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Author Topic: Lead Painters' League Season 6 Rules  (Read 82390 times)

Offline Arcturus

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Re: Lead Painters' League Season 6 Rules
« Reply #75 on: 24 January 2012, 07:39:02 PM »
I've got a question regarding the size of the naval vehicle for Round 10: Is any boat applicable for bonus points? I have a rowing boat in mind of about 10cm length - would this one qualify for bonus points?


Offline Prof.Witchheimer

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Re: Lead Painters' League Season 6 Rules
« Reply #76 on: 24 January 2012, 07:42:13 PM »
I've got a question regarding the size of the naval vehicle for Round 10: Is any boat applicable for bonus points? I have a rowing boat in mind of about 10cm length - would this one qualify for bonus points?

We had things like small ships in mind, a rowing boat sounds too easy, but maybe it's a hell of a rowing boat, full of things and details :) Can I have a photo?

Offline Arcturus

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Re: Lead Painters' League Season 6 Rules
« Reply #77 on: 24 January 2012, 07:46:00 PM »
Thanks for the quick answer, Prof.

Here's a link to the boat:

http://www.thomarillion.de/bilder/bootundeinsteg/bootundeinsteg5.jpg


And by the way thanks for organizing the LPL6, last year was a blast and i'm so looking forward to participating this year again.

Offline Prof.Witchheimer

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Offline Arcturus

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Re: Lead Painters' League Season 6 Rules
« Reply #79 on: 24 January 2012, 07:54:35 PM »
Okay, but what about this yacht?

http://www.modelimex.com/1-50-yacht-s-y-opty

Offline Prof.Witchheimer

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Re: Lead Painters' League Season 6 Rules
« Reply #80 on: 24 January 2012, 08:12:40 PM »

Offline phreedh

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Re: Lead Painters' League Season 6 Rules
« Reply #81 on: 24 January 2012, 09:41:04 PM »
Hey Prof, a question regarding maritime. How far can the term be stretched? I have a bunch of Marauder Sea Elves I'd like to paint up, but have no real use for. If they would garner me bonus points in round 10 they would be much more interesting.

http://www.collecting-citadel-miniatures.com/wiki/index.php/Sea_Elf_(Marauder_Sea_Elf)_-_Collectors_Guide

They are sort of piratey, and wear stuff like barnacle necklaces, sea horse emblems and so forth. Would it work?
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Offline Prof.Witchheimer

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Re: Lead Painters' League Season 6 Rules
« Reply #82 on: 24 January 2012, 09:45:58 PM »
As they're originally supposing to be some kind of sea pirates, I woud say, yes, they work.

Offline Tomsche

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Re: Lead Painters' League Season 6 Rules
« Reply #83 on: 24 January 2012, 09:53:11 PM »
Ow, NOW I understand round 10... I was actually convinced it had to be actual boats, but reading over the different topics now, I see pirates, marines, and the whole likes are allowed.

That should make the biggie thing a lot easier to figure out

Offline Dr Mathias

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Re: Lead Painters' League Season 6 Rules
« Reply #84 on: 25 January 2012, 05:06:36 AM »
I'm kicking around using some figures for 'Old Lead' that have separate arms- the problem is I'm not sure I have enough of the originals to equip all the figures with vintage arms... that's part of the reason they've been in the pile 20 years :)

What's the verdict on adding recent components to vintage figures in order to complete them?
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Offline Prof.Witchheimer

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Re: Lead Painters' League Season 6 Rules
« Reply #85 on: 25 January 2012, 06:01:04 AM »
I'm kicking around using some figures for 'Old Lead' that have separate arms- the problem is I'm not sure I have enough of the originals to equip all the figures with vintage arms... that's part of the reason they've been in the pile 20 years :)

What's the verdict on adding recent components to vintage figures in order to complete them?

No recent components, please :)

Offline Orctrader

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Re: Lead Painters' League Season 6 Rules
« Reply #86 on: 25 January 2012, 01:17:44 PM »
"Five or more...newly painted."

Sure this question came up before but don't recall the decision.

Example:  I paint 7 African slaves never before seen - obviously newly painted bonus in those rounds where such a bonus is applicable.

If I add a single Arab Slaver figure that has been seen before - so I now have 8 instead of 7 - do I forfeit the "newly painted" bonus?  Or does the fact that five or more are "newly painted" mean the bonus applies?

(Just for the record, I have neither the slaves nor the slaver, but a certain idea I have would fall into this category.)

Offline Prof.Witchheimer

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Re: Lead Painters' League Season 6 Rules
« Reply #87 on: 25 January 2012, 01:21:05 PM »
For getting 10 points  bonus is only important to have at least five newly painted and unpublished figures. Feel free to put some older ones just to complete the story on the pic.

Offline Hammers

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Re: Lead Painters' League Season 6 Rules
« Reply #88 on: 25 January 2012, 01:25:30 PM »
For getting 10 points  bonus is only important to have at least five newly painted and unpublished figures. Feel free to put some older ones just to complete the story on the pic.

I am glad you say that because I think the story telling thing is something I both enjoy doing and seeing in LPL. It's one of the things which sets it apart.

Offline Fire Broadside!

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Re: Lead Painters' League Season 6 Rules
« Reply #89 on: 25 January 2012, 09:36:02 PM »
For the 10th round I'm considering something along the lines of Uncharted Seas or Dystopian Wars. What would constitute a "ship or large animal" in that case? The Ika mechanical squid?
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