Campaign Report (rules v1.4)Ludi of Franck and Julia
Year I / Munus IV : SaturnaliaMunus event : Blood soaked arena
Game I - Opening : Torentius (Retiarius) vs Tigris (Secutor)Match event : ignore match pairing (ignored by the Lanistae).
Torentius is an Arabian condemned criminal (tier o – traits : Fierce/Large) versus Tigris, another condemned criminal from Egypt (Tier 1 – trait : Fierce/Cunning/Relentless).
Torentius, facing a tier 1 Gladiator in the opening fights of the Saturnalia is a little impressed (1 forfeited die).
Round 1Tigris (+2 initiative bonus) is the first fighter in action. His attempt in a circling attack is well parried by the trident of Torentius (double 6 rolled) but he manages to keep his balance. He moves again to close the distance but his attack is parried again.
The Retiarius moves then strikes in the wild with the trident. An extended lunge then hits violently the helmet. Tigris shouts and starts to bleed (deep wound to the head).
Round 2Tigris comes to his senses (respite) then moves to try another circling attack, but defended by Torentius. The next move and attack are parried again.
Torentius who doesn’t want to get closer tries another extended lunge without effect and moves away. He manages to provoke his opponent (1 forfeited die).
Round 3For the first time, the Retiarius catches the initiative then immediatly moves to cast his net. It’s a hit, but the net does not completely impede his opponent (1 forfeited die).
Tigris uses a fervour token previously exchanded with a laurel die to recover his 2 forfeited dice (Relentless trait). Then he respites and moves to do an inefective attack.
Round 4Tigris takes the initiative back. He moves and attacks but Torentius dodges the gladius.
Torentius keeps his opponent at a distance with an extended lunge then manages to cross a pool of blood to close his net (+2 moves towards the net).
Round 5Tigris is now fatigued and gives the initiative to Torentius.
The Retiarius immediately moves to recover his net and throws it again...but misses the target.
Tigris who took the risk of letting Torentius approach now tries a circling attack to stay close. He hits the lead arm of his opponent inflicting him a deep wound. He’s next relentless attack is a fail.
Round 6Tigris pushes the Retiarius towards a pool of blood but the Arabian criminal avoids slipping. Another ferocious attack is parried by the trident. Then Tigris moves backward to catch his breath.
Torentius manages to recover his net and he too takes the time to breathe (1 disfavour).
Round 7Torentius manages to hold the initiative. Wanting to throw his net, he fails to cross another pool of blood to close the Secutor. He drops his net but succeds to immediately recover it and throwing it...but he misses again the target. As his arm bleed, it’s time to respite.
Tigris bleeds too and want to finish the fight. He runs and hits the head of Torentius with a driven attack, only inflicting a fatigue with the hit, but another fatigue by pushing the Retiarius in a pool of blood for a new slide… Time to respite for the Chaser
Torentius is now fatigued.
Round 8 Tigris takes some times to breathe (respite x2) then moves for a driven attack. The Retiarius makes a great defense (double 6 rolled) but the Secutor remains solid on his legs.
Torentius tries to fatigue is adversary but fails in his attack. Then he takes some time to breathe and to get his net back.
Round 9Tigris tries to line different attacks but Torentius escapes every time. Tigris is near exhausted and blows loudly (respite x2).
Torentius doesn't feel good either. After some breaths he moves and strikes with the trident but with no effect.
Round 10Tigris puts his last forces in two wild attacks, a relentless one easily parried but the next one is just terrific and hits the head of Torentius for a bad wound (slow kill).
Torentius immediately forfeits the match.
Appeal to the crowd= 6 : divided.
Appeal to the Editor = 11 : mitte.
Injury table = unheald
Fame + 2 (+1 missio, +1 Saturnalia)
Victory for Tigris (Ludus of Julia)Fame +5 (+3 win, +1 two favour tokens, +1 Saturnalia).
