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Author Topic: (KICKSTARTER) Road Kill Ultimate Car Combat  (Read 24584 times)

Offline Too Bo Coo

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Re: Road Kill Ultimate Car Combat Kickstarter
« Reply #135 on: October 04, 2013, 01:57:00 PM »
lol My Nan gave me some blutack  lol

EvilBay has them offered, especially from the UK, every few weeks/months.  I bought about 30 that way. And those GW minis are GREAT!
"A little nonsense now and then, is relished by the wisest men."
-Willy Wonka

Offline 6milPhil

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Re: Road Kill Ultimate Car Combat Kickstarter
« Reply #136 on: October 04, 2013, 02:12:46 PM »
Ya know its not the price. It's just the designs are a bit shit. Thats the problem. They are uninspired. They dont grab one and make them want to have one.

I agree, the ones offered on this look like boxes on wheels. When I think of car wars/battlecars etc I think of some of the great designs in the Mad Max films.

Offline Too Bo Coo

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Re: Road Kill Ultimate Car Combat Kickstarter
« Reply #137 on: October 04, 2013, 02:22:58 PM »
I agree, the ones offered on this look like boxes on wheels. When I think of car wars/battlecars etc I think of some of the great designs in the Mad Max films.

The ONLY thing I dont care for in our community is how the videogame 'fan boy' cancer has seemed to make its way to our hobby....  Thankfully these nit wits have not found LAF yet... 

I keep reminding folks that despite Miles' assurances, very few people have actually seen and handled these minis, so until I did myself, it's hard to endorse their 'quality'

This project is happily dead in the water...

Offline Cubs

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  • "I simply cannot survive without beauty ..."
Re: Road Kill Ultimate Car Combat Kickstarter
« Reply #138 on: October 04, 2013, 03:36:28 PM »
It's an odd scale as well to consider and looking at what you were saying, not only does 10mm/N scale seem like a deliberate attempt to keep players on 'official' miniatures, it's also not condusive to the sort of high quality detail and design required to really sell miniatures.

Beauty is in the eye of the beholder, so I won't comment on the actual aesthetic quality of the cars - frankly they were too small for me to see what was going on one way or the other - but a 1:76 scale or bigger seems to make much more sense from purely practical reasons. If you're selling something largely on the basis of the miniatures, why make them irrelevant from the start through a scale that is not condusive to visual appreciation?

As I said, passion looks like fanaticism from the outside, and if there's one thing that feeds fanaticism it's opposition. If you can't open up to honest feedback or hard questions in business, and instead translate them as personal attacks, you are in big trouble. Dolly Parton said when life gives you lemons, make lemonade. It's good advice, you've gotta use everything that comes in when you're selling because it's all fuel for improvement.
'Sir John ejaculated explosively, sitting up in his chair.' ... 'The Black Gang'.

Paul Cubbin Miniature Painter

Offline Cubs

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  • "I simply cannot survive without beauty ..."
Re: Road Kill Ultimate Car Combat Kickstarter
« Reply #139 on: October 04, 2013, 03:43:08 PM »
Incidentally, it brings to mind a conversation I was having with a guy called Ian Meadows, a few years back. This fella was/is a big-wig in industry (something to do with industrial lubricants) and I ran into him during an army ball in Liverpool.

I was talking about the fact that with my (very, very small) painting service I was swamped with way too much business to deal with, but I was not getting enough money in to make it viable. Even as it came out of my mouth, I realised the answer was simple.

Is my quality high, he asked? Yes, I replied. He told me to double my prices. I said I couldn't do that, people would leave in droves. He told me, that's exactly what you want. You want less business, with greater profit.

It's simple he said, if you have too much business and can't expand your infrastructure to deal with it, it's nearly always because your prices are too low, so you raise your prices. If you have too little business, it's nearly always because your prices are too high, so you lower them.

Offline Lord GreyWolf

  • Mad Scientist
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Re: Road Kill Ultimate Car Combat Kickstarter
« Reply #140 on: October 05, 2013, 10:59:02 AM »
great advice but unfortunately it would fall on deaf ears with regards to this project.

they still talk about adding in the Command boxes and dice to the $70 and $100 pledge levels but not until the $79k goal is hit... which quite frankly ain't going to happen...

currently at $19,336CAD needing $19,664 CAD to be funded with 4 days remaining they need $4,916 CAD per day... I won't even bother working out the $79k goal its a no brainier.

LGW


Offline maxxon

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    • Small Cuts
Re: Road Kill Ultimate Car Combat Kickstarter
« Reply #141 on: October 07, 2013, 07:10:28 AM »
It's simple he said, if you have too much business and can't expand your infrastructure to deal with it, it's nearly always because your prices are too low, so you raise your prices. If you have too little business, it's nearly always because your prices are too high, so you lower them.

