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Author Topic: CoC 29, Let's Go! campaign (updated 26 07 20)  (Read 5319 times)

Offline TacticalPainter

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CoC 29, Let's Go! campaign (updated 26 07 20)
« on: 22 March 2020, 12:32:33 AM »
A first outing for my American platoon in this campaign for Chain of Command set in Normandy shortly after D-Day. The 175th infantry regiment from the 29th Division is attempting to push inland and link up with the landings from Utah. There's an initial post on the blog about the extra pieces I've put together for this campaign, including the Marder I posted earlier. You can see all that here https://thetacticalpainter.blogspot.com/2020/03/getting-ready-for-29-lets-go.html

Here's a few of them. First up I wanted to create some flames for a man pack flamethrower. Always a great way to illustrate the action in the AARs.



An AFV is a harder target if it moved flat out in the previous phase, something can be easily forgotten when calculating the hit result and so I wanted to find a way to mark that on the table and thought these dust clouds would work well.



In a similar way I wanted to find a way to mark various things that could happen to those AFVs in a way that would blend in more with the table and so came up with various markers using bits from the spare box:



I needed to add some extra M4 Shermans to the mix and a second Marder to make sure I had all I needed for the campaign. I got creative with the second Marder and made up some foliage camouflage.

« Last Edit: 26 July 2020, 05:52:46 AM by TacticalPainter »

Offline TacticalPainter

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Re: CoC 29, Let's Go! campaign
« Reply #1 on: 22 March 2020, 12:35:03 AM »
We've also started the campaign and played the first scenario Probe at La Cambe. The first blooding of my American platoon (even if I hope to do the blooding, as in this campaign I'm actually playing the Germans). A full AAR here https://thetacticalpainter.blogspot.com/2020/03/29-lets-go-scenario-1-probe-at-la-cambe.html










Offline Shahbahraz

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Re: CoC 29, Let's Go! campaign
« Reply #2 on: 22 March 2020, 02:25:37 PM »
oohh excellent, off to read it now. Thanks.
Wargaming since the dark ages...

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Offline TacticalPainter

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Re: CoC 29, Let's Go! campaign
« Reply #3 on: 30 May 2020, 04:43:06 AM »
With the easing of restrictions here in Australia it's been great to get back to some face to face gaming and more importantly get our 29, Let's Go! campaign for Chain of Command back up and running. The Americans cut through the Germans like a knife through butter in the last game, so can my Germans put up a stiffer fight this time around? The full AAR is here http://thetacticalpainter.blogspot.com/2020/05/29-lets-go-scenario-2-delaying-action_30.html










Offline gamer Mac

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Re: CoC 29, Let's Go! campaign (updated 30 05 20)
« Reply #4 on: 31 May 2020, 02:03:06 AM »
Very nice looking game :-* :-* :-*
Makes me want to try CoC

Offline TacticalPainter

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Re: CoC 29, Let's Go! campaign (updated 30 05 20)
« Reply #5 on: 31 May 2020, 09:38:35 AM »
Very nice looking game :-* :-* :-*
Makes me want to try CoC

Thanks. It's these campaigns where CoC really shines. I find it's a rule and campaign system that delivers a really enjoyable (and plausible) narrative.

Offline vodkafan

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Re: CoC 29, Let's Go! campaign (updated 30 05 20)
« Reply #6 on: 31 May 2020, 10:08:30 PM »
Enjoyed the reports of the first two battles, as I knew I would. Your campaigns are legendary!
I am going to build a wargames army, a big beautiful wargames army, and Mexico is going to pay for it.

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figures bought: 500+
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9 vehicles painted
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Offline jon_1066

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Re: CoC 29, Let's Go! campaign (updated 30 05 20)
« Reply #7 on: 03 June 2020, 12:41:36 PM »
Some more great looking games.  Looking forward to reading your AARs when I have a bit more time.

Offline TacticalPainter

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Re: CoC 29, Let's Go! campaign (updated 30 05 20)
« Reply #8 on: 08 June 2020, 01:11:49 AM »
The US 175th Infantry Regiment have to clear a village on their flank and the site of ‘mobile 88mm guns'. So far the Germans have been unsuccessful in stalling the US advance, will they be any more successful here? Full AAR is here http://thetacticalpainter.blogspot.com/2020/06/29-lets-go-scenario-3-flanking-st.html








Offline Calimero

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Re: CoC 29, Let's Go! campaign (updated 08 06 20)
« Reply #9 on: 08 June 2020, 10:56:34 PM »

Really nice work!

All these are in 20mm, right?
A CANADIAN local hobby store with a small selection of historical wargames miniatures (mainly from Warlords). They also have a great selection of paint and hobby accessories from Vallejo, Army painter, AK Interactive, Green Stuff World and more.; https://tistaminis.com/

Offline TacticalPainter

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Re: CoC 29, Let's Go! campaign (updated 08 06 20)
« Reply #10 on: 08 June 2020, 11:11:51 PM »
Really nice work!

All these are in 20mm, right?

Thanks. Yes, all 20mm.

Offline SABOT

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Re: CoC 29, Let's Go! campaign (updated 08 06 20)
« Reply #11 on: 08 June 2020, 11:12:10 PM »
Cracking update . 👍👍

Offline TacticalPainter

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Re: CoC 29, Let's Go! campaign (updated 08 06 20)
« Reply #12 on: 12 June 2020, 08:15:19 AM »
We now reach scenario 4 and after three defeats the Germans are in dire need of a victory to have any hope of stalling the American advance. Luck certainly hasn't been on their side, but could it change this time? The full AAR is here:

http://thetacticalpainter.blogspot.com/2020/06/29-lets-go-scenario-4-radar-station-at.html






Offline Mindenbrush

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Re: CoC 29, Let's Go! campaign (updated 12 06 20)
« Reply #13 on: 12 June 2020, 01:07:13 PM »
Just read your report on your blog, excellent game!

I am just starting out in CoC in 28mm for early war.
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Offline gamer Mac

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Re: CoC 29, Let's Go! campaign (updated 12 06 20)
« Reply #14 on: 12 June 2020, 06:40:02 PM »
Yes I agree great looking game  :-* :-* :-* :-*

 

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