+1 crown
Year I / Munus IV : SaturnaliaMunus event : Blood soaked arena
Game II – Main event : Funestus (Thraex) vs Crixus (Murmillo)Match event : no match event
The main event of this Munus opposes Funestus the Thraex and best gladiator of the Ludus of Julia (Tier 2 / Traits : Quick/Left hander/Strong/Aggressive + Signature move : Driven Hook around) with Crixus a tier 0 Murmillo but the best fighter that the Ludus of Franck has to offer (Traits : Vigorous/Son of Pluto).
Non one si unnerved before the match starts.
Round 1Funestus (+2 initiative bonus) is not the best gladiator for nothing ! On his first attempt with his signature move (the terrible Driven Hook around) he directly inflicts a flesh wound to the lead arm of the Murmillo. His next attack is parried and he fails to play with the crowd….as he is the favorite he as to show more.
Crixus not impressed goes to the assault but his eagerness betrays him (double 1 rolled). He manages to stay upright. His next attack is a fail but he provokes his opponent (1 forfeited die).
Round 2Funestus recovers his forfeited die then advances to do his signature move who strikes the scutum.
The challenger wants to prove his worth. He moves and does an impetus attack but well parried by the Thraex. His next strike is another fail. He then catches his breath.
Round 3Crixus takes the initiative! He moves (with two discarded dice) and attacks without success. Time to respite.
Funestus rushes and hits the head of the Murmillo with his sica striking the helmet in a glancing blow. His signature move is really painful for Crixus. A second strike hits the helmet again for the same result…Fortunate Murmillo.
Round 4A new Driven Hook around is well defended by Crixus. Then the Thraex moves backward to catch his breath.
Crixus breaks the distance with a move and a rush attack. He is almost surprised when his gladius hits Funestus to his rear leg, inflicting him a flesh wound as the crowd roars with pleasure. As he plays with the crowd, the crowd rewards him with another favour token. The the Murmillo succeeds to provoke the ferocious Thraex (1 forfeited die).
Round 5Funestus keeps the initiative and recovers his forfeited die. Then his next attack hits the lead arm of the Murmillo in a glancing blow. Now is the time for another signature move, and a terrible one. The head of Crixus is hit again and the blow put an end to the fight (slow kill).
Crixus has to forfeits the match.
Appeal to the crowd = 11 (Mitte).
Injury tabe = unheald
Fame +4 (+1 missio, +1 two favour tokens, +1 if opponent’s tier is 2 or more higher than yours, +1 Saturnalia)
Crixus is now tier 1.
Victory for Funestus (Ludus of Julia)Fame +4 (+3 winning the match, +1 two favour tokens, -1 if opponent’s tier is 2 or more lower than yours, +1 Saturnalia).
+1 crown
Funestus becomes the new Champion.The results after one year of fightings :Ludus of Franck Crixus (Murmillo – tier 1) : fame 9 (1 win / 1 missio)
Belliger (Provocator – tier 0) : fame 4 (1 win)
Torentius (Retiarius – tier 0) : fame 2 (1 missio)
Atrox (Murmillo – tier 1) : put to death by the Editor
Ajax (Secutor – tier 1) : put to death by the crowd
Tetraites (Hoplomachus – tier 1) : KIA
Ermanamer (Thraex – tier 1) : KIA
Eithriall (Secutor – tier 0)
Felix (Hoplomachus – tier 0)
Thor (Thraex – tier 0)
Total fame : 15
Ludus of Julia Funestus The Champion (Thraex – tier 2) : fame 21 (5 wins / 1 missio / 1 kill)
Tigris (Secutor – tier 1) : fame 13 (3 wins / 1 missio)
Vegetus (Murmillo – tier 1) : fame 13 (3 wins / 1 missio / 1kill)
Hyperion (Provocator – tier 1) : fame 9 (2 wins / 2 missio)
Asprinus (Retiarius – tier 0) : fame 5 (1 win)
Iniuriosus (Hoplomachus – tier 0) : fame 1 (1 missio)
Total fame : 62 + 5 bonus Champion : 67 