:32 PM
Interesting discussion.  I have limited experience with Eastern European crappy cars, at east the real ones.  I will say that one thing my diecast have over their 1:1 counterparts are their steel bodies...
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Complete AAR - Pg 46 - 13 May 25
Post by: Freddy on May 20, 2025, 09:46:05 PM
Interesting discussion.  I have limited experience with Eastern European crappy cars, at east the real ones.  I will say that one thing my diecast have over their 1:1 counterparts are their steel bodies...
Collecting 1/43 diecast cars is (apparently) a very popular hobby in Russia, so basically the entire WarPac car catalogue is available in that scale, with much better coverage on the everyday vehciles than what is available from the western cars in general. (Car racing and super sports cars were not a common thing in WarPac though :))
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Complete AAR - Pg 46 - 13 May 25
Post by: BaronVonJ on May 21, 2025, 07:17:40 PM
Great report as always.
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Complete AAR - Pg 46 - 13 May 25
Post by: CapnJim on May 23, 2025, 01:54:17 AM
Collecting 1/43 diecast cars is (apparently) a very popular hobby in Russia, so basically the entire WarPac car catalogue is available in that scale, with much better coverage on the everyday vehciles than what is available from the western cars in general. (Car racing and super sports cars were not a common thing in WarPac though :))

So, apparently was (is?) collecting 1/72 diecast tanks and other military vehicles.  I have bunches of them.

Great report as always.

Thanks, Jaye.  Appreciate it.
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Complete AAR - Pg 46 - 13 May 25
Post by: Freddy on May 23, 2025, 08:36:51 PM
So, apparently was (is?) collecting 1/72 diecast tanks and other military vehicles.  I have bunches of them.
Arent those H0 (so 1/87)? It is also really popular, and not just in Russia.
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Complete AAR - Pg 46 - 13 May 25
Post by: carlos marighela on May 23, 2025, 10:14:31 PM
Multiple scales. Russia produces most of the 1/43 diecast military models I've seen as well as 1/43 multi-media vehicle kits. Although who knows, maybe it's really just 1/10th of an arshin or some such arcane thang.
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Complete AAR - Pg 46 - 13 May 25
Post by: Freddy on May 23, 2025, 10:57:20 PM
Multiple scales. Russia produces most of the 1/43 diecast military models I've seen as well as 1/43 multi-media vehicle kits. Although who knows, maybe it's really just 1/10th of an arshin or some such arcane thang.
If we have to give something to the Russians: they are not the ones using weird mesures :)
Jokes aside, 1/87 cars became popular due to their compatibility with H0 train tables, for today they kinda became a thing on their own.
https://www.youtube.com/watch?v=JYqfVE-fykk&t=37s
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Complete AAR - Pg 46 - 13 May 25
Post by: CapnJim on May 23, 2025, 11:15:08 PM
A.  HO (1/87) cars fit pretty well with 15/18mm figures...

B.  The Russian diecasts I mentioned were definitely 1/72.  They were produced by EagleMoss, and marketed by D'Agostini.  I got a bunch of them a number of years ago, including t55s, T62s, T72s, T80s, T90s, BMP1s, BMP2s, BMDs, BMD2s, BRDMs, BTR40s, BTR152s, All the various BTRs (60 through 90), BM21s, UAZ trucks, and even an ASU85.  That was along with Dragon, Easy Model, HobbyMaster, and Altaya.  The EagleMoss Russian vehicles came with an info pamphlet, printed in, of course, Russian...

The guy at my local post Office got a kick out of me getting regular packages from Russian, Poland, and Ukraine... :D

   
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Complete AAR - Pg 46 - 13 May 25
Post by: cuprum on May 24, 2025, 03:59:10 AM
In Russia, several series of "magazine" (model + magazine with historical review) models of various military and civilian vehicles were published:
- "Autolegends of the USSR" (Deagostini), 1/43; passenger cars of the USSR
- "Tractors. History, People, Machines" (Hachette collections), 1/43; models of famous tractors of the world
- "Tanks of the World" (Collection), 1/72; models of famous tanks of the world
- "Automobile in Service" (DeAgostini), 1/43; Soviet special vehicles of various civilian and military services + "premium addition" - models of combat vehicles of the world in 1/72
- "Tanks. Legends of Domestic Armored Vehicles", 1/43; despite the name, the series included models of various tanks of the world
- "Autolegends of the USSR. Trucks", 1/43; trucks of the USSR
- "Autolegends of the USSR. Buses", 1/43; all buses of the USSR
- "Formula 1. Auto Collection", 1/43; Formula 1 cars
- "Supercars" (DeAgostini), 1/43; prestigious cars of the world
- "Ferrari Collection" (GiFabbri), 1/43; Ferrari cars
- "Locomotives of the World" (DeAgostini), 1/160; railway locomotives of the world
- "Legendary Soviet Cars" (Hachette), 1/24; Soviet passenger cars
- "Russian Tanks" (GiFabbri), 1/72; tanks and armored vehicles that were in service with Russia (including foreign ones)
- "Legendary Aircraft" (DeAgostini), various scales; famous aircraft of the world
- "Combat Jets" (Eaglemoss Collections), 1/144; models of famous combat aircraft
- "Police Cars of the World" (DeAgostini), 1/43
- "Tanks of the World" (RI), 1/72
- Auto Legends of the 20th Century (DeAgostini); 1/43
- "Combat Vehicles of the World" (Eaglemoss Collections), 1/72; various combat vehicles of the world
- "Tractors of the World" (Hachette Collections); 1/43
- "Our Tanks" (MODIMIO Collections), 1/43; Russian and Soviet tanks and combat vehicles
- "Legendary Trucks of the USSR", 1/43

There are a huge number of collectors of various models in Russia. The most popular scales: for cars - 1/43; for military equipment - 1/72.
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Complete AAR - Pg 46 - 13 May 25
Post by: Freddy on May 24, 2025, 11:09:04 AM
In Russia, several series of "magazine" (model + magazine with historical review) models of various military and civilian vehicles were published:
- "Autolegends of the USSR" (Deagostini), 1/43; passenger cars of the USSR
- "Tractors. History, People, Machines" (Hachette collections), 1/43; models of famous tractors of the world
[...]
Yeah, most of these are running in Hungary too (there are even scalpers who buy up the magazines quickly and sell the models 2-3* the price later), I have some of their models despite I do not collect diecast stuff nor in 1/43 neither in 1/72. I just was not aware that their diecasts are actually made in Russia.

Quote
There are a huge number of collectors of various models in Russia. The most popular scales: for cars - 1/43; for military equipment - 1/72.
There is a huge selection of 1/72 military vehicles from Russian companies, a lot of stuff not even being available in the more popular 1/35 scale at all. But the ones I met were "classic" plastic models.
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Complete AAR - Pg 46 - 13 May 25
Post by: cuprum on May 24, 2025, 11:26:49 AM
In this case, I wrote only about Diecast models. Very convenient for wargamers - the models do not require assembly and painting, and besides, they are quite durable. And relatively cheap (considering that assembly and painting are not required). There is one drawback - after the full sale of the manufactured edition, they become less accessible and, naturally, become more expensive, as rarities.
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Complete AAR - Pg 46 - 13 May 25
Post by: Andy in Germany on May 24, 2025, 12:46:34 PM
I always thought an alternative to the high octane car chase computer games would be a car parking one.
First level = parking a Mini on a mid-week shopping trip.
Top level = Trying to park a long estate car in the run up to Christmas, with things like what seems to be an
                  empty bay actually being filled with a short or low car. Other cars going the wrong way & stealing
                   parking spots just before you. lol

                 

Most British computer game ever.
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Complete AAR - Pg 46 - 13 May 25
Post by: Andy in Germany on May 24, 2025, 12:51:38 PM
In this case, I wrote only about Diecast models. Very convenient for wargamers - the models do not require assembly and painting, and besides, they are quite durable. And relatively cheap (considering that assembly and painting are not required). There is one drawback - after the full sale of the manufactured edition, they become less accessible and, naturally, become more expensive, as rarities.

Ebay is a good place to find relatively inexpensive models, although I admit I tend to go for inexpensive vehicles, and I'm not fussy about the prototype, which is why my Royal Navy Police are driving heavily repainted Russian saloons. DeAgnostini models are also fairly easy to dismantle for painting.
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Complete AAR - Pg 46 - 13 May 25
Post by: HerbertTarkel on May 24, 2025, 06:36:15 PM
Gotta love a Trabant! Someday I’m going to buy a bunch - one to run, the rest for parts.

One from Sofia - a RUNNING ONE! It moved around the hood I stayed in. This photo I altered for a playlist called “And sometimes it runs”.  lol
Title: Re: CapnJim's Modern Stuff - Soviet Checkpoint Complete AAR - Pg 46 - 13 May 25
Post by: CapnJim on May 26, 2025, 12:18:14 AM
I read on Rubicon's FacePlant page that they were working on a line of 40s/50s/60s civilian vehicles, as plastic kits.  Intended to be used with their WW2 and Vietnam stuff.  Could be interesting, if/when they might eventually be released...

And I apologize for bringing this back to my "modern" games  8), but I think we're gonna go back to Balczakistan later in June.  One more chance for the Balczakis to provoke Mother Russia.  After that, the gloves will likely come off... 
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush Scenario - Pg 48 - 18 Jun 25
Post by: CapnJim on June 18, 2025, 01:01:50 AM
Good morning, Balczakistan!

Yep - this coming Friday (20 June), we're going back to Balczakistan.  This time we're gonna try it with Xenos Rampant rules.  This one ought to be a bit tough for the Soviets, as they are going out to grab a PBR VIP.  Here are their scenario info and unti sheet:

(https://leadadventureforum.com/gallery/66/16550-180625004832.jpeg)

(https://leadadventureforum.com/gallery/66/16550-180625004809.jpeg)

The Balczakis, on the other hand, have planted the VIP - he's a fake.  They plan to ambush the Soviets, and the Balczaki Army will be on hand to help.  Here are their scenario info and unit list:

(https://leadadventureforum.com/gallery/66/16550-180625004744.jpeg)

(https://leadadventureforum.com/gallery/66/16550-180625004714.jpeg)

Here's a bit better version of the map, and a few shots of the board:

(https://leadadventureforum.com/gallery/66/16550-180625004649.jpeg)

(https://leadadventureforum.com/gallery/66/16550-180625004617.jpeg)

(https://leadadventureforum.com/gallery/66/16550-180625004600.jpeg)

(https://leadadventureforum.com/gallery/66/16550-180625004544.jpeg)

(https://leadadventureforum.com/gallery/66/16550-180625004527.jpeg)

(https://leadadventureforum.com/gallery/66/16550-180625004510.jpeg)

An illustrated AAR will follow the game, likely next week.  Gotta do my Vietnam AAR from last week first.... 8)
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush Scenario- Pg 48 - 18 Jun 25
Post by: CapnJim on June 18, 2025, 01:45:59 AM
Oh well.  In the "Oops, my bad" category, a couple corrections are in order.  On the Balczaki Scenario Info sheet, that heading should read "Balczaki Deployment".  And there should be a rule explanation for the Balczaki T55 tank's Linebreaker rule.  The tank may ignore the movement penalty for low Obstacles, such as wood fences.
Sorry about that.  Note to self:  Do a better job of proofreading... :o
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush Scenario- Pg 48 - 18 Jun 25
Post by: mikedemana on June 23, 2025, 05:16:01 PM
Interestingly, your regular Dave E. was playing in my Viking Raid game at Origins on Friday night. There seems to have been a mixup, and he brought Ted's luck with him. Bar none in the 16 times I've run the scenario this year at various cons, Dave had the worst luck -- losing two of his three Viking raiders!  :D  lol

Mike Demana
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush AAR Part 1 - Pg 48 - 23 Jun 25
Post by: CapnJim on June 23, 2025, 09:35:59 PM
Interestingly, your regular Dave E. was playing in my Viking Raid game at Origins on Friday night. There seems to have been a mixup, and he brought Ted's luck with him. Bar none in the 16 times I've run the scenario this year at various cons, Dave had the worst luck -- losing two of his three Viking raiders!  :D  lol

Mike Demana

Well, that's sub-optimal...

Anyhoo, Let's get on with some story-telling.  We did indeed play this Friday past.  I warned Ted and Gene in advance that this was a tough scenario for the Soviets, and then they rolled randomly to see who played who.  Ted played the Balczakis, and Gene the Soviets.  I GM'ed.

