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Author Topic: Battlefield Bad Company Game - Salute 2011  (Read 38919 times)

Offline Slayer

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Re: Battlefield Bad Company Game - Salute 2011
« Reply #45 on: 02 January 2011, 11:01:50 PM »
good points ( I should have read it more carefully ::))

Guess you'll have enough to do with that size board
the early bird may get the worm but the second mouse gets the cheese

Offline AKULA

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Re: Battlefield Bad Company Game - Salute 2011
« Reply #46 on: 03 January 2011, 08:28:08 AM »
good points ( I should have read it more carefully ::))

Guess you'll have enough to do with that size board
no worries  :D

Slight change from the game - each player will control a squad of 4 figures, rather than a single character - the thinking being that the "respawn" would look odd in a tabletop context.  Games will hopefully be quick and bloody, not too much skulking on the edge of the board trying to mortar everyone else.....

Each side will therefore have 2-3 squads on table at any one time, so the table should be big enough for 6 players, plus 24 figures.


Offline Centaur_Seducer

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Re: Battlefield Bad Company Game - Salute 2011
« Reply #47 on: 03 January 2011, 09:36:57 AM »
Impressive speed, Akky! :-*

But I was hoping for the Heavy Metal stage lol

Offline AKULA

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Re: Battlefield Bad Company Game - Salute 2011
« Reply #48 on: 03 January 2011, 03:04:17 PM »
 lol

The bus is pretty much done - although I might patch up the righthand side of the first photo, before varnishing  :oops:  and add some silfor, but that is about it.







and have started on another two-storey building....

[/

Offline Slayer

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Re: Battlefield Bad Company Game - Salute 2011
« Reply #49 on: 03 January 2011, 04:14:39 PM »
crap you'll have this finished by next week at this stage lol :D

was playing this tonight (till 4 this morning in fact) and actually got stuck inside that bus ::)

Offline AKULA

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Re: Battlefield Bad Company Game - Salute 2011
« Reply #50 on: 03 January 2011, 05:19:06 PM »
crap you'll have this finished by next week at this stage lol :D

was playing this tonight (till 4 this morning in fact) and actually got stuck inside that bus ::)

I wish!

Still plenty to do - buildings will take a lot of time to build, and then when they are done, i've still to paint them.

Ironically, haven't been on the game (xbox version) for a while - if I do, it will be taking up valuable building time.....

Offline AKULA

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Re: Battlefield Bad Company Game - Salute 2011
« Reply #51 on: 04 January 2011, 04:58:06 PM »
Today's update:

Pretty much finished the 4th building - just needs a chimney:

a two-storey job, just a big box really - added a couple of stone fireplaces to this one (useful to hold up the ceilings!) made out of foam.







I made the second floor fractionally smaller, on this building, for a bit of variety - put on the table in a rush, for the photo, it does fit together...honest...



Hopefully its beginning to look like a small town...or at least a partially destroyed one....



Unfortunately back to work tommorrow, but have got a long weekend, so hopefully will get a bit more done then.

 :D

Offline MadMö

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Re: Battlefield Bad Company Game - Salute 2011
« Reply #52 on: 05 January 2011, 07:17:10 AM »
I´m stunned.
Great work. :o

Offline AKULA

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Re: Battlefield Bad Company Game - Salute 2011
« Reply #53 on: 08 January 2011, 04:26:21 PM »
very little to report, since Tuesday - being back at work brought a temporary halt to construction - on the plus side i've got Monday off, as I needed to use up last years holiday allowance.

In the meantime, the citizens of Arica Harbour have applied for town status, having constructed their second sewage outflow pipe, and being able to boast the makings of a town refuse tip (still obviously a WIP, needs some more castoffs - think i've got a 4Dmodels telly somewhere that would fit in nicely).




Offline Alfrik

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Re: Battlefield Bad Company Game - Salute 2011
« Reply #54 on: 08 January 2011, 05:43:08 PM »
Making replacement rubble for the starting Intact buildings as they get blown to pieces?
http://armoredink.blogspot.com/

Painting Pledge for 2014 Cthulhu Wars and all expansions figures to paint! Arrrgh!

Offline AKULA

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Re: Battlefield Bad Company Game - Salute 2011
« Reply #55 on: 08 January 2011, 06:29:12 PM »
Making replacement rubble for the starting Intact buildings as they get blown to pieces?


nope, because in the BF:BC2 game, the blown up walls pretty much disappear, until there are none left, and then the whole building collapses (at which point the building gets replaced by the rubble templates i've shown above.




Offline AKULA

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Re: Battlefield Bad Company Game - Salute 2011
« Reply #56 on: 16 January 2011, 03:19:53 PM »
Another two-storey building started - similar design to the last one (ie using a fireplace for support) - gaps will get filled in later on.



and, as I was getting bored of staring at white foamboard, have painted the first building:




Offline Slayer

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Re: Battlefield Bad Company Game - Salute 2011
« Reply #57 on: 17 January 2011, 04:14:48 AM »
looking good mate, what make/scale is that Abrams ??

Offline AKULA

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Re: Battlefield Bad Company Game - Salute 2011
« Reply #58 on: 17 January 2011, 08:48:34 AM »
looking good mate, what make/scale is that Abrams ??

1/56th Hobbymaster (die cast)

 :)

Offline Remington

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Re: Battlefield Bad Company Game - Salute 2011
« Reply #59 on: 17 January 2011, 09:02:26 AM »
Great stuff. Really like this project! Makes me sad I won't be visiting Salute.

 

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