I underestimated the time this project takes by far! Yesterday i worked till 5:30AM to cover the buildings with filler, made cards for the special abilities and events to happen during the day, etc. All for the game today. But the buildings are not yet finished and there are a lot of planned details like market booth or tables for the inn missing. It was raining the whole day, so we couldn´t have our barbecue. Simply said it all didn´t start well!

BUT i made some Chilli instead, the friends brought some snacks and we had some nice pre game talk. Although i had lost against the characters the game had been great fun to everybody. We had a great discussion afterwards what to change ruleswise. So in the end everythings turned out fine and i´m really tired and will go to bed immediately. Everybody loved CROM!
Best quote: Player: "What kind of nerdy guy does it take to design a game, where whores give you back hit points?" Me: "Oh, that was my idea!"

The setup. The characters just entered the city. Due to a "Säuseln in den Sphären" no magic could be used that turn.
There is a guy with outstreched hands on the roof of the house in the back. It has been a miniture a player found laying around and didn´t know where to place. It was integrated into the game at once!


You didn´t have to roll, but it took an action die to take up those ladders and another action to place it. The roofs were well liked because the Minions had to get into the houses to get on the roofs.

Another roof shot. Every body is heading for the inn to get some wine, except for the guy with the halberd. He took on a group of slave traders. He used his special power "Mighty Whirlwind" to attack three foes at ones. After i determinated the number defending dice he used his second special power "Sneaky Attack" to adjut his attack pool accordingly. Everybody had two special powers they could use once in the game.

As a daytime event two apes appeared and were running rampage in the city.

Serpent Man sneeking into the city...

...while the characters were somewere else.

As a night time event a zombie riot started.

Pretty busy alley! Snake warriors, zombies and an old enemy for Aquilonia!

Conan, the Detective as he was called by the other players, killed the last two zombies with a ranged attack.

We´ll change the damage of ranged attack to a 1 + 1 for every 6 and i´ll create "character classes" with some limitations to them since we think spell users are too flexible and therefore too powerful. So in the end you can choose a warrior, an archer or a spellcaster. The players and i think, that it will increase the need for group tactics. And in the next game the tavern will not give away wine for free!
Next: Into the jungle!