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Author Topic: dungeon crawl recommendations  (Read 5152 times)

Offline Sir Barnaby Hammond-Rye

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    • The Tekumel Project
Re: dungeon crawl recommendations
« Reply #15 on: March 13, 2012, 02:07:41 PM »
I'm giving "Barbarians of Lemuria" a try. Mind you, it's for Conan style games so lots of stuff like Carrion Crawlers, Gelatinous Cubes, Orcs and Goblins are missing...

I'm planning on making that up as I go along.

WH:A&A has some good rules for setting out a dungeon w/o a GM but I find that the way it is laid out continues to be it's main failing point. The 2HW games are very good for solo or same-side gaming but they all suffer from the way the info is presented - unless you are familiar or willing to read them thoroughly. IMO.

SoB&H has some good ideas - I used it for a while but found that there were some things that were too loosey-goosy for my tastes.

I should add that lots of people use Mythic for this sort of thing as well.

 

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