I think this was touched on early in the thread but not fully realized.. so I'll ask. What will differentiate Furthest Star from Void Pirates and Blasters and Bulkheads? What will FS do that they don't?
Thanks!
Farthest Star combines elements from Goalsystem Delves, Blasters & Bulkheads, and Void Pirates, and also builds in solo / co-op play.
It's not a replacement for B&B or VP, but rather, another version of the Goalsystem for sci-fi. It uses the faster play options offered in VP, but combines them with the more detailed character generation of B&B. There's more stats in FS, your characters will feel more like RPG characters, I think. It's also points free if you like that sort of thing. No number crunching.
I've also made a lot of improvements to the campaign systems. You can do more in the post-battle. There are choices and moves that suggest intergalactic travel, for example.
If you have more questions, I am happy to discuss further. Thanks!