In basic theory, yes. But the margin may be razor-thin and risk of customer backlash is very real.

E.g. I've seen cars line up and wait over an hour to get to a gas station -- while the other station right across the street had prices 2 cents higher per litre and had zero customers.

Ofcourse, gas is a difficult product to sell because it's pretty much all about price -- but then again that's exactly why it makes a good example.

That said, I don't I buy anything anywhere that I would cheerfully just keep buying at doubled prices. In fact, if I could get the same thing elsewhere for the same (higher) price, I'd probably change supplier just to send a message.

Small Cuts - a miniatures webzine - www.smallcuts.net

Offline Too Bo Coo

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Re: Road Kill Ultimate Car Combat Kickstarter
« Reply #142 on: October 07, 2013, 04:11:52 PM »
214 Backers
$19,312 pledged
$39,000 goal
46 hours to go

Yikes.....



« Last Edit: October 07, 2013, 04:14:00 PM by Too Bo Coo »

Offline Cubs

  • Galactic Brain
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  • "I simply cannot survive without beauty ..."
Re: Road Kill Ultimate Car Combat Kickstarter
« Reply #143 on: October 07, 2013, 04:15:22 PM »
E.g. I've seen cars line up and wait over an hour to get to a gas station -- while the other station right across the street had prices 2 cents higher per litre and had zero customers.

My point exactly. Station B has no business due to higher pricing - same product, same location, wrong price.

Offline Too Bo Coo

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Re: Road Kill Ultimate Car Combat Kickstarter
« Reply #144 on: October 09, 2013, 03:23:08 PM »

237
Backers
$21,004
pledged of $39,000 goal
0
seconds to go


The People have spoken.

Offline Lord GreyWolf

  • Mad Scientist
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Re: Road Kill Ultimate Car Combat Kickstarter
« Reply #145 on: October 09, 2013, 03:34:43 PM »
With very loud voices.

LGW

Offline Too Bo Coo

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Re: Road Kill Ultimate Car Combat Kickstarter
« Reply #146 on: October 09, 2013, 04:04:13 PM »
 Unfortunately, Road/Kill Ultimate Car Combat - Tabletop Strategy Game did not reach its funding goal by the project deadline. As a result, your $1.00 CAD pledge has been automatically canceled and your card will not be charged.

Even when a project doesn't meet its goal, backing a project shows your support for a creator's work. The value in that never expires!

Offline Cubs

  • Galactic Brain
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  • "I simply cannot survive without beauty ..."
Re: Road Kill Ultimate Car Combat Kickstarter
« Reply #147 on: October 09, 2013, 04:05:31 PM »
Well hopefully this fella (and his sister apparently) will have a good honest think about what went wrong, take emotion out of the equation and re-read some of the questions from people who could have been backers but, for various reasons, decided not to be.

That way, this project could not only get off the ground, but actually be a long term goer and be successful. It could happen, now after the tension has died down.

Offline CptJake

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Re: Road Kill Ultimate Car Combat Kickstarter
« Reply #148 on: October 09, 2013, 04:19:54 PM »
They got $750+ MORE pledged the first time they tried to kickstart this (in about 10 days).

Honestly I would be surprised if another kickstarter attempt was very different.   Miles and Jen had plenty of time to adjust during this one and refused to do so.  He admits to being stubborn, but instead of stubbornly seeking success and adapting as needed to ensure that success, he stubbornly holds to a failing method.   Perhaps he can learn from it, but he was unwilling to do so during this campaign.   Past performance is usually a good indicator of future potential.

He has some decent ideas and visuals for the game world and assumedly for the game mechanics, but based on his actions/reactions during the campaign I'm not sure he is going to be able to handle honest criticism during the beta testing.   I can see him sticking with only the opinion of a couple Real Road Warriors who won't tell him anything but that his poop smells like rainbows.   I suspect anyone who has any criticism will not be well accepted, and in fact are likely to be denigrated.

He thickens his skin and decides to channel his stubbornness into stubbornness to achieve goals instead of stubbornness to stick with a single chosen path which may not get him to his stated goals and he has a chance.   He sticks to the thin skin and assumes he has all the answers up front and his product will never be as good as it could be, and likely will not be good enough to compete with other games out there (or on the way).
Every time a bad person dies, a Paratrooper gets his wings.

Offline Lord GreyWolf

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Re: Road Kill Ultimate Car Combat Kickstarter
« Reply #149 on: October 09, 2013, 05:33:29 PM »
quote of the day:
regarding the ending of the Road/Kill kickstarter.
Quote
53.8% not a bad finish

 :o lol lol lol lol lol lol

LGW

 

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