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Author Topic: Knight Models have done a Batman game  (Read 49419 times)

Offline Commander Vyper

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Re: Knight Models to do a Batman game?
« Reply #60 on: 27 November 2012, 09:34:44 AM »
Posing isn't there pda and batarang, whilst appreciate are game accurate, look clunky.

Some very nice clix sculpts out there with the new range and i got nightwing, red robin, batman and batgirl for £12 including postage. Any number of companies have appropriate goons, (crooked dice minions would work well as Arkham inmates for example).
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Offline tnjrp

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Re: Knight Models to do a Batman game?
« Reply #61 on: 27 November 2012, 10:58:52 AM »
Not convinced about Clix figs sizes tho, personally. Some seem to be about the same as KM Batman figs but I hear there's a lot of variance :?

Offline thesupplydrop

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Re: Knight Models to do a Batman game?
« Reply #62 on: 27 November 2012, 12:39:14 PM »
This game has shown great popularity so far even though there are no rules until the downloadable rules come online in December. I for one have definitely jumped on the fan wagon with this. Although 35mm rules out the possibility of adding other ranges to your game, I think the benefit you have is although costly it only requires up to 12 models. Compare this to other leading franchise and you still walk away with enjoyable entertainment for less than the cost of unnamed franchise battle forces. Plus you get to game with some absolutely stunning tabletop mini's - probably some of the best looking to ever appear on the TT - apart from the new Infinity sculpt :P

I think discount retail stores like us will help the gamer be able to invest in this at a much cheaper cost. Plus HeroClix is definitely NOT the way forward for the painter/gamer :P

Just my pennies eh?

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Offline tnjrp

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Re: Knight Models to do a Batman game?
« Reply #63 on: 27 November 2012, 12:47:47 PM »
Although 35mm rules out the possibility of adding other ranges to your game, I think the benefit you have is although costly it only requires up to 12 models
If the (older) Batman fig shown above is an indication, they aren't that huge tho. Prolly a little large even compared to the current fad of 32mm actually, unlike I first thought when I saw the pix, but not necessarily too much so.

Quote
Plus HeroClix is definitely NOT the way forward for the painter/gamer
Well, not for a painter I'm certain, but not all gamers are that interested in painting... I'm not for example 8)
« Last Edit: 27 November 2012, 12:51:17 PM by tnjrp »

Offline Hat Guy

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Re: Knight Models to do a Batman game?
« Reply #64 on: 27 November 2012, 11:52:06 PM »
I'd rather paint a Batman that's shorter than the Hulk, even if the quality is less.  :? Also, every mini I own is 28mm (give or take) so the KM stuff may as well be Hank Pym as Batman.

Also they may be lesser quality, but at least they're not "jus' standin' there":









Offline meatpuppet7

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Re: Knight Models to do a Batman game?
« Reply #65 on: 28 November 2012, 01:01:12 AM »
I'm going to need to see some side by side comparisons of Knight models Batman line against other miniature lines to see how they scale up before I can make a decision as to weather or not I will invest in these or not.
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Offline tnjrp

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Re: Knight Models to do a Batman game?
« Reply #66 on: 28 November 2012, 08:12:08 AM »
I'm going to need to see some side by side comparisons of Knight models Batman line against other miniature lines to see how they scale up
Yep, more would definitely be the merrier in addition to the ones Supervike kindly posted. Especially I'm waiting to see comparison shots between them, HeroClix and any officially 32mm scale "real" miniatures. And a measuring scale wouldn't go amiss placed next to the KM figs either.

Offline thesupplydrop

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Re: Knight Models to do a Batman game?
« Reply #67 on: 28 November 2012, 08:21:34 AM »
We are expecting our delivery any time now... So as soon as we have received them we will do an unboxing on our 'whats in the box' blog on our web store and will place next to a Space Marine Terminator, and a measure for scale.

TSD

Offline tnjrp

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Re: Knight Models to do a Batman game?
« Reply #68 on: 28 November 2012, 09:07:51 AM »
Sounds good...


And do throw in a Mantic Enforcer and a "human infantry" model from SodaPop as well as the more usual suspects (AKA GW minis) while you're at it 8)

Offline Van-Helsing

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Re: Knight Models to do a Batman game?
« Reply #69 on: 01 December 2012, 01:33:49 PM »
People really make me smile when it comes to miniatures prices really, raw material prices constantly climbing for metal miniatures notwithstanding (ask Andy Foster of Heresy Miniatures, and he will tell you how painful that is) - yet people rarely moan about the price of electronic games, which generally only have a couple of quid of raw materials in them.