A couple administrative notes, first:

1.  Failing a unit's Activation Roll did not end the turn.  All units got a chance to activate.

2.  We used the "Fog of War" chart in the rulebook.  We only rolled on it at the first failed activation test each player's turn.

With that out of the way, here we go...

Part 1:  Here They Come!

To the Soviets, it was supposed to be a raid by some OMON troops.  Just in case, they had a Motor Rifle Squad mounted in a BTR80 lined up to back them up, just in case.  To the Balczakis, however, it was a trap.

They'd fed false intel to the Soviets about a BPR leader being holed up in a safe house in the country.  Their HUMINT source had let them know the Soviets had left their base, and had headed in the direction of the target house.  Their source also alerted them to the presence of the Soviet BTR80 in the column.  The Balczaki regulars who were supporting the PBR irregulars took note, and called in one of their T55 tanks to back them up and deal with the Motor Rifle Infantry.

The Balczakis got ready.  One PBR cell was in the house, while the other 2 were at the hedge by the driveway, and along the scrub at the creekside, just east of the road bridge.

(https://leadadventureforum.com/gallery/66/16550-230625205140.jpeg)

The squad of Balczaki regulars set up in the tree line along the road just northwest of the bridge.

(https://leadadventureforum.com/gallery/66/16550-230625205159.jpeg)

"Alright, boys, get ready.  Here they come." was heard among the Balczakis as the Soviet OMON units approach up the road from the south.  They led with the UAZ 469, followed by theri Ural truck.

(https://leadadventureforum.com/gallery/66/16550-230625205122.jpeg)

As the Soviet vehicles approached the bridge, the Balczaki regulars let loose with RPGs.  And missed.  The cat was out of the bag now.  The OMON 469 veered left and screeched to a halt, the larger truck right behind.  The OMON troopers dismounted.  Their officer barked orders in thick Russian.

(https://leadadventureforum.com/gallery/66/16550-230625205105.jpeg)

One group of Soviets went left to the trees along the road, while another to the right.  PBR guerillas opened fire on the OMON command unit that had taken shelter behind the 469 - one of the OMON troops crumpled to the pavement.  The big Ural truck pulled forward, and the OMON command unit moved over behind it.

(https://leadadventureforum.com/gallery/66/16550-230625205049.jpeg)

(https://leadadventureforum.com/gallery/66/16550-230625205032.jpeg)

As that was going on, something odd happened (the first of a number of unusual events).  A column of civilian cars came driving south on the road, in a hurry to get where they were going.  Seemingly oblivious to the gunfire, they sped toward the bridge.

(https://leadadventureforum.com/gallery/66/16550-230625205012.jpeg)

The Soviet BTR, which had lagged behind the faster OMON vehicles, came up from the south.  The Soviets and the Balczakisi traded some relatively ineffectual fire.  The 469's driver pulled off the road a bit, to let the civilian vehicles through.  Right now, they were just in the way.

(https://leadadventureforum.com/gallery/66/16550-230625204956.jpeg)

With the BTR coming up, the Balczaki regulars moved to some better cover.

(https://leadadventureforum.com/gallery/66/16550-230625204937.jpeg)

The convoy of civilian vehicles wove its way through the OMON units.  They did slow down enough to snake their way through.

(https://leadadventureforum.com/gallery/66/16550-230625204919.jpeg)

At this point, some civilians, on foot, come along the river from the east.  They seemed confused, milling about as though they were looking for something.  Or perhaps someone.

(https://leadadventureforum.com/gallery/66/16550-230625204856.jpeg)

The column of civilian cars and the BTR passed each other on the road, as the OMON unit that had gone left moved back behind the 469.  More gunshot and RPG fire.  Assault rifle and RPG fire makes a lot of noise, even if it doesn't have much effect.

(https://leadadventureforum.com/gallery/66/16550-230625204743.jpeg)

As the so-called firefight went on, those civilians found their way, and began heading toward the PBR cell by the river.  And, a reporter hopped down off the OMON's truck, snapping pictures as she did so.  Who invited her?

(https://leadadventureforum.com/gallery/66/16550-230625204723.jpeg)

That's it for now.  I'll post Part 2: Shit!  They Got a Tank! (the last part) soon enough, but likely after I post the last part of our latest Vietnam game.  Till then...
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush AAR Part 1 - Pg 48 - 23 Jun 25
Post by: carlos marighela on June 24, 2025, 01:11:11 AM
An air of mystery to this one. Nice storytelling, as ever.
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush AAR Part 1 - Pg 48 - 23 Jun 25
Post by: has.been on June 24, 2025, 06:44:25 AM
I know quite a few gamers who would not have been so nice to the civilians as the Soviets were. :D
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush Full AAR - Pg 48 - 27 Jun 25
Post by: CapnJim on June 27, 2025, 11:25:09 PM
An air of mystery to this one. Nice storytelling, as ever.

Thanks.  This is a little mystery here, especially for the Soviets...

I know quite a few gamers who would not have been so nice to the civilians as the Soviets were. :D

Yes, well, my gaming group is certainly not above gunning down/running over/blowing up civilians.  Been there, done that, as they say.  All three.  In this case, though, the civilians were in the way, and Gene decided to let them pass to get them out of the way.

With all that taken care of, here is now, for your reading and viewing pleasure...

Part 2: Shit!  They Got a Tank!   

This is the final part to this tale.  But not the end of the story.

Just as the Soviets were planning to push across the bridge, now that those civilians were out of the way, it happened.  The Balczaki T-55 came rumbling on the scene, coming down the road from the north.  Black diesel smoke bellowed from its exhaust.  The Soviets were a bit less than thrilled with this new development.

(https://leadadventureforum.com/gallery/66/16550-260625174201.jpeg)

(https://leadadventureforum.com/gallery/66/16550-260625174141.jpeg)

The last of those civilian cars kept heading south, away from the action.  Now perhaps we know what they were trying to get away from.

(https://leadadventureforum.com/gallery/66/16550-260625174119.jpeg)

In a desperate move, the Soviets drove their truck across the bridge, turned it a bit sideways, and blocked the road.  Or tried to, anyway.  The reporter jumped down from the truck - she didn't like the 100mm gun tube of that T55 pointing at the truck she was riding in.  The BTR moved forward, and some of the OMON men rushed the bridge.  The others fired on the PBR men lining the river, shooting one down like the dog that they claimed him to be. 

(https://leadadventureforum.com/gallery/66/16550-260625174101.jpeg)

Then, it started raining.  Probably just one of those summer afternoon pop-up storms.  But it rained hard, limiting visibility for a while.  And, more civilian cars came down from the north and drove right up to the rear of the tank.  Knowing Balczaki driving habits, they were likely laying on their horns and swearing at the tank for blocking their way...they were rewarded with seeing the T-55 turn the Soviet truck into a blazing wreck.  A 100mm HEAT round will do that.  But now it was a blazing wreck that blocked the road, even with the rain.

(https://leadadventureforum.com/gallery/66/16550-260625174043.jpeg)

Those civilians on foot by the river found the PBR men there.  Words were exchanged, and the PBR men disappeared away to the east.  Apparently, the civilians must have brought word that the PBR were needed elsewhere.  Or it was quite the prank - that punk in the hoody does look kinda shifty...and the civilians would end up going away, as well.

(https://leadadventureforum.com/gallery/66/16550-260625174007.jpeg)

It quit raining, but the storm must have knocked out Soviet commo.  They seemed a bit confused for a few minutes, getting just static on their radios.  The T-55 shoved the burning truck out of its way, perhaps denting the tank's left front fender.  The tank showed no real effects from that maneuver, though.  The Balczaki regulars moved up to take cover behind the truck and the tank.  There was more shooting, little of it very effective but it did force the Soviets back across the bridge.  And with its view cleared, the big gun on the Balczaki T-55 roared again, sending a HEAT round slamming into the Soviet BTR.  It very nearly killed it.

(https://leadadventureforum.com/gallery/66/16550-260625173950.jpeg)   

(https://leadadventureforum.com/gallery/66/16550-260625173933.jpeg)

The driver of the Soviet 469 didn't like being that close to the armored monster, so he drove his vehicle away, down the riverside.  Not the bravest of moves, I should say.

(https://leadadventureforum.com/gallery/66/16550-260625173917.jpeg)

More shooting.  One OMON unit got down by the riverbank.  They were greeted by some of that shooting, and another OMON man went down.  And another 100mm HEAT round turned the BTR into burning hulk, just as its infantry moved up near it.  I'm sure they were somewhat less than thrilled with that turn of events.  And the reporter appeared with the lead OMON unit.  Apparently, she had made her way back across the bridge, away from burning truck and that big f***ing tank (her words...).

(https://leadadventureforum.com/gallery/66/16550-260625173902.jpeg)

And more shooting.  This time, it was another PBR man who went down - one of the chaps lining the hedge by the target house.

(https://leadadventureforum.com/gallery/66/16550-260625173842.jpeg)

Things were now a bit tenuous for the Soviets.  They had traded men down with the Balczakis, one for one, but most of their rides were blazing away, burning hulks in the post-storm summer sun.  Their only good wheels they had were driving away to the west along the river.  But the reporter had a front row seat for it all.  She would have quite the story to tell, subject to review by Soviet authorities, of course.

(https://leadadventureforum.com/gallery/66/16550-260625173826.jpeg)

(https://leadadventureforum.com/gallery/66/16550-260625173732.jpeg)

(https://leadadventureforum.com/gallery/66/16550-260625173756.jpeg)

The Soviets decided they had had enough.  They began heading back south, from where they came.  On foot, mind you.  As for the 2nd group of civilian cars, their drivers were still laying on their horns, their occupants trading words with the Balczaki regulars.  Apparently, they had places to be.

(https://leadadventureforum.com/gallery/66/16550-260625173810.jpeg)

And that was it.  As the Soviets retreated away from the scene of action, the firing died down.  The Balczakis' trap had pretty much worked.  They suffered a couple casualties, but all in the name of freedom.  The Soviets, on the other hand, had suffered another embarrassing bloody nose.

Aftermath

The PBR and the Balczaki Provisional Government were pleased with themselves.  That pleasure would not last long though.  The Soviets would be done screwing around.  If the Balczakis could bring tanks to a fight, so could the Soviets.  The Hell with a propaganda war.  It was time for a real, honest-to-God shooting war.  The Soviet gloves would be coming off now... 
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush Full AAR - Pg 48 - 27 Jun 25
Post by: commissarmoody on June 28, 2025, 03:34:22 AM
Send in the HINDS!!!  :D
Who makes the OMON figures?
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush Full AAR - Pg 48 - 27 Jun 25
Post by: has.been on June 28, 2025, 07:36:05 AM
I wonder, if the Soviets send in the tanks, would it be like the Prague Spring?
Student protesters soon worked out that you could take a tank out,
some rags stuffed under the spare fuel tanks & a cigarette lighter would do it.

Quote
(https://upload.wikimedia.org/wikipedia/commons/thumb/3/3c/10_Soviet_Invasion_of_Czechoslovakia_-_Flickr_-_The_Central_Intelligence_Agency.jpg/500px-10_Soviet_Invasion_of_Czechoslovakia_-_Flickr_-_The_Central_Intelligence_Agency.jpg)/quote]
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush Full AAR - Pg 48 - 27 Jun 25
Post by: CapnJim on June 28, 2025, 11:07:42 PM
Send in the HINDS!!!  :D
Who makes the OMON figures?

Hinds?  Perhaps.  The gloves are coming off, so we shall see...

As for the OMON figures, I got them from a Kickstarter from Tiny Terrain Models several years ago.  I got enough Soviets/Russians for a full Motor Rifle Platoon, as well as enough left over with proper headgear to make up an OMON unit.  I also got a bunch of their Chechen irregulars, who are portraying the BFF fighters in Balczakistan.  Sadly, it appears that they are all out of production...

I wonder, if the Soviets send in the tanks, would it be like the Prague Spring?
Student protesters soon worked out that you could take a tank out,
some rags stuffed under the spare fuel tanks & a cigarette lighter would do it.

