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Author Topic: Mad Max/Fallout Like project (Rules pdf VF page5)  (Read 17477 times)

Offline Constable Bertrand

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Re: Mad Max/Fallout Like project
« Reply #60 on: 01 December 2014, 07:01:39 AM »
That's an angry bear!

Good execution of the idea Esprit.

Offline Espritfigs

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Re: Mad Max/Fallout Like project
« Reply #61 on: 02 December 2014, 06:43:34 PM »
some pics of my first playtest





Offline WulframMors

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Re: Mad Max/Fallout Like project
« Reply #62 on: 02 December 2014, 07:21:30 PM »
Lookin' snazzy. I particularly like the checkered taxi, reminds me of the old New York City taxis.


My Fallout Project: leadadventureforum.com/index.php?topic=63394.0
My Dracula's America Project: leadadventureforum.com/index.php?topic=105669.0

Offline Constable Bertrand

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Re: Mad Max/Fallout Like project
« Reply #63 on: 02 December 2014, 08:18:52 PM »
The cars look great there Esprit.

You didn't do a Ben hur did you? Crying "Ramming Speed! Dum-dum Dum-dum Dum-dum.." as that car slammed into the truck? I would have lol lol lol

Cheers
Matt.

Offline kidterminal

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Re: Mad Max/Fallout Like project
« Reply #64 on: 03 December 2014, 10:50:44 AM »
Lookin' snazzy. I particularly like the checkered taxi, reminds me of the old New York City taxis.
It does just like in Escape from New York.

Offline Espritfigs

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Re: Mad Max/Fallout Like project
« Reply #65 on: 03 December 2014, 01:30:35 PM »
WIP again
Zombies, Giant lezard and Dogs



Offline Constable Bertrand

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Re: Mad Max/Fallout Like project
« Reply #66 on: 03 December 2014, 08:16:38 PM »
WIP again
Giant lezard


Wait a minute... That's not a lezard...

That's a DINOSAUR! You've been caught out Esprit.  ;D lol

Interesting additions there mate, but they look good.

Cheers
Matt.

« Last Edit: 03 December 2014, 08:18:30 PM by Constable Bertrand »

Offline kidterminal

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  • A rising star in the hierarchy of Hell.
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Re: Mad Max/Fallout Like project
« Reply #67 on: 03 December 2014, 09:25:04 PM »
Wait a minute... That's not a lezard...

That's a DINOSAUR! You've been caught out Esprit.  ;D lol

Interesting additions there mate, but they look good.

Cheers
Matt.


Yeah that's actually an early mammal not even cold blooded!

Offline WulframMors

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Re: Mad Max/Fallout Like project
« Reply #68 on: 04 December 2014, 05:52:27 PM »
Coolio.

Are those dogs from GW?

Offline Espritfigs

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Re: Mad Max/Fallout Like project
« Reply #69 on: 04 December 2014, 09:16:42 PM »
Coolio.

Are those dogs from GW?
yes dogs of chaos :)

Offline Espritfigs

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Re: Mad Max/Fallout Like project
« Reply #70 on: 05 December 2014, 10:29:13 AM »
The homerules SOON!
more info  ;) http://redbuttonsnation.blogspot.fr/

Offline Espritfigs

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Re: Mad Max/Fallout Like project
« Reply #71 on: 13 December 2014, 02:17:59 PM »
hi, i add a pdf containing 6 cars post-apocalypse seen by the top: ideal for those who want to launch quickly into the game. You can also use it as obstacles

http://redbuttonsnation.blogspot.fr/2014/12/rubrique-telechargements.html

exemple


A small preview of cards events(English version soon) which will soon be in download to be able to take advantage of the release of rules.


« Last Edit: 13 December 2014, 05:08:07 PM by Espritfigs »

Offline Espritfigs

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Re: Mad Max/Fallout Like project (Red Button's Nation the game)
« Reply #72 on: 21 December 2014, 10:36:51 AM »
Just a little gift...


My homeRules here (in french for the moment):http://redbuttonsnation.blogspot.fr/search/label/T%C3%A9l%C3%A9chargements

Offline Constable Bertrand

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Re: Mad Max/Fallout Like project (Rules pdf VF page5)
« Reply #73 on: 21 December 2014, 08:11:09 PM »
Merry Christmas Esprit, hope you have a joyful time.

Cheers
Matt.


 

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