
We finally managed to get some NR gaming done.
Jonas and I met up and tried out an uneven match of 450 pts Giggles vs. 650 pts of Water Merchants.
As it would turn out this was rather good as Jonas had forgotten to add his aptitude to all his stats and we didn't discover it until mid game.
All in all it was a good system and we're definitely going to use this for future post apocalypse gaming. In fact. I'm quite eager to get some apocalypse going.

Main hassles were figuring out the Gilgamesh suit. We wrote Curtiss and asked him what on Earth he meant and it actually made total sense after that. Hehe.
I especially like the way vehicles work and have
some detail without going overboard and bugging everything down.
Thumbs up Ramshackle dudes!
There's (I hear) a new book on the way for the system with some extra bits and bops, and a whole slew of bikers are coming too (which incidentally as you can see in this thread is what I've been working on lately anyway)

Water Merchant setup. Will they get the precious drops into Junk Town?

Not if the Giggles Clan can help it. Letting all that scrap and machinery pass by unhidered is unthinkable! We neeeed your parts Manlings!

So far so good so off road

In the distance Gilgamesh emerges (seemingly backed up by a giant hand with a rule book - doesn't get any safer than that!)


It would seem that the cross section is the venue of tonights fight. Everyone is entering it.


Water Merchant Goons lurking

A lot of the fighting stood between the towering Gilgamesh and some merchant scum

The ramming rules turned out to be quite effiecient and was testing intensively. Here by the Ram Stoat.
