Good to know this is here - the first thing I do whenever I get new rules is go 'OK, how can I do it differently?'

I did think of playing my UNIT: 1891 force as a straight Rifle Company, with Sgt Benton (who has a scratch-built lightning gun, more or less like an Arc Rifle) as a Sapper with a Congreave Rocket Gun instead, but my ne'er-do-wells from the Ministerial Investigations Board and sundry other adventurous types don't really fit any of the profiles terribly well. I'll be poring over the company creation rules with some interest!
Carry on!