*
Welcome, Guest. Please login or register.
March 29, 2024, 08:09:51 AM

Login with username, password and session length

Donate

We Appreciate Your Support

Members
Stats
  • Total Posts: 1686619
  • Total Topics: 118114
  • Online Today: 777
  • Online Ever: 2235
  • (October 29, 2023, 12:32:45 AM)
Users Online

Recent

Author Topic: alternative 10mm post-apoc cars  (Read 15787 times)

Offline Lord GreyWolf

  • Mad Scientist
  • Posts: 646
Re: alternative 10mm post-apoc cars
« Reply #60 on: September 17, 2013, 09:32:07 AM »
Folded card buildings will sort it. Road games dont need anything fancier.

might have to use my googling powers tomorrow night after work..

LGW

Offline ink the troll

  • Scientist
  • Posts: 389
  • Location: walltown
Re: alternative 10mm post-apoc cars
« Reply #61 on: September 17, 2013, 09:15:01 PM »
http://www.scalescenes.com/ reasonably priced, some freebeeies
They're selling downloadable printable buildings in OO and Z scale- for S scale (1:64) you'll have to enlarge OO 118% when printing.

http://www.haunteddimensions.raykeim.com/index301.html
various horror(ish) buildings, shrink/ increase size to need (free)

For roads, fine grade sandpaper should work well.

Never really understood people using H0 structures with this kind of stuff though- all the one I got would be far too small (though they're older and there might have been a bit of scale creep there as well).
sanity is for cowards

Offline Too Bo Coo

  • Scatterbrained Genius
  • Posts: 3919
  • The Adder Noir
Re: alternative 10mm post-apoc cars
« Reply #62 on: September 17, 2013, 09:22:21 PM »
Never really understood people using H0 structures with this kind of stuff though- all the one I got would be far too small (though they're older and there might have been a bit of scale creep there as well).

There are all HO scale, worked pretty well for me

http://leadadventureforum.com/index.php?topic=54500.0
"A little nonsense now and then, is relished by the wisest men."
-Willy Wonka

Offline Lord GreyWolf

  • Mad Scientist
  • Posts: 646
Re: alternative 10mm post-apoc cars
« Reply #63 on: September 19, 2013, 08:38:23 AM »
Nice buildings will have to see what I can find locally as international orders are not cheap for terrain...

LGW

Offline CptJake

  • Mastermind
  • Posts: 1418
  • Hooah!
Re: alternative 10mm post-apoc cars
« Reply #64 on: September 19, 2013, 09:33:23 AM »
Not a lot of buildings in the Mad Max movies, especially during the car chase/combat scenes.   
Every time a bad person dies, a Paratrooper gets his wings.

Offline Lord GreyWolf

  • Mad Scientist
  • Posts: 646
Re: alternative 10mm post-apoc cars
« Reply #65 on: September 19, 2013, 09:51:55 AM »
true, a petrol station or hamburger outlet...

might have to see if I can find some of the Mad Max movies.

What other movies would worth while watching?

LGW

Offline CptJake

  • Mastermind
  • Posts: 1418
  • Hooah!
Re: alternative 10mm post-apoc cars
« Reply #66 on: September 19, 2013, 10:43:38 AM »
I like the Death Race movies, the original one and the remake (plus sequels) all have good stuff for car combat fans.   The latest sequel, Death Race 3 I think, has the race moved to a desert environment which is pretty neat.

Now, I'll very freely admit none of these are Great Films and deserve tons of awards or kudos for fantastic acting, but they all were fun to watch and had some very cool vehicular mayhem. 


Offline Lord GreyWolf

  • Mad Scientist
  • Posts: 646
Re: alternative 10mm post-apoc cars
« Reply #67 on: September 19, 2013, 10:50:20 AM »
fantastic acting in a Vehicular film.... does it ever happen?

I think the cars out act the actors in those types of movies...ok off to find some vehicular movies to watch on my days off.

LGW

Offline Too Bo Coo

  • Scatterbrained Genius
  • Posts: 3919
  • The Adder Noir
Re: alternative 10mm post-apoc cars
« Reply #68 on: September 19, 2013, 10:57:06 AM »
the cars ARE the actors!

Offline eilif

  • Scatterbrained Genius
  • Posts: 2383
    • Chicago Skirmish Wargames
Re: alternative 10mm post-apoc cars
« Reply #69 on: September 19, 2013, 01:22:18 PM »
speaking of terrain what companies make good 20mm roads and buildings for post-apoc settings?

I have never gamed in 20mm and now I need some roads, obstacles, buildings and what ever else is out there.

any one got some good sites?

LGW
I don't know about roads, though necromundicon has a great tutorial.
http://www.ironhands.com/rwmodels.htm#road
While you're there check out the road wolf cars and rules:
http://www.ironhands.com/roadwolf.htm

For buildings, HO scale looks fine alongside 20mm. This is especially true for industrial buildings which tend to have large windows and doors anyway.

Converting/kitbashing Hot Wheels and Matchbox toy buildings is an option too. Right now Toys R Us has some playsets with possibilities in their "Fast Lane" store brand.

Offline Lord GreyWolf

  • Mad Scientist
  • Posts: 646
Re: alternative 10mm post-apoc cars
« Reply #70 on: September 24, 2013, 12:50:13 AM »
here is the first of my Outrider Vehicles



got another 10 more that have been finished as well.. but camera's batteries died and had to borrow the wife's phone to get this pic..

will post more latter maybe on a separate thread.

LGW

 

Related Topics

  Subject / Started by Replies Last post
11 Replies
6476 Views
Last post June 08, 2010, 09:56:05 AM
by phreedh
10 Replies
2648 Views
Last post July 11, 2014, 09:21:21 AM
by Rob_bresnen
14 Replies
5126 Views
Last post January 06, 2017, 03:27:13 PM
by nedius
53 Replies
8750 Views
Last post November 23, 2017, 11:16:22 AM
by Ryltar Thamior
12 Replies
4330 Views
Last post March 17, 2021, 06:26:12 AM
by Gunner Dunbar