Could happen.  Depends on how the ensuing battles go.  But the various rules we could be using use would support such a thing.  ;)
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush Full AAR - Pg 48 - 27 Jun 25
Post by: carlos marighela on June 29, 2025, 12:22:53 AM
Well you know what they say Jim. Everything looks clearer in Hind sight. :D
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush Full AAR - Pg 48 - 27 Jun 25
Post by: CapnJim on June 29, 2025, 02:20:16 AM
Tanks for that pun, carlos.  Right up my alley!  ;)
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush Full AAR - Pg 48 - 27 Jun 25
Post by: Rick on June 30, 2025, 03:55:44 PM
I wonder, if the Soviets send in the tanks, would it be like the Prague Spring?
Student protesters soon worked out that you could take a tank out,
some rags stuffed under the spare fuel tanks & a cigarette lighter would do it.

Quote
(https://upload.wikimedia.org/wikipedia/commons/thumb/3/3c/10_Soviet_Invasion_of_Czechoslovakia_-_Flickr_-_The_Central_Intelligence_Agency.jpg/500px-10_Soviet_Invasion_of_Czechoslovakia_-_Flickr_-_The_Central_Intelligence_Agency.jpg)/quote]
Quite a lot of people found out that a molotov cocktail onto the rear engine deck of a soviet tank would shut it down and cause the crew to bail out - especially those fitted with fire supression systems!  lol
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush Full AAR - Pg 48 - 27 Jun 25
Post by: cuprum on June 30, 2025, 04:01:27 PM
In fact, this hasn't worked for a long time. Since they started creating excess pressure inside military equipment to prevent radioactive dust from getting inside. The combustible mixture will simply flow down the armor... But you can burn the truck.
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush Full AAR - Pg 48 - 27 Jun 25
Post by: Rick on June 30, 2025, 04:36:44 PM
In fact, this hasn't worked for a long time. Since they started creating excess pressure inside military equipment to prevent radioactive dust from getting inside. The combustible mixture will simply flow down the armor... But you can burn the truck.
In fact it has, but not in the way you intended. In the older Soviet tanks with a single fire supression system, the fire doesn't have to penetrate the tank - a fire on the engine deck was often enough to set off the fire supression system which filled the tank with CO2 (more recently, Halon - but that's usually in tanks with seperate engine/crew compartment systems), causing the crew to bail out. Even the US Army and the Mujaheddin were aware of that trick.
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush Full AAR - Pg 48 - 27 Jun 25
Post by: CapnJim on June 30, 2025, 04:53:28 PM
Fear not, my friends.  My head is swirling with scenario ideas for what may come next in Balczakistan.  They include, but are not limited to:

A.  Soviet tanks and motor rifle infantry vs. Balczaki grunts.

2.  Soviet tanks and motor rifle infantry vs. their Balczaki counterparts.

c.  Guerillas thrown in on one or both sides.

IV.  Tanks and motor rifle infantry vs. rioters,either way (a Bahkmuht Spring kinda thing...)

E.  OMON vs. rioters.

This list goes on...
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush Full AAR - Pg 48 - 27 Jun 25
Post by: cuprum on June 30, 2025, 05:08:02 PM
Even the US Army and the Mujaheddin were aware of that trick.

Hmm... Here is a video from Kyiv in 2014, where Ukrainian riot police ram barricades with two armored personnel carriers. And these armored personnel carriers are subjected to a powerful blow from Molotov cocktails. Despite this attack and the sea of fire that engulfed the armored personnel carriers, the crews did not abandon them and remained alive. Although, judging by the footage, it was difficult to breathe inside:

https://www.youtube.com/watch?v=z9xup8c_XgI

Although one of the vehicles abandoned by the crew was later burned. But this was when the engine was turned off and excess pressure was not built up inside.
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush Full AAR - Pg 48 - 27 Jun 25
Post by: Rick on June 30, 2025, 05:35:22 PM
2014?

I thought we were talking about Soviet tanks in the 80's?
I think even the Russians had made one or two improvements since then.
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush Full AAR - Pg 48 - 27 Jun 25
Post by: CapnJim on June 30, 2025, 05:41:08 PM
2014?

I thought we were talking about Soviet tanks in the 80's?

More or less.  Late summer and fall of 1990 to be exact...this last scenario was set in late August.
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush Full AAR - Pg 48 - 27 Jun 25
Post by: Rick on June 30, 2025, 05:45:57 PM
Ah but still nowhere near 2014. That's good to know - no-one has suddenly invented a time machine and started playing silly buggers with the tanks again!  lol
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush Full AAR - Pg 48 - 27 Jun 25
Post by: carlos marighela on June 30, 2025, 09:27:53 PM
The effectiveness of molotov cocktails against post-war closed top AFVs has always been somewhat limited If you can somehow get a fire going inside the crew compartment or the engine bay, then OK you are in with a chance but that's not an easy proposition. They are less vulnerable for a variety of reasons than their WW2 counterparts. Pretty much all of them are better sealed for amphibious or water crossings reasons. Pretty much all of them have an NBC overpressure system and with a few exceptions in APCs all of them run on far less flammable diesel. Engine compartments are far more effectively sealed off from crew compartments and typically don't draft air in via the crew compartment.

It doesn't even require overpressure to defeat a molotov. Have a little think about the number of times petrol bombs were chucked at Saracens, Pigs and armoured Land Rovers of different types in Northern Ireland all for negligible result.

Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush Full AAR - Pg 48 - 27 Jun 25
Post by: Rick on June 30, 2025, 09:47:28 PM
I had to check back along the thread just to make sure we were actually having the same conversation. I mentioned that there was a flaw in Soviet tank design from about the 60's and 70's (well known in US Army circles and, apparently, also to the Mujaheddin) and then you bring in apc's, Saracen's, Humber Pigs and how difficult it would be to start a fire inside the engine compartment - something that I never even mentioned. Carlos - we do appear to be having completely different conversations here, why don't we both just leave it at this point, yes?
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush Full AAR - Pg 48 - 27 Jun 25
Post by: CapnJim on June 30, 2025, 09:55:20 PM
Um, careful there.  We're bordering on getting a bit too crunchy.  I'd just as soon my thread not get locked...
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush Full AAR - Pg 48 - 27 Jun 25
Post by: Rick on June 30, 2025, 10:01:08 PM
Sorry Cap'n Jim - I'll go back and tone it down a bit, I probably went off a little too much. Is that better?
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush Full AAR - Pg 48 - 27 Jun 25
Post by: CapnJim on June 30, 2025, 10:14:13 PM
Thanks, Rick.  I appreciate that.

Besides, the members of my gaming group would actually have to hit an armored vehicle with a Molotov for any of this to be remotely relevant.  An accomplishment as yet not done....
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush Full AAR - Pg 48 - 27 Jun 25
Post by: Rick on June 30, 2025, 10:29:51 PM
Thanks, Rick.  I appreciate that.

Besides, the members of my gaming group would actually have to hit an armored vehicle with a Molotov for any of this to be remotely relevant.  An accomplishment as yet not done....
Ah, they're probably not doing it right.  ;)
Tell them all they have to do is go up to the tank, tie a bungee cord to the engine deck, then walk back to the molotov's, stretching it out as they go. Then, simply tie the other end of the bungee to the molotov, light it and let go. Now what could be easier than that!  lol lol lol
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush Full AAR - Pg 48 - 27 Jun 25
Post by: cuprum on July 01, 2025, 01:12:48 AM
This thing on Soviet equipment was called "Anti-nuclear protection system" (PAZ), part of it was "Filter-ventilation unit" (FVU). The principle of operation is to create excess pressure inside the vehicle body to prevent radioactive dust from penetrating into it in contaminated areas. It began to be installed on Soviet military equipment in 1957. The first tank where it was installed was the T-55, the first BTR-60. And then even previously produced models were equipped with it (I don't know in what quantities), for example the BTR-40B. And most of the subsequent equipment - of course.

https://web.archive.org/web/20090307205118/http://www.janes.com/extracts/extract/jnbc/jnbc0734.html
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush Full AAR - Pg 48 - 27 Jun 25
Post by: Rick on July 01, 2025, 01:45:20 AM
This thing on Soviet equipment was called "Anti-nuclear protection system" (PAZ), part of it was "Filter-ventilation unit" (FVU). The principle of operation is to create excess pressure inside the vehicle body to prevent radioactive dust from penetrating into it in contaminated areas. It began to be installed on Soviet military equipment in 1957. The first tank where it was installed was the T-55, the first BTR-60. And then even previously produced models were equipped with it (I don't know in what quantities), for example the BTR-40B. And most of the subsequent equipment - of course.

https://web.archive.org/web/20090307205118/http://www.janes.com/extracts/extract/jnbc/jnbc0734.html
I'm sure you're correct cuprum but it still has nothing to do with what I'd originally mentioned. We are talking at cross-purposes so shall we just drop it, perhaps?
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush Full AAR - Pg 48 - 27 Jun 25
Post by: cuprum on July 01, 2025, 01:53:42 AM
Yes, sure.
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush Full AAR - Pg 48 - 27 Jun 25
Post by: carlos marighela on July 01, 2025, 04:52:50 AM
In fact it has, but not in the way you intended. In the older Soviet tanks with a single fire supression system, the fire doesn't have to penetrate the tank - a fire on the engine deck was often enough to set off the fire supression system which filled the tank with CO2 (more recently, Halon - but that's usually in tanks with seperate engine/crew compartment systems), causing the crew to bail out. Even the US Army and the Mujaheddin were aware of that trick.

What we have is someone relying on an old shibboleth without an understanding of how fire suppression systems work.

Automatic AFV fire suppression systems trigger when the detectors pick up a significant enough heat spike. The older systems were wholly reliant on this, newer ones backed it up with optical sensors.  Those optical sensors detect the IR signature of a flame. Automatic fire suppression systems have been around for a long time and when I say a long time in the Soviet case I mean since at least the early 1970s when the ZETS 13-1 sytem came into service. These were in service in T-72s, T-64s and T-80s. In later years they also were modified to the optical sensors. IIRC even T-55s and T-62s had earlier systems as well.

Most systems also have a manual trigger but the default setting is automatic, since the main threat is the jet of a HEAT round or superheated spalling from an APDFS hit.

The thing is that these systems and their associated sensors are located inside the tank typically in both the crew compartment and the engine bay. So in the first place the heat source has to be apparent and meaty enough within the vehicle to trigger and furthermore has to be sufficiently hot to trigger the system.  Think about this. Soviet armour was routinely fitted with ERA blocks from the early/mid 1980s. If the automatic fire suppression system was triggered by external heat sources then surely it would have triggered each time an ERA brick detonated as each would produce a much more intense heat spike than a bottle of petrol or kerosene.

Neither of these triggering factors is likely to be occasioned by a flaming bottle of petrol landing on the exterior of a vehicle. Unless it enters the confines of the vehicle through a hatch or vent, it's not going to trigger the fire suppression system. A slightly more likely and I do mean slightly more likely scenario would be burning fuel entering the engine compartment. That said, if it does, the engine is cut off first and any release of halon gas is going to be limited to the engine bay. Highly unlikely to cause anyone to bail out. Halon is an unpleasant thing to be exposed to but unless the crew compartment has been penetrated it's not going to be an immediate issue.

Now, are you more likely to bail out cos the engine has cut out or are you just going to attempt to restart the engine after the fire suppression system has done its job? I suspect that if Soviet crews were indeed  bailing out because of an engine fire and what happened next it was more an issue of poor training than physics or actual likely harm.  Hitting the external fuel panniers or auxiliary drums will not cause fire to spread into the engine bay btw. The internal plumbing is designed to defeat that, and typically the Soviets were trained to empty, the auxiliary drums before entering the combat zone. That said, crew bailing because of temporary mobility hits are not unknown, it's just that they usually ocur because that temporary loss of mobility pressages an increased chance of an AT round penetrating a sitting target.

To make this easier to understand ask yourself the following: Does your fire alarm go off in the kitchen every time you light the barbecue in the back garden?  Do you immediately bolt out of the house if it does? Probably not unless you are living in the kid's tree house.  ;)

Now, Cuprum's contribution on the PAZ system is relevant because most post war AFV's are well sealed unless their hatches are open and overpressure systems designed for NBC warfare effectively  double down on that.

The point, in case in needs labouring (apparently it does), about Saracen's and Pigs surviving molotov hits is pretty simple. These were old vehicles, absent NBC overpressure systems, that proved largely impervious to molotov cocktails. Now apply that to vehicles with an array of defences against such threats.

