*
Welcome, Guest. Please login or register.
April 25, 2024, 10:03:47 PM

Login with username, password and session length

Donate

We Appreciate Your Support

Recent

Author Topic: Hadley's Hope Redux (photo heavy)  (Read 25610 times)

Offline Sgt. Scream

  • Scientist
  • Posts: 456
    • Small Scale Operations Blog, my wargaming blog
Re: Hadley's Hope Redux (photo heavy)
« Reply #60 on: September 28, 2013, 10:18:53 AM »
Nice. Loving the locker room.  8)

Offline Michka

  • Mastermind
  • Posts: 1540
Re: Hadley's Hope Redux (photo heavy)
« Reply #61 on: September 28, 2013, 02:57:29 PM »
Beautiful interior work. That row of lockers is great. You're not making it easy to concentrate on making buildings. I have this urge to dig out my corridors now, and I haven't worked on that in year.

Offline duckforceone

  • Lurker
  • Posts: 1
Re: Hadley's Hope Redux (photo heavy)
« Reply #62 on: April 18, 2014, 01:56:14 PM »
I cannot wait to see more about this..

I have a question though.

The way you build the hallways, like in the movies where they are slanted inwards. From inside, it looks awesome, but from above and the side, it can somewhat to me, look really weird.

How does it feel to you, when you are looking at playing in the hallways?

Offline gary42

  • Mastermind
  • Posts: 1229
Re: Hadley's Hope Redux (photo heavy)
« Reply #63 on: April 18, 2014, 06:12:10 PM »
Truly, your Kung Fu is powerful!
"They seek him here, they seek him... There he is!"

Offline Braz

  • Mad Scientist
  • Posts: 715
Re: Hadley's Hope Redux (photo heavy)
« Reply #64 on: April 18, 2014, 08:27:13 PM »
HI all, still doing work on this as fancy takes me between multiple ongoing projects. Will try to post something soon.  As you may or may not know most of my stuff  was packed away during the winter. :(

@duckforceone: it does look different not much different than other modular layouts with walls and open areas between tiles.  The minis stay on the central corridor section and IIRC the walls are only 1.75inches high (I'm on a train at the moment) so you can see inside fairly well. There is purpose to the madness of having the slanting walls as that is where the ventilation ducts are slated to be and dropped in as needed.

Cheers

Offline Gun bunny

  • Supporting Adventurer
  • Mad Scientist
  • *
  • Posts: 722
Re: Hadley's Hope Redux (photo heavy)
« Reply #65 on: April 18, 2014, 08:30:41 PM »
simply awesome.  :o

Offline Braz

  • Mad Scientist
  • Posts: 715
Re: Hadley's Hope Redux (photo heavy) **Vehicles 12/08**
« Reply #66 on: August 13, 2014, 01:53:49 AM »
Been doing a bunch of little things plugging away at this project amongst other projects but nothing exciting enough to post then a few nights of insomnia...

My two not M577, not m522(Ebbles), not Caiman(Khurasan) inspired APCs are starting to take shape.





And a prototype for a Raptor inspired shuttle.


And a few rooms too; a long one and a square office complex.


Notice the nail heads placed in the floor strategically. This will allow me to place furniture items with rare earth magnets in the base and not have them move around too much (that's the theory but has not been tested with rigours of game play yet). Retrofitted all my existing rooms with them.

And the start of some drop in modules and as the rooms are standardized will fit in most rooms. Depending on orientation they can make smaller rooms within larger ones. A trauma bay, diagnostics lab, office, and service counter to start off with.

Cheers
« Last Edit: October 26, 2019, 03:50:33 PM by Braz »

Offline Sgt. Scream

  • Scientist
  • Posts: 456
    • Small Scale Operations Blog, my wargaming blog
Re: Hadley's Hope Redux (photo heavy)
« Reply #67 on: August 13, 2014, 06:07:51 AM »
Ohh! Shiny  ;D !!! Can't wait to see the interior done.

Offline OSHIROmodels

  • Supporting Adventurer
  • Elder God
  • *
  • Posts: 27764
  • Custom terrain a speciality.
    • Oshiro modelterrain
Re: Hadley's Hope Redux (photo heavy)
« Reply #68 on: August 13, 2014, 06:34:28 AM »
Glad to see this progressing  :)

cheers

James
cheers

James

https://www.oshiromodels.co.uk/

Twitter account -     @OSHIROmodels
Instagram account - oshiromodels

http://redplanetminiatures.blogspot.co.uk/
http://jimbibblyblog.blogspot.com/

Offline Silent Invader

  • Galactic Brain
  • Posts: 9660
Re: Hadley's Hope Redux (photo heavy)
« Reply #69 on: August 13, 2014, 09:24:04 AM »
Always been one of my favourite projects to follow  8)
My LAF Gallery is HERE
Minis (foot & mounted) finished in 2024 = 32
(2023 = 151; 2022 = 204; 2021 = 123; 2020 = ???)

Offline Anpu

  • Supporting Adventurer
  • Mastermind
  • *
  • Posts: 1221
  • Life in the vault is about to change...
Re: Hadley's Hope Redux (photo heavy)
« Reply #70 on: August 13, 2014, 09:47:51 AM »
THE Aliens project on this board!
It is great to see more progress on this.

Offline DoctorPete

  • Mastermind
  • Posts: 1222
Re: Hadley's Hope Redux (photo heavy)
« Reply #71 on: August 13, 2014, 04:12:25 PM »
I am eager to see the completed project all laid out.  It will be impressive!   :)
I am not a quack!  I'm a mad scientist.  There IS a difference!

Offline Hupp n at em

  • Mastermind
  • Posts: 1485
Re: Hadley's Hope Redux (photo heavy)
« Reply #72 on: August 13, 2014, 04:24:58 PM »
Pretty inspirational stuff.  :-*  I like the look of the Aliens APC but I've just never been able to look past the (lack of) ground clearance. It would get stopped by your average shopping mall parking lot speed bump.  lol

Offline Braz

  • Mad Scientist
  • Posts: 715
Re: Hadley's Hope Redux (photo heavy)
« Reply #73 on: August 14, 2014, 12:12:56 AM »
Thanks all.

@Hupp n at em: That is one of the things which bother me too which is why it is inspired only. There will be enough clearance to go to Costco and get some groceries. The front turret and the front vision port will be different too; and doors on each side.

Offline Hupp n at em

  • Mastermind
  • Posts: 1485
Re: Hadley's Hope Redux (photo heavy)
« Reply #74 on: August 14, 2014, 07:42:07 AM »
There will be enough clearance to go to Costco and get some groceries.

Thank goodness! I was worried there for a minute.  lol  In all seriousness it looks really promising and I'm excited to see it finished and painted up.  8)

 

Related Topics

  Subject / Started by Replies Last post
16 Replies
19946 Views
Last post July 21, 2010, 12:45:02 PM
by Bako
184 Replies
80081 Views
Last post April 01, 2011, 12:36:47 AM
by Xenomorph
10 Replies
7208 Views
Last post March 09, 2012, 01:57:04 AM
by Faust23
16 Replies
4063 Views
Last post August 15, 2014, 04:42:02 PM
by blackstone
20 Replies
2363 Views
Last post February 14, 2023, 08:53:38 PM
by Ragnar