Yesterday we played another game of Frostgrave and it was time for the 6th game from the Lich Lord campaign: The House of Longreach. We were both looking forwards to this game, because of the random nature of it. It looked to be a bonkers game. We would see…
Table layout

We had some fun with the walkways, making a weird crossing, but it looked cool! My mate Raz made a 1’ square dungeon room for the lost treasure chamber. The treasures were guarded by two Frost Wraiths.
My deployment:

(left my Knight, Tunnel Fighter, Warhound. Left centre my Bat Swarm, Archer, Wizard, Treasure Hunter. Right centre my Captain and new Assassin. Right the Apprentice, Crossbowman, Zombie and Barbarian)
The game started and my mate had the initiative. His archer, skeleton and wizard advanced and the archer tried to take down the zombie…but missed. His skeleton picked up the treasure, but no creature appeared. My wizard had a sneaky idea and advanced with the Treasure Hunter. He saw the Skeleton in the distance and cast Control Undead. The creature was powerless against my vampire and he was now all mine…MINE! Mwuahaha. And the skeleton carried a treasure too!

He sent in his Knight, who simply crushed the skeleton. What a shame! My Captain and Assassin advanced and went for the gate on the right. The Assassin went through…and was teleported straight to the treasure room! Ha! But then he found he was quite alone..with two Frost Wraiths spotting him…Poison against Undead? Nope. Assassin bonus when fighting alone? Nope. He felt a bit troubled.

The Captain had also jumped through…but he got fizzled and suffered 2 damage…but nothing else happened. Curses!

My Barbarian also hopped through, but he was displaced to the other side of the table. My Crossbowman fired at his archer, but missed and then hopped through. He also appeared on the other side, close to the Barbarian. My Warhound jumped through a gate and appeared next to the Crossbowman. The hound jumped on top of the temple and closed with the Elf Archer. The Captain jumped in, but he was bitten by the Warhound. Instead, the Elf Archer took him down.

My Knight jumped through and smashed right into the Elf Knight! The Elf was caught off guard and my Knight skewered him on the Vampire Blade. First kill!
But then the Barbarian, Warhound and Templar joined the fight. My Knight managed to wound the Barbarian, but was slain by the Templar.

His Captain decided to man up and jump through a gate…appearing on the other side of Felstad

. His Captain is becoming a bit of comic relief by now

. My Bat Swarm fluttered across the walkway through a gate and also appeared next to his soldiers…and my Barbarian too! This was turning into a big melee!

Meanwhile my archer and his archer and Apprentice duked it out with shooting…but all shots flew wide.

My Wizard had jumped through a gate and appeared on my left flank. Drats! He was in position to Bone Dart now…but missed the Treasure Hunter. The Elf was chasing my Crossbowman who was running away with his unloaded Crossbow!
My Treasure Hunter and Tunnel Fighter had secured treasures, while his Thief and newly summoned Skeleton did the same.
Meanwhile my Captain had also reached the Treasure Chamber and had easily smashed a Frost Wraith into a thousand ice crystals. My Assassin got tiny cut from the Frost Wraith before crushing the creature. The treasure’s all mine…MINE! Turned out the Assassin found the Fire Heart Gemstone and the Captain found a regular treasure.

By now the Warhound and Treasure Hunter had caught up with the Crossbowman, who was wounded by the combined attacks.

They were grinning, they easily had the upper hand…until four Death Cultists and a Zombie Werewolf showed up next to them. Uh-oh…

The Cultists charged in. The Warhound tore the first one’s throat out, but was then taken down by the others. The Treasure Hunter managed to take out 2 of them! The Elfs were going through the like a hot knife through butter.

My Archer continued the firefight with his Archer and managed to wound the pesky Elf. Take that!
My Crossbowman got stabbed by the last Cultist and now the Treasure Hunter was facing off against both of them. Even then he inflicted a heavy hit on the Zombie Werewolf! The Elf was on fire!!

Back on the other side the Elf Barbarian and Elf Archer were taken out of the game, while my Barbarian duked it out with the Wizard. Although the Wizard downed the Barbarian, he was taken down to 5 wounds. My opponent cast a Bone Dart and had to cut for 1, wounding him. But it paid off, as the Bone Dart took down my Archer. My Bat Swarm was also taken out of the game, but it managed to wound the Templar. By now my Zombie had shuffled all the way to his lines and joined the fray.

Finally my Wizard had managed to reach the treasure chamber. He cast Fleet Feet on the Captain and the three prepared to jump through the fun fair gates again.

The Treasure Hunter dispatched the Zombie Werewolf and was ready to take out the Cultist.

His Treasure Hunter also dispatched the last Cultist, making him the man of the match. 3 Cultists and a Zombie Werewolf...awesome score

My Apprentice was slowly backing away from the action…but I missed the small Construct roaming the snow. The small creature leapt into my Apprentice and wounded my lackey. Uh-oh!

My Wizard jumped out of the gate and appeared close to his lines. He raised a new zombie and together they prepared to take down his Wizard. But his Wizard got the Initiative at the right time and the wounded Elf managed to limp away. He even managed to fend off an Imp, before leaving the field. Next time…
His sneaky wounded Archer shot at the combat between the Construct and Apprentice and the arrow skewered by Apprentice who went down. Noooooo! Finally, my Captain and Assassin carried the treasure away and we called it a game.
Post GameI had a LOT of casualties (Bat Swarm, Warhound, Crossbowman, Archer, Barbarian, Knight, Apprentice) but fortunately I only rolled a ‘miss next game’ for the Archer and Bat Swarm!
For Treasures I found 3 Grimoires! ANOTHER Grimoire of Lichdom (+250gc), a Grimoire of Illusionary Soldier and a Grimoire of Crumble.
My Wizard gained 5 levels…so read the two tomes, improved Animal Companion, Lichdom and Control Undead.
I secured a lot of gold, so decided to buy something cool: A magical crossbow with +2 damage. Raz HATES the Crossbowman, so this seemed to be the best choice

. I rolled for Out of Game spells…my Wizard made a Potion of Healing, a new Zombie arrived, I summoned a fake treasure…but failed my Animal Companion and Illusionary Soldier spells.
So a very cool game. Loads of fun with all the whacky teleporting. My gamble of jumping through with lots of models actually paid off, since I ended up in the treasure chamber with the right models and managed to stall his forces with the others. This gave me enough time to secure the treasures. And I was lucky with my injury rolls.
But excellent scenario…also very nice for one-off games. You can’t really plan ahead and weird things are bound to happen. What’s not to like?