Worth noting that in Afghanistan between 1979 and 1989 the Soviets lost slightly under 150 T-62s all up. Pretty much all lost to IEDs, mines or penetrating hits from various HEAT weapons plus the odd one demolished to prevent capture. If the Muj had a secret weapon they don't seem to have used it very often. Still, why let that stand in the way of a good story.

Right said my piece. Back to Balzaickistan!
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush Full AAR - Pg 48 - 27 Jun 25
Post by: cuprum on July 01, 2025, 05:07:11 AM
We found out that a bottle of gasoline is a poor weapon against a tank. Much better - a shkhid-mobile, stuffed with dynamite or something cooler...
BalchkiSTAN...STAN means a Muslim country.


(http://i.postimg.cc/90NGpLSX/121221212.jpg)
https://postimg.cc/PvYpfQT0
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush Full AAR - Pg 48 - 27 Jun 25
Post by: Rick on July 01, 2025, 11:38:53 AM
Sure, cuprum, just like Indonesia, Nigeria and Bangladesh, eh?  lol
The suffix 'stan' is Persian and means 'land /place of' and probably means that the country is trying to invent or reinforce a connection to the (historical) muslim Persian empire. It probably means that the people of Balchakistan have lofty ambitions or a much higher than normal amount of pride in their country. Any intel officer worth his salt would include that nugget in a package as a warning to be careful when dealing with the (probably touchy) inhabitants.  lol
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush Full AAR - Pg 48 - 27 Jun 25
Post by: cuprum on July 01, 2025, 11:52:48 AM
I did not understand your claim ... I did not say that this is an obligatory attribute for Muslim countries, I said that this feature has no name, where another denomination prevails.
So, it is quite possible, besides the fact that there are problems between local residents and Russians in Balchistan, there is also a religious conflict? So, in my opinion, the reading will be even more exciting  ;)
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush Full AAR - Pg 48 - 27 Jun 25
Post by: Rick on July 01, 2025, 11:56:45 AM
Cuprum - the first part was intended as a joke, just to lighten the mood somewhat. The second part has very little to do with religion and a lot to do with history and sensitive pride.
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush Full AAR - Pg 48 - 27 Jun 25
Post by: cuprum on July 01, 2025, 12:07:01 PM
Ok
Title: Re: CapnJim's Modern Stuff - Soviet Raid-Ambush Full AAR - Pg 48 - 27 Jun 25
Post by: carlos marighela on July 01, 2025, 03:22:41 PM
Well, there's always Accrington Stanley. I've no idea what faith they profess but clearly none of their prayers have ever been asnswered. Ditto for the pilgrims of Stansted.  :D
Title: Re: CapnJim's Modern Stuff - La Policia Federal - Pg 50 - 20 Jul 25
Post by: CapnJim on July 20, 2025, 01:53:27 AM
Okay.  While things are heating up in Balczakistan (the next game - "The Empire Strikes back" - is set for Friday, 08 August), we're gonna go back 2 years to the Summer of 1988.  Painting-wise, we'll be preparing for the US-led intervention in El Perdomo (Operation Righteous Thunder).  While some of the troops are ready, many are not.  First of these is the rest of my Central American Policia.  They are 28mm, of course, and are from Brigade Games' DrugWarZ Kickstarter from a number of years ago.  I've had 7 of them painted up from quite some time now, and these chaps have seen action already.  I have a couple patrol cars for them, as well.

(https://leadadventureforum.com/gallery/66/16550-190725221858.jpeg)

I've now painted up the other 8.  They started life with slotta-bases - which I don't particularly care for.  So I removed the tab, cleaned up their feet, and mounted them on 25mm plastic bases.  Here are the Uzi-armed fellas, with a guy with a shotgun (and a cigar I added... :D).

(https://leadadventureforum.com/gallery/66/16550-190725222226.jpeg)
(https://leadadventureforum.com/gallery/66/16550-190725222154.jpeg)

Here are dudes with (from left to right) a G3 (or maybe a CETME), a BAR, and M1 carbines.

(https://leadadventureforum.com/gallery/66/16550-190725222130.jpeg)
(https://leadadventureforum.com/gallery/66/16550-190725222104.jpeg)

Here are the 8 newly-painted guys all together.

(https://leadadventureforum.com/gallery/66/16550-190725222036.jpeg)

These 15 men will be La Policia Federal del Perdomo.  On whose side they end up on remains to be seen...

Next up are 16 guys, all Congo Crisis Mercenaries from Mongrel Miniature (sold by Badger Games here in the States).  They are prepped, and after their bases dry, I plan to prime them tomorrow (20 July).  Painting will commence thereafter - I plan to paint them up based on the Jamaican Defense Forces troops deployed as part of Operation Urgent Fury (the US-led intervention in Grenada).  They will be play a part in Operation Righteous Thunder...pics will follow upon completion of painting operations......

Title: Re: CapnJim's Modern Stuff - La Policia Federal - Pg 50 - 20 Jul 25
Post by: carlos marighela on July 20, 2025, 03:59:35 AM
Nicely done!.  :-* :-*Actually those look quite a lot like Chilean Carabineros, similar colour scheme. Famously straitlaced the caribineros and probably divert considearbly from your chaps in being equally renowned for being unbribable.

Hmm we are thinking along similar lines. My fictional Caribbean island has its regular army in generic British jungle greens and standard British kit just like the old Jamaican uniforms. I used the Eureka Aden Brits for those as well as my Police Mobile Reaction Unit, I just painted the latter in blue uniforms. The Presidential Guard received more Gucci kit: flack jackets, US Woodland camo and Galils. I had some of the old Dadi i Piombo Italians floating around so they were a useful conversions source (basically slicing the carrying handles off their rifles).

I'll have to post some photos elsewhere.
Title: Re: CapnJim's Modern Stuff - La Policia Federal - Pg 50 - 20 Jul 25
Post by: CapnJim on July 20, 2025, 08:55:29 PM
Hmm.  Re: The Eureke Aden Brits, didja use the bush hats, the glengarries, or head-swap 'em with other headgear?
Title: Re: CapnJim's Modern Stuff - La Policia Federal - Pg 50 - 20 Jul 25
Post by: carlos marighela on July 20, 2025, 11:20:50 PM
I kept the bush hats in the end for the army, it's a common enough bit of kit.  These cahaps are a Commonwealth army after all. I thought about using the Empress uncammed MkIV helmets I have but the heads look a little large on the Eureka figures and besides I have another use for those. ;)

The Police Mobile Unit did get a bit of a mix, with some beret heads. I also added a couple of the Eureka RLI figures because well.... Police, Caribbean, shorts. The Police will be getting a couple of Motorcycle escort riders for the President's official Bentley limousine. Half of the donor kits for my MH-6 and AH-6 Little birds came with police motorcycles and riders.

There's a third force as well. Because my fictitious island is a mash up of Panama and Grenada with a bit of Narcos thrown in for fun, I created a party militia of loyal street thugs. They're a bit like Noriega's Dignity Battalions. They function in the islands political mix as potential counterweight to the armed forces. The Libyans armed this lot so I used a variety of Gripping Beat and Eureka  African guerillas in civvy kit with Soviet bloc weapons.

Island forces are pretty much complete, I'm still slowly finishing the US forces (Marines, Rangers and 82nd Airborne). Finding suitable terrain has been the other slow point but we re getting there.
Title: Re: CapnJim's Modern Stuff - La Policia Federal - Pg 50 - 20 Jul 25
Post by: CapnJim on July 21, 2025, 12:21:50 AM
Hmmm.  Those RLI fellers might need a looking at.

Right now, my plan (a very loose one at this point in time, and subject to change) is to have these forces:

US Army/Marines Infantry:  These guys are already done, a full platoon's worth (although I really need a 3rd fire team in each squad to make them full-strength Marines), with a couple Humvees.  Still thinking about what other vehicles will play a part (those leading in consideration are LAVs, M113s, and a Sheridan or 2.

US Rangers:  I, through my gaming bud Ted (who has a 3D printer), will be using the figures I get (in patrol caps) from the Flank March Miniatures Reforger 1 Kickstarter currently under way).  The sample figures he did up for me look pretty good.  In fact, I may have him do those third fireteams (in Kevlars) for the Marines (although they won't have M249s).

La Guardia Nacional del Perdomo (GNP):  These chaps could appear on either side, as a coup will have taken place by the time the US-led intervention occurs.  Gonna use Empress and Rubicon ARVN for these guys.  Still thinking about these guys' vehicles, but am leaning toward V100 Commandos, and an M41 Walker Bulldog or 2.

Token Caribbean Participation:  The Mongrel Minis Congo Mercenaries I'm getting ready to paint. 

Los Toros Bravos, the local rebels/gun/drug smugglers/coup instigators/general pains-in-the-ass:  Gonna use Rubicon's NVA. ANZAC, and US Army guys for these chaps.  I want a mix of kit, headgear, and weapons.  Some other bits/pieces may get used to make these guys too - we'll see.  As for vehicles, a mix - wherever they can get 'em.

Other factions may include:

The British:  I am mulling over the idea of a British interest in El Perdomo.  If so, guys with L1a1s, as I like how they look.  I have a few choices in these chaps.

Cubans:  I may get figures to use for Cuban advisors to Los Toros Bravos.

That's it for now.  So far, we've RPG'ed in El Perdomo, with the players acting as employees of a Private Corporate Security Company (a CIA front).  I'll go over some background when we get closer to playing some games, but the players have foiled some Los Toros Bravos plans, raided a LTB training camp, and outed a renegade GNP Capitan. 


 
Title: Re: CapnJim's Modern Stuff - La Policia Federal - Pg 50 - 20 Jul 25
Post by: carlos marighela on July 21, 2025, 02:13:43 AM
I partly used this exercise as way of getting further use out of existing toys. The security forces have over the years managed to obtain a variety of kit from various sources. The regular army is still kitted out with mostly British kit, the sort of things that would be supplied at independence. Nothing heavier than an 81mm mortar. In the intervening yeas there has been some civil unrest so the Police obtained a couple of Humber Pigs.

The US donated a couple of Cadillac Gage V100s for a peacekeeping mission which ultimately didn't come to pass and a handful of French AML armoured cars have been obtained second hand. A Libyan presence and one of the drivers for US intervention, along with the use of the island as a staging post and money laundering centre for drug cartels has provided a supply of ex-Libyan small arms and reportedly a number of SA-7 MANPADS. The island is in fact believed to be the source of the missile that shot down a commercial airliner near Bogota carrying the US ambassador to Colombia and the head of the DEA office there.

Like you I need to, finish a third squad for my Marines. I've already converted some Eureka chaps with SMAW for fire support. The Marines already have 3 amtracs and an M60A1 and I'm thinking of adding a LAV.

My SEAL Team/ Delta Force Operators are pretty much done, I just need to finish the Little Birds.

The 82nd will be getting a Sheridan or two and a couple of HMMWVs.  Their helos are already done. Pretty close to completion but I'm finding the endless painting of woodland camo a bit of a chore at present.

Thining about doing all of this as sort of bastardised Play by Mail, with task force commanders issuing orders and then playing it out on board.
Title: Re: CapnJim's Modern Stuff - La Policia Federal - Pg 50 - 20 Jul 25
Post by: CapnJim on July 21, 2025, 03:30:38 PM
Very interesting.  I'd be interested in seeing more of your forces as you do/have done them up.

I think I'm set for helos, too, by the way.  Forgot to mention those.

Like I said, I'll post some more background on El Perdomo as time goes by.  But it is a small nation sandwiched between Costa Rica and Panama, with coasts on both the Caribbean and the Pacific.  Tobacco (in particular cigar and pipe tobacco) is its main export.  It is supported by the US, and maintains a small, but generally capable armed force and national police.

It enjoys good relations with Costa Rica, and mutual tolerance with Panama.  It does not get on at all with Cuba, as they are fomenting unrest in El Perdomo. 

The big question mark in my mind is the presence of British interests.  I keep picturing it as a former British colony, and perhaps still part of the Commonwealth with a Governor General, and a small British military presence.  Haven't decided yet...