ANYTHING is only worth the price that people are prepared to pay - and this is especially true IMHO with licensed ranges.

Such ranges aren't produced overnight (and bear in mind Knight Models haven't jumped on the Kickstarter bandwagon to produce this game, they have stumped the cash up front).

They would have to do a concept art piece, then send it off to DC to get it approved - if not, another "design" is then created - "rinse and repeat" till it's given the go ahead.

Then a sculpt is prepared, again it has to be given the green-light before its mastered - and once again this is a "rinse and repeat" process until the sculpt is given the thumbs up.

Then there is the "deal" with DC/Warner Group - which is NOT going to be cheap - I reckon WizKids "made out like a bandit" with their original deal for Heroclix (one can only presume that NECA kept the same or a similar deal), plus they are produced in some Asian sweatshop for a pittance (if you want to "get into" the moral implications, logically I would presume that people who buy lots of Heroclix are supporting low pay and poor working conditions - but I digress.

Deals for licensing usually involve a chunk of cash up front and/or a slice of the price of each miniature.

THEN Kinght Models (and any retailers who sell them) have to make their profit as well (or there's no point in producing the damn things to begin with LoL) - when you factor that in, and compare them to to the prices other miniature companies sometimes charge for unlicensed Miniatures (the Evil Empire being the most obvious target) you consider these factors, the Batman Miniatures from Knight Models though pricey - aren't that "painfully" expensive considering they are an officially licensed product, and many other expensive miniatures ranges are not.


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Offline leonmallett

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Re: Knight Models to do a Batman game?
« Reply #70 on: 01 December 2012, 02:15:22 PM »
All great points V-H.
Kitbash Games' web-page: http://www.kitbashgames.co.uk/

Offline tnjrp

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Re: Knight Models to do a Batman game?
« Reply #71 on: 03 December 2012, 06:33:55 AM »
People really make me smile when it comes to miniatures prices really, raw material prices constantly climbing for metal miniatures notwithstanding (ask Andy Foster of Heresy Miniatures, and he will tell you how painful that is) - yet people rarely moan about the price of electronic games, which generally only have a couple of quid of raw materials in them
Luckily, I don't do electronic games so I assume that gives me licence to moan lol

ETA: more to the point...
http://www.beastsofwar.com/knight-models/batman-miniatures-game/slinky-selina-kyle-appears-knight-models/
« Last Edit: 03 December 2012, 06:40:50 AM by tnjrp »

Offline Hat Guy

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Re: Knight Models to do a Batman game?
« Reply #72 on: 03 December 2012, 09:35:40 PM »
The last video game I bought was $15. The Last mini was $20.

All that I'm getting at is;

1. KM stuff is expensive when compared to what *I* usually buy (Reaper, Bolt Action, Eureka etc).

2. The Scale difference makes me desire these models less (everything I own is 28mm, give or take).

3. For the premium price and considering I can't really use the figs for another game, I'd expect a little more dynamism in the posing, like GW's later Inquisitor pieces.

Offline Commander Vyper

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Re: Knight Models to do a Batman game?
« Reply #73 on: 03 December 2012, 09:53:25 PM »
Just seen that cat woman mini. Totally uninspiring sculpt. Clearly the sculptor(s) have no passion for the project such a shame.


Just take a look a Hush (parts1&2) for some amazing catwoman artwork, in the arkham style perfect for this project, sadly overlooked.
« Last Edit: 05 December 2012, 08:12:57 PM by Commander Vyper »

Offline Van-Helsing

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Re: Knight Models to do a Batman game?
« Reply #74 on: 03 December 2012, 10:50:58 PM »
The last video game I bought was $15. The Last mini was $20.

All that I'm getting at is;

1. KM stuff is expensive when compared to what *I* usually buy (Reaper, Bolt Action, Eureka etc).

2. The Scale difference makes me desire these models less (everything I own is 28mm, give or take).

3. For the premium price and considering I can't really use the figs for another game, I'd expect a little more dynamism in the posing, like GW's later Inquisitor pieces.

Just out of curiosity, was that game new or second hand . . . .

Reaper, Bolt Action, Eureka - not licensed, bigger operations/been in business longer, own casting facilities etc - that keeps prices down.

See that I respect, because that point is more about aesthetics than anything else.

 

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