Pulp Alley works a treat for ghost in the shell. I made a few new perks and abilities like Full cyborg body, (like noblesse but with added ability to jump 6" vertical without peril and any distance down with an opportunity to play perils from the opponents),and ghost hacker. Otherwise rules as written except for the extra ability for all characters recommended for sci fi and fantasy games.
We were really strapped for time so the road was painted after laying out the board at the con and then masking tape was used for road markings.
Unfortunately I had not made more than sketching out the large walker vehicles by hand, no computer layouts so in the end they were just eyecandy.
Tacikomas/Logikomas were character mounts with the possibility to climb walls wthout peril.
Most importantly a lot of fun were had by all involved.
Thanks for all the positive comments it means a lot.