Like you, Operation Righteous Thunder will be inspired by Grenada and Panama.  There may be just a bit of inspiration from 2003 Iraq thrown in, as well.  If there are British interests, the Falklands may inspire, as well. 
Title: Re: CapnJim's Modern Stuff - La Policia Federal - Pg 50 - 20 Jul 25
Post by: carlos marighela on July 21, 2025, 08:09:41 PM
British interests in the Falklands being largely sheep, the odd fish and of course the 'Bennies'.  :)

I've got Belize/ British Honduras as a project on the back burner. When I finally get around to buying the Rubicon ARVN, I'll be doing a generic Central American force that can double as Guatemalans, Salvadorans and Hondurans.

Speaking of Australians, I went back and looked at the 'Caribbean Peace Force' again. I noticed something I'd not seen before. The Bahamas contingent were aparently kitted out in Australian or at least Australian style greens along with their SLRs and British '58 pattern webbing. The trousers have the weird 3/4  cargo pockets that I've only ever seen on Aussie greens. They were a pain because if you stuck anything in those pockets it rubbed against the front of your leg when you moved, unlike a proper side pocket. A design so stupid it has to be unique. I obtained as many of the older, single side pocket trousers to wear 'out bush'.

It's possible they bought them from the ADF they're a fellow Commonwealth nation and Australia did sell cars to the Caribbean*. At any rate, the Rubicon Australians might be another source of troops. Just as well, they are nigh on useless as Vietnam era Australians.



* About the only place, along with Nah Zahlund and the odd one to the Gulf States and Pacific, that Holden (GM) ever had any export success. The one competitive advantage being that they were all right hand drive vehicles. It's weird seeing Australian cars on the other side of the world. Fortunately we no longer manufacture cars in Oz so nobody can blame us anymore.
Title: Re: CapnJim's Modern Stuff - La Policia Federal - Pg 50 - 20 Jul 25
Post by: Rick on July 21, 2025, 09:30:01 PM
Ah, you forgot that British interests in the Falklands these days also include the oil fields discovered some time after the conflict.
As both Panama and Costa Rica have oil deposits, it stands to reason that a country in between the two is also likely to have them? Might be a reason for the British to have hung on.
Might I suggest a couple of other films for you to watch - 'Carlton-Browne of the FO' and 'Water' as humerous inspiration.
Title: Re: CapnJim's Modern Stuff - La Policia Federal - Pg 50 - 20 Jul 25
Post by: carlos marighela on July 21, 2025, 09:58:42 PM
My Caribbean island does have oil interests, hence, in part, the Libyan involvement. It's the sub-plot for US involvement.  ;)



Title: Re: CapnJim's Modern Stuff - La Policia Federal - Pg 50 - 20 Jul 25
Post by: Ultravanillasmurf on July 22, 2025, 08:32:52 PM
I do not know how your choice of US scale relative to Empress ARVN, but an alternative for your GNP are the ARVN by Gringos  40.
https://leadadventureforum.com/index.php?topic=121220.msg1845739#msg1845739 (https://leadadventureforum.com/index.php?topic=121220.msg1845739#msg1845739)

Empress V100 is a good choice, I have one
Title: Re: CapnJim's Modern Stuff - La Policia Federal - Pg 50 - 20 Jul 25
Post by: Rick on July 22, 2025, 09:35:56 PM
The great thing about the Commando is it's versatility - it can be used as a 7 man apc, or with different support options up to a 20mm or 90mm cannon. It was a LAV before the US developed the LAV.
Title: Re: CapnJim's Modern Stuff - La Policia Federal - Pg 50 - 20 Jul 25
Post by: CapnJim on July 23, 2025, 01:54:38 AM
I do not know how your choice of US scale relative to Empress ARVN, but an alternative for your GNP are the ARVN by Gringos  40.
https://leadadventureforum.com/index.php?topic=121220.msg1845739#msg1845739 (https://leadadventureforum.com/index.php?topic=121220.msg1845739#msg1845739)

Empress V100 is a good choice, I have one

I've seen those chaps.  Got my eye on a few...

The great thing about the Commando is it's versatility - it can be used as a 7 man apc, or with different support options up to a 20mm or 90mm cannon. It was a LAV before the US developed the LAV.

Yep.  I'm def leaning toward V100s.

Title: Re: CapnJim's Modern Stuff - La Policia Federal - Pg 50 - 20 Jul 25
Post by: carlos marighela on July 23, 2025, 03:37:06 AM
Panama had 'em, Guatemala had 'em, even Jamaica had a few V-150s. Go to vehicle. The Empress one is lovely but the Solido ones are cheap. You'll never guess which path I took. lol 

Title: Re: CapnJim's Modern Stuff - La Policia Federal - Pg 50 - 20 Jul 25
Post by: Ultravanillasmurf on July 23, 2025, 02:51:00 PM
V100 and V150 had different hulls.
https://leadadventureforum.com/index.php?topic=117561.msg1473543#msg1473543 (https://leadadventureforum.com/index.php?topic=117561.msg1473543#msg1473543)
Title: Re: CapnJim's Modern Stuff - La Policia Federal - Pg 50 - 20 Jul 25
Post by: CapnJim on July 23, 2025, 02:59:43 PM
Yep.  I'm thinking just the V100.  For my GNP APCs (for those companies lucky/"elite" enough to have been issued them).

I have other ideas for what little heavier armor the GNP might have.... 
Title: Re: CapnJim's Modern Stuff - La Policia Federal - Pg 50 - 20 Jul 25
Post by: carlos marighela on July 23, 2025, 08:38:56 PM
The ever popular M3 Stuart? The mighty Sherman? The widely procured AMX-13 or the King Tiger of Latin America.... the M41?
Title: Re: CapnJim's Modern Stuff - La Policia Federal - Pg 50 - 20 Jul 25
Post by: Ultravanillasmurf on July 23, 2025, 09:58:43 PM
I have the M41 for mine.
Title: Re: CapnJim's Modern Stuff - La Policia Federal - Pg 50 - 20 Jul 25
Post by: Rick on July 23, 2025, 10:08:45 PM
You see, I'd have suggested the M24 Chaffee instead of the M3 Stuart at this point. It was a very popular tank or at least they managed to sell a lot of them!  lol
Title: Re: CapnJim's Modern Stuff - La Policia Federal - Pg 50 - 20 Jul 25
Post by: CapnJim on July 23, 2025, 10:54:12 PM
All good suggestions.  The current already-in-my- collection candidates are Saladins or a Panhard 90mm.  As for additions, I m leaning toward M24s or M41s. That's for the GNP.  The rebels will likely gave the usual Soviet stuff (supplied by the Cubans).
Title: Re: CapnJim's Modern Stuff - La Policia Federal - Pg 50 - 20 Jul 25
Post by: carlos marighela on July 23, 2025, 11:18:59 PM
Hmm not so many M24s in Latin America. Chile bought a few and actually did a cool conversion with an Israeli hyper velocity 60mm gun. Uruguay had them on the books for donkey's years before replacing them with M41 s.

By far the most widespread vehicel in the hemisphere were WW2 surplus M3s. Pretty much everyone who had tanks in Latin America had a collection of M3s at some point and the Bolivian ones even made it into the 21st C. Brazil had hundreds of the damn things. They even found a whole tank company's worth parked up on a farm in São Paulo state about fifteen years ago. Of course Brazil also converted them, not only into the X1 series but also some pretty cool one-off oddities. I've seen the self propelled MRL version in the army museum in Rio.

Shermans were fairly widely spread. By numbers, naturally enough it was the ABC countries that had the most but examples popped up in Cuba and Nicaragua and Paraguay. Paraguay kept some of the ex- Argentine, upgunned ex-British Fireflies running until a few years ago.

The M41 was more limited in terms of Latin American sales. A lot were sold to Brazil and Chile but not many others bought them. Guatemala bought a handful, Uruguay bought some this century as did the Dominican Republic.

AMX-13s sold better in Latin America and the Dominican Republic was an early user, they first purchased them in the late 1950s.

Don't forget the exotica that exists. Colombia famously converted M8 Greyhounds in to TOW toting ATGM vehicles. El Salvador produced a whole range of weird home made APCs during the civil war, the Cashuat. Honduras had a selection of Saladin armoured cars. My fave of the lot though were the Swedish L-60 tanks that the DR bought. Three of these were famously knocked out during the US intervention in 1965 by an M48, an Ontos and a 106mm RCL belonging to the 82nd Airborne respectively. Nobody makes  the L-60 per se but it's an easy enough conversion or bodge up from a Hungarian Toldi of which there are several made in scale.

For the more bland and commonplace remember that things like M3 halftracks and M3 Scout cars soldiered on in Latin America up to the turn of the century. If  El Perdomo is a US client state, you can almost guarantee it will have had some floating about at some point.
Title: Re: CapnJim's Modern Stuff - La Policia Federal - Pg 50 - 20 Jul 25
Post by: carlos marighela on July 23, 2025, 11:25:18 PM
By the by, if you are looking for inspiration Jane's published a rather useful tome by Adrian English entitled Armed forces of Latin America. Mine dates to 1984 and it's long out of print but worth picking up second hand. It has a few errors and as with some of his other books I have the odd niggle with some of Mr English's scholarship but overall it's a really useful tome. Goes right down to small arms used and provides dates or date periods  for most of the major equipment items purchased.
Title: Re: CapnJim's Modern Stuff - La Policia Federal - Pg 50 - 20 Jul 25
Post by: CapnJim on July 23, 2025, 11:33:58 PM
Hmm.  Thanks for that.  I do have Jane's Armour and Artillery from the 80s.
Title: Re: CapnJim's Modern Stuff - La Policia Federal - Pg 50 - 20 Jul 25
Post by: Rick on July 23, 2025, 11:53:30 PM
Argh. It's contagious - I just caught myself thinking "well, I've got a Sherman, M8 and some M3 halftracks I'm not using for Bolt Action, wonder if the Rubicon US vietnam infantry would work with them?"  lol

Ok so I might be tempted. Might be. What rules are people using?
Title: Re: CapnJim's Modern Stuff - La Policia Federal - Pg 50 - 20 Jul 25
Post by: CapnJim on July 24, 2025, 02:13:40 AM
Several.  Between Northern Gambola, Bakczakistan, and what's coming in El Perdomo, we've used/ will use such rules as Wild Geese (and its variants, all by Wayne Bollands), Fistful of Lead and its Bigger Battles brother, Black Ops, and Xenos Rampant.  All have produced good games...
Title: Re: CapnJim's Modern Stuff - La Policia Federal - Pg 50 - 20 Jul 25
Post by: Rick on July 24, 2025, 02:22:58 AM
Several.  Between Northern Gambola, Bakczakistan, and what's coming in El Perdomo, we've used/ will use such rules as Wild Geese (and its variants, all by Wayne Bollands), Fistful of Lead and its Bigger Battles brother, Black Ops, and Xenos Rampant.  All have produced good games...
Not tried Ffol, I've got Black Ops but wasn't taken with them, they seem like a computer game simulation more than a wargame. I've got the Chris Peers 'At Close Quarters' and 'A Corner of Hell' I was thinking of using and I've got Xenos Rampant if that doesn't work out.
Title: Re: CapnJim's Modern Stuff - La Policia Federal - Pg 50 - 20 Jul 25
Post by: CapnJim on July 24, 2025, 09:43:46 PM
Hmm.  As it turns out, I have At Close Quarters.  Never played it, though.  Methinks I'll take another perusal at it...
Title: Re: CapnJim's Modern Stuff - La Policia Federal - Pg 50 - 20 Jul 25
Post by: AKULA on July 25, 2025, 08:59:24 PM
This project just gets better and better  8)
Title: Re: CapnJim's Modern Stuff - La Policia Federal - Pg 50 - 20 Jul 25
Post by: Rick on July 26, 2025, 01:49:59 AM
Hmm.  As it turns out, I have At Close Quarters.  Never played it, though.  Methinks I'll take another perusal at it...
It's not a bad set of rules really - it's very much a cold war set and requires a good set-up or scenario to get the most out of it; a bit of research on appropriate organisations is essential but it has definite potential there. The 'A Corner of Hell' set uses more or less the same rules but for WW2 games so I'm wondering whether to put modern weapons from ACQ into ACoH or some of the WW2 vehicles and set up from ACoH into ACQ - lots and lots of potential!
Title: Re: CapnJim's Modern Stuff - Caribbean/US Infantry - Pg 52 - 27 Jul 25
Post by: CapnJim on July 27, 2025, 09:27:15 PM
This project just gets better and better  8)

Thanks AKULA.  Appreciate that.  And fear not - there'll be more.  Much more...

