Episode 2: The RescueTeam 1- The University of Chicago Archaeological SocietyDr Edwin Marcus (Grade 3 Professor)
Professor Harun Al-Omar (Grade 3 Professor)
Jack Avery (Grade 3 Industrialist)
Sarah O’Connell (Grade 3 Private Investigator)
Wullie Murphie (Grade 3 Prize Fighter)
Team 2- The American International Intelligence AgencyCaptain Howard Black (Grade 3 G-Man)
Ex-private Hugh Johnson (Grade 3 War Veteran)
Sergeant Max Simpson (Grade 3 Allied Officer)
Specialist Travis Roberts (Grade 3 Allied Officer)
Played by Gamer Mac. Last time we left Dr Marcus and company he’d narrowly escaped from an attempted kidnapping. It seemed that he wasn’t the only faculty member than Chianti’s gang had targeted- Professor Skinner, an expert in hieroglyphics, had disappeared over the small hours of the night. Professor Skinner had been doing some work for the society on translating some ancient texts which they’d discovered- the work was vital to their next dig. Naturally the Archaeologists suspected Don Chianti of the kidnapping and traveled across town to raid his hide-out.
Meanwhile the agents of the AIIA, received their next mission. Captain Black’s superiors had received information about Professor Skinner’s disappearance. The agent’s orders where to ensure that Skinner wasn’t handed over to the gangster’s employer, the agency was worried about their high profile rescue of Dr Marcus the night before and felt that this mission should be covert. The quartermaster equipped the team with silenced pistols. The agents where given a second condition to their mission, Dr Marcus must survive. Additionally the agents where told they had a man studying the movements of Chianti’s people and a rendezvous with him would be likely to prove fruitful.
Since the Archaeologists picked up the newspaper clipping detailing a gangland war in the warehouse district they knew where Don Chianti’s hide-out was and so got the choice of where to set up (Represented by the green square). The AIIA agents had to set up in a corner of the board (represented by the red square).
The AIIA got to start the first round as they technically won the last game. The agents split into two smaller groups, Hugh Johnson and Sergeant Simpson, headed down the long edge of the board, to search for the their man, while Captain Black and Specialist Roberts headed down the short edge of the table. Specialist Roberts found a ladder and started to explore roof tops.
Meanwhile the archaeologist snuck around the back of the hide-out and charged the guard. They where quickly able to drop the guard in combat, and sneak in the back door. Needless to say the grade 1 Bruno wasn’t able to withstand Wullie the Prizefighter and his three accomplaces (due to the speed with which the group dropped the Bruno and because they done it in close combat I ruled that the alarm was not raised).
With Specialist Travis Roberts exploring the roof tops, Captain Black stealthily moved into position to take out on of the guards at the front of the building. With Black in position, Dr Marcus moved to deal with the second guard. The alarm was raised as Black and Dr Marcus’s shot broke the silence of the night. The sudden attack was two much for the guards, and one panic and fled, while the grade 2 enforcer fell unconscious from a couple of expertly aimed shots.
As the rest of the archaeologists where sneaking up to the second floor, they heard the shots and knew that the alarm had been raised. On the second floor Sarah O’Connell came across Don Chianti (Grade 3 Mob Boss) and Tony Costello & Mike Lucini (Half-grade Mooks). The Mooks didn’t survive Wullie’s fists, or Sarah and Jack’s pistols for long, both dropping before they could prove to be much of a threat. Don Chianti took a couple of hits from Professor Harun’s shotgun- things where looking decidedly grim for the mob-boss.
Mean while Sergeant Simpson and Dr Marcus headed to the park where they encountered the AIIA’s informer. The informer had been watching the gangster’s moves and had seen Professor Skinner getting moved into another building before the Americans arrived. At the same time the unfortunate Specialist Roberts entered the building holding the Professor from the roof. Specialist Roberts had just walked into the wasp’s nest on his own. Four gangster where guarding Skinner, including Mario Gucci (Grade 2 Enforcer), two Gat men (with a SMG and a shotgun), and a Bruno. Specialist Roberts received four shots to the arms and fled back up the stairs, followed closely by the Bruno.
Back in the main hide-out Don Chianti was disarmed by Wullie Murphy. Murphy and Prof. Harun then presented Don Chianti with one option show them where the professor is being kept and he’ll walk out alive. Yet another poor roll from me, and the Don bottled it, telling the archaeologists all he knew. The Archaeologist then decided to use the Don as a bargaining chip.
On the street things where getting hot, Captain Black was fighting Mario Gucci in hand to hand, Spec. Roberts was still fighting the Bruno on the roof, and the two gat men where hidden behind cover. As the archaeologists brought the Don into the street they called for the gangsters to surrender- Mario Gucci looked at the Don with a look of disgust and calling him craven he said “I’m the Don now!”
We ran out of time and didn’t complete the game. Even as I type this the game lies on my living room table ready to be finished on Wednesday.
I think the game went quite well; although I had a minor problem when I lost the stats for Don Chianti and the two enforcers. I did manage to work on the buildings a bit more, and hopefully the pictures are a bit better!
Over the course of the game I managed to forget that some of the gangsters had special rules (including Ignore Pain, and intimidate!) and I also was forgetting to make rolls for grade 2’s to become conscious again!
Wow ok, quite a long post; I’ll hopefully post the remainder of the game after Wednesday!
Cheers
Andy