*

Recent Topics

Author Topic: Life in the vault is about to change:Modiphius minis pics 8/12  (Read 118707 times)

Offline Braz

  • Mad Scientist
  • Posts: 715
Re: Fallout Terrain: Life in the vault is about to change: Conv update 3/9-13
« Reply #225 on: 04 September 2013, 04:27:53 PM »
@Arcturus I believe it is from Fenris Games
http://www.fenrisgames.com/shop.html#!/~/product/id=22094609

Thanks Anpu. Will keep that in mind.

Offline Arcturus

  • Scientist
  • Posts: 240
Re: Fallout Terrain: Life in the vault is about to change: Conv update 3/9-13
« Reply #226 on: 04 September 2013, 06:00:13 PM »
Thanks Braz. They have some nice pieces there.

Offline Anpu

  • Supporting Adventurer
  • Mastermind
  • *
  • Posts: 1221
  • Life in the vault is about to change...
Re: Fallout Terrain: Life in the vault is about to change: Conv update 3/9-13
« Reply #227 on: 04 September 2013, 06:33:57 PM »
Thanks for all the comments!
Yes the crane is from Fenris games as well as the drilling rig and the oil pump.

@Engel
Seeing all this in real life was really impressive at Gubbspel Galore IV.

Nice to meet you Anpu.
Your table was quite impressive to and I regret not getting to play your game. Nice to meet you as well.
« Last Edit: 04 September 2013, 06:36:53 PM by Anpu »

Offline Messyart

  • Scientist
  • Posts: 457
  • Repopulating the Wasteland, one corpse at a time.
Re: Fallout Terrain: Life in the vault is about to change: Conv update 3/9-13
« Reply #228 on: 04 September 2013, 08:39:57 PM »
It's all lovely, but it's making me want to continue Project Radglow..
(I take a load of LEDs painted green and use them to represent radiated areas.. wherever the light falls is radiated!)
If you'd like an apocalyptic monster in 28mm, throw me a PM and I'll think it over.

Offline superflytnt

  • Mad Scientist
  • Posts: 558
  • Cthulhu. Cthulhu never changes.
    • Superfly Circus - Board Games And Social Commentary
Re: Fallout Terrain: Life in the vault is about to change: Conv update 3/9-13
« Reply #229 on: 05 September 2013, 02:25:32 AM »
I drool a little every time I pop in this thread. Well done, mate. Incredible stuff.
www.superflycircus.blogspot.com
Board Game Reviews And Social Commentary At Its Finest

Offline hubbabubba

  • Mastermind
  • Posts: 1982
Re: Fallout Terrain: Life in the vault is about to change: Conv update 3/9-13
« Reply #230 on: 05 September 2013, 10:23:36 AM »
Fantastic tables, a lot of work there, and it's more than paid off in the results.

Off to have another look at the eye candy....

Offline d phipps

  • Galactic Brain
  • Posts: 4655
  • Pulp Alley
    • Pulp Alley
Re: Fallout Terrain: Life in the vault is about to change: Conv update 3/9-13
« Reply #231 on: 08 September 2013, 01:53:04 AM »
WOW! It all looks amazing, Anders!  :-* :-*

I'm happy the Pulp Alley rules fit your Fallout setting so well.

You did a great job creating all the characters. Each league has lots of personality. And thanks for testing a few of the new abilities.



HAVE FUN

Offline zizi666

  • Scatterbrained Genius
  • Posts: 3558
    • My Photobucket page
Re: Fallout Terrain: Life in the vault is about to change: Conv update 3/9-13
« Reply #232 on: 08 September 2013, 12:33:37 PM »
I drool a little every time I pop in this thread. Well done, mate. Incredible stuff.

Only a little ? I need to mop up every time  ;)
Do not meddle in the affairs of dragons,
for you are crunchy and taste good with ketchup.

Photobucket: http://s1217.photobucket.com/albums/dd388/zizi666/
BGG: http://boardgamegeek.com/collection/user/zizi666

Offline Gutbukkit

  • Mad Scientist
  • Posts: 965
    • Hrafnslith - Dark Age Reenactment
Re: Fallout Terrain: Life in the vault is about to change: Conv update 3/9-13
« Reply #233 on: 08 September 2013, 05:22:36 PM »
This thread just keeps on giving! I love that dock set-up especially. This has given me yet another kick up the backside to crack on with my Fallout project.

Offline Mason

  • Elder God
  • Posts: 21228
  • Eternal Butterfly!
    • Blind Beggar Miniatures
Re: Fallout Terrain: Life in the vault is about to change: Conv update 3/9-13
« Reply #234 on: 08 September 2013, 05:43:07 PM »
Stunning!
 :o

You boys have some great toys.
 :-* :-*


Offline SerialMoM

  • Scientist
  • Posts: 299
  • War never changes
Re: Fallout Terrain: Life in the vault is about to change: Conv update 3/9-13
« Reply #235 on: 09 September 2013, 09:25:06 PM »
Boy you really have great tables. WOW :o

Kudos for that.
Please help me with my Fallout rules, picture heavy!!
leadadventureforum.com/index.php?topic=47609.0


Offline d phipps

  • Galactic Brain
  • Posts: 4655
  • Pulp Alley
    • Pulp Alley
Re: Fallout Terrain: Life in the vault is about to change: Conv update 3/9-13
« Reply #236 on: 13 September 2013, 10:22:34 AM »
That dockside crane looks awesome! Very tempting.... damn it!

Offline dsteingass

  • Bookworm
  • Posts: 66
    • The Necromunda Project: My Regular P&M Blog
Re: Fallout Terrain: Life in the vault is about to change: Conv update 3/9-13
« Reply #237 on: 16 September 2013, 02:19:57 PM »
Man! Your tables are amazing! I can't say how excited and happy I was to see my Nuka Cola machine on your table!
-Dave

Offline Anpu

  • Supporting Adventurer
  • Mastermind
  • *
  • Posts: 1221
  • Life in the vault is about to change...
Re: Fallout Terrain: Life in the vault is about to change: Conv update 3/9-13
« Reply #238 on: 16 September 2013, 02:39:00 PM »
Thank you for your comments everyone, a special thanks to d phipps for a great system and support throughout.

All the feedback from everyone is very welcome and makes it a lot easier to continue with this project :)
Man! Your tables are amazing! I can't say how excited and happy I was to see my Nuka Cola machine on your table!
Thanks I have one more and a Sunset machine on the painting table.


Offline dsteingass

  • Bookworm
  • Posts: 66
    • The Necromunda Project: My Regular P&M Blog
Re: Fallout Terrain: Life in the vault is about to change: Conv update 3/9-13
« Reply #239 on: 16 September 2013, 02:56:03 PM »
How do you like them? I didn't build them 100% like the in-game objects, but I tried to get really close, considering molding/casting issues ;)

 

Related Topics

  Subject / Started by Replies Last post
12 Replies
4450 Views
Last post 18 September 2013, 10:29:26 PM
by PatrickWR
12 Replies
5719 Views
Last post 13 January 2014, 10:16:36 AM
by Red Orc
43 Replies
14144 Views
Last post 24 January 2016, 12:35:59 PM
by Brummie Thug
22 Replies
4547 Views
Last post 20 March 2025, 12:28:38 AM
by Fitz
97 Replies
93362 Views
Last post 26 June 2025, 06:38:32 AM
by monk2002uk