It's not a bad set of rules really - it's very much a cold war set and requires a good set-up or scenario to get the most out of it; a bit of research on appropriate organisations is essential but it has definite potential there. The 'A Corner of Hell' set uses more or less the same rules but for WW2 games so I'm wondering whether to put modern weapons from ACQ into ACoH or some of the WW2 vehicles and set up from ACoH into ACQ - lots and lots of potential!

I've looked at them again.  They may get a play-through at some point.  We'll see what the fellas think.

But, on with today's business.  As previously mentioned, I got Mongrel Miniatures Congo Mercenaries some time ago.  As it turns out, they are kitted out not unlike the Jamaican Defense Force troops deployed to Grenada in 1983.  So, I am painting them up to be troops from an as-yet unnamed Caribbean nation that will support Operation Righteous Thunder - the US-led intervention in our fictional Central American country of El Perdomo in 1988.  I now have half of them painted up.

These chaps are armed with Uzis, and will be the NCOs and an officer.

(https://leadadventureforum.com/gallery/66/16550-270725204202.jpeg)
(https://leadadventureforum.com/gallery/66/16550-270725204056.jpeg)
(https://leadadventureforum.com/gallery/66/16550-270725204015.jpeg)

These chaps are armed with FALs, They are grunts.  And (as you can see) they have helmets and soft caps.

(https://leadadventureforum.com/gallery/66/16550-270725203942.jpeg)
(https://leadadventureforum.com/gallery/66/16550-270725203854.jpeg)
(https://leadadventureforum.com/gallery/66/16550-270725203823.jpeg)

Here are the 8 of them together.

(https://leadadventureforum.com/gallery/66/16550-270725203754.jpeg)

I have 8 more to paint, which should happen this week.  Pics will follow painting.  They are all wearing berets, and are armed with FALs.  More grunts.  I may augment them with Eureka Aden Brits wearing boonie hats.  We'll see.

And, I am doing Flank March Miniatures Reforger Kickstarter (through Ted - he has the 3D printer).  As part of their KS campaign, they offered 2 free sample figures.  One is a bog-standard grunt, with a steel pot an an M16A1.  He has ALICE web gear and a protective mask carrier.  The other figure is the same pose, but without a head.  He comes with 3 heads - a steel pot, a Kevlar, and a patrol cap.  I put the patrol cap on him, a la the Rangers in grenada.  And, I've painted them both up.  The chap with the steel pot I painted with BDUs, while the Ranger got "jungle" fatigues (again a la Grenada).  Please excuse the Ranger's shortened M16 - he suffered some kind of tragic weapon malfunction at some point between printing and delivery to me - but I'll still use him).  Once Ted has the STLs, I plan to (at a minimum) form the 3rd fire teams for each of the 3 squads in my infantry platoon, so they can be marines (using the Kevlar heads).  I will also do up some Dragon and TOW teams (also with Kevlars).  And then a unit (or more) of Rangers (done up like this figure).  All will play a part in Righteous Thunder.

(https://leadadventureforum.com/gallery/66/16550-270725203714.jpeg)
(https://leadadventureforum.com/gallery/66/16550-270725203640.jpeg)
(https://leadadventureforum.com/gallery/66/16550-270725203616.jpeg)

I like these figures.  Can't wait to get some more printed and painted up.  Of course, I'll post pics here as that happens.

That's it for now.  More to follow...painted stuff (mostly for El Perdomo) and battle scenarios and reports (Balczakistan and eventually El Perdomo).  Stay tuned...
Title: Re: CapnJim's Modern Stuff - Caribbean/US Infantry - Pg 52 - 27 Jul 25
Post by: carlos marighela on July 27, 2025, 10:50:12 PM
Nicely done!.
Title: Re: CapnJim's Modern Stuff - Caribbean/US Infantry - Pg 52 - 27 Jul 25
Post by: Steffan@FlankMarch on July 28, 2025, 09:48:54 AM
Those Mongrel minis troops are looking really good - might have to look into those!

Great work on the ranger, I think that OG uniform's going to be a godsend for anyone not wanting to paint camo on the REFORGER figs
Title: Re: CapnJim's Modern Stuff - Caribbean/US Infantry - Pg 52 - 27 Jul 25
Post by: carlos marighela on July 28, 2025, 10:09:14 AM
Those Mongrel minis troops are looking really good - might have to look into those!

Great work on the ranger, I think that OG uniform's going to be a godsend for anyone not wanting to paint camo on the REFORGER figs

Having painted something like 150 + figures  in Woodland and still more to do I heartily concur. :)

The Mongrel Miniatures are great figures. Just a pity that they are now unaffordable for anyone outside of the Estados Unidos. I'd have used them for my Caribbeans had I not already repurposed them as RAF types and other assorted odds and sods in Berlin.
Title: Re: CapnJim's Modern Stuff - Caribbean/US Infantry - Pg 52 - 27 Jul 25
Post by: Ultravanillasmurf on July 28, 2025, 05:51:51 PM
Nice work.
Can you fix that shortened M16?
Title: Re: CapnJim's Modern Stuff - Caribbean/US Infantry - Pg 52 - 27 Jul 25
Post by: carlos marighela on July 28, 2025, 11:37:38 PM
Donor barrel from a spare Rubicon arm  should do the trick.
Title: Re: CapnJim's Modern Stuff - Caribbean/US Infantry - Pg 52 - 27 Jul 25
Post by: CapnJim on July 28, 2025, 11:50:48 PM
Well now, why didn't I think of that...earlier today, I just used a small section of metal rod and some Gorilla Glue.  It looks OK.  But if that doesn't hold, I'll do what carlos suggested...

And thanks, chaps, for the comments...4 more of the Caribbean fellas done today - the last 4 should get done Wednesday.  It'd be tomorrow but the lawn needs mowin', and the damn thing won't mow itself...
Title: Re: CapnJim's Modern Stuff - More Caribbean Infantry - Pg 53 - 01 Aug 25
Post by: CapnJim on August 01, 2025, 11:54:15 PM
Here are the other 8 Carribean Infantry I just finished.  Again, all Mongrel Miniatures Congo Mercenaries.  As you can see, these chaps are sporting berets and toting FALs.

Here are 4 of them:

(https://leadadventureforum.com/gallery/67/16550-010825233248.jpeg)
(https://leadadventureforum.com/gallery/67/16550-010825233212.jpeg)
(https://leadadventureforum.com/gallery/67/16550-010825233144.jpeg)

Here are the other 4:

(https://leadadventureforum.com/gallery/67/16550-010825233113.jpeg)
(https://leadadventureforum.com/gallery/67/16550-010825233033.jpeg)
(https://leadadventureforum.com/gallery/67/16550-010825232924.jpeg)

Here are all 8:

(https://leadadventureforum.com/gallery/67/16550-010825232855.jpeg)

And here are all 16 (both batches) I've done up:

(https://leadadventureforum.com/gallery/67/16550-010825232826.jpeg)

That'll do for now.  Like I said, I might augment them with Eureka's Aden British troops.  We'll see.

Next up, figures-wise, are some officers, RTOs, dismounted tankers, and ATGM crews for both the Soviets and Balczakis in Balczakistan.  These guys I just got from Full Metal Miniatures.  Prepping is underway on them.

Game-wise, the Soviets are hitting back in Balczakistan next Friday (08 August).  I'll post scenario info, likely yet this weekend.


 
Title: Re: CapnJim's Modern Stuff - More Caribbean Infantry - Pg 53 - 01 Aug 25
Post by: carlos marighela on August 02, 2025, 02:37:48 AM
I say
I don't like cricket, oh no
I love it
I don't like cricket, no no
I love it


Very nice! :-* :-*
Title: Re: CapnJim's Modern Stuff - More Caribbean Infantry - Pg 53 - 01 Aug 25
Post by: Ultravanillasmurf on August 02, 2025, 08:17:58 AM
More great figures.

Has anyone mentioned https://en.m.wikipedia.org/wiki/Water_(1985_film) (https://en.m.wikipedia.org/wiki/Water_(1985_film)) and to a lesser extent https://en.m.wikipedia.org/wiki/Death_in_Paradise (https://en.m.wikipedia.org/wiki/Death_in_Paradise).
Title: Re: CapnJim's Modern Stuff - More Caribbean Infantry - Pg 53 - 01 Aug 25
Post by: Ash on August 02, 2025, 10:36:47 AM
Those Mongrel minis blokes really look the part. Very versatile packs of figures.
Title: Re: CapnJim's Modern Stuff - More Caribbean Infantry - Pg 53 - 01 Aug 25
Post by: mikedemana on August 02, 2025, 06:06:35 PM

Game-wise, the Soviets are hitting back in Balczakistan next Friday (08 August).  I'll post scenario info, likely yet this weekend.


And I, for one, and am looking forward to it...! Yes, it is time for the Columbus crew's annual trip up to Blisffield, MI, for a gaming weekend at Jim's Toybox. It's going to be fun...!  :D :-*

Mike Demana
Title: Re: CapnJim's Modern Stuff - Soviet Attack in Balczakistan - Pg 53 - 03 Aug 25
Post by: CapnJim on August 03, 2025, 02:53:23 AM
I say
I don't like cricket, oh no
I love it
I don't like cricket, no no
I love it


Very nice! :-* :-*

Thanks!  Appreciate that.

More great figures.

Has anyone mentioned https://en.m.wikipedia.org/wiki/Water_(1985_film) (https://en.m.wikipedia.org/wiki/Water_(1985_film)) and to a lesser extent https://en.m.wikipedia.org/wiki/Death_in_Paradise (https://en.m.wikipedia.org/wiki/Death_in_Paradise).

Thanks!  Interesting tips - I hadn't heard of either of those...

Those Mongrel minis blokes really look the part. Very versatile packs of figures.

They will certainly do the trick.  Thanks!

And I, for one, and am looking forward to it...! Yes, it is time for the Columbus crew's annual trip up to Blisffield, MI, for a gaming weekend at Jim's Toybox. It's going to be fun...!  :D :-*

Mike Demana

Yep, we're looking forward to it too.  And speaking of Friday, here is the scenario info.

But first, a bit of background.  The Soviets have gotten tired of the PBR's insurgency.  Especially now that regular Balczaki troops have gotten involved.  The Provisional Balczaki Government has rebuffed and/or ignored Soviet back-channel diplomatic warnings and threats.  So, the Soviets ordered their troops in Balczakistan to go on a war footing, and began massing troops at the Balczaki border.  The Soviet Union was beginning to unravel, and the warsaw Pact was already well on its way to becoming a thing of the past.  Moscow hoped that they could teach Balczakistan (and maybe other Soviet republics by proxy) a lesson.  Balczaki intel (perhaps aided by third parties) caught wind of these activities, and scrambled to react.  They didn't have much time to do so.  On 14 September 1990, Soviet units already in Balczakistan began moving off their bases, to seize and secure lines of communication and movement for the Soviet units that would duly cross the border. 

This game (using Xenos Rampant again) will feature a reinforced Soviet Motor Rifle Platoon attacking a bridge over a local stream on one of those lines.  It is a mashup of the scenario included in Wargames, Soldiers, 7 Strategy, Issue #136, titled A Delaying Action at Uman, and the Bottleneck scenario in the Xenos Rampant rulebook, adapted to the situation in Balczakistan.  First up is the scenario map (used and adapted from the afore-mentioned issue of WS&S):

(https://leadadventureforum.com/gallery/67/16550-030825022345.jpeg)

Here are the Soviet Scenario Info and Unit Sheets:

(https://leadadventureforum.com/gallery/67/16550-030825022244.jpeg)

(https://leadadventureforum.com/gallery/67/16550-030825022143.jpeg)

And here are the Balczaki Scenario Info and Unit Sheets:

(https://leadadventureforum.com/gallery/67/16550-030825022215.jpeg)

(https://leadadventureforum.com/gallery/67/16550-030825022108.jpeg)

The Empire Strikes Back this Friday at about 1830 hrs.  AAR to follow...
Title: Re: CapnJim's Modern Stuff - Soviet Attack in Balczakistan - Pg 53 - 03 Aug 25
Post by: mikedemana on August 03, 2025, 07:51:26 PM
Looks fantastic, Jim! Do you want me to relay this info to the others?

