Thanks Terry.
I'd have made similar choices mate, the turn sequence and dice rolls favoured me is all. I'm glad you got to experience the amazeballs of an assault rifle this time.
I think if we went the campaign route, any character that survived one game gets to not die but be knocked out and come back in the next one. Or each survived game gives 3 games worth of saves, encouraging our best characters to flee off the board rather than die if at the end of their saves. Or something like that.
Cheers
Matt