Its the morning after the first practical test of the asteroid.
It was a technical sucess but a gameplay failure. I did get some pics, which i will post in a bit. But here are the main lessons learnt:
The Asteroid dose hold the infantry models without a problem.
The Caverly need bigger magnets or better basing, they stuck but only just. The cannon will have the same issue.
The tripod sticks too well, and is too big for the asteroid.
The flowerpot makes the whole thing too low, It works better on a table top.
GASLIGHT dose not work too well on such a small battle field. I may create my own rules for this game.
10 man squads are too big. 5-6 man squads will work better.
Theres proberbly more but thats my inital thoughs.
But pics coming up soon