One small note. The Soviet briefing says the scenario should last 10 turns, while the Balczaki says 15 turns.  :D

I made some little half-page, two-sided XR! Quick Reference Sheets. Do you want me to bring them? Or have you modified the rules a lot?

Mike Demana
Title: Re: CapnJim's Modern Stuff - Soviet Attack in Balczakistan - Pg 53 - 03 Aug 25
Post by: CapnJim on August 03, 2025, 07:55:56 PM
Oops.  It's 15 turns.  I apparently missed the other scenario sheet... 8)

And you can relay the info to the others.  Also, I did up QRSs too.  I didn't tweak that much...so don't worry about bringing yours.
Title: Re: CapnJim's Modern Stuff - Soviet Attack in Balczakistan - Pg 53 - 03 Aug 25
Post by: Rick on August 03, 2025, 07:59:02 PM
I'm wondering if the Balczaki's need those 5 extra turns to get into place before the Soviets turn up.  lol

I believe I mentioned Water and Carlton-Browne of the F.O. as inspiration films on Cap'nJim's other post. Well worth a bit of a look.
Title: Re: CapnJim's Modern Stuff - Soviet Attack in Balczakistan - Pg 53 - 03 Aug 25
Post by: CapnJim on August 03, 2025, 08:21:46 PM
I'm wondering if the Balczaki's need those 5 extra turns to get into place before the Soviets turn up.  lol

I believe I mentioned Water and Carlton-Browne of the F.O. as inspiration films on Cap'nJim's other post. Well worth a bit of a look.

You did mention them.  Haven't perused them yet, but they're on the list.

As for the turns, one would hope both sides deploy and move with alacrity, but gamers do use seemingly puzzling tactics sometimes.  I guess we'll all find out together...
Title: Re: CapnJim's Modern Stuff - Soviet Attack in Balczakistan - Pg 53 - 03 Aug 25
Post by: carlos marighela on August 03, 2025, 09:37:50 PM
Guerillas are always fighting the 'long war'.

Meanwhile the Soviet CinC  will have said 'this limited military intervention (definitely not a war) will be over by turn three'.  :)
Title: Re: CapnJim's Modern Stuff - Balczaki-Soviet Bridge Fight Set-up-Pg 53-06 Aug 25
Post by: CapnJim on August 06, 2025, 02:08:54 AM
Guerillas are always fighting the 'long war'.

Meanwhile the Soviet CinC  will have said 'this limited military intervention (definitely not a war) will be over by turn three'.  :)

Yes - Limited Military Intervention to Restore Geopolitical Integrity of Soviet Union.

With that being said, I've got things set up for Friday.  Let's look at our battlefield first. It's just a tad bigger than 6' x 4'. Here is a view from the west board edge (from which the Soviets will be attacking), looking east.

(https://leadadventureforum.com/gallery/67/16550-060825011146.jpeg)

Here is looking northwest, from the southeast corner.  The bridge is the objective.

(https://leadadventureforum.com/gallery/67/16550-060825011128.jpeg)

And here is a view looking west from the east board edge.

(https://leadadventureforum.com/gallery/67/16550-060825011112.jpeg)

Now that we've familiarized ourselves with the lay of the land, let's look to see who got invited to the party.  First up are the Soviets.  On the left is the Motor Rifle Platoon.  They are likely Cat B troops, as they are not up to 100% strength.  The truckload of Interior Ministry troops is on the right.

(https://leadadventureforum.com/gallery/67/16550-060825011035.jpeg)

Here are the Balczakis.  On the left is the Balczaki infantry platoon.  The PBR cell/group/gaggle/cohort/assemblage/whatever you want to call it is on the right.

(https://leadadventureforum.com/gallery/67/16550-060825011054.jpeg)

End of message.  More to follow... 8)
Title: Re: CapnJim's Modern Stuff - Balczaki-Soviet Bridge Fight Set-up - Pg 53 - 06 Aug 25
Post by: carlos marighela on August 06, 2025, 06:53:35 AM
Looking good!
Title: Re: CapnJim's Modern Stuff - Balczaki-Soviet Bridge Fight Set-up - Pg 53 - 06 Aug 25
Post by: mikedemana on August 06, 2025, 05:45:06 PM
Looking forward to Friday and playing on the table!  :-* :)

Mike Demana
Title: CapnJim's Modern Stuff - Balczaki-Soviet Bridge Fight AAR Pt. 1-Pg 54-10 Aug 25
Post by: CapnJim on August 10, 2025, 08:48:19 PM
Thanks, fellas!

Friday and yesterday, LAF's own mikedemana and some of his gaming crew from central Ohio made their 4th annual journey north to join my regular gaming group for a couple days of mayhem at The ToyBox (my gaming building in our small town's downtown).  Yesterday afternoon saw my gaming group member Ted run a big Napoleonic game, set in September 1813 near the French-Spanish border.  It pitted Wellington and British, Spanish, and Portuguese troops against French troops and their Swiss and Wurttemberger allies.  They were fighting in a narrow defile in the Pyrenees.  We used Ted's 28mm figures and Valour & Fortitude rules.  Ted GM'ed, while Jenny T. and Jason S. (from Mike D.'s group), and I played the French & Co., and Mike D. and Mike S. (also from Mike D.'s gaming group), and Dave (from my gaming group) played the British, et. al.  The French squeaked out a win in a hard-fought game...

More pertinent to this thread was Friday evening's game.  We played out my Soviet bridge attack scenario, set in balczakistan in September 1990.  We used my 28mm figures and we used Xenos Rampant rules.  I GM'ed.  Ted, Gene (both from my group), and Jenny played the Balczakis, while the 2 Mikes and Dave played the Soviets.  It was another hard-fought game.

Here, I present to you Part 1: The Soviets' Approach.  I plan/hope to present Part 2: The Assault on the Bridge (that will be the last part) within the next day or three.  Anyway, here we go...

The Balczakis chose to have their regular infantry platoon deployed on the board.  With the Soviets' aggression, the Balczakis put the word out to hurriedly mobilize their forces and to appeal to the PBR for assistance.  PBR fighters responded to the call, and would arrive on Turn 2.  The initial Balczaki response was a bit haphazard, and anti-armor assets were initially at a premium.  The Balczaki regulars had one squad in the upper floor of the farmhouse, with their platoon HQ on the lower floor.  Another squad hid behind the farmhouse, while a 3rd hid behind the barn.  The waited for the inevitable Soviet attack, as they know the bridge they were defending was critical to any Soviet movements in the area.

(https://leadadventureforum.com/gallery/67/16550-100825181944.jpeg)

The Balczakis didn't have to wait long.  A Soviet motor rifle platoon, mounted in BTR-80s, was spotted approaching from the west, along with a 3-ton truck.  The BTRs came up the road, while the truck veered off to the Soviet right, by the stream.

(https://leadadventureforum.com/gallery/67/16550-100825181920.jpeg)

(https://leadadventureforum.com/gallery/67/16550-100825181901.jpeg)

The Balczakis waited.  They didn't want to open fire too soon.  So, the Soviets advanced.  Cautiously.  One BTR pulled up behind a copse of trees on the south side of the road, and one of their squads dismounted.  That squad moved carefully along the tree line, covered by its BTR.  The other 2 BTRs moved up on their left. 

(https://leadadventureforum.com/gallery/67/16550-100825181841.jpeg)

(https://leadadventureforum.com/gallery/67/16550-100825181806.jpeg)

(https://leadadventureforum.com/gallery/67/16550-100825181749.jpeg)

Meanwhile, the Interior Ministry troops in the truck dismounted, and headed into the stream.  It was becoming apparent what the Soviet plan was.  The motor rifle platoon would be attacking the farm, while the Interior Ministry troops would use the stream for cover to approach the bridge directly.

(https://leadadventureforum.com/gallery/67/16550-100825181825.jpeg)

(https://leadadventureforum.com/gallery/67/16550-100825181729.jpeg)

The PBR fighters arrived.  One group came on from the east, up the road, while the rest (3 more groups - one with their leader) came up the road from the south across the bridge.

(https://leadadventureforum.com/gallery/67/16550-100825181713.jpeg)

(https://leadadventureforum.com/gallery/67/16550-100825181657.jpeg)

The Soviets continued to cautiously advance.  The one squad moved along that woodline, while the BTRs moved up.  It was then that the Balczaki troops in the farmhouse made their presence known.  The squad in the upper floor opened fire, their RPG round missing the lead BTR.  Perhaps they let loose just a bit too soon.  The BTR returned fire, raking the upper floor with 14.5mm HMG fire.  Between the backblast of the RPG and the BTR's HMG fire, it was likely safe to say that there were now no intact windows on the upper floor of that house.  And the BTR's fire had drawn first blood.  The first Balczaki casualty of the war went down.

(https://leadadventureforum.com/gallery/67/16550-100825181641.jpeg) 

The Interior Ministry troops moved up the stream.  Slowly.  Carefully.

(https://leadadventureforum.com/gallery/67/16550-100825181624.jpeg)

Troops were beginning to converge on a copse of trees on the north side of the road.  A group of PBR fighters headed for it, but so did a 2nd squad of Soviet troops, who had unassed their BTR.  The Platoon Commander's BTR moved up by the lead BTR to add its fire into the farmhouse.  The 2 BTRs were raking the house badly.

(https://leadadventureforum.com/gallery/67/16550-100825181608.jpeg)

(https://leadadventureforum.com/gallery/67/16550-100825181544.jpeg)

As the Interior ministry troops move up the stream, PBR fighters lining the bridge opened fire on them.  First 1, then 2 Soviets went down there.

(https://leadadventureforum.com/gallery/67/16550-100825181523.jpeg)

(https://leadadventureforum.com/gallery/67/16550-100825181506.jpeg)

(https://leadadventureforum.com/gallery/67/16550-100825181444.jpeg)

The fight by the farmhouse got warmer.  The Soviet 1st squad moved up the the east edge of the copse of trees south of the road to engage the Balczakis in the house.  The last Soviet squad and their Platoon commander dismounted and joined the other squad on the copse of trees north of the road.  The PBR fighters had gotten in there too in an attempt to help the Balczaki regulars in the house hold up the Soviet infantry.  The PBR fighters would regret their decision to do so.  As the lead BTR and its squad continued to rake the house with RPG, LMG, and HMG fire, the other 2 BTRs worked their way around the north of the trees, while the infantry moved up through it.  One BTR, and then 2, firing on the PBR fighters in those trees decimated them.

But it wasn't all Soviet good times.  Soviet infantry were getting hit too - not just Balczakis.

(https://leadadventureforum.com/gallery/67/16550-100825181428.jpeg)

(https://leadadventureforum.com/gallery/67/16550-100825181409.jpeg)

(https://leadadventureforum.com/gallery/67/16550-100825181349.jpeg)

(https://leadadventureforum.com/gallery/67/16550-100825181335.jpeg)

The Soviet fire was too much for the Balczaki Command team.  They moved out of the house, while their 2nd squad had taken their place in it.  And, while one group of PBR fighters stayed on the bridge to keep up the fire on the Interior Ministry troops at the stream, the other PBR fighters moved toward the farm to reinforce their regular brethren.

(https://leadadventureforum.com/gallery/67/16550-100825181318.jpeg)

The fate of the bridge still hung in the balance.  Stay tuned to see what happens as the Soviet press their attack on the Balczakis and their bridge in Part 2, coming soon. 
Title: Re: CapnJim's Modern Stuff - Balczaki-Soviet Bridge Fight AAR Pt.1-Pg 54-10 Aug 25
Post by: carlos marighela on August 10, 2025, 09:54:21 PM
Definitely staying tuned for the next instalment.
Title: Re: CapnJim's Modern Stuff - Balczaki-Soviet Bridge Fight AAR Pt.1-Pg 54-10 Aug 25
Post by: Ultravanillasmurf on August 11, 2025, 05:46:53 PM
Definitely staying tuned for the next instalment.
Me too.
Title: Re: CapnJim's Modern Stuff - Balczaki-Soviet Bridge Fight AAR Pt.1-Pg 54-10 Aug 25
Post by: mikedemana on August 11, 2025, 06:36:43 PM
I can't wait to see what happens...

