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Author Topic: alternative 10mm post-apoc cars  (Read 15870 times)

Offline Lord GreyWolf

  • Mad Scientist
  • Posts: 646
alternative 10mm post-apoc cars
« on: September 12, 2013, 11:39:22 PM »
With the Kickstarter of the Road/kill game up now was wondering who else makes post-apoc or sci-fi vehicles and weapon upgrades?

This has been a scale I haven't touched mostly play 15mm or 28mm.

I have been looking at Micro Machines and some other vehicles but what else is out there?

thx for any help given

LGW

Offline YPU

  • Galactic Brain
  • Posts: 4274
  • In glorious 3D!
Re: alternative 10mm post-apoc cars
« Reply #1 on: September 13, 2013, 11:42:41 AM »
I mentioned the upcomming mini's from hawk wargames before, but I finaly mannaged to find some good pictures of them.



3d designer, sculptor and printer, at your service!



3d files! (here)

Offline Lord GreyWolf

  • Mad Scientist
  • Posts: 646
Re: alternative 10mm post-apoc cars
« Reply #2 on: September 13, 2013, 11:45:20 AM »
cheers YPU

I did try and find some of those images but could find them glad you did they look sweet.
might have to get some of them just for the hell of it.

wonder what the rest of the faction is going to look like? what's the ETA on them?

LGW

Offline YPU

  • Galactic Brain
  • Posts: 4274
  • In glorious 3D!
Re: alternative 10mm post-apoc cars
« Reply #3 on: September 13, 2013, 11:51:54 AM »
Early 2014, they will have some outdated mil-spec stuff (by dropzone standards) and some smaller air vehicles. Other then that I havn't heard much. I am verry curious how their dropships will look tough, I envision large carco plain type stuff as these vehicles dont apear to have the conection systems other dropzone minies have. For those who don't know the disigner prides himself on making minies that actually fit in their transport options. To the point where they can clip orslide in or on them.

Offline Lord GreyWolf

  • Mad Scientist
  • Posts: 646
Re: alternative 10mm post-apoc cars
« Reply #4 on: September 13, 2013, 12:55:14 PM »
They will look great tearing around the Dropzone cities...

or a mad max style desert scene...

LGW

Offline Too Bo Coo

  • Scatterbrained Genius
  • Posts: 3920
  • The Adder Noir
Re: alternative 10mm post-apoc cars
« Reply #5 on: September 13, 2013, 01:22:53 PM »
I think 10mm in cars is not easy to find.  I know Irregular has 6mm, which is the original CW scale, and they work nicely.  I have a bunch.
"A little nonsense now and then, is relished by the wisest men."
-Willy Wonka

Offline CptJake

  • Mastermind
  • Posts: 1418
  • Hooah!
Re: alternative 10mm post-apoc cars
« Reply #6 on: September 13, 2013, 01:35:18 PM »
My advice would be to ditch the 10mm idea completely and run with regular Hot Wheels/Matchbox cars.   Plenty of choices from Old School muscle which Scurv would approve of to super high tech futuristic stuff.  And a few companies make guns/weapons for them, and existing 15mm-25mm stuff could be easily modded onto them.   

To me it is a no brainer.  10mm is going to unnecessarily limit you.
Every time a bad person dies, a Paratrooper gets his wings.

Offline Too Bo Coo

  • Scatterbrained Genius
  • Posts: 3920
  • The Adder Noir

Offline Lord GreyWolf

  • Mad Scientist
  • Posts: 646
Re: alternative 10mm post-apoc cars
« Reply #8 on: September 13, 2013, 02:16:28 PM »
The reason for 10mm was the Road/kill game uses it and the Dropzone terrain pack is 10mm.
if scale didn't matter then 15mm would be my choice. I have pledged for the PDF rule book so not locked into anything yet.

How about mico machines?  Would they work?

LGW

Offline CptJake

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  • Posts: 1418
  • Hooah!
Re: alternative 10mm post-apoc cars
« Reply #9 on: September 13, 2013, 02:23:24 PM »
The reason for 10mm was the Road/kill game uses it and the Dropzone terrain pack is 10mm.
if scale didn't matter then 15mm would be my choice. I have pledged for the PDF rule book so not locked into anything yet.

How about mico machines?  Would they work?

LGW

Road Kill picking this scale is an attempt to sell us $10+ cars the size of a D6.   If their rules are solid, they will work with Hot Wheels.   

Offline Too Bo Coo

  • Scatterbrained Genius
  • Posts: 3920
  • The Adder Noir
Re: alternative 10mm post-apoc cars
« Reply #10 on: September 13, 2013, 06:11:04 PM »
You know what?  I got a butt load of 6mm cars, pretty sweet casts from the old car wars (sort of crappy, but very retro...), the MUCH nicer GW Battlecars and some more from Irregular's line....   I'm going to downgrade my pledge to the ruleset and maybe I'll pick up the set that has the overlay if it opens up. 

Seriously, the last thing I need is ANOTHER set of PA cars in a new scale! 

Cheers!

Offline Too Bo Coo

  • Scatterbrained Genius
  • Posts: 3920
  • The Adder Noir
Re: alternative 10mm post-apoc cars
« Reply #11 on: September 13, 2013, 06:12:46 PM »
$15.00 sounds a LOT better to me!

Offline Lord GreyWolf

  • Mad Scientist
  • Posts: 646
Re: alternative 10mm post-apoc cars
« Reply #12 on: September 13, 2013, 09:25:42 PM »
Well that is why I am at the Rule set only pledge.

I may have a look at some of the 6mm range and see what I can find
I mostly game in 15mm will see whats out there in that range...

@Too Bo Coo what do you think of the New dropzone Commander faction and their mad max type vehicles.

LGW

Offline CptJake

  • Mastermind
  • Posts: 1418
  • Hooah!
Re: alternative 10mm post-apoc cars
« Reply #13 on: September 13, 2013, 11:19:47 PM »

@Too Bo Coo what do you think of the New dropzone Commander faction and their mad max type vehicles.

LGW

Not Too bo Coo, but I like them but based on other Dropzone Commander prices bet they are going to be way to expensive for me to use.

Offline fastolfrus

  • Galactic Brain
  • Posts: 5250
Re: alternative 10mm post-apoc cars
« Reply #14 on: September 13, 2013, 11:43:07 PM »
If you think 10mm is difficult, we went for 1/32nd.... 54mm is virtually impossible
Gary, Glynis, and Alasdair (there are three of us, but we are too mean to have more than one login)

 

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