Wait... :D  lol

Mike Demana
Title: CapnJim's Modern Stuff - Balczaki-Soviet Bridge Fight Full AAR - Pg 54-10 Aug 25
Post by: CapnJim on August 12, 2025, 02:21:50 AM
Thank you, gentlemen.  And you guys... ;D

Uh, Mike, as you might recall, you have an edge regarding knowledge of this here fight... ;)

And a fight it was.  Here, Dear Readers, i present to you Part 2 (The Final Part): The Assault on the Bridge.

In our last episode the Soviet motor rifle infantry was in a firefight with Balczaki regulars "Alamo'ed up" in the farmhouse (Mike D's description - and he would know, as he had the job of helping to reduce the Balczaki's house position).  Both sides have suffered casualties, but the BTRs were, as yet, unaffected by any application of Balczaki firepower.  PBR fighters had come up, with one group having been decimated by the Soviet infantry, and other PBR fighters at the bridge taking the Interior Ministry troops coming down the river under fire, and causing them casualties.  The bridge was still in Balczaki hands.

With all that said, let's finish our story.

While the Soviet motor rifle infantry and one of their BTRs were working over the farmhouse, their other 2 BTRs began their move toward the bridge.  They worked together as wingmen.  One BTR crashed through a woodline between farm fields.

(https://leadadventureforum.com/gallery/67/16550-110825001736.jpeg)

(https://leadadventureforum.com/gallery/67/16550-110825001717.jpeg)

The BTRs worked their way around the corner of the farmhouse, and took PBR fighters out in the open and at the bridge under fire.  14.5mm HMG and 7.62 MMG rounds dropped a few PBR fighters.  The PBR command cell moved to line the bank of the stream.  The Balczaki Platoon HQ had moved back inside the farmhouse, while the Balczaki squad that was hiding behind the barn ran around the corner.

(https://leadadventureforum.com/gallery/67/16550-110825001659.jpeg)

(https://leadadventureforum.com/gallery/67/16550-110825001641.jpeg)

(https://leadadventureforum.com/gallery/67/16550-110825001604.jpeg)

Soviet infantry began moving on the house, as fire was slackening coming from it.  But the Balczaki's that were still fighting there weren't done yet.  They dropped another Soviet infantryman.

(https://leadadventureforum.com/gallery/67/16550-110825001620.jpeg)

(https://leadadventureforum.com/gallery/67/16550-110825001530.jpeg)

The BTRs carefully headed toward the bridge, working as a pair.  It would not necessarily be easy.  An RPG round from the farmhouse damaged one of them.

(https://leadadventureforum.com/gallery/67/16550-110825001549.jpeg)

The PBR fighters caught out in the open on and by the bridge by the BTRs had had enough, and they legged it out of there.  Another PBR group, down to a couple men, one with an RPG, ducked into the barn, and headed up to the loft.  The PBR Command cell pulled back behind the river.  The 2 BTRs kept up their careful advance on the bridge.  And the amount of fire coming from the Balczakis in the house was getting less and less.

(https://leadadventureforum.com/gallery/67/16550-110825001512.jpeg)

(https://leadadventureforum.com/gallery/67/16550-110825001454.jpeg)

Meanwhile, no longer pinned down by PBR fighters who were no longer there to fire on them, the Interior Ministry troops moved along river toward the bridge.

(https://leadadventureforum.com/gallery/67/16550-110825001437.jpeg)

The other BTR moved up near the house and spied the Balczaki regulars by the barn (they'd moved around the corner to get away from the other BTRs).  They were caught between a rock and a hard place, and paid the price as the BTR opened up on them.

(https://leadadventureforum.com/gallery/67/16550-110825001422.jpeg)

The 2 BTRs moved on the bridge, now running a gauntlet of fire from Balczakis in the house and barn.  Both were now badly damaged, but still in the fight.  One made it to the bridge and opened fire on the PBR Command cell (it could barely depress its gun enough to do so.  And I mean barely...then, the trail BTR took another RGP hit, nearly getting knocked out.  The driver panicked, and backed away from the fire.

(https://leadadventureforum.com/gallery/67/16550-110825001359.jpeg)

(https://leadadventureforum.com/gallery/67/16550-110825001332.jpeg)

(https://leadadventureforum.com/gallery/67/16550-110825001227.jpeg)

The BTR on the bridge was taking a toll on the PBR Command cell, while the Soviet infantry moved to get ready to assault the house, their BTR in support.  And the Interior Ministry troops made it to the bridge.

(https://leadadventureforum.com/gallery/67/16550-110825001201.jpeg) 

(https://leadadventureforum.com/gallery/67/16550-110825001123.jpeg)

(https://leadadventureforum.com/gallery/67/16550-110825001139.jpeg)

The PBR Commander, who was now alone in the river, grew weary of being shot at by that Soviet BTR-80, and he wisely backed away from the bridge.  The bridge was now solely in Soviet hands.

(https://leadadventureforum.com/gallery/67/16550-110825001101.jpeg) 

(https://leadadventureforum.com/gallery/67/16550-110825001041.jpeg)

(https://leadadventureforum.com/gallery/67/16550-110825001026.jpeg)

As the rest of the Advance Guard Company of the 151st Motor Rifle Battalion approached from the west, what remained of the Soviet force could now mop up.  The PBR Leader legged it away to the east, but the lone PBR man in the barn and the handful of Balczaki regulars left in the house were trapped.  They would end up surrendering to the Soviets.  And with that, the battle for the bridge was over.

Postlude:  The Aftermath

The Soviet platoon, along with their Interior Ministry brethren, had taken the bridge.  They had bettered a Balczaki regular platoon, and had destroyed a good-sized group of PBR fighters.  But the Balczakis had exacted a price from the Soviets for their bridge.  A half dozen Soviet infantrymen, along with 5 Interior Ministry troops, became casualties, and 2 of the 3 Soviet BTR-8-s were badly damaged.  But, they took the bridge, and the way was clear for the 151st Motor Rifle Battalion to continue on their way.

It was a hard-fought game, with sound tactics employed by both sides.  The rules handled the fight well, to boot.  I do have a couple observations, though...

1.  I may have given the BTR-80s just a tad too much armor.  I am going to look at that for future games with Xenos Rampant.  Not sure if I will change it, but I will look at it.

2.  I think the Balczais sprang their ambush a turn too early (perhaps).  When the Balczakis in the upper floor of the house fired their initial shots at the lead BTR, it was just outside effective range, which made it a bit harder to hit/kill (hitting and hurting are baked into the same die roll in Xenos Rampant).  And that observation is based on the premise that that BTR would have moved closer in the next turn...

3.  We have taken, in the last few games, to halving the Armour Value of combat vehicles when shot at from their side, rear, or top.  That has worked well.   

Everyone said they enjoyed this game.  Combined with the hard-fought Napoleonic game on Saturday, it was another successful weekend of gaming with our friends from a few hours south... :D


Title: Re: CapnJim's Modern Stuff - Balczaki-Soviet Bridge Fight Full AAR - Pg 54-10 Aug 25
Post by: carlos marighela on August 12, 2025, 02:55:21 AM
Nice AAR. All power to the Red Army!
Title: Re: CapnJim's Modern Stuff - Balczaki-Soviet Bridge Fight Full AAR - Pg 54-10 Aug 25
Post by: commissarmoody on August 12, 2025, 03:07:50 AM
Great report! The Soviets really know how to handle those Balczakis.
Title: Re: CapnJim's Modern Stuff - Balczaki-Soviet Bridge Fight Full AAR - Pg 54-10 Aug 25
Post by: carlos marighela on August 12, 2025, 03:25:12 AM
They left them to hang in the breeze, so to speak.
Title: Re: CapnJim's Modern Stuff - Balczaki-Soviet Bridge Fight Full AAR - Pg 54-10 Aug 25
Post by: CapnJim on August 12, 2025, 05:17:26 PM
Let's just say the Soviets roughly handled the Balczakis... :D
Title: Re: CapnJim's Modern Stuff - Balczaki-Soviet Bridge Fight Full AAR - Pg 54-10 Aug 25
Post by: mikedemana on August 12, 2025, 08:01:19 PM
It was indeed a fun game -- thanks to Jim for running it. I agree that perhaps our FRONT armor was hard for the Balczakis (even if armed with RPGs) to damage. However, the reductions you gave the armor level for side, rear, or top shots definitely evened the score. There was one time when my BTR was down to an Armor of 1! A decent roll and that would have been ka-BOOM!

Thanks again -- as always, great times at the Toy Box. For my report on the weekend, here's my blog post:
https://leadlegionaries.blogspot.com/2025/08/a-visit-to-jims-toy-box-for-gaming.html

Mike Demana
Title: Re: CapnJim's Modern Stuff - Balczaki-Soviet Bridge Fight Full AAR - Pg 54-10 Aug 25
Post by: Ultravanillasmurf on August 12, 2025, 08:39:11 PM
Cool AAR.
Title: Re: CapnJim's Modern Stuff - Balczaki-Soviet Bridge Fight Full AAR - Pg 54-10 Aug 25
Post by: carlos marighela on August 12, 2025, 10:13:58 PM
The Toy Box looks like a fabulous venue and it sounds like a fun time was had by all. Great looking games,
Title: Re: CapnJim's Modern Stuff - Balczaki-Soviet Bridge Fight Full AAR - Pg 54-10 Aug 25
Post by: CapnJim on August 12, 2025, 11:00:15 PM
It is indeed a fabulous venue.  It was Mrs. Jim's idea to use it as my wargaming, bourbon drinking, and cigar smoking joint.

FYI, in the pic on Mike's blog, of a few of us standing around in front of it, I'm the guy with the green T-shirt that says "Front Toward Enemy"... 8)
Title: Re: CapnJim's Modern Stuff - Balczaki-Soviet Bridge Fight Full AAR - Pg 54-10 Aug 25
Post by: Rick on August 12, 2025, 11:56:27 PM
Nice.
History doesn't record which part you're supposed to point towards your friends, however!  lol
Title: Re: CapnJim's Modern Stuff - Balczaki-Soviet Bridge Fight Full AAR - Pg 54-10 Aug 25
Post by: carlos marighela on August 13, 2025, 02:20:40 AM
FYI, in the pic on Mike's blog, of a few of us standing around in front of it, I'm the guy with the green T-shirt that says "Front Toward Enemy"... 8)

Cool but to actually qualify as a Claymore, you'll need four legs and 700 steel balls. The next question  of course is: Whose hand is operating the clacker? :D
Title: Re: CapnJim's Modern Stuff - Balczaki-Soviet Bridge Fight Full AAR - Pg 54-10 Aug 25
Post by: CapnJim on August 14, 2025, 12:22:40 AM
I'm tempted to answer. But my answer would likely consist of smart-assery and innuendo.  So, pro'lly better off steering this thread back to my budding little wars and their warriors... ;)

And you all should be impressed.  I rarely self-filter.  That's Mrs. Jim's department... 8)
Title: Re: CapnJim's Modern Stuff - Balczaki-Soviet Bridge Fight Full AAR - Pg 54-10 Aug 25
Post by: carlos marighela on August 14, 2025, 08:05:43 AM
Answered my question right there. lol
Title: Re: CapnJim's Modern Stuff - Balczaki-Soviet Bridge Fight Full AAR - Pg 54-10 Aug 25
Post by: CapnJim on August 14, 2025, 09:59:55 PM
Guess I did, didn't I?... 8)
Title: Re: CapnJim's Modern Stuff - Balczaki-Soviet Bridge Fight Full AAR - Pg 54-10 Aug 25
Post by: carlos marighela on August 14, 2025, 10:23:09 PM
Judging by the Toy Box alone, I incline to the view that Mrs Jim is a gem. Lucky chap!
Title: Re: CapnJim's Modern Stuff - Balczaki-Soviet Bridge Fight Full AAR - Pg 54-10 Aug 25
Post by: CapnJim on August 16, 2025, 07:01:56 PM
Judging by the Toy Box alone, I incline to the view that Mrs Jim is a gem. Lucky chap!

I think so!  And I tell her that from time to time.  :)

But regarding the actual subject at hand, I have finished a higher-rank officer and RTO, as well as AT-4 Spigot and AT-7 Saxhorn ATGM teams for the Balczakis.  I have all ready to go similar troops for the Soviets as well as some dismounted tankers I'll be able to use as either.  I leave on vacation ("holiday" to some of you...) Tuesday, so it will be sometime in September before photos